View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022542 | AI War 2 | Bug - Gameplay | Jan 6, 2020 5:46 pm | Jan 6, 2020 6:32 pm | |
Reporter | Admiral | Assigned To | BadgerBadger | ||
Status | closed | Resolution | won't fix | ||
Product Version | BETA 1.102 Fireteam Refinements | ||||
Fixed in Version | BETA 1.102 Fireteam Refinements | ||||
Summary | 0022542: Allied Zombies on unexplored planet give no visibility | ||||
Description | I made a ton of zombies, and they all ran off to an unexplored system. (In the save game, from "Eta Psi" - explored, to "Houke" - unexplored.) However, when I TAB to view Houke, I get no visibility of them, can't see anything on the planet, and there is no information on the star map screen. Not sure if this is "working as intended" or a bug. | ||||
Tags | No tags attached. | ||||
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Likely intended, else you could kind of cheese vision with stuff like this. I don't think any allied factions give you vision (else amusingly an allied Devourer would be your best scout). |
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Working as intended; your allies don't scout for you. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 6, 2020 5:46 pm | Admiral | New Issue | |
Jan 6, 2020 5:46 pm | Admiral | File Added: Debug Houke Zombies No Visibility.save | |
Jan 6, 2020 5:46 pm | Admiral | File Added: Debug Houke Zombies No Visibility.savemet | |
Jan 6, 2020 5:48 pm | RocketAssistedPuffin | Note Added: 0055374 | |
Jan 6, 2020 6:32 pm | BadgerBadger | Assigned To | => BadgerBadger |
Jan 6, 2020 6:32 pm | BadgerBadger | Status | new => closed |
Jan 6, 2020 6:32 pm | BadgerBadger | Resolution | open => won't fix |
Jan 6, 2020 6:32 pm | BadgerBadger | Fixed in Version | => BETA 1.102 Fireteam Refinements |
Jan 6, 2020 6:32 pm | BadgerBadger | Note Added: 0055376 |