View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025854 | AI War 2 | Gameplay Idea | Nov 23, 2021 11:17 pm | Nov 23, 2021 11:17 pm | |
Reporter | Ranakastrasz | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 3.309 Hangar Staff | ||||
Summary | 0025854: Allow force placement of structures on existing structures | ||||
Description | When placing turrets or other "Structures", when multiplacing 5/10/50 of them, they are roughly spread out in a circular region, presumably as each placement collides and is offset semi-randomly until it finds an open spot. However, you cannot start such a build on top of an existing turret, transport, and possibly other ship types I haven't experimented with. I would suggest that, A, any construction takes priority over any mobile ships, displacing them and letting you place turrets there, B, Building a structure anywhere it cannot be placed will similarly displace it in a circle, so you can expand any defenses in the rough circular area instead of trying to find a place along the border manually and resulting in the mass being offset rather than the clean circle. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Nov 23, 2021 11:17 pm | Ranakastrasz | New Issue |