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Apologies, I thought I uploaded those. Seems like they didn't go through.
ArcenDebugLog.txt (8,687 bytes)
5/18/2021 9:29:51 PM 3.000 SINGLEP
Memory Profile Debug Data On Game Exit:
Game Version: 3000_BeingTheOnslaught
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 16,518 created, 0 removed, 16,518 active.
Factions: 33 created, 0 removed, 33 active.
Fireteams: 53 created, 0 removed, 53 active.
Fleets: 166 created, 0 removed, 166 active.
GameCommands: 174 created, 0 removed, 174 active.
GE_Others: 284 created, 0 removed, 284 active.
GE_Shots: 411 created, 0 removed, 411 active.
GE_Squads: 8,294 created, 0 removed, 8,294 active.
Pathfinders: 24 created, 0 removed, 24 active.
PlanetFactions: 2,805 created, 0 removed, 2,805 active.
Planets: 85 created, 0 removed, 85 active.
SpeedGroups: 7 created, 0 removed, 7 active.
==========================================
5/18/2021 9:29:53 PM 3.000 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Dark Zenith/fucked.save Source1: AnythingElse Source3: LoadingSaveGame
5/18/2021 9:29:53 PM 3.000 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/18/2021 9:29:53 PM 3.000 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms
5/18/2021 9:29:53 PM 3.000 SINGLEP Finish load save in 303.8ms
5/18/2021 9:29:55 PM 3.000 SINGLEP Could not find group data for Starburst
at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0
at Arcen.AIW2.External.SpecialFaction_Mercenary+<>c__DisplayClass33_0.<DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0
at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0
at Arcen.AIW2.External.SpecialFaction_Mercenary.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.<DoWorldSecondLogic_FromSimBGThread>b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
5/18/2021 9:29:55 PM 3.000 SINGLEP Unknown Exception in DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim for faction Outguard(Index 26), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception.
5/18/2021 9:29:57 PM 3.000 SINGLEP Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction Outguard(Index 26), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.External.SpecialFaction_Mercenary+<>c__DisplayClass27_0.<DoLongRangePlanning_OnBackgroundNonSimThread_Subclass>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00046] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6400cc815eea4e2ea40af55d8021c75a>:0
at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6400cc815eea4e2ea40af55d8021c75a>:0
at Arcen.AIW2.External.SpecialFaction_Mercenary.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00023] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00078] in <5b11802b8e074a5e9045c171f225d761>:0
at Arcen.AIW2.Core.Faction.Safe_DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00024] in <6400cc815eea4e2ea40af55d8021c75a>:0
5/18/2021 9:29:57 PM 3.000 SINGLEP Unknown Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction Outguard(Index 26), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception.
5/18/2021 9:39:29 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-619,262) and new location is (-604,294). old angle: 157.06 new angle: 154.06 angle change 357 distance moved 35 attempts 1
5/18/2021 9:39:29 PM 3.000 SINGLEP Checking if fully connected
5/18/2021 9:41:54 PM 3.000 SINGLEP
Memory Profile Debug Data On Game Exit:
Game Version: 3000_BeingTheOnslaught
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 947 created, 0 removed, 947 active.
Factions: 33 created, 0 removed, 33 active.
Fireteams: 56 created, 1 removed, 55 active.
Fleets: 166 created, 0 removed, 166 active.
GameCommands: 55 created, 0 removed, 55 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 128 created, 0 removed, 128 active.
GE_Squads: 8,484 created, 86 removed, 8,398 active.
Pathfinders: 28 created, 0 removed, 28 active.
PlanetFactions: 2,805 created, 0 removed, 2,805 active.
Planets: 85 created, 0 removed, 85 active.
SpeedGroups: 18 created, 7 removed, 11 active.
==========================================
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