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WorldDeserializationErrors.txt (2,712 bytes)
9/26/2020 3:55:11 PM (2.600) Mem: 630,882,304 Mode: Off Plat:WindowsPlayer
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ERROR: DeserializeExternalDataFrom for EXTERNAL DATA - World debugStage: 4000 Error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 47 larger than IndexSerializationInfo.SerializedNamesList.Count of 46 on table: ArcenExternalDataPatternTable PlaceOfDeserializationForDebugging: central arcen external From Version: 2.600
at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00200] in <9ee52d3c48674343a5dc13813323294a>:0
at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <9ee52d3c48674343a5dc13813323294a>:0
at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0004e] in <9ee52d3c48674343a5dc13813323294a>:0
at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00432] in <9ee52d3c48674343a5dc13813323294a>:0
at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, System.String& ErrorText, System.Boolean DoPartialSyncForDuringGameplay) [0x006f8] in <9ee52d3c48674343a5dc13813323294a>:0
at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, System.String& ErrorText) [0x00054] in <9ee52d3c48674343a5dc13813323294a>:0
at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x00287] in <9ee52d3c48674343a5dc13813323294a>:0
at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x00070] in <9ee52d3c48674343a5dc13813323294a>:0
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This was an error in my part, which was particularly confusing. I had pushed another copy of 2.600, as the updates I made for 2.601 did not get copied to the correct location for being deployed. So 2.601 has not been released until just moments ago, rather than coming out last night as was supposed to happen. If you restart steam, it will more quickly update you to the latest version, which will properly say 2.601 and have the related fix. Apologies, and thanks! |