View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024898 | AI War 2 | Bug - Gameplay | May 12, 2021 8:55 pm | Feb 25, 2022 10:57 pm | |
Reporter | ZeusAlmighty | Assigned To | ZeusAlmighty | ||
Status | closed | Resolution | fixed | ||
Product Version | 2.906 Journaling Along | ||||
Summary | 0024898: Mechanics not working together: Negative knockback neutralized by a ship with engine stun | ||||
Description | I was reworking the Void and tried to give it engine stun in addition to its negative knockback. I observed that a unit would get knockback once, but then the engine stun seemed to prevent further knockback removing the engine stun from the weapon resolved the issue I need to make a better save to exhibit this behavior, but many ZA units will be affected by this (those with Spiderweb Phasers) | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 12, 2021 8:55 pm | ZeusAlmighty | New Issue | |
May 12, 2021 8:55 pm | ZeusAlmighty | Status | new => assigned |
May 12, 2021 8:55 pm | ZeusAlmighty | Assigned To | => ZeusAlmighty |
Feb 25, 2022 10:56 pm | ZeusAlmighty | Status | assigned => feedback |
Feb 25, 2022 10:57 pm | ZeusAlmighty | Status | feedback => closed |
Feb 25, 2022 10:57 pm | ZeusAlmighty | Resolution | open => fixed |