View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023256 | AI War 2 | Gameplay Idea | Jun 5, 2020 12:21 pm | Sep 25, 2020 9:55 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0023256: Multiplayer: clients and the host will need to keep shared lists of things serialized by index. | ||||
Description | That way GameCommands and such can remain small without having to send a bunch of strings, and we don't have two separate serialization methods for a single entity being re-synced versus a lot of them. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 5, 2020 12:21 pm | Chris_McElligottPark | New Issue | |
Jun 5, 2020 12:21 pm | Chris_McElligottPark | Status | new => assigned |
Jun 5, 2020 12:21 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 25, 2020 9:55 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 25, 2020 9:55 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 25, 2020 9:55 pm | Chris_McElligottPark | Note Added: 0058685 |