Description | I have a couple of units from AIWC that I want to mod in, but I would need some new mechanics to do them justice. What I'm looking for is the ability to have a weapon generate or consume build points when it fires, and the ability for weapons to scale their damage with number of build points.
That would let me implement Neinzul Fireflies (gain build points on attack, deathsplosion scales with build points) and Spire Powerslaves (high damage but slow melee attack that only hits small targets and generates build points, big gun that scales with number of build points and consumes them when it fires). |
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