View Issue Details

IDProjectCategoryLast Update
0023508AI War 2Bug - GameplayDec 12, 2020 2:41 pm
ReporterStarKelp Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version2.115 Imperial Summons 
Summary0023508: I cannot play the game without my mod
DescriptionUpon attempting to disable one of my mods, I am unable to load into the custom game lobby. Turning it back on lets me start a new game with no issues.

Entire log is attached; here is the exception specifically.

8/5/2020 7:34:52 PM Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/5/2020 7:34:52 PM Finish load save in 45.1ms
8/5/2020 7:34:52 PM Fixed null map type on long-term setup data to be a random type of Linked Rings instead.
8/5/2020 7:34:52 PM Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.World_AIW2.GenerateMap (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x000c6] in <3d23f33921184d41ab47b48b21c1c91b>:0
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2) [0x00361] in <3d23f33921184d41ab47b48b21c1c91b>:0
  at Arcen.AIW2.External.Window_MainMenu+bCustomStartGame.StartCustomGame (System.Boolean StartInSinglePlayer) [0x00078] in <c1201fb336ee4084b23cceeab0ac606a>:0
  at Arcen.AIW2.External.Window_MainMenu+bCustomStartGame.HandleClick_Subclass (MouseHandlingInput input) [0x00001] in <c1201fb336ee4084b23cceeab0ac606a>:0
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x0000f] in <c1201fb336ee4084b23cceeab0ac606a>:0
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00029] in <9b42e553d9c04e4e88b2ffa24ea132f2>:0
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in <9b42e553d9c04e4e88b2ffa24ea132f2>:0
TagsNo tags attached.

Activities

StarKelp

Aug 5, 2020 8:36 pm

manager  

ArcenDebugLog.txt (7,718 bytes)   
8/5/2020 7:34:15 PM	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/5/2020 7:34:15 PM	Boot up FleetOS (0.2871s)
8/5/2020 7:34:15 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/5/2020 7:34:15 PM	Check System Logs For Rogue Intelligence (0.1809s)
8/5/2020 7:34:15 PM	Game Version: 2.115
8/5/2020 7:34:15 PM	Eject Trash Into Hyperspace (0.0919s)
8/5/2020 7:34:15 PM	Check For Extra Modules (0.0290s)
8/5/2020 7:34:15 PM	Bring Cloaking Systems Online (0.0240s)
8/5/2020 7:34:15 PM	Recalculate Speed Of Light (0.0280s)
8/5/2020 7:34:15 PM	Optimize Comfort On Command Decks (0.0280s)
8/5/2020 7:34:15 PM	Generating Framerates (0.0120s)
8/5/2020 7:34:15 PM	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  
8/5/2020 7:34:15 PM	Mods:  PreceptsOfThePrecursors (Disabled)  SpireRailgunShop (Disabled)  
8/5/2020 7:34:15 PM	Check Nearby Stellar Masses (0.0550s)
8/5/2020 7:34:15 PM	Remembering Alamo (0.0210s)
8/5/2020 7:34:15 PM	Boot Audio Comms (0.0170s)
8/5/2020 7:34:16 PM	Establish Individual Audio Links (0.0270s)
8/5/2020 7:34:16 PM	Prepare Explosions and Crackles (0.0310s)
8/5/2020 7:34:16 PM	No resolution change was required.
8/5/2020 7:34:16 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/5/2020 7:34:16 PM	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/5/2020 7:34:16 PM	Last Save File appears to have been deleted!
8/5/2020 7:34:16 PM	Refresh Optical Lensing (0.0350s)
8/5/2020 7:34:16 PM	Revise Fundamental Physical Laws (0.0120s)
8/5/2020 7:34:16 PM	Calculate Odds Of Success (0.0430s)
8/5/2020 7:34:16 PM	Briefly Panic (0.2639s)
8/5/2020 7:34:16 PM	Install Confidence Routines (0.3168s)
8/5/2020 7:34:16 PM	Bring Commander Interface Online (0.1279s)
8/5/2020 7:34:16 PM	Motivate All Crews (0.0510s)
8/5/2020 7:34:16 PM	Locating Available Networks (0.0210s)
8/5/2020 7:34:16 PM	Externalizing Patterns (0.0280s)
8/5/2020 7:34:16 PM	Hooking Externals (0.0180s)
8/5/2020 7:34:16 PM	Handlizing Hooks (0.0150s)
8/5/2020 7:34:17 PM	Disengaging Constants (0.0360s)
8/5/2020 7:34:17 PM	Late Axionic Computations (0.0560s)
8/5/2020 7:34:17 PM	Connecting to Fleet Command (0.0130s)
8/5/2020 7:34:17 PM	Thinking Of Advice (0.0160s)
8/5/2020 7:34:17 PM	Degaussing Advice (0.0220s)
8/5/2020 7:34:17 PM	Reading Alien Diaries (0.0150s)
8/5/2020 7:34:17 PM	Naming All Known Planets (0.0140s)
8/5/2020 7:34:17 PM	Remembering Speeds (0.0180s)
8/5/2020 7:34:17 PM	Prioritizing Targets (0.0160s)
8/5/2020 7:34:17 PM	Rebooting Sensor Arrays (0.0170s)
8/5/2020 7:34:17 PM	Unloading Prismatic Grid (0.0170s)
8/5/2020 7:34:17 PM	Thinking Of Objectives (0.0170s)
8/5/2020 7:34:17 PM	Re-Aligning Objectives (0.0170s)
8/5/2020 7:34:17 PM	Inhibiting Visual Scans (0.0200s)
8/5/2020 7:34:17 PM	Synthesizing Vocals (0.0140s)
8/5/2020 7:34:17 PM	Investigating Map Signatures (0.0210s)
8/5/2020 7:34:17 PM	Ventilating Scenarios (0.0120s)
8/5/2020 7:34:17 PM	Decontaminating Targeting Systems (0.0160s)
8/5/2020 7:34:17 PM	Ejecting Tactical Core (0.0170s)
8/5/2020 7:34:17 PM	Calibrating Formations (0.0170s)
8/5/2020 7:34:17 PM	Intercepting Galactic Maps (0.0170s)
8/5/2020 7:34:17 PM	Discharging Colored Ions (0.0290s)
8/5/2020 7:34:17 PM	Replicating Ion Colors (0.0110s)
8/5/2020 7:34:17 PM	Faction Diagnostics (0.0230s)
8/5/2020 7:34:17 PM	Buffering Hackers (0.0180s)
8/5/2020 7:34:17 PM	Inverting Death (0.0110s)
8/5/2020 7:34:17 PM	Linear Field Variance (0.0190s)
8/5/2020 7:34:17 PM	Charging Marks (0.0150s)
8/5/2020 7:34:17 PM	Guarding The Posts (0.1069s)
8/5/2020 7:34:17 PM	Range Manifolds (0.0140s)
8/5/2020 7:34:17 PM	Purging ROFs (0.0150s)
8/5/2020 7:34:17 PM	Manipulating Speeds (0.0180s)
8/5/2020 7:34:17 PM	Detecting Projectiles (0.0150s)
8/5/2020 7:34:17 PM	Grouping Flow Fields (0.0190s)
8/5/2020 7:34:17 PM	Modulating Flow Field Groups (0.0330s)
8/5/2020 7:34:17 PM	Designing Fleets (0.0210s)
8/5/2020 7:34:17 PM	Thinking Of Technologies (0.0150s)
8/5/2020 7:34:17 PM	Categorizing Starboard Sensors (0.0140s)
8/5/2020 7:34:17 PM	Injecting Galactic Variables (0.0210s)
8/5/2020 7:34:17 PM	Initiating Starfields (0.0230s)
8/5/2020 7:34:17 PM	Cleaning Distant Planets (0.1809s)
8/5/2020 7:34:18 PM	Categorizing All Planets (0.0130s)
8/5/2020 7:34:18 PM	Organizing Commands (0.0260s)
8/5/2020 7:34:18 PM	Calculating Firing Cones (0.0130s)
8/5/2020 7:34:18 PM	Violating Ship Part Bylaws (0.5782s)
8/5/2020 7:34:18 PM	Sterilizing Test Chamber (0.0200s)
8/5/2020 7:34:21 PM	Reactivate Cold Fusion Reactor (3.0810s)
8/5/2020 7:34:21 PM	Issuing Orders (0.0280s)
8/5/2020 7:34:21 PM	Augmenting Infusers (0.0110s)
8/5/2020 7:34:21 PM	Infusing (0.0290s)
8/5/2020 7:34:21 PM	Post-Proton Surge (0.0110s)
8/5/2020 7:34:21 PM	Stimulate Modulation (0.0470s)
8/5/2020 7:34:21 PM	ArcenAssetBundleCache.InstantiatedObjects: 980
8/5/2020 7:34:21 PM	Load Surrogates (0.1289s)
8/5/2020 7:34:22 PM	Final Checks (1.0082s)
8/5/2020 7:34:23 PM	Load Historical Documents (0.0090s)
8/5/2020 7:34:23 PM	7.8 seconds total load time.
Boot up FleetOS (0.3s)
Briefly Panic (0.3s)
Install Confidence Routines (0.3s)
Violating Ship Part Bylaws (0.6s)
Reactivate Cold Fusion Reactor (3.1s)
Final Checks (1.0s)
8/5/2020 7:34:23 PM	Hello Steam user 'StarKelp'
8/5/2020 7:34:52 PM	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/5/2020 7:34:52 PM	Finish load save in 45.1ms
8/5/2020 7:34:52 PM	Fixed null map type on long-term setup data to be a random type of Linked Rings instead.
8/5/2020 7:34:52 PM	Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.World_AIW2.GenerateMap (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x000c6] in <3d23f33921184d41ab47b48b21c1c91b>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2) [0x00361] in <3d23f33921184d41ab47b48b21c1c91b>:0 
  at Arcen.AIW2.External.Window_MainMenu+bCustomStartGame.StartCustomGame (System.Boolean StartInSinglePlayer) [0x00078] in <c1201fb336ee4084b23cceeab0ac606a>:0 
  at Arcen.AIW2.External.Window_MainMenu+bCustomStartGame.HandleClick_Subclass (MouseHandlingInput input) [0x00001] in <c1201fb336ee4084b23cceeab0ac606a>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x0000f] in <c1201fb336ee4084b23cceeab0ac606a>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00029] in <9b42e553d9c04e4e88b2ffa24ea132f2>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in <9b42e553d9c04e4e88b2ffa24ea132f2>:0 
ArcenDebugLog.txt (7,718 bytes)   

StarKelp

Aug 5, 2020 8:55 pm

manager   ~0057960

File as requested.
LastLobbySettings.save (117,900 bytes)

Chris_McElligottPark

Dec 12, 2020 2:41 pm

administrator   ~0059927

This should no longer happen. Thanks!

Issue History

Date Modified Username Field Change
Aug 5, 2020 8:36 pm StarKelp New Issue
Aug 5, 2020 8:36 pm StarKelp File Added: ArcenDebugLog.txt
Aug 5, 2020 8:55 pm StarKelp File Added: LastLobbySettings.save
Aug 5, 2020 8:55 pm StarKelp Note Added: 0057960
Aug 7, 2020 2:08 am BadgerBadger Assigned To => Chris_McElligottPark
Aug 7, 2020 2:08 am BadgerBadger Status new => assigned
Dec 12, 2020 2:41 pm Chris_McElligottPark Status assigned => resolved
Dec 12, 2020 2:41 pm Chris_McElligottPark Resolution open => fixed
Dec 12, 2020 2:41 pm Chris_McElligottPark Note Added: 0059927