View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023569 | AI War 2 | Bug - Gameplay | Aug 21, 2020 1:35 pm | Aug 26, 2020 7:19 pm | |
Reporter | Smaug | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 2.122 Empire Names | ||||
Summary | 0023569: Melee units in normal attack mode will constantly move to a part of the planet | ||||
Description | I'm reporting this issue again because I don't think the first one got through. Melee ships will move to a random spot in the current planet, and will constantly try to move to the point, even after I order them to move somewhere else and when they decollide. The problem fixes itself after the attack modes are changed to something such as attack-move mode or pursuit mode. It also stops when the melee ships get close to an enemy. This happened when I claimed a transport flagship with melee units. | ||||
Tags | No tags attached. | ||||
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Keith, this is probably related to your recent checkins. Is this something you'd have time to look at? No worries if not. |
Date Modified | Username | Field | Change |
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Aug 21, 2020 1:35 pm | Smaug | New Issue | |
Aug 21, 2020 1:35 pm | Smaug | File Added: Save1.save | |
Aug 21, 2020 1:35 pm | Smaug | File Added: Save1.savemet | |
Aug 26, 2020 7:19 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Aug 26, 2020 7:19 pm | Chris_McElligottPark | Status | new => assigned |
Aug 26, 2020 7:19 pm | Chris_McElligottPark | Note Added: 0058193 |