View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023956 | AI War 2 | Suggestion | Oct 12, 2020 11:02 am | Oct 12, 2020 7:55 pm | |
Reporter | Strategic Sage | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.608 MP Deduplication And Bugfixes | ||||
Fixed in Version | 2.611 AI Defensive Huddle | ||||
Summary | 0023956: Suggestion: HRF ignore planets with an Eye present | ||||
Description | With the way Eyes currently work, you pretty much have to hope that HRF don't show up or else the Eye will wake up and cause carnage. I think that at least for now they should ignore fights in those systems so that the player can intelligently manage them. | ||||
Tags | No tags attached. | ||||
related to | 0023775 | resolved | BadgerBadger | Human Resistance Fighters should be more wary about trying to "help" an attack on a planet with an AI eye |
|
I should mention that Alarm Posts would also logically fall under this. |
|
Aye, HRF and eye planets currently can be a real problem because you go in with enough of a fleet to keep your hacker alive or do the job without warden smacking your fleet before it can get the job done. And then suddenly HRF comes in to "help" and everything slides off the table into a dumpster fire as an angry plasma eye proceeds to rain hellfire across an entire system. Since they are technically an assisting minor faction and not mercs you have full control over they probably could do with a few artificially smart checks before deploying into certain death. |
|
The HRF will no longer attack planets with AI Eyes |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 12, 2020 11:02 am | Strategic Sage | New Issue | |
Oct 12, 2020 11:25 am | Strategic Sage | Note Added: 0059163 | |
Oct 12, 2020 11:44 am | CRCGamer | Note Added: 0059167 | |
Oct 12, 2020 5:25 pm | BadgerBadger | Assigned To | => BadgerBadger |
Oct 12, 2020 5:25 pm | BadgerBadger | Status | new => resolved |
Oct 12, 2020 5:25 pm | BadgerBadger | Resolution | open => fixed |
Oct 12, 2020 5:25 pm | BadgerBadger | Fixed in Version | => 2.611 AI Defensive Huddle |
Oct 12, 2020 5:25 pm | BadgerBadger | Note Added: 0059176 | |
Oct 12, 2020 7:55 pm | TechSY730 | Relationship added | related to 0023775 |