View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023786 | AI War 2 | Balance Issue | Sep 23, 2020 7:37 am | Sep 23, 2020 1:13 pm | |
Reporter | ArnaudB | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.509 Melee, Stacks, And Fireteams | ||||
Summary | 0023786: Tritium Sniper turrets focus scary over bonus-granting targets | ||||
Description | Here is one more for the pile. Tritium sniper turrets (and sniper frigate too I think) will focus on scary units over units with 0.3 albedo no matter what. This makes them considerably weaker in most scenarios, since all it takes is a single maugrim or whatever extragalatic unit happens to be around, for their DPS to fall by eight times. They either should not focus so much on scary units, or they should have higher base damage less bonus multiplier. (In general I think the second option should be introduced, I think concussion turret might have the same problem as well as Ablative Turret). | ||||
Tags | No tags attached. | ||||
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I suspect this is not a Tritium issue, but more with any unit that uses albedo as a stat to compare. it's one of two that are an FInt, the other being mass_tx. If I recall, mass_tx has had a few problems as well. The bonuses work correctly, but targeting seems to not know it has anything eligible? |
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Yep. I thought that was more a priority issue, where the priority of scary units was so high that it bypass priority of units valid for bonus damage. |
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It was not a question to you, apologies. Just my way of speaking. I just provide information now, don't fix anything. |
Date Modified | Username | Field | Change |
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Sep 23, 2020 7:37 am | ArnaudB | New Issue | |
Sep 23, 2020 7:37 am | ArnaudB | File Added: Targeting Issues.rar | |
Sep 23, 2020 12:31 pm | RocketAssistedPuffin | Note Added: 0058638 | |
Sep 23, 2020 12:53 pm | ArnaudB | Note Added: 0058639 | |
Sep 23, 2020 1:13 pm | RocketAssistedPuffin | Note Added: 0058640 |