View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023328 | AI War 2 | Gameplay Idea | Jun 23, 2020 1:08 am | Aug 6, 2020 3:20 pm | |
Reporter | ZeusAlmighty | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.078 Mod and Expansion Prepping | ||||
Fixed in Version | 2.102 Digression For Quality | ||||
Summary | 0023328: Dyson should scale over course of game | ||||
Description | Background: Dyson gets eclipsed by other factions (pun intended). Even at high intensities, the Dyson largely becomes irrelevant, even when it gets antagonized. The hacks to its production and cap-size aren't as impactful as they could be because the Dyson stays on mark 1 tech throughout game. Proposal: Dyson ships mark up when certain events trigger. Here's a couple ways (my first suggestion is my favorite by far) 1) Whenever the Dyson calms down AFTER it is antagonized (whether after killing the Dyson Antagonizer or after it calms down from a player hack), the Dyson marks up. I like this a lot because it makes multiple hacks against the Dyson riskier but have a higher reward threshold. It also seems thematic--the Dyson is annoyed that it got anatagonized in the first place and devotes more resources to its standing fleet. 2) Scales with AIP. Not flashy and basically means mark 3 is the most it will mark up | ||||
Tags | No tags attached. | ||||
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Yes, please! I think the same. |
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Agreed, the Dyson's influence in the game dramatically decreases as time goes on. |
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Thirded, no other faction suffers this badly from us playing the game. |
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Fourthdided |
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Here is a good idea: What if the Dyson was also allied to marauders (or just only hostile to AI) when it wasn't under AI control? In Marauder games, that could make Dysons a threat by just adding marauders. |
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Won't happen; it's against the Dyson's lore |
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I'm going to let the "Increase Dyson Max Strength" hack also increase the dyson current mark level. |
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You can now use a hack to allow the dyson's units to mark up. Also some buffs to the Dyson income at higher intensity levels. In general, with the dyson, if you want it to be a major player, spend hacking points on it. Not every faction needs to be massively impactful |
Date Modified | Username | Field | Change |
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Jun 23, 2020 1:08 am | ZeusAlmighty | New Issue | |
Jul 5, 2020 4:42 am | ulu | Note Added: 0057500 | |
Jul 6, 2020 11:08 pm | Mac | Note Added: 0057505 | |
Jul 14, 2020 4:15 pm | ParadoxSong | Note Added: 0057597 | |
Jul 16, 2020 9:55 pm | Puppet Master | Note Added: 0057662 | |
Jul 16, 2020 11:40 pm | Puppet Master | Note Added: 0057666 | |
Jul 17, 2020 1:47 pm | BadgerBadger | Note Added: 0057676 | |
Jul 20, 2020 2:00 pm | BadgerBadger | Note Added: 0057717 | |
Jul 20, 2020 2:32 pm | BadgerBadger | Assigned To | => BadgerBadger |
Jul 20, 2020 2:32 pm | BadgerBadger | Status | new => resolved |
Jul 20, 2020 2:32 pm | BadgerBadger | Resolution | open => fixed |
Jul 20, 2020 2:32 pm | BadgerBadger | Fixed in Version | => 2.102 Digression For Quality |
Jul 20, 2020 2:32 pm | BadgerBadger | Note Added: 0057720 | |
Jul 20, 2020 2:32 pm | BadgerBadger | Note Edited: 0057720 |