View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023919 | AI War 2 | Bug - Gameplay | Oct 8, 2020 1:53 am | Dec 14, 2020 5:43 pm | |
Reporter | Waladil | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.608 MP Deduplication And Bugfixes | ||||
Summary | 0023919: AI reserves cause errors / behave oddly in multiplayer | ||||
Description | Near the beginning of a 2-person multiplayer game when I and my friend both had only one world, I sent my fleet to a system that was 5 hops from my world but 2 hops from my friend's. The question -- will the AI reserves jump in? Answer: My friend got a whole lot of errors and the AI reserves did not come. Subsequently, after I pulled my fleet back to 4 jumps away, my friend replicated the opposite end of this test, by sending a fleet to a planet 5 hops from him but 2 from me. The errors took a little longer, but they still happened. Attached are two screenshots of the errors that popped up in his game. | ||||
Tags | No tags attached. | ||||
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The AI reserves have been completely reworked since this bug was opened. |
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Assuming that this is fixed, since we are not seeing more errors of this sort with folks playing in MP. Thanks for the note! |
Date Modified | Username | Field | Change |
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Oct 8, 2020 1:53 am | Waladil | New Issue | |
Oct 8, 2020 1:53 am | Waladil | File Added: 8930182690E4AABD8D65A6097B76682647A3ADCF.png | |
Oct 8, 2020 1:53 am | Waladil | File Added: AA19E563DE009197AA99FAF11B541DA8CF95B99D.png | |
Oct 13, 2020 4:22 pm | BadgerBadger | Note Added: 0059209 | |
Dec 14, 2020 5:43 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 14, 2020 5:43 pm | Chris_McElligottPark | Status | new => resolved |
Dec 14, 2020 5:43 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 14, 2020 5:43 pm | Chris_McElligottPark | Note Added: 0059994 |