Description | I played as a client over the steam multi-sockets relayed framework and had this issue throughout the entire game: often ships or stations and everything that comes with them, from a particular player or AI (never more than one!), on one or more planets, would disappear totally and then reappear after 1-2s to 10-15s later, both on map and in the planet view. My client would think that certain things don't exist, because, for example, when a station disappears, the build tab gets empty except for the build command station buttons. It's quite hard to explain properly. It's most likely something related to the syncing between the client and host. I don't know if the fact that we are geographically far away enhances this behaviour (latency between us is 150-200 ms generally). The logs have no errors or particular messages.
The next time I will be playing, I'll try to make a short video clip when that happens, because it would be much easier to understand that way.
I apologize for the intricate report. |
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