View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023083 | AI War 2 | GUI | Mar 29, 2020 12:57 pm | Jun 25, 2020 7:37 pm | |
Reporter | Sharkspeare | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.012 Populous | ||||
Summary | 0023083: Various Techs missing from Tech tab (possibly due to Lobby load) | ||||
Description | Started a new game using the beta lobby feature to load settings from an existing game. Went to upgrade techs, got 2 levels of technologist, then noticed multiple techs are missing. Screenshot and save files attached. | ||||
Tags | No tags attached. | ||||
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And now I just made a brand new game, no lobby loading involved, and had the same issue. Lots of tech classes missing. |
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In the newly started game without the lobby load, I started with lots of tech missing, tabbed over to build, then back to tech, and more techs were listed, but still not all. |
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It only lists techs that actually benefit some ships you have access to, versus listing all of everything. As you discover more ship types, just those being available for you to capture causes more of them to appear. Is that what you're seeing, do you think? |
Date Modified | Username | Field | Change |
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Mar 29, 2020 12:57 pm | Sharkspeare | New Issue | |
Mar 29, 2020 12:57 pm | Sharkspeare | File Added: techmissing.png | |
Mar 29, 2020 12:57 pm | Sharkspeare | File Added: Where dat subterfuge.save | |
Mar 29, 2020 12:57 pm | Sharkspeare | File Added: Where dat subterfuge.savemet | |
Mar 29, 2020 1:02 pm | Sharkspeare | Note Added: 0056632 | |
Mar 29, 2020 1:11 pm | Sharkspeare | File Added: unknown1.png | |
Mar 29, 2020 1:11 pm | Sharkspeare | File Added: unknown2.png | |
Mar 29, 2020 1:11 pm | Sharkspeare | Note Added: 0056633 | |
Jun 25, 2020 7:37 pm | Chris_McElligottPark | Note Added: 0057432 |