View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022622 | AI War 2 | Bug - Gameplay | Jan 15, 2020 6:21 am | Jan 15, 2020 6:21 am | |
Reporter | ArnaudB | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.304 So You Like Combat Engineers? | ||||
Summary | 0022622: Crippled Flagship need ability to ignore forcefield on wormholes | ||||
Description | An issue that popped up due to recent change, even if your flagship is crippled you cannot leave an AI world. This is particularly problematic with AIs that put a forcefield on every wormholes (which happened quite a bit with a Turtle AI in my most recent game). It's fair that your fleet can get stuck on such a world, but if they get crippled you can end up in a soft game-over state with no way out. I managed to get out of it with Battlestation. Similarly, because you no longer get vision, the crippled ship can get stuck on the way home and there is no way to know why if you don't already know. Even then, no vision and sometimes lack of scouting can make it hard to find a free wormhole. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Jan 15, 2020 6:21 am | ArnaudB | New Issue |