View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025235 | AI War 2 | Bug - Gameplay | Jun 12, 2021 5:05 pm | Jun 14, 2021 10:41 am | |
Reporter | Misfit | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.104 Option For A Distributed Economy | ||||
Fixed in Version | 3.200 Variable Planet Gravity Well Scales And QoL | ||||
Summary | 0025235: AI always Civil War | ||||
Description | I've started a new game since the last patch trying to play with two AI. However, whether chaos is on or off, the AI always start at war with each other. This means that there are basically no waves being sent at me as they are too busy invading each other. | ||||
Tags | No tags attached. | ||||
related to | 0025226 | resolved | Chris_McElligottPark | Inexplicable AI Infighting |
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AI appears to start in civil war even when starting with a single AI as well. |
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This is related to the new Setting for the Civil War. Something has gone wrong; the setting is always On. |
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Thanks! * Fixed an error in the new "Seed AI Civil War Triggers" field that was causing that to actually turn on the civil war when it was on. This was very much nonideal. It was essentially a copy-paste error. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 12, 2021 5:05 pm | Misfit | New Issue | |
Jun 12, 2021 5:24 pm | Vadatajs | Note Added: 0062068 | |
Jun 12, 2021 5:42 pm | Crabby | Relationship added | related to 0025226 |
Jun 13, 2021 11:34 am | BadgerBadger | Assigned To | => Chris_McElligottPark |
Jun 13, 2021 11:34 am | BadgerBadger | Status | new => assigned |
Jun 13, 2021 11:48 am | BadgerBadger | Note Added: 0062079 | |
Jun 14, 2021 10:41 am | Chris_McElligottPark | Status | assigned => resolved |
Jun 14, 2021 10:41 am | Chris_McElligottPark | Resolution | open => fixed |
Jun 14, 2021 10:41 am | Chris_McElligottPark | Fixed in Version | => 3.200 Variable Planet Gravity Well Scales And QoL |
Jun 14, 2021 10:41 am | Chris_McElligottPark | Note Added: 0062086 |