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IDProjectCategoryLast Update
0022954AI War 2Bug - GameplayMar 6, 2020 1:36 pm
ReporterPastafarianGames Assigned To 
Status newResolutionopen 
Product Version2.008 Transport Loading Hotfix 
Summary0022954: Extragalactic War Poltergeist not shooting forcefields in its way
DescriptionI have a chokepoint in my Command Center path, which an Exogalactic Strike must go through in order to get there. This chokepoint has a forcefield on it.

An Extragalactic War Poltergeist spawned as part of an Exo Strike and proceeded to bonk-bonk-bonk its hull upon the forcefield, declining to fire at the forcefield generator.

I have a savegame, which I am attaching, which you can load and observe the behavior in question in the system Kazus at the Minsky wormhole.
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PastafarianGames

Mar 6, 2020 1:36 pm

reporter  

bonkbonk.savemet (81 bytes)
bonkbonk.save (2,081,804 bytes)

Issue History

Date Modified Username Field Change
Mar 6, 2020 1:36 pm PastafarianGames New Issue
Mar 6, 2020 1:36 pm PastafarianGames File Added: bonkbonk.savemet
Mar 6, 2020 1:36 pm PastafarianGames File Added: bonkbonk.save