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IDProjectCategoryLast Update
0023621AI War 2Bug - GameplayAug 31, 2020 10:34 am
ReporterFritz1776 Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version2.130 Civilian Industries 
Summary0023621: Botnet Golem refusing to shoot at... well, a lot of things, but mostly larger sorts of ships.
DescriptionMarauder War Harvesters and Dark Spire units are what I noticed it for myself, but it likely extends much further. Oddly enough, the Marauder's turrets WERE being fired on, so I'm not sure what's going on here.
TagsNo tags attached.

Activities

Fritz1776

Aug 30, 2020 2:16 pm

reporter  

More like BUGnet Golem.save (1,566,861 bytes)

CRCGamer

Aug 30, 2020 3:23 pm

developer   ~0058294

Among other things the Botnet Golem only is effective against strike craft. Anything that is effectively considered a frigate or guardian unit is generally immune to its gimmick. Because it has a 0x weapon damage multiplier for anything 2 tX or larger. You might want to be pay attention to the actual modifiers on unit weaponry.

Fritz1776

Aug 30, 2020 3:34 pm

reporter   ~0058295

Huh, alright thanks for the note. It was refusing to even shoot at the enemies so that especially was throwing me off, since Ion Cannons will gladly shoot even if they can't actually do damage. Probably the multi-shot aspect.

Issue History

Date Modified Username Field Change
Aug 30, 2020 2:16 pm Fritz1776 New Issue
Aug 30, 2020 2:16 pm Fritz1776 File Added: More like BUGnet Golem.save
Aug 30, 2020 2:16 pm Fritz1776 File Added: More like BUGnet Golem.savemet
Aug 30, 2020 3:23 pm CRCGamer Note Added: 0058294
Aug 30, 2020 3:34 pm Fritz1776 Note Added: 0058295
Aug 31, 2020 10:34 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Aug 31, 2020 10:34 am Chris_McElligottPark Status new => closed
Aug 31, 2020 10:34 am Chris_McElligottPark Resolution open => no change required