View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024122 | AI War 2 | Bug - Other | Nov 16, 2020 10:46 am | Jan 1, 2021 3:20 pm | |
Reporter | TechSY730 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.631 Multiplayer Swaps And Performance | ||||
Summary | 0024122: AI Ships sometimes get "stuck" after partially clearing a planet | ||||
Description | Sometimes AI units get "stuck" after partially clearing a player planet (sometime after the command station is taken out). They stop firing, they stop looking for targets. Especially egregious when you have infinite range turrets on the planet, the AI will just sit there and take it instead of trying to take them out. Sadly does not persist on save/load. Once you load the AI units "wake up" and finish clearing the planet. However, I will see if I can make a save where I am about to lose a planet and then the AI will do this behavior. | ||||
Tags | No tags attached. | ||||
related to | 0024283 | new | AI fleets ignore long range units and just sit and get shot |
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Ok, I think I got some saves. In the attached saves, Postel is about to be destroyed by incoming hunter fleets. (I've intentionally retreated my forces to show off this bug). After a while after destroying the command station, they should stop attacking and just sit there. It may take a few tries. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 16, 2020 10:46 am | TechSY730 | New Issue | |
Nov 18, 2020 11:01 am | TechSY730 | File Added: Postel about to be destroyed 2.savemet | |
Nov 18, 2020 11:01 am | TechSY730 | File Added: Postel about to be destroyed 2.save | |
Nov 18, 2020 11:01 am | TechSY730 | File Added: Postel about to be destroyed.savemet | |
Nov 18, 2020 11:01 am | TechSY730 | File Added: Postel about to be destroyed.save | |
Nov 18, 2020 11:01 am | TechSY730 | Note Added: 0059634 | |
Jan 1, 2021 3:20 pm | TechSY730 | Relationship added | related to 0024283 |