View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023944 | AI War 2 | Suggestion | Oct 10, 2020 3:05 pm | Oct 17, 2020 5:13 pm | |
Reporter | Asteroid | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.608 MP Deduplication And Bugfixes | ||||
Summary | 0023944: Visual indication of build range | ||||
Description | Your flagships can build units when one planet away from a factory, but there's no visual reminder of that fact. Adding one would make the game more intuitive. Here are some possible ways of implementing this, not mutually exclusive, and can of course be turned off by people who memorized the rules: - Wrench icon over planets which are in range of a factory - Wrench icon over transports which are in range of a factory - Line (same as the one connecting hacking engineer to what it is repairing) connecting factory and the flagship for which it is building stuff. If transport is in the next system over, the line goes from the factory to the relevant wormhole, and from the wormhole to the flagship. - Very visually distracting, but most explicit of all: the factory sends "ghost" ships to the flagship, at which point they "materialize" either by increasing the internal count or coming out in physical form. | ||||
Tags | No tags attached. | ||||