View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024276 | AI War 2 | Bug - Gameplay | Dec 27, 2020 8:35 am | Dec 27, 2020 8:35 am | |
Reporter | Ringor | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.709 Obedient Engineers | ||||
Summary | 0024276: Defensive zombies not so defensive | ||||
Description | After getting the Thanatos Ark, the threat level rose significantly in a relatively short time (for a new player at difficulty 6 anyway). So I activated the option "Defensive Zombies Only". While hacking on an enemy planet without neutral or friendly neighboring planets, my "defensive" zombies still went to harass units in the neighbouring enemy system in quite large numbers. Even while there were still enemies at the local planet directly beside them. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 27, 2020 8:35 am | Ringor | New Issue |