View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023824 | AI War 2 | Crash/Exception | Sep 28, 2020 1:51 pm | Sep 28, 2020 4:58 pm | |
Reporter | Daniexpert | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.511 "Last Lobby Settings" Robustness | ||||
Fixed in Version | 2.602 Transports Fixed In Multiplayer | ||||
Summary | 0023824: Fallen spire stage3 sim exception | ||||
Description | It appeared right when a spire relic converted into a city | ||||
Tags | No tags attached. | ||||
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exception.txt (750 bytes)
9/28/2020 7:49:25 PM Hit exception in fallen spire stage3 sim. debugCode 2500 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.External.SpecialFaction_FallenSpire.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00c4c] in <4dd878c0e18147809075fea727d70a6b>:0 |
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9/28/2020 7:49:25 PM Hit exception in fallen spire stage3 sim. debugCode 2500 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.External.SpecialFaction_FallenSpire.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00c4c] in <4dd878c0e18147809075fea727d70a6b>:0 |
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Thanks! * Split out the spire relic transformation code into its own sub-method, ConvertRelicIntoCity(). ** Fixed an exception that was very likely to happen in there (amazed it did not happen more frequently) where we were using the wrong index to search into the SpireCities array. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 28, 2020 1:51 pm | Daniexpert | New Issue | |
Sep 28, 2020 1:51 pm | Daniexpert | File Added: exception.txt | |
Sep 28, 2020 3:01 pm | BadgerBadger | Note Added: 0058727 | |
Sep 28, 2020 4:58 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 28, 2020 4:58 pm | Chris_McElligottPark | Status | new => resolved |
Sep 28, 2020 4:58 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 28, 2020 4:58 pm | Chris_McElligottPark | Fixed in Version | => 2.602 Transports Fixed In Multiplayer |
Sep 28, 2020 4:58 pm | Chris_McElligottPark | Note Added: 0058732 |