View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023972 | AI War 2 | Crash/Exception | Oct 14, 2020 8:28 pm | Oct 14, 2020 8:28 pm | |
Reporter | NRSirLimbo | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.614 AI Turrets, Reserves, And More | ||||
Summary | 0023972: Exception Popup: "For AI Hunter Fleet, debug code 3100 during update fireteams" | ||||
Description | This was in a very heavily modded game... 10/15/2020 2:25:00 AM For AI Hunter Fleet, debug code 3100 during update fireteams System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Fireteam.IsThisAWinningBattle (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.Planet planet, System.Int32 outnumberingFactor, System.Boolean requireSelfStrength) [0x00018] in <48206b5c29a64205a3fac18dd05887ca>:0 at Arcen.AIW2.External.FireteamUtility.SortTargets (Arcen.AIW2.External.Fireteam team, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Collections.Generic.List`1[Arcen.AIW2.Core.FireteamTarget]& TargetList, Arcen.Universal.ArcenSparseLookup`2[K,T] TeamsAimedAtPlanet, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, System.Boolean overrideIgnoreDeathballing) [0x00080] in <48206b5c29a64205a3fac18dd05887ca>:0 at Arcen.AIW2.External.Fireteam.GetTargetAndLurkPlanets (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00084] in <48206b5c29a64205a3fac18dd05887ca>:0 at Arcen.AIW2.External.FireteamUtility.UpdateFireteams (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.Universal.ArcenLessLinkedList`1[ItemType] Teams, Arcen.Universal.ArcenSparseLookup`2[K,T] TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, Arcen.Universal.FInt attackingStrengthMultiplier, System.Collections.Generic.List`1[T] PlanetsToDefendInput) [0x0049c] in <48206b5c29a64205a3fac18dd05887ca>:0 The root cause might be a series of path finding errors: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.PlanetPathfinder.CalculateIsNodePassable_Slow (Arcen.AIW2.Core.Planet node) [0x0000e] in <48206b5c29a64205a3fac18dd05887ca>:0 at Arcen.AIW2.External.ArcenPathfinder`1[N].RecalculatePassabilities (N AnyNode, System.Int32 PathableCount) [0x00024] in <48206b5c29a64205a3fac18dd05887ca>:0 at Arcen.AIW2.External.ArcenPathfinder`1[N].FindPathInner (N Origin, N Target, System.Int32 NeedToGetWithinXRangeOfTarget, System.Int32 RequiresNoMoreThanXRangeFromOrigin, System.Boolean DoDebugLog, Arcen.AIW2.Core.ArcenSimContext Context) [0x00212] in <48206b5c29a64205a3fac18dd05887ca>:0 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 14, 2020 8:28 pm | NRSirLimbo | New Issue | |
Oct 14, 2020 8:28 pm | NRSirLimbo | File Added: ArcenDebugLog.txt |