Description | Ships and projectiles use some kind of "motion blur" effect where ships move smoothly and projectils stretch trails behind them where they were. However, if you pause the game, they continue moving for a short time, implying the models always lag behind. However, when pausing, having units you try to select continue moving and evading your mouse, and projectiles shrinking to almost 2-d circles looks really wrong.
I suggest that when pausing the game, the motion blur effect be paused as well. |
---|