View Issue Details

IDProjectCategoryLast Update
0026134AI War 2Bug - GameplayJan 28, 2022 1:29 pm
ReporterBummeri_1 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product VersionBeta 3.785 Just Bugfixes 
Fixed in VersionBeta 3.788 Canary Search 
Summary0026134: MP session summary 20220117
DescriptionWe managed to play through a single game that we lost.
We had significant issues:
- Ghosts that vanished from clients when he moused over them, Host had no ghosts.
- Lots of errors
- Clients did not see command stations that the host saw.
- Clients reported seeing their fleets not where they were supposed to be.
- Clients had to rejoin multiple times to fix desync.

Issues got worse the farther we got in to the game.
We will try and make tickets for some individual errors, but I posted the debug logs for now. We did use Steam multi-Sockets Relayed.

TagsNo tags attached.

Relationships

parent of 0026140 resolvedChris_McElligottPark Enemies exploding when hovering over MP 
parent of 0026141 resolvedChris_McElligottPark Unloadin combat factory caused units to explode MP 
related to 0026135 resolvedChris_McElligottPark Command station status differs between client and Host 
related to 0026136 resolvedChris_McElligottPark Pressing fleet hotkey selects allied fleets also 
related to 0026137 resolvedChris_McElligottPark In MP, wave timers can go negative for client 

Activities

Bummeri_1

Jan 17, 2022 5:11 pm

reporter  

ArcenDebugLog_host.txt (162,169 bytes)   
1/12/2022 9:31:25 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/12/2022 9:31:25 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/12/2022 9:31:25 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/12/2022 9:31:25 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/12/2022 9:31:26 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from KaleRv0 connected.
1/12/2022 9:31:26 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from KaleRv0.
1/12/2022 9:31:26 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from KaleRv0.
1/12/2022 9:31:26 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from KaleRv0.
1/12/2022 9:31:26 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from KaleRv0 complete, so responding.
1/12/2022 9:31:26 PM	3.783	HOST	Client requested to join with the name 'KaleR'
1/12/2022 9:31:26 PM	3.783	HOST	Tell client 'KaleR' that they are accepted, player account #2.
1/12/2022 9:31:26 PM	3.783	HOST	Send client 'KaleR' the world data.
1/12/2022 9:31:29 PM	3.783	HOST	Client KaleR (connection 4) has closed their connection.
1/12/2022 9:31:29 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/12/2022 9:31:30 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/12/2022 9:31:30 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/12/2022 9:31:30 PM	3.783	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/12/2022 10:46:18 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
1/12/2022 10:46:18 PM	SINGLEP	Boot up FleetOS (0.1386s)
1/12/2022 10:46:18 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 670
graphicsDeviceID: 4489
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 2007
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
processorCount: 8
processorFrequency: 4200
systemMemorySize: 16318
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
1/12/2022 10:46:18 PM	3.783	SINGLEP	Game Version: 3.783
1/12/2022 10:46:18 PM	3.783	SINGLEP	Check System Logs For Rogue Intelligence (0.2463s)
1/12/2022 10:46:18 PM	3.783	SINGLEP	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
1/12/2022 10:46:18 PM	3.783	SINGLEP	Inspect Aft Hatches (0.0219s)
1/12/2022 10:46:18 PM	3.783	SINGLEP	Found 501 xml files in 132 folders in 41ms
1/12/2022 10:46:18 PM	3.783	SINGLEP	Check For Extra Modules (0.5231s)
1/12/2022 10:46:19 PM	3.783	SINGLEP	501 Xml Files Parsed in 477ms
1/12/2022 10:46:19 PM	3.783	SINGLEP	Gather Ancient Lifeforms (0.0060s)
1/12/2022 10:46:19 PM	3.783	SINGLEP	Eject Trash Into Hyperspace (0.0050s)
1/12/2022 10:46:19 PM	3.783	SINGLEP	Bring Cloaking Systems Online (0.0259s)
1/12/2022 10:46:19 PM	3.783	SINGLEP	Update mod and expansion statuses!
1/12/2022 10:46:19 PM	3.783	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
1/12/2022 10:46:19 PM	3.783	SINGLEP	Mods:  CapturableDreadnoughts (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
1/12/2022 10:46:19 PM	3.783	SINGLEP	Check Nearby Stellar Masses (0.0379s)
1/12/2022 10:46:19 PM	3.783	SINGLEP	501 Xml Files Checked For Exp/Mod Status in 9ms
1/12/2022 10:46:19 PM	3.783	SINGLEP	Pruning Excess Brain Cells (0.0658s)
1/12/2022 10:46:19 PM	3.783	SINGLEP	No resolution change was required.
1/12/2022 10:46:19 PM	3.783	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
1/12/2022 10:46:19 PM	3.783	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
1/12/2022 10:46:19 PM	3.783	SINGLEP	Remembering Alamo (0.0977s)
1/12/2022 10:46:19 PM	3.783	SINGLEP	Calculate Odds Of Success (0.1411s)
1/12/2022 10:46:19 PM	3.783	SINGLEP	Briefly Panic (0.2085s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Install Confidence Routines (0.4673s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
1/12/2022 10:46:20 PM	3.783	SINGLEP	Late Axionic Computations (0.2324s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Acquiring Towel (0.0170s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Inhibiting Visual Scans (0.0219s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Ejecting Tactical Core (0.0519s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Grouping Flow Fields (0.0319s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Fearing Starfields (0.1177s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Destroying Distant Planets (0.1232s)
1/12/2022 10:46:20 PM	3.783	SINGLEP	Calculating Firing Cones (0.0110s)
1/12/2022 10:46:21 PM	3.783	SINGLEP	Remembering Lost Ship Parts (0.6248s)
1/12/2022 10:46:21 PM	3.783	SINGLEP	Re-Aligning Objectives (0.1112s)
1/12/2022 10:46:23 PM	3.783	SINGLEP	Overwrote old entry for AIEnviousElderling in ElderlingGuardians
1/12/2022 10:46:23 PM	3.783	SINGLEP	Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll
1/12/2022 10:46:23 PM	3.783	SINGLEP	Notify Next Of Kin (1.6621s)
1/12/2022 10:46:23 PM	3.783	SINGLEP	Post-Proton Surge (0.0140s)
1/12/2022 10:46:23 PM	3.783	SINGLEP	DELAYED1 TID13 We have 30 sapper difficulties
1/12/2022 10:46:23 PM	3.783	SINGLEP	DELAYED2 TID13 We have 10 sapper difficulties
1/12/2022 10:46:23 PM	3.783	SINGLEP	Background Radiation Taste Test (0.0369s)
1/12/2022 10:46:23 PM	3.783	SINGLEP	Shuffling Chairs On Command Deck (0.0170s)
1/12/2022 10:46:23 PM	3.783	SINGLEP	Windshield Wiping (0.1287s)
1/12/2022 10:46:23 PM	3.783	SINGLEP	Last Organizational Modeling (0.5615s)
1/12/2022 10:46:24 PM	3.783	SINGLEP	Stimulate Modulation (0.4229s)
1/12/2022 10:46:24 PM	3.783	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
1/12/2022 10:46:24 PM	3.783	SINGLEP	Order Cores By Seniority (0.0110s)
1/12/2022 10:46:23 PM	3.783	SINGLEP	DELAYED3 TID17 Info: will dump 1863 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
1/12/2022 10:46:24 PM	3.783	SINGLEP	We got 0 campaign's data when deserializing
1/12/2022 10:46:24 PM	3.783	SINGLEP	Final Checks (0.3371s)
1/12/2022 10:46:24 PM	3.783	SINGLEP	Load Historical Documents (0.0070s)
1/12/2022 10:46:24 PM	3.783	SINGLEP	6.5 seconds total load time.
Check For Extra Modules (0.5s)
Install Confidence Routines (0.5s)
Remembering Lost Ship Parts (0.6s)
Notify Next Of Kin (1.7s)
Last Organizational Modeling (0.6s)
Stimulate Modulation (0.4s)
Final Checks (0.3s)
1/12/2022 10:46:24 PM	3.783	SINGLEP	Hello Steam user 'Bummeri'
1/17/2022 7:57:10 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
1/17/2022 7:57:10 PM	SINGLEP	Boot up FleetOS (0.1521s)
1/17/2022 7:57:11 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 670
graphicsDeviceID: 4489
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 2007
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
processorCount: 8
processorFrequency: 4200
systemMemorySize: 16318
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
1/17/2022 7:57:11 PM	3.785	SINGLEP	Game Version: 3.785
1/17/2022 7:57:11 PM	3.785	SINGLEP	Check System Logs For Rogue Intelligence (0.3431s)
1/17/2022 7:57:11 PM	3.785	SINGLEP	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
1/17/2022 7:57:11 PM	3.785	SINGLEP	Inspect Aft Hatches (0.0977s)
1/17/2022 7:57:11 PM	3.785	SINGLEP	Found 501 xml files in 132 folders in 64ms
1/17/2022 7:57:12 PM	3.785	SINGLEP	Check For Extra Modules (0.9051s)
1/17/2022 7:57:12 PM	3.785	SINGLEP	501 Xml Files Parsed in 833ms
1/17/2022 7:57:12 PM	3.785	SINGLEP	Gather Ancient Lifeforms (0.0040s)
1/17/2022 7:57:12 PM	3.785	SINGLEP	Eject Trash Into Hyperspace (0.0050s)
1/17/2022 7:57:12 PM	3.785	SINGLEP	Bring Cloaking Systems Online (0.0274s)
1/17/2022 7:57:12 PM	3.785	SINGLEP	Update mod and expansion statuses!
1/17/2022 7:57:12 PM	3.785	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
1/17/2022 7:57:12 PM	3.785	SINGLEP	Mods:  CapturableDreadnoughts (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
1/17/2022 7:57:12 PM	3.785	SINGLEP	Check Nearby Stellar Masses (0.0339s)
1/17/2022 7:57:12 PM	3.785	SINGLEP	501 Xml Files Checked For Exp/Mod Status in 9ms
1/17/2022 7:57:12 PM	3.785	SINGLEP	Pruning Excess Brain Cells (0.1037s)
1/17/2022 7:57:12 PM	3.785	SINGLEP	No resolution change was required.
1/17/2022 7:57:12 PM	3.785	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
1/17/2022 7:57:12 PM	3.785	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
1/17/2022 7:57:12 PM	3.785	SINGLEP	Remembering Alamo (0.1845s)
1/17/2022 7:57:13 PM	3.785	SINGLEP	Calculate Odds Of Success (0.3461s)
1/17/2022 7:57:13 PM	3.785	SINGLEP	Briefly Panic (0.3047s)
1/17/2022 7:57:13 PM	3.785	SINGLEP	Install Confidence Routines (0.4503s)
1/17/2022 7:57:13 PM	3.785	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
1/17/2022 7:57:14 PM	3.785	SINGLEP	Late Axionic Computations (0.6737s)
1/17/2022 7:57:14 PM	3.785	SINGLEP	Acquiring Towel (0.0279s)
1/17/2022 7:57:14 PM	3.785	SINGLEP	Inhibiting Visual Scans (0.0339s)
1/17/2022 7:57:14 PM	3.785	SINGLEP	Ejecting Tactical Core (0.1027s)
1/17/2022 7:57:14 PM	3.785	SINGLEP	Grouping Flow Fields (0.0399s)
1/17/2022 7:57:15 PM	3.785	SINGLEP	Eating Starfields (0.6318s)
1/17/2022 7:57:15 PM	3.785	SINGLEP	Fondly Remembering Distant Planets (0.4837s)
1/17/2022 7:57:15 PM	3.785	SINGLEP	Calculating Firing Cones (0.0130s)
1/17/2022 7:57:16 PM	3.785	SINGLEP	Remembering Lost Ship Parts (0.5705s)
1/17/2022 7:57:16 PM	3.785	SINGLEP	Re-Aligning Objectives (0.1027s)
1/17/2022 7:57:21 PM	3.785	SINGLEP	Overwrote old entry for AIEnviousElderling in ElderlingGuardians
1/17/2022 7:57:21 PM	3.785	SINGLEP	Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll
1/17/2022 7:57:21 PM	3.785	SINGLEP	Reticulate Splines (5.0391s)
1/17/2022 7:57:21 PM	3.785	SINGLEP	Post-Proton Surge (0.0130s)
1/17/2022 7:57:21 PM	3.785	SINGLEP	DELAYED1 TID8 We have 30 elderlings difficulties
1/17/2022 7:57:21 PM	3.785	SINGLEP	DELAYED2 TID8 We have 10 templar difficulties
1/17/2022 7:57:21 PM	3.785	SINGLEP	Background Radiation Taste Test (0.0309s)
1/17/2022 7:57:21 PM	3.785	SINGLEP	Shuffling Chairs On Command Deck (0.0190s)
1/17/2022 7:57:21 PM	3.785	SINGLEP	Windshield Wiping (0.1506s)
1/17/2022 7:57:22 PM	3.785	SINGLEP	Last Organizational Modeling (0.5221s)
1/17/2022 7:57:22 PM	3.785	SINGLEP	Stimulate Modulation (0.4533s)
1/17/2022 7:57:22 PM	3.785	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
1/17/2022 7:57:22 PM	3.785	SINGLEP	Order Cores By Seniority (0.0110s)
1/17/2022 7:57:22 PM	3.785	SINGLEP	DELAYED3 TID12 Info: will dump 1885 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
1/17/2022 7:57:23 PM	3.785	SINGLEP	We got 0 campaign's data when deserializing
1/17/2022 7:57:23 PM	3.785	SINGLEP	Final Checks (0.3910s)
1/17/2022 7:57:23 PM	3.785	SINGLEP	Load Historical Documents (0.0050s)
1/17/2022 7:57:23 PM	3.785	SINGLEP	12.3 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.9s)
Calculate Odds Of Success (0.3s)
Briefly Panic (0.3s)
Install Confidence Routines (0.5s)
Late Axionic Computations (0.7s)
Eating Starfields (0.6s)
Fondly Remembering Distant Planets (0.5s)
Remembering Lost Ship Parts (0.6s)
Reticulate Splines (5.0s)
Last Organizational Modeling (0.5s)
Stimulate Modulation (0.5s)
Final Checks (0.4s)
1/17/2022 7:57:23 PM	3.785	SINGLEP	Hello Steam user 'Bummeri'
1/17/2022 7:57:32 PM	3.785	HOST	Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Script\Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
1/17/2022 7:57:32 PM	3.785	HOST	Clearing player accounts.
1/17/2022 7:57:32 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Opening host channel: Main.
1/17/2022 7:57:32 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent.
1/17/2022 7:57:32 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1.
1/17/2022 7:57:32 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2.
1/17/2022 7:57:33 PM	3.785	HOST	Finish load save in 865ms
1/17/2022 7:59:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 7:59:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 7:59:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 7:59:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 7:59:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from KaleRv0 connected.
1/17/2022 7:59:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from KaleRv0.
1/17/2022 7:59:44 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from KaleRv0.
1/17/2022 7:59:44 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from KaleRv0.
1/17/2022 7:59:44 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from KaleRv0 complete, so responding.
1/17/2022 7:59:44 PM	3.785	HOST	Client requested to join with the name 'KaleR'
1/17/2022 7:59:44 PM	3.785	HOST	Tell client 'KaleR' that they are accepted, player account #2.
1/17/2022 7:59:44 PM	3.785	HOST	Send client 'KaleR' the world data.
1/17/2022 8:05:32 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 8:05:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 8:05:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 8:05:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 8:05:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Jusa connected.
1/17/2022 8:05:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Jusa.
1/17/2022 8:05:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Jusa.
1/17/2022 8:05:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Jusa.
1/17/2022 8:05:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Jusa complete, so responding.
1/17/2022 8:05:33 PM	3.785	HOST	Client requested to join with the name 'Jusa'
1/17/2022 8:05:33 PM	3.785	HOST	Tell client 'Jusa' that they are accepted, player account #3.
1/17/2022 8:05:33 PM	3.785	HOST	Send client 'Jusa' the world data.
1/17/2022 8:44:55 PM	3.785	HOST	DELAYED4 TID23 spawnOutguardGroup at 4628: Requesting group ZenithTrader on planet Yukiko at 400000,400000 at time 4628
1/17/2022 9:00:31 PM	3.785	HOST	New: 
1/17/2022 9:06:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 9:06:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 9:06:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 9:06:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 9:06:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Tuntematon connected.
1/17/2022 9:06:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Tuntematon.
1/17/2022 9:06:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Tuntematon.
1/17/2022 9:06:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Tuntematon.
1/17/2022 9:06:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Tuntematon complete, so responding.
1/17/2022 9:06:08 PM	3.785	HOST	Client requested to join with the name 'Tuntematon'
1/17/2022 9:06:08 PM	3.785	HOST	Tell client 'Tuntematon' that they are accepted, player account #1.
1/17/2022 9:06:08 PM	3.785	HOST	Send client 'Tuntematon' the world data.
1/17/2022 9:11:48 PM	3.785	HOST	DELAYED5 TID22 spawnOutguardGroup at 6197: Requesting group Voidcallers on planet Kido at 400000,400000 at time 6197
1/17/2022 9:22:45 PM	3.785	HOST	DELAYED6 TID7 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DirePlasmaGuardian against KaleR
1/17/2022 9:22:49 PM	3.785	HOST	DELAYED7 TID24 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DireConcussionGuardian against KaleR
1/17/2022 9:22:53 PM	3.785	HOST	DELAYED8 TID19 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DirePikeGuardian against KaleR
1/17/2022 9:22:57 PM	3.785	HOST	DELAYED9 TID18 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DirePikeGuardian against KaleR
1/17/2022 9:23:01 PM	3.785	HOST	DELAYED10 TID14 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DireParalysisGuardian against KaleR
1/17/2022 9:23:05 PM	3.785	HOST	DELAYED11 TID17 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DireTethuidaGuardian against KaleR
1/17/2022 9:23:08 PM	3.785	HOST	Engine_Universal.OnUpdateFromMainThread Error at debugStage 1000: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ClearPlanetLooseStuffAndSpecialEffects (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00087] in <45ab57d4e81446989e9edd84629942e6>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ReactToLeavingPlanetView (Arcen.AIW2.Core.Planet OldPlanet) [0x0000c] in <45ab57d4e81446989e9edd84629942e6>:0 
  at PresentationLayer_AIW2.ReactToLeavingPlanetView (Arcen.AIW2.Core.Planet OldPlanet) [0x0000b] in <ca2b372c1e0f44bdbc5e8b95cb4a825b>:0 
  at Arcen.AIW2.External.EndpointFunctions.ToggleGalaxyMap () [0x0003c] in <3fa4634b2e734766961b19cafe18b388>:0 
  at Arcen.AIW2.External.Input_MainHandler.HandleInner (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) [0x0075d] in <3fa4634b2e734766961b19cafe18b388>:0 
  at Arcen.AIW2.External.BaseInputHandler.Handle (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) [0x000b6] in <3fa4634b2e734766961b19cafe18b388>:0 
  at Arcen.Universal.ArcenInput.InnerHandleAction (Arcen.Universal.InputActionTypeData action) [0x0001a] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenInput.CheckInput () [0x00241] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x002c0] in <3637db2066ca4766aaac882c23fd375d>:0 
1/17/2022 9:23:09 PM	3.785	HOST	DELAYED12 TID8 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DireForcefieldGuardian against KaleR
1/17/2022 9:23:13 PM	3.785	HOST	DELAYED13 TID16 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DireConcussionGuardian against KaleR
1/17/2022 9:23:17 PM	3.785	HOST	DELAYED14 TID9 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DireGrenadeLauncherGuardian against KaleR
1/17/2022 9:23:21 PM	3.785	HOST	DELAYED15 TID11 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DirePlasmaGuardian against KaleR
1/17/2022 9:23:25 PM	3.785	HOST	DELAYED16 TID19 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DirePlasmaGuardian against KaleR
1/17/2022 9:23:29 PM	3.785	HOST	DELAYED17 TID8 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DireGrenadeLauncherGuardian against KaleR
1/17/2022 9:23:33 PM	3.785	HOST	DELAYED18 TID19 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DirePlasmaGuardian against KaleR
1/17/2022 9:23:37 PM	3.785	HOST	DELAYED19 TID13 Alerted Dire Guardian Eye #92877 AI Sentinels on Kiczales is sending 1x DireLightningGuardian against KaleR
1/17/2022 9:38:15 PM	3.785	HOST	Client Tuntematon (connection 3) has closed their connection.
1/17/2022 9:38:15 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 9:38:15 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 9:38:15 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 9:38:15 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 9:38:18 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 9:38:18 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 9:38:18 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 9:38:18 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 9:38:18 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Tuntematon connected.
1/17/2022 9:38:18 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Tuntematon.
1/17/2022 9:38:19 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Tuntematon.
1/17/2022 9:38:19 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Tuntematon.
1/17/2022 9:38:19 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Tuntematon complete, so responding.
1/17/2022 9:38:19 PM	3.785	HOST	Client requested to join with the name 'Tuntematon'
1/17/2022 9:38:19 PM	3.785	HOST	Tell client 'Tuntematon' that they are accepted, player account #1.
1/17/2022 9:38:19 PM	3.785	HOST	Send client 'Tuntematon' the world data.
1/17/2022 9:44:59 PM	3.785	HOST	Tried to write IntUltraEfficient A_0_To_7_Def0, but passed value was: 128, which is out of range!  Value set to 7 so your save would work.   FieldNameForErrors: ShieldPointsLost
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSquadsToSyncCheck (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799991, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799992, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799993, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799994, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799995, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799996, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799997, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799998, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 799999, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 800000, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:45:26 PM	3.785	HOST	Tried to write IntUltraEfficient B_0_To_15_Def0, but passed value was: 800001, which is out of range!  Value set to 15 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:47:03 PM	3.785	HOST	Tried to write IntUltraEfficient R_0_To_2ˌ097ˌ151_Def0, but passed value was: 2890719, which is out of range!  Value set to 2097151 so your save would work.   FieldNameForErrors: HullPointsLost
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSquadsToSyncCheck (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 9:57:07 PM	3.785	HOST	Tried to write IntUltraEfficient J_0_To_4ˌ095_Def0, but passed value was: 5880, which is out of range!  Value set to 4095 so your save would work.   FieldNameForErrors: ShieldPointsLost
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSquadsToSyncCheck (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:09:42 PM	3.785	HOST	Client KaleR (connection 1) has closed their connection.
1/17/2022 10:09:42 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 10:09:42 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 10:09:42 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 10:09:42 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket connection started from KaleRv0 connected.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from KaleRv0.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket added to connection from KaleRv0.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from KaleRv0.
1/17/2022 10:09:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from KaleRv0 complete, so responding.
1/17/2022 10:09:47 PM	3.785	HOST	Client requested to join with the name 'KaleR'
1/17/2022 10:09:47 PM	3.785	HOST	Tell client 'KaleR' that they are accepted, player account #2.
1/17/2022 10:09:47 PM	3.785	HOST	Send client 'KaleR' the world data.
1/17/2022 10:09:49 PM	3.785	HOST	Client Jusa (connection 2) has closed their connection.
1/17/2022 10:09:49 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 10:09:49 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 10:09:49 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 10:09:49 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 10:09:52 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 10:09:52 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 10:09:52 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 10:09:52 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 10:09:53 PM	3.785	HOST	Client Tuntematon (connection 4) has closed their connection.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Jusa connected.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Jusa.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Jusa.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Jusa.
1/17/2022 10:09:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Jusa complete, so responding.
1/17/2022 10:09:53 PM	3.785	HOST	Client requested to join with the name 'Jusa'
1/17/2022 10:09:53 PM	3.785	HOST	Tell client 'Jusa' that they are accepted, player account #3.
1/17/2022 10:09:53 PM	3.785	HOST	Send client 'Jusa' the world data.
1/17/2022 10:10:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 10:10:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 10:10:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 10:10:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 10:10:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Tuntematon connected.
1/17/2022 10:10:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Tuntematon.
1/17/2022 10:10:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Tuntematon.
1/17/2022 10:10:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Tuntematon.
1/17/2022 10:10:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Tuntematon complete, so responding.
1/17/2022 10:10:01 PM	3.785	HOST	Client requested to join with the name 'Tuntematon'
1/17/2022 10:10:01 PM	3.785	HOST	Tell client 'Tuntematon' that they are accepted, player account #1.
1/17/2022 10:10:01 PM	3.785	HOST	Send client 'Tuntematon' the world data.
1/17/2022 10:23:12 PM	3.785	HOST	DELAYED20 TID24 Raid Engine #2179 AI Sentinels on Toma is sending a wave against KaleR
1/17/2022 10:24:31 PM	3.785	HOST	DELAYED21 TID20 spawnOutguardGroup at 10257: Requesting group Voidcallers on planet Yukiko at 400000,400000 at time 10257
1/17/2022 10:24:34 PM	3.785	HOST	DELAYED22 TID8 spawnOutguardGroup at 10260: Requesting group ZenithTrader on planet Yukiko at 400000,400000 at time 10260
1/17/2022 10:34:36 PM	3.785	HOST	DELAYED23 TID25 Reconquest Seeding for Keittiö: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4
1/17/2022 10:35:42 PM	3.785	HOST	DELAYED24 TID19 Raid Engine #2181 AI Sentinels on Eurus is sending a wave against KaleR
1/17/2022 10:38:16 PM	3.785	HOST	DELAYED25 TID16 spawnOutguardGroup at 10982: Requesting group ZenithTrader on planet Yukiko at 400000,400000 at time 10982
1/17/2022 10:45:56 PM	3.785	HOST	Tried to write IntUltraEfficient P_0_To_262ˌ143_Def0, but passed value was: 324000, which is out of range!  Value set to 262143 so your save would work.   FieldNameForErrors: HullPointsLost
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSquadsToSyncCheck (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799975, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799976, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799977, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799978, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799979, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799980, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799981, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799982, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799983, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799984, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799985, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799986, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799987, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799988, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799989, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799990, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799991, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799992, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799993, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799994, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799995, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799996, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799997, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799998, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 799999, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 800000, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:48:58 PM	3.785	HOST	Tried to write IntUltraEfficient C_0_To_31_Def0, but passed value was: 800001, which is out of range!  Value set to 31 so your save would work.   FieldNameForErrors: PKIDOfShotToUpdate
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 10:52:16 PM	3.785	HOST	DELAYED26 TID25 Raid Engine #2179 AI Sentinels on Toma is sending a wave against KaleR
1/17/2022 10:57:13 PM	3.785	HOST	Tried to write IntUltraEfficient F_0_To_255_Def0, but passed value was: -2, which is out of range!  Value set to 0 so your save would work.   FieldNameForErrors: ExtraShips
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSquadsToSyncCheck (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 11:01:17 PM	3.785	HOST	DELAYED27 TID5 spawnOutguardGroup at 12354: Requesting group ZenithTrader on planet Kido at 400000,400000 at time 12354
1/17/2022 11:01:44 PM	3.785	HOST	DELAYED28 TID25 Reconquest Seeding for Korn: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4
1/17/2022 11:01:53 PM	3.785	HOST	DELAYED29 TID20 spawnOutguardGroup at 12385: Requesting group Voidcallers on planet Kido at 400000,400000 at time 12385
1/17/2022 11:08:10 PM	3.785	HOST	DELAYED30 TID14 Alerted Hunter Eye #193433 AI Sentinels on Koller is sending 123x PulsarTank against KaleR
1/17/2022 11:08:10 PM	3.785	HOST	DELAYED31 TID14 Alerted Hunter Eye #193433 AI Sentinels on Koller is sending 9x ParalysisGuardian against KaleR
1/17/2022 11:08:28 PM	3.785	HOST	DELAYED32 TID8 Alerted Hunter Eye #193651 AI Sentinels on Koller is sending 137x Vanguard against KaleR
1/17/2022 11:08:28 PM	3.785	HOST	DELAYED33 TID8 Alerted Hunter Eye #193651 AI Sentinels on Koller is sending 9x TethuidaGuardian against KaleR
1/17/2022 11:08:36 PM	3.785	HOST	DELAYED34 TID24 Alerted Hunter Eye #194002 AI Sentinels on Koller is sending 70x StealthBombard against KaleR
1/17/2022 11:08:36 PM	3.785	HOST	DELAYED35 TID24 Alerted Hunter Eye #194002 AI Sentinels on Koller is sending 5x RagingVenator against KaleR
1/17/2022 11:08:43 PM	3.785	HOST	DELAYED36 TID6 Alerted Hunter Eye #194098 AI Sentinels on Koller is sending 446x Stingray against KaleR
1/17/2022 11:08:43 PM	3.785	HOST	DELAYED37 TID6 Alerted Hunter Eye #194098 AI Sentinels on Koller is sending 6x VampireGuardian against KaleR
1/17/2022 11:08:46 PM	3.785	HOST	Client Tuntematon (connection 7) has closed their connection.
1/17/2022 11:08:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:08:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:08:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:08:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:08:46 PM	3.785	HOST	Client Jusa (connection 6) has closed their connection.
1/17/2022 11:08:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:08:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:08:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:08:46 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:08:50 PM	3.785	HOST	DELAYED38 TID14 Alerted Hunter Eye #194230 AI Sentinels on Koller is sending 348x Raptor against KaleR
1/17/2022 11:08:50 PM	3.785	HOST	DELAYED39 TID14 Alerted Hunter Eye #194230 AI Sentinels on Koller is sending 15x ConcussionGuardian against KaleR
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Tuntematon connected.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Tuntematon.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Tuntematon.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Tuntematon.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Tuntematon complete, so responding.
1/17/2022 11:08:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Jusa connected.
1/17/2022 11:08:50 PM	3.785	HOST	Client requested to join with the name 'Tuntematon'
1/17/2022 11:08:50 PM	3.785	HOST	Tell client 'Tuntematon' that they are accepted, player account #1.
1/17/2022 11:08:50 PM	3.785	HOST	Send client 'Tuntematon' the world data.
1/17/2022 11:08:54 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Jusa.
1/17/2022 11:08:54 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Jusa.
1/17/2022 11:08:54 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Jusa.
1/17/2022 11:08:54 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Jusa complete, so responding.
1/17/2022 11:08:54 PM	3.785	HOST	Client requested to join with the name 'Jusa'
1/17/2022 11:08:54 PM	3.785	HOST	Tell client 'Jusa' that they are accepted, player account #3.
1/17/2022 11:08:54 PM	3.785	HOST	Send client 'Jusa' the world data.
1/17/2022 11:09:06 PM	3.785	HOST	DELAYED40 TID20 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 261x VanguardHydra against KaleR
1/17/2022 11:09:06 PM	3.785	HOST	DELAYED41 TID20 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 9x StealthGuardian against KaleR
1/17/2022 11:09:10 PM	3.785	HOST	DELAYED42 TID23 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 343x PikeCorvette against KaleR
1/17/2022 11:09:10 PM	3.785	HOST	DELAYED43 TID23 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 8x ParalysisGuardian against KaleR
1/17/2022 11:09:14 PM	3.785	HOST	DELAYED44 TID17 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 263x MLRSCorvette against KaleR
1/17/2022 11:09:14 PM	3.785	HOST	DELAYED45 TID17 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 5x VampireGuardian against KaleR
1/17/2022 11:09:18 PM	3.785	HOST	DELAYED46 TID13 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 647x AutocannonMinipod against KaleR
1/17/2022 11:09:18 PM	3.785	HOST	DELAYED47 TID13 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 6x PikeGuardian against KaleR
1/17/2022 11:09:22 PM	3.785	HOST	DELAYED48 TID8 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 521x ShrikeInterceptor against KaleR
1/17/2022 11:09:22 PM	3.785	HOST	DELAYED49 TID8 Alerted Hunter Eye #194385 AI Sentinels on Koller is sending 16x ConcussionGuardian against KaleR
1/17/2022 11:09:28 PM	3.785	HOST	DELAYED50 TID16 Alerted Hunter Eye #194977 AI Sentinels on Koller is sending 351x Paralyser against KaleR
1/17/2022 11:09:28 PM	3.785	HOST	DELAYED51 TID16 Alerted Hunter Eye #194977 AI Sentinels on Koller is sending 5x MLRSGuardian against KaleR
1/17/2022 11:09:36 PM	3.785	HOST	DELAYED52 TID7 Alerted Hunter Eye #195177 AI Sentinels on Koller is sending 250x MLRSCorvette against KaleR
1/17/2022 11:09:36 PM	3.785	HOST	DELAYED53 TID7 Alerted Hunter Eye #195177 AI Sentinels on Koller is sending 5x VampireGuardian against KaleR
1/17/2022 11:09:40 PM	3.785	HOST	DELAYED54 TID18 Alerted Hunter Eye #195177 AI Sentinels on Koller is sending 528x ShrikeInterceptor against KaleR
1/17/2022 11:09:40 PM	3.785	HOST	DELAYED55 TID18 Alerted Hunter Eye #195177 AI Sentinels on Koller is sending 8x PlasmaGuardian against KaleR
1/17/2022 11:09:56 PM	3.785	HOST	DELAYED56 TID17 Alerted Hunter Eye #195736 AI Sentinels on Koller is sending 331x Paralyser against KaleR
1/17/2022 11:09:56 PM	3.785	HOST	DELAYED57 TID17 Alerted Hunter Eye #195736 AI Sentinels on Koller is sending 8x StealthGuardian against KaleR
1/17/2022 11:10:00 PM	3.785	HOST	DELAYED58 TID9 Alerted Hunter Eye #195736 AI Sentinels on Koller is sending 324x PikeCorvette against KaleR
1/17/2022 11:10:00 PM	3.785	HOST	DELAYED59 TID9 Alerted Hunter Eye #195736 AI Sentinels on Koller is sending 8x GrenadeLauncherGuardian against KaleR
1/17/2022 11:10:05 PM	3.785	HOST	DELAYED60 TID14 Alerted Hunter Eye #196432 AI Sentinels on Koller is sending 296x ConcussionCorvette against KaleR
1/17/2022 11:10:05 PM	3.785	HOST	DELAYED61 TID14 Alerted Hunter Eye #196432 AI Sentinels on Koller is sending 8x HeavyBeamGuardian against KaleR
1/17/2022 11:10:14 PM	3.785	HOST	DELAYED62 TID11 Alerted Hunter Eye #197086 AI Sentinels on Koller is sending 266x Raider against KaleR
1/17/2022 11:10:14 PM	3.785	HOST	DELAYED63 TID11 Alerted Hunter Eye #197086 AI Sentinels on Koller is sending 8x ParalysisGuardian against KaleR
1/17/2022 11:10:20 PM	3.785	HOST	DELAYED64 TID12 Alerted Hunter Eye #197275 AI Sentinels on Koller is sending 142x Bouncer against KaleR
1/17/2022 11:10:20 PM	3.785	HOST	DELAYED65 TID12 Alerted Hunter Eye #197275 AI Sentinels on Koller is sending 29x CarrierGuardian against KaleR
1/17/2022 11:10:44 PM	3.785	HOST	DELAYED66 TID6 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 487x Sniper against Tuntematon
1/17/2022 11:10:44 PM	3.785	HOST	DELAYED67 TID6 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x TethuidaGuardian against Tuntematon
1/17/2022 11:10:48 PM	3.785	HOST	DELAYED68 TID19 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 295x ConcussionCorvette against Tuntematon
1/17/2022 11:10:48 PM	3.785	HOST	DELAYED69 TID19 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 8x FortifiedTeslaGuardian against Tuntematon
1/17/2022 11:10:52 PM	3.785	HOST	DELAYED70 TID23 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 312x Polarizer against Tuntematon
1/17/2022 11:10:52 PM	3.785	HOST	DELAYED71 TID23 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 8x NucleophilicGuardian against Tuntematon
1/17/2022 11:10:56 PM	3.785	HOST	DELAYED72 TID16 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 679x AutocannonMinipod against Tuntematon
1/17/2022 11:10:56 PM	3.785	HOST	DELAYED73 TID16 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x GrenadeLauncherGuardian against Tuntematon
1/17/2022 11:11:00 PM	3.785	HOST	DELAYED74 TID20 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 502x ShrikeInterceptor against Tuntematon
1/17/2022 11:11:00 PM	3.785	HOST	DELAYED75 TID20 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 8x GravityGuardian against Tuntematon
1/17/2022 11:11:04 PM	3.785	HOST	DELAYED76 TID7 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 108x Persuader against Tuntematon
1/17/2022 11:11:04 PM	3.785	HOST	DELAYED77 TID7 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x ParalysisGuardian against Tuntematon
1/17/2022 11:11:08 PM	3.785	HOST	DELAYED78 TID9 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 333x VWing against Tuntematon
1/17/2022 11:11:08 PM	3.785	HOST	DELAYED79 TID9 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 8x ParalysisGuardian against Tuntematon
1/17/2022 11:11:12 PM	3.785	HOST	DELAYED80 TID9 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 113x SentinelGunboat against Tuntematon
1/17/2022 11:11:12 PM	3.785	HOST	DELAYED81 TID9 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x PlasmaGuardian against Tuntematon
1/17/2022 11:11:17 PM	3.785	HOST	DELAYED82 TID8 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 119x PulsarTank against Tuntematon
1/17/2022 11:11:17 PM	3.785	HOST	DELAYED83 TID8 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 6x VampireGuardian against Tuntematon
1/17/2022 11:11:21 PM	3.785	HOST	DELAYED84 TID25 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 334x Raptor against Tuntematon
1/17/2022 11:11:21 PM	3.785	HOST	DELAYED85 TID25 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 8x NucleophilicGuardian against Tuntematon
1/17/2022 11:11:25 PM	3.785	HOST	DELAYED86 TID23 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 124x Vanguard against Tuntematon
1/17/2022 11:11:25 PM	3.785	HOST	DELAYED87 TID23 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x SpiderGuardian against Tuntematon
1/17/2022 11:11:29 PM	3.785	HOST	DELAYED88 TID16 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 68x ElectricBomber against Tuntematon
1/17/2022 11:11:29 PM	3.785	HOST	DELAYED89 TID16 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x FortifiedTeslaGuardian against Tuntematon
1/17/2022 11:11:33 PM	3.785	HOST	DELAYED90 TID24 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 481x ShrikeInterceptor against Tuntematon
1/17/2022 11:11:33 PM	3.785	HOST	DELAYED91 TID24 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x GrenadeLauncherGuardian against Tuntematon
1/17/2022 11:11:37 PM	3.785	HOST	DELAYED92 TID12 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 335x VWing against Tuntematon
1/17/2022 11:11:37 PM	3.785	HOST	DELAYED93 TID12 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 5x MLRSGuardian against Tuntematon
1/17/2022 11:11:41 PM	3.785	HOST	DELAYED94 TID17 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 321x Polarizer against Tuntematon
1/17/2022 11:11:41 PM	3.785	HOST	DELAYED95 TID17 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x SpiderGuardian against Tuntematon
1/17/2022 11:11:45 PM	3.785	HOST	DELAYED96 TID19 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 343x VWing against Tuntematon
1/17/2022 11:11:45 PM	3.785	HOST	DELAYED97 TID19 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 30x CarrierGuardian against Tuntematon
1/17/2022 11:11:49 PM	3.785	HOST	DELAYED98 TID18 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 366x Paralyser against Tuntematon
1/17/2022 11:11:49 PM	3.785	HOST	DELAYED99 TID18 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x PlasmaGuardian against Tuntematon
1/17/2022 11:11:53 PM	3.785	HOST	DELAYED100 TID5 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 130x PulsarTank against Tuntematon
1/17/2022 11:11:53 PM	3.785	HOST	DELAYED101 TID5 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 36x CarrierGuardian against Tuntematon
1/17/2022 11:11:57 PM	3.785	HOST	DELAYED102 TID23 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 335x PikeCorvette against Tuntematon
1/17/2022 11:11:57 PM	3.785	HOST	DELAYED103 TID23 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 7x HeavyBeamGuardian against Tuntematon
1/17/2022 11:12:01 PM	3.785	HOST	DELAYED104 TID25 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 360x Raptor against Tuntematon
1/17/2022 11:12:01 PM	3.785	HOST	DELAYED105 TID25 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 8x SpiderGuardian against Tuntematon
1/17/2022 11:12:05 PM	3.785	HOST	DELAYED106 TID9 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 125x Vanguard against Tuntematon
1/17/2022 11:12:05 PM	3.785	HOST	DELAYED107 TID9 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x GrenadeLauncherGuardian against Tuntematon
1/17/2022 11:12:09 PM	3.785	HOST	DELAYED108 TID20 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 422x Stingray against Tuntematon
1/17/2022 11:12:09 PM	3.785	HOST	DELAYED109 TID20 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 6x MLRSGuardian against Tuntematon
1/17/2022 11:12:13 PM	3.785	HOST	DELAYED110 TID17 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 445x Stingray against Tuntematon
1/17/2022 11:12:13 PM	3.785	HOST	DELAYED111 TID17 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 6x PikeGuardian against Tuntematon
1/17/2022 11:12:17 PM	3.785	HOST	DELAYED112 TID20 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 364x VWing against Tuntematon
1/17/2022 11:12:17 PM	3.785	HOST	DELAYED113 TID20 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 8x TethuidaGuardian against Tuntematon
1/17/2022 11:12:21 PM	3.785	HOST	DELAYED114 TID25 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 130x Bouncer against Tuntematon
1/17/2022 11:12:21 PM	3.785	HOST	DELAYED115 TID25 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 33x CarrierGuardian against Tuntematon
1/17/2022 11:12:25 PM	3.785	HOST	DELAYED116 TID24 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 121x PulsarTank against Tuntematon
1/17/2022 11:12:25 PM	3.785	HOST	DELAYED117 TID24 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 10x PlasmaGuardian against Tuntematon
1/17/2022 11:12:29 PM	3.785	HOST	DELAYED118 TID24 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 318x PikeCorvette against Tuntematon
1/17/2022 11:12:29 PM	3.785	HOST	DELAYED119 TID24 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 7x TethuidaGuardian against Tuntematon
1/17/2022 11:12:33 PM	3.785	HOST	DELAYED120 TID18 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 133x Vanguard against Tuntematon
1/17/2022 11:12:33 PM	3.785	HOST	DELAYED121 TID18 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 4x RagingVenator against Tuntematon
1/17/2022 11:12:37 PM	3.785	HOST	DELAYED122 TID13 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 692x AutocannonMinipod against Tuntematon
1/17/2022 11:12:37 PM	3.785	HOST	DELAYED123 TID13 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x NucleophilicGuardian against Tuntematon
1/17/2022 11:12:41 PM	3.785	HOST	DELAYED124 TID22 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 289x Polarizer against Tuntematon
1/17/2022 11:12:41 PM	3.785	HOST	DELAYED125 TID22 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x TethuidaGuardian against Tuntematon
1/17/2022 11:12:45 PM	3.785	HOST	DELAYED126 TID12 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 265x GrenadeLauncherCorvette against Tuntematon
1/17/2022 11:12:45 PM	3.785	HOST	DELAYED127 TID12 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 8x ParalysisGuardian against Tuntematon
1/17/2022 11:12:49 PM	3.785	HOST	DELAYED128 TID17 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 350x VWing against Tuntematon
1/17/2022 11:12:49 PM	3.785	HOST	DELAYED129 TID17 Alerted Hunter Eye #197767 AI Sentinels on Koller is sending 9x ParalysisGuardian against Tuntematon
1/17/2022 11:15:37 PM	3.785	HOST	Client Jusa (connection 9) has closed their connection.
1/17/2022 11:15:37 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:15:37 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:15:37 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:15:37 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:15:40 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:15:40 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:15:40 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:15:41 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:15:41 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Jusa connected.
1/17/2022 11:15:41 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Jusa.
1/17/2022 11:15:41 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Jusa.
1/17/2022 11:15:41 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Jusa.
1/17/2022 11:15:41 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Jusa complete, so responding.
1/17/2022 11:15:41 PM	3.785	HOST	Client requested to join with the name 'Jusa'
1/17/2022 11:15:41 PM	3.785	HOST	Tell client 'Jusa' that they are accepted, player account #3.
1/17/2022 11:15:41 PM	3.785	HOST	Send client 'Jusa' the world data.
1/17/2022 11:19:45 PM	3.785	HOST	Tried to write IntUltraEfficient J_0_To_4ˌ095_Def0, but passed value was: 8680, which is out of range!  Value set to 4095 so your save would work.   FieldNameForErrors: ShieldPointsLost
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSquadsToSyncCheck (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 11:19:45 PM	3.785	HOST	Tried to write IntUltraEfficient J_0_To_4ˌ095_Def0, but passed value was: 5280, which is out of range!  Value set to 4095 so your save would work.   FieldNameForErrors: ShieldPointsLost
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSquadsToSyncCheck (System.Int32 clientsOfRelevance) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

1/17/2022 11:24:33 PM	3.785	HOST	Client Jusa (connection 10) has closed their connection.
1/17/2022 11:24:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:24:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:24:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:24:33 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:24:36 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:24:36 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:24:36 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:24:36 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:24:36 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Jusa connected.
1/17/2022 11:24:37 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Jusa.
1/17/2022 11:24:37 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Jusa.
1/17/2022 11:24:37 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Jusa.
1/17/2022 11:24:37 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Jusa complete, so responding.
1/17/2022 11:24:37 PM	3.785	HOST	Client requested to join with the name 'Jusa'
1/17/2022 11:24:37 PM	3.785	HOST	Tell client 'Jusa' that they are accepted, player account #3.
1/17/2022 11:24:37 PM	3.785	HOST	Send client 'Jusa' the world data.
1/17/2022 11:33:50 PM	3.785	HOST	Client KaleR (connection 5) has closed their connection.
1/17/2022 11:33:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:33:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:33:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:33:50 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:33:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:33:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:33:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:33:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:33:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from KaleRv0 connected.
1/17/2022 11:33:53 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from KaleRv0.
1/17/2022 11:33:54 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from KaleRv0.
1/17/2022 11:33:54 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from KaleRv0.
1/17/2022 11:33:54 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from KaleRv0 complete, so responding.
1/17/2022 11:33:54 PM	3.785	HOST	Client requested to join with the name 'KaleR'
1/17/2022 11:33:54 PM	3.785	HOST	Tell client 'KaleR' that they are accepted, player account #2.
1/17/2022 11:33:54 PM	3.785	HOST	Send client 'KaleR' the world data.
1/17/2022 11:35:08 PM	3.785	HOST	Client Jusa (connection 11) has closed their connection.
1/17/2022 11:35:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:35:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:35:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:35:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa disconnected.
1/17/2022 11:35:22 PM	3.785	HOST	Client Tuntematon (connection 8) has closed their connection.
1/17/2022 11:35:22 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:35:22 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:35:22 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:35:22 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:35:25 PM	3.785	HOST	Client KaleR (connection 12) has closed their connection.
1/17/2022 11:35:25 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:35:25 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:35:25 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:35:25 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:35:27 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:35:27 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:35:27 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:35:27 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:35:28 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from KaleRv0 connected.
1/17/2022 11:35:28 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from KaleRv0.
1/17/2022 11:35:28 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from KaleRv0.
1/17/2022 11:35:28 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from KaleRv0.
1/17/2022 11:35:28 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from KaleRv0 complete, so responding.
1/17/2022 11:35:28 PM	3.785	HOST	Client requested to join with the name 'KaleR'
1/17/2022 11:35:28 PM	3.785	HOST	Tell client 'KaleR' that they are accepted, player account #2.
1/17/2022 11:35:28 PM	3.785	HOST	Send client 'KaleR' the world data.
1/17/2022 11:35:43 PM	3.785	HOST	Client KaleR (connection 13) has closed their connection.
1/17/2022 11:35:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:35:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:35:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:35:43 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:35:50 PM	3.785	HOST	
Memory Profile Debug Data On Game Exit:
Game Version: 3785_JustBugfixes
Multiplayer Status: Host
==========================================
==========================================
Network Data Totals:
Received Overall: 678,098
Received Overall: 27.1 MB
Sent Overall: 1,302,364
Sent Overall: 4,442.4 MB
579,747 Sent Main       | 750.4 MB Sent Main
366,518 Sent Frequent       | 50.1 MB Sent Frequent
231,295 Sent Bulky-1       | 3,474.8 MB Sent Bulky-1
124,804 Sent Bulky-2       | 167.2 MB Sent Bulky-2
==========================================

1/17/2022 11:35:50 PM	3.785	SINGLEP	Clearing player accounts.
1/17/2022 11:35:55 PM	3.785	HOST	Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Script\Autosave at 3h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
1/17/2022 11:35:55 PM	3.785	HOST	Clearing player accounts.
1/17/2022 11:35:55 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Opening host channel: Main.
1/17/2022 11:35:55 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent.
1/17/2022 11:35:55 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1.
1/17/2022 11:35:55 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2.
1/17/2022 11:35:55 PM	3.785	HOST	Finish load save in 648ms
1/17/2022 11:36:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:36:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:36:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:36:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:36:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from KaleRv0 connected.
1/17/2022 11:36:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from KaleRv0.
1/17/2022 11:36:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from KaleRv0.
1/17/2022 11:36:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from KaleRv0.
1/17/2022 11:36:01 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from KaleRv0 complete, so responding.
1/17/2022 11:36:01 PM	3.785	HOST	Client requested to join with the name 'KaleR'
1/17/2022 11:36:01 PM	3.785	HOST	Tell client 'KaleR' that they are accepted, player account #2.
1/17/2022 11:36:01 PM	3.785	HOST	Send client 'KaleR' the world data.
1/17/2022 11:36:05 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:36:05 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:36:05 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:36:05 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted.
1/17/2022 11:36:06 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Jusa connected.
1/17/2022 11:36:06 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Jusa.
1/17/2022 11:36:06 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Jusa.
1/17/2022 11:36:06 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Jusa.
1/17/2022 11:36:06 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Jusa complete, so responding.
1/17/2022 11:36:06 PM	3.785	HOST	Client requested to join with the name 'Jusa'
1/17/2022 11:36:06 PM	3.785	HOST	Tell client 'Jusa' that they are accepted, player account #3.
1/17/2022 11:36:06 PM	3.785	HOST	Send client 'Jusa' the world data.
1/17/2022 11:36:10 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:36:10 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:36:10 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:36:10 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:36:11 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket connection started from Tuntematon connected.
1/17/2022 11:36:11 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Tuntematon.
1/17/2022 11:36:11 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Tuntematon.
1/17/2022 11:36:11 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket added to connection from Tuntematon.
1/17/2022 11:36:11 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Tuntematon complete, so responding.
1/17/2022 11:36:11 PM	3.785	HOST	Client requested to join with the name 'Tuntematon'
1/17/2022 11:36:11 PM	3.785	HOST	Tell client 'Tuntematon' that they are accepted, player account #1.
1/17/2022 11:36:11 PM	3.785	HOST	Send client 'Tuntematon' the world data.
1/17/2022 11:42:57 PM	3.785	HOST	Client KaleR (connection 1) has closed their connection.
1/17/2022 11:42:57 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:42:57 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:42:57 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:42:57 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 disconnected.
1/17/2022 11:42:59 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:42:59 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:42:59 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:42:59 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted.
1/17/2022 11:43:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from KaleRv0 connected.
1/17/2022 11:43:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from KaleRv0.
1/17/2022 11:43:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from KaleRv0.
1/17/2022 11:43:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from KaleRv0.
1/17/2022 11:43:00 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from KaleRv0 complete, so responding.
1/17/2022 11:43:00 PM	3.785	HOST	Client requested to join with the name 'KaleR'
1/17/2022 11:43:00 PM	3.785	HOST	Tell client 'KaleR' that they are accepted, player account #2.
1/17/2022 11:43:00 PM	3.785	HOST	Send client 'KaleR' the world data.
1/17/2022 11:43:04 PM	3.785	HOST	Client Tuntematon (connection 3) has closed their connection.
1/17/2022 11:43:04 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:43:04 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:43:04 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:43:04 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon disconnected.
1/17/2022 11:43:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:43:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:43:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:43:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted.
1/17/2022 11:43:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Main Socket connection started from Tuntematon connected.
1/17/2022 11:43:07 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Tuntematon.
1/17/2022 11:43:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Tuntematon.
1/17/2022 11:43:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Tuntematon.
1/17/2022 11:43:08 PM	3.785	HOST	STEAM RELAY SOCKET NETWORK: All socket connections from Tuntematon complete, so responding.
1/17/2022 11:43:08 PM	3.785	HOST	Client requested to join with the name 'Tuntematon'
1/17/2022 11:43:08 PM	3.785	HOST	Tell client 'Tuntematon' that they are accepted, player account #1.
1/17/2022 11:43:08 PM	3.785	HOST	Send client 'Tuntematon' the world data.
1/17/2022 11:43:34 PM	3.785	HOST	DELAYED130 TID8 Raid Engine #2187 AI Sentinels on Froria is sending a wave against Bummeri
1/17/2022 11:47:49 PM	3.785	HOST	DELAYED131 TID12 spawnOutguardGroup at 14413: Requesting group Voidcallers on planet Kagame at 400000,400000 at time 14413
1/17/2022 11:48:26 PM	3.785	HOST	DELAYED132 TID11 spawnOutguardGroup at 14416: Requesting group ZenithTrader on planet Kagame at 400000,400000 at time 14416
1/17/2022 11:51:22 PM	3.785	HOST	
Memory Profile Debug Data On Game Exit:
Game Version: 3785_JustBugfixes
Multiplayer Status: Host
==========================================
==========================================
Network Data Totals:
Received Overall: 31,795
Received Overall: 1.1 MB
Sent Overall: 79,248
Sent Overall: 175.1 MB
45,467 Sent Main       | 114.9 MB Sent Main
28,040 Sent Frequent       | 4.1 MB Sent Frequent
4,346 Sent Bulky-1       | 53.9 MB Sent Bulky-1
1,395 Sent Bulky-2       | 2.2 MB Sent Bulky-2
==========================================

ArcenDebugLog_host.txt (162,169 bytes)   
Save_Script.7z (1,009,421 bytes)
MP_stats_Host.jpg (432,705 bytes)
ArcenDebugLog_Jusa.txt (620,269 bytes)
MP_Stats_jusa.jpg (424,033 bytes)
ArcenDebugLog_Kale.txt (1,775,264 bytes)
MP_Stats_Kale.jpg (379,283 bytes)

Tuntematon

Jan 19, 2022 1:11 pm

reporter   ~0063824

mine
Player.log (202,395 bytes)   
Mono path[0] = 'F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Managed'
Mono config path = 'F:/SteamLibrary/steamapps/common/AI War 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.21f1 (a38c86f6690f)
[Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
    Vendor:   
    VRAM:     8031 MB
    Driver:   30.0.14.7168
Begin MonoManager ReloadAssembly
- Completed reload, in  1.926 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Invalid stride 1 for Compute Buffer - must be greater than 0, less or equal to 2048 and a multiple of 4.
UnloadTime: 5.448200 ms
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E162096040.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E162389040.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E160FB9060.dll
Particle System is trying to spawn on a mesh with zero surface area
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E11D856010.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E1FDDCE040.dll
Error: tried to register a shot with ID 556230 when there already was one!
Error: tried to register a shot with ID 556231 when there already was one!
Error: tried to register a shot with ID 556232 when there already was one!
Error: tried to register a shot with ID 556233 when there already was one!
Error: tried to register a shot with ID 556234 when there already was one!
Error: tried to register a shot with ID 556235 when there already was one!
Error: tried to register a shot with ID 556236 when there already was one!
Error: tried to register a shot with ID 556237 when there already was one!
Error: tried to register a shot with ID 556238 when there already was one!
Error: tried to register a shot with ID 556239 when there already was one!
Error: tried to register a shot with ID 556240 when there already was one!
Error: tried to register a shot with ID 556241 when there already was one!
Error: tried to register a shot with ID 556242 when there already was one!
Error: tried to register a shot with ID 556243 when there already was one!
Error: tried to register a shot with ID 556244 when there already was one!
Error: tried to register a shot with ID 556245 when there already was one!
Error: tried to register a shot with ID 556246 when there already was one!
Error: tried to register a shot with ID 556247 when there already was one!
Error: tried to register a shot with ID 556248 when there already was one!
Error: tried to register a shot with ID 556249 when there already was one!
Error: tried to register a shot with ID 556250 when there already was one!
Error: tried to register a shot with ID 556251 when there already was one!
Error: tried to register a shot with ID 556252 when there already was one!
Error: tried to register a shot with ID 556253 when there already was one!
Error: tried to register a shot with ID 556254 when there already was one!
Error: tried to register a shot with ID 556255 when there already was one!
Error: tried to register a shot with ID 556256 when there already was one!
Error: tried to register a shot with ID 556257 when there already was one!
Error: tried to register a shot with ID 556258 when there already was one!
Error: tried to register a shot with ID 556259 when there already was one!
Error: tried to register a shot with ID 556260 when there already was one!
Error: tried to register a shot with ID 556261 when there already was one!
Error: tried to register a shot with ID 556262 when there already was one!
Error: tried to register a shot with ID 556263 when there already was one!
Error: tried to register a shot with ID 556264 when there already was one!
Error: tried to register a shot with ID 556265 when there already was one!
Error: tried to register a shot with ID 556266 when there already was one!
Error: tried to register a shot with ID 556267 when there already was one!
Error: tried to register a shot with ID 556268 when there already was one!
Error: tried to register a shot with ID 556269 when there already was one!
Error: tried to register a shot with ID 556270 when there already was one!
Error: tried to register a shot with ID 556271 when there already was one!
Error: tried to register a shot with ID 556272 when there already was one!
Error: tried to register a shot with ID 556273 when there already was one!
Error: tried to register a shot with ID 556274 when there already was one!
Error: tried to register a shot with ID 556275 when there already was one!
Error: tried to register a shot with ID 556276 when there already was one!
Error: tried to register a shot with ID 556277 when there already was one!
Error: tried to register a shot with ID 556278 when there already was one!
Error: tried to register a shot with ID 556279 when there already was one!
Error: tried to register a shot with ID 556280 when there already was one!
Error: tried to register a shot with ID 556281 when there already was one!
Error: tried to register a shot with ID 556282 when there already was one!
Error: tried to register a shot with ID 556283 when there already was one!
Error: tried to register a shot with ID 556284 when there already was one!
Error: tried to register a shot with ID 556285 when there already was one!
Error: tried to register a shot with ID 556286 when there already was one!
Error: tried to register a shot with ID 556287 when there already was one!
Error: tried to register a shot with ID 556288 when there already was one!
Error: tried to register a shot with ID 556289 when there already was one!
Error: tried to register a shot with ID 556290 when there already was one!
Error: tried to register a shot with ID 556291 when there already was one!
Error: tried to register a shot with ID 556292 when there already was one!
Error: tried to register a shot with ID 556293 when there already was one!
Error: tried to register a shot with ID 556294 when there already was one!
Error: tried to register a shot with ID 556295 when there already was one!
Error: tried to register a shot with ID 556296 when there already was one!
Error: tried to register a shot with ID 556297 when there already was one!
Error: tried to register a shot with ID 556298 when there already was one!
Error: tried to register a shot with ID 556299 when there already was one!
Error: tried to register a shot with ID 556300 when there already was one!
Error: tried to register a shot with ID 556301 when there already was one!
Error: tried to register a shot with ID 556302 when there already was one!
Error: tried to register a shot with ID 556303 when there already was one!
Error: tried to register a shot with ID 556304 when there already was one!
Error: tried to register a shot with ID 556305 when there already was one!
Error: tried to register a shot with ID 556306 when there already was one!
Error: tried to register a shot with ID 556307 when there already was one!
DELAYED4 TID27 8660Perm: Error! Blade Drone should have 1 systems, but instead has 0
DELAYED5 TID25 1407Perm: Error! Siren Ward should have 1 systems, but instead has 0
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Error: tried to register a shot with ID 15 when there already was one!
Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 2051 Exception: System.Exception: 
Fleet deserialization error at stage 13100 from serialized version 3.785 loading into new version 3.785, error: System.Exception: DeathEffectDamageLastDoneByFactionIndex Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 10 larger than IndexSerializationInfo.SerializedNamesList.Count of 6 on table: DeathEffectTypeTable FieldNameForErrors: DeathEffectDamageLastDoneByFactionIndex From Version: 3.785
  at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0020c] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.TransportedShip.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00191] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.TransportedShip.DeserializeNewFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00007] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.FleetMembership.DeserializeDataInto (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.AIW2.Core.GameEntityTypeData typeData, System.Int32 UniqueID, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000fe] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.FleetMembership.DeserializedIntoSelf (Arcen.AIW2.Core.GameEntityTypeData typeData, System.Int32 UniqueID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00022] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.FleetMembership.DeserializeNewFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.AIW2.Core.GameEntityTypeData typeData, System.Int32 UniqueID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00009] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00545] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0068b] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00138] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <48383ad85dc24d5f99e60f4430468c7f>:0 
DELAYED7 TID31 1988Perm: Error! Vanguard Hydra should have 1 systems, but instead has 0
DELAYED8 TID16 6886Perm: Error! Ram should have 1 systems, but instead has 0
DELAYED9 TID16 1988Perm: Error! Vanguard Hydra should have 1 systems, but instead has 0
DELAYED10 TID41 6886Perm: Error! Ram should have 1 systems, but instead has 0
DELAYED11 TID10 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED12 TID40 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED13 TID40 1988Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED14 TID5 4017Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED15 TID16 10192Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED16 TID43 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED17 TID43 1105Perm: Error! Vanguard Hydra should have 1 systems, but instead has 0
DELAYED18 TID25 1988Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED19 TID46 12561Perm: Error! Ram should have 1 systems, but instead has 0
DELAYED20 TID55 1988Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED21 TID30 4017Perm: Error! Sniper should have 1 systems, but instead has 0
DELAYED22 TID30 1105Perm: Error! Vanguard Hydra should have 1 systems, but instead has 0
DELAYED23 TID26 10192Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED24 TID39 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED25 TID5 12561Perm: Error! Ram should have 1 systems, but instead has 0
DELAYED26 TID27 1105Perm: Error! Vanguard Hydra should have 1 systems, but instead has 0
DELAYED27 TID34 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED28 TID49 4017Perm: Error! Sniper should have 1 systems, but instead has 0
DELAYED29 TID49 1988Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED30 TID37 12561Perm: Error! Ram should have 1 systems, but instead has 0
DELAYED31 TID37 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED32 TID5 4017Perm: Error! Sniper should have 1 systems, but instead has 0
DELAYED33 TID10 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED34 TID10 1988Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED35 TID6 12561Perm: Error! Siren Ward should have 1 systems, but instead has 0
DELAYED36 TID38 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED37 TID38 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED38 TID14 12561Perm: Error! Engineer should have 1 systems, but instead has 0
DELAYED39 TID53 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
GameEntity_Squad deserialization error at stage 11000 from serialized version 3.785 loading into new version 3.785, error: System.Exception: Canary code exception at EntityCanaryGP (GP).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.String ExpectedCanaryString, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000af] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.DeserializeSquadIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet NewPlanet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, Arcen.AIW2.Core.PlanetFaction NewPlanetFaction) [0x00fcd] in <48383ad85dc24d5f99e60f4430468c7f>:0 
DeserializeExternalSquadData error at stage 27300 from serialized version 3.785 loading into new version 3.785, error: System.Exception: NextConversion Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 511 larger than IndexSerializationInfo.SerializedNamesList.Count of 344 on table: DarkZenithResourceConversionTable FieldNameForErrors: NextConversion From Version: 3.785
  at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0020c] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.External.DarkZenithPerUnitBaseInfo.DeserializeIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00109] in <3fa4634b2e734766961b19cafe18b388>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.DeserializeExternalSquadData (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000bf] in <48383ad85dc24d5f99e60f4430468c7f>:0 
Exception in Client_AcceptDivergenceDataFromHost-DivergencesSection: debugStage: 1100 Exception: System.Exception: Canary code exception at InternalCanary (k).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.Char ExpectedCanaryChar, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000bb] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Client_AcceptDivergenceDataFromHost (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x003ad] in <48383ad85dc24d5f99e60f4430468c7f>:0 
DELAYED40 TID26 12561Perm: Error! Engineer should have 1 systems, but instead has 0
DELAYED41 TID46 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED42 TID45 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
DELAYED43 TID20 16867Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED44 TID51 12162Perm: Error! Ablative Troll should have 1 systems, but instead has 0
GameEntity_Squad deserialization error at stage 11000 from serialized version 3.785 loading into new version 3.785, error: System.Exception: Canary code exception at EntityCanaryGP (GP).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.String ExpectedCanaryString, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000af] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.DeserializeSquadIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet NewPlanet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, Arcen.AIW2.Core.PlanetFaction NewPlanetFaction) [0x00fcd] in <48383ad85dc24d5f99e60f4430468c7f>:0 
Exception in Client_AcceptDivergenceDataFromHost-DivergencesSection: debugStage: 1100 Exception: System.Exception: Canary code exception at InternalCanary (r).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.Char ExpectedCanaryChar, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000bb] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Client_AcceptDivergenceDataFromHost (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x003ad] in <48383ad85dc24d5f99e60f4430468c7f>:0 
Error on image button click: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.PublicAIReservesNotifier.ClickHandler (Arcen.AIW2.Core.NotifierFillData BaseInfo) [0x00058] in <3fa4634b2e734766961b19cafe18b388>:0 
  at Arcen.AIW2.Core.NotificationNonSim.HandleClick () [0x0001d] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleClick (MouseHandlingInput input) [0x0006e] in <3fa4634b2e734766961b19cafe18b388>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00029] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00015] in <3637db2066ca4766aaac882c23fd375d>:0 
GameEntity_Squad deserialization error at stage 11000 from serialized version 3.785 loading into new version 3.785, error: System.Exception: Canary code exception at EntityCanaryGP (GP).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.String ExpectedCanaryString, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000af] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.DeserializeSquadIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet NewPlanet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, Arcen.AIW2.Core.PlanetFaction NewPlanetFaction) [0x00fcd] in <48383ad85dc24d5f99e60f4430468c7f>:0 
Exception in Client_AcceptDivergenceDataFromHost-DivergencesSection: debugStage: 1100 Exception: System.Exception: Canary code exception at InternalCanary (l).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.Char ExpectedCanaryChar, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000bb] in <3637db2066ca4766aaac882c23fd375d>:0 
  at AIWar2NetworkSync.Client_AcceptDivergenceDataFromHost (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x003ad] in <48383ad85dc24d5f99e60f4430468c7f>:0 
Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 2090 Exception: System.Exception: 
Fleet deserialization error at stage 100 from serialized version 3.785 loading into new version 3.785, error: System.Exception: Canary code exception at FleetCanary (f).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.String ExpectedCanaryString, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000af] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0068b] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <48383ad85dc24d5f99e60f4430468c7f>:0 
DELAYED45 TID61 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED46 TID57 15384Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED47 TID34 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED48 TID63 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED49 TID59 15015Perm: Error! Harasser Corvette should have 1 systems, but instead has 0
DELAYED50 TID58 15014Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED51 TID21 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED52 TID21 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED53 TID50 15033Perm: Error! Sniper should have 1 systems, but instead has 0
DELAYED54 TID50 15030Perm: Error! Forcefield Guardian should have 1 systems, but instead has 0
DELAYED55 TID50 15032Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED56 TID51 15010Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED57 TID51 15013Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED58 TID51 15034Perm: Error! Polarizer should have 1 systems, but instead has 0
Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 1115 Exception: System.Exception: 
Fleet deserialization error at stage 100 from serialized version 3.785 loading into new version 3.785, error: System.Exception: Canary code exception at FleetCanary (f).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.String ExpectedCanaryString, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000af] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0068b] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <48383ad85dc24d5f99e60f4430468c7f>:0 
DELAYED59 TID30 15025Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED60 TID35 4703Perm: Error! Metabolizing Gangsaw should have 1 systems, but instead has 0
DELAYED61 TID44 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED62 TID64 15382Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED63 TID64 15015Perm: Error! Harasser Corvette should have 1 systems, but instead has 0
DELAYED64 TID62 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED65 TID62 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED66 TID62 15014Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED67 TID62 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED68 TID62 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED69 TID62 15020Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED70 TID62 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED71 TID62 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED72 TID62 15034Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED73 TID64 18058Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED74 TID64 8357Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED75 TID64 16957Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED76 TID64 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED77 TID64 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED78 TID64 15381Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED79 TID39 15030Perm: Error! Forcefield Guardian should have 1 systems, but instead has 0
DELAYED80 TID16 15010Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED81 TID16 15013Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED82 TID16 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED83 TID57 15025Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED84 TID29 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED85 TID50 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED86 TID6 13746Perm: Error! Harasser Corvette should have 1 systems, but instead has 0
DELAYED87 TID43 15381Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED88 TID43 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED89 TID43 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED90 TID10 15382Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED91 TID53 15020Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED92 TID53 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED93 TID53 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED94 TID53 8357Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED95 TID57 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED96 TID26 18058Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED97 TID10 15030Perm: Error! Forcefield Guardian should have 1 systems, but instead has 0
DELAYED98 TID21 15014Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED99 TID7 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED100 TID7 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED101 TID8 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED102 TID8 16957Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED103 TID25 15010Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED104 TID25 15013Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED105 TID49 15036Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED106 TID57 16532Perm: Error! Sniper should have 1 systems, but instead has 0
DELAYED107 TID21 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED108 TID59 13706Perm: Error! Sniper should have 1 systems, but instead has 0
DELAYED109 TID6 11696Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED110 TID16 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
Error: tried to register a shot with ID 31 when there already was one!
DELAYED111 TID49 15381Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED112 TID49 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED113 TID49 16957Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED114 TID43 15030Perm: Error! Forcefield Guardian should have 1 systems, but instead has 0
DELAYED115 TID64 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED116 TID64 15010Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED117 TID64 15013Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED118 TID64 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED119 TID64 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED120 TID58 15382Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED121 TID58 15015Perm: Error! Harasser Corvette should have 1 systems, but instead has 0
DELAYED122 TID60 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED123 TID60 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED124 TID60 15014Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED125 TID60 8357Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED126 TID7 15020Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED127 TID7 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED128 TID55 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED129 TID55 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED130 TID55 18058Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED131 TID35 15036Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED132 TID30 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED133 TID35 8357Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED134 TID35 15381Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED135 TID31 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED136 TID53 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED137 TID53 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED138 TID25 15382Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED139 TID26 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED140 TID26 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED141 TID28 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED142 TID28 8627Perm: Error! Golden Wasp should have 1 systems, but instead has 0
DELAYED143 TID26 18058Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED144 TID7 15014Perm: Error! Parasitic Fusion Bomber should have 1 systems, but instead has 0
DELAYED145 TID58 15010Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED146 TID58 15013Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED147 TID58 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED148 TID58 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED149 TID58 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED150 TID49 15036Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED151 TID44 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED152 TID44 16957Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED153 TID20 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED154 TID57 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED155 TID41 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED156 TID44 18058Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED157 TID64 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED158 TID64 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED159 TID7 15382Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED160 TID37 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED161 TID37 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED162 TID6 15381Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED163 TID53 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED164 TID53 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED165 TID52 15020Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED166 TID62 15010Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED167 TID62 15013Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED168 TID62 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED169 TID62 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED170 TID19 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED171 TID19 16957Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED172 TID6 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED173 TID16 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED174 TID16 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED175 TID8 18058Perm: Error! Agravic Pod should have 2 systems, but instead has 0
DELAYED176 TID36 8357Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED177 TID64 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED178 TID41 15382Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED179 TID48 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED180 TID48 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED181 TID25 15010Perm: Error! V-Wing should have 1 systems, but instead has 0
DELAYED182 TID25 15020Perm: Error! Vanguard Hydra should have 1 systems, but instead has 0
DELAYED183 TID25 16957Perm: Error! Combat Engineer should have 1 systems, but instead has 0
DELAYED184 TID28 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED185 TID50 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED186 TID50 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED187 TID31 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED188 TID31 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED189 TID54 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED190 TID39 15015Perm: Error! Stingray should have 1 systems, but instead has 0
DELAYED191 TID16 8357Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED192 TID47 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED193 TID47 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED194 TID26 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED195 TID26 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED196 TID10 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED197 TID10 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED198 TID25 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED199 TID65 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
GameEntity_Squad deserialization error at stage 6000 from serialized version 3.785 loading into new version 3.785, error: System.Exception: CurrentStateOfMatter Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 10 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: StateOfMatterTypeDataTable FieldNameForErrors: CurrentStateOfMatter From Version: 3.785
  at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0020c] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.DeserializeSquadIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet NewPlanet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, Arcen.AIW2.Core.PlanetFaction NewPlanetFaction) [0x008b5] in <48383ad85dc24d5f99e60f4430468c7f>:0 
Error in Client_TrulyProcessFastBlastDataOfCreatedObjects, debugStage 4400: System.Exception: Canary code exception at CanaryCode (UnS1Zor).  Code above it is the real problem.
  at Arcen.Universal.ArcenDeserializationBufferModern.ValidateCanary (System.String ExpectedCanaryString, System.String CanaryFieldName, Arcen.Universal.CanaryStyle Canary) [0x000af] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x005c2] in <48383ad85dc24d5f99e60f4430468c7f>:0 
DELAYED200 TID31 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED201 TID8 15382Perm: Error! Grenade Launcher Corvette should have 1 systems, but instead has 0
DELAYED202 TID8 15015Perm: Error! Porcupine should have 1 systems, but instead has 0
DELAYED203 TID43 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED204 TID43 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED205 TID43 8627Perm: Error! Tarantula should have 1 systems, but instead has 0
DELAYED206 TID47 14502Perm: Error! Woeful Venator should have 1 systems, but instead has 0
DELAYED207 TID47 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED208 TID47 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED209 TID53 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED210 TID57 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED211 TID61 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED212 TID44 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED213 TID44 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED214 TID54 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED215 TID25 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED216 TID14 13866Perm: Error! Siren Ward should have 1 systems, but instead has 0
DELAYED217 TID14 15382Perm: Error! Grenade Launcher Corvette should have 1 systems, but instead has 0
DELAYED218 TID65 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED219 TID65 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED220 TID14 17903Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED221 TID14 16181Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED222 TID34 18005Perm: Error! Stalker should have 2 systems, but instead has 0
DELAYED223 TID47 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED224 TID47 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED225 TID47 10224Perm: Error! MLRS Corvette should have 1 systems, but instead has 0
DELAYED226 TID54 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED227 TID54 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED228 TID51 6793Perm: Error! Ablative Gatling should have 1 systems, but instead has 0
DELAYED229 TID26 8357Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED230 TID62 8627Perm: Error! Tarantula should have 1 systems, but instead has 0
DELAYED231 TID39 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED232 TID39 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED233 TID49 14502Perm: Error! Raptor should have 2 systems, but instead has 0
DELAYED234 TID35 6793Perm: Error! Raider Drone should have 1 systems, but instead has 0
DELAYED235 TID59 10224Perm: Error! MLRS Corvette should have 1 systems, but instead has 0
DELAYED236 TID19 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED237 TID19 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED238 TID14 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED239 TID14 15015Perm: Error! Raider should have 1 systems, but instead has 0
DELAYED240 TID28 15037Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED241 TID28 16957Perm: Error! Area Bombard should have 1 systems, but instead has 0
DELAYED242 TID30 15096Perm: Error! AI Crupellarii should have 2 systems, but instead has 0
DELAYED243 TID28 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED244 TID58 15382Perm: Error! Grenade Launcher Corvette should have 1 systems, but instead has 0
DELAYED245 TID16 15024Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED246 TID16 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED247 TID21 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED248 TID21 8627Perm: Error! Stingray should have 1 systems, but instead has 0
DELAYED249 TID49 16957Perm: Error! Area Bombard should have 1 systems, but instead has 0
DELAYED250 TID49 15039Perm: Error! Fortified Tesla Guardian should have 1 systems, but instead has 0
DELAYED251 TID49 14502Perm: Error! Raptor should have 2 systems, but instead has 0
DELAYED252 TID49 17903Perm: Error! V-Wing should have 1 systems, but instead has 0
DELAYED253 TID20 15015Perm: Error! Raider should have 1 systems, but instead has 0
DELAYED254 TID65 16181Perm: Error! Tarantula should have 1 systems, but instead has 0
DELAYED255 TID65 18005Perm: Error! Tarantula should have 1 systems, but instead has 0
DELAYED256 TID63 15381Perm: Error! Raider should have 1 systems, but instead has 0
DELAYED257 TID30 6793Perm: Error! Golden Wasp should have 1 systems, but instead has 0
DELAYED258 TID37 15022Perm: Error! Pike Corvette should have 1 systems, but instead has 0
DELAYED259 TID37 17890Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
DELAYED260 TID8 15139Perm: Error! AI Dimachaerus should have 3 systems, but instead has 0
Error: tried to register a shot with ID 235948 when there already was one!
Error: tried to register a shot with ID 235949 when there already was one!
Error: tried to register a shot with ID 235950 when there already was one!
Error: tried to register a shot with ID 235951 when there already was one!
Error: tried to register a shot with ID 235952 when there already was one!
Error: tried to register a shot with ID 235953 when there already was one!
Error: tried to register a shot with ID 235954 when there already was one!
Error: tried to register a shot with ID 235955 when there already was one!
Error: tried to register a shot with ID 235956 when there already was one!
Error: tried to register a shot with ID 235957 when there already was one!
Error: tried to register a shot with ID 235958 when there already was one!
Error: tried to register a shot with ID 235959 when there already was one!
DELAYED261 TID47 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED262 TID55 19576Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED263 TID64 3683Perm: Error! Polarizer Guardian should have 1 systems, but instead has 0
DELAYED264 TID63 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED265 TID28 19576Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED266 TID60 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED267 TID44 3683Perm: Error! Polarizer Guardian should have 1 systems, but instead has 0
DELAYED268 TID31 14901Perm: Error! Siren Ward should have 1 systems, but instead has 0
DELAYED269 TID59 19576Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED270 TID59 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED271 TID20 19576Perm: Error! Polarizer should have 1 systems, but instead has 0
DELAYED272 TID25 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED273 TID48 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED274 TID51 10979Perm: Error! Bombard should have 1 systems, but instead has 0
DELAYED275 TID51 14325Perm: Error! Bombard should have 1 systems, but instead has 0
DELAYED276 TID26 10979Perm: Error! Bombard should have 1 systems, but instead has 0
DELAYED277 TID26 14325Perm: Error! Bombard should have 1 systems, but instead has 0
DELAYED278 TID65 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED279 TID20 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED280 TID6 19576Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED281 TID76 16001Perm: Error! Aggressor should have 2 systems, but instead has 0
DELAYED282 TID55 3683Perm: Error! V-Wing should have 1 systems, but instead has 0
DELAYED283 TID53 19576Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED284 TID60 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED285 TID14 16001Perm: Error! Aggressor should have 2 systems, but instead has 0
DELAYED286 TID64 18761Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED287 TID64 16001Perm: Error! Aggressor should have 2 systems, but instead has 0
DELAYED288 TID72 3683Perm: Error! V-Wing should have 1 systems, but instead has 0
DELAYED289 TID54 19576Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED290 TID74 3683Perm: Error! V-Wing should have 1 systems, but instead has 0
DELAYED291 TID70 19576Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED292 TID30 3683Perm: Error! V-Wing should have 1 systems, but instead has 0
DELAYED293 TID49 19576Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED294 TID6 16001Perm: Error! Fusion Saw should have 1 systems, but instead has 0
DELAYED295 TID71 19576Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED296 TID19 16001Perm: Error! Autocannon Minipod should have 2 systems, but instead has 0
DELAYED297 TID57 19576Perm: Error! Shrike Interceptor should have 1 systems, but instead has 0
DELAYED298 TID71 16001Perm: Error! Autocannon Minipod should have 2 systems, but instead has 0
Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 266 Exception: System.Exception: 
Fleet deserialization error at stage 13100 from serialized version 3.785 loading into new version 3.785, error: System.Exception: FleetMem.TypeData Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 3841 larger than IndexSerializationInfo.SerializedNamesList.Count of 1930 on table: GameEntityTypeDataTable FieldNameForErrors: FleetMem.TypeData From Version: 3.785
  at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0020c] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <3637db2066ca4766aaac882c23fd375d>:0 
  at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0049b] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0068b] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00138] in <48383ad85dc24d5f99e60f4430468c7f>:0 
  at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <48383ad85dc24d5f99e60f4430468c7f>:0 
Error: tried to register a shot with ID 606451 when there already was one!
Error: tried to register a shot with ID 606452 when there already was one!
Error: tried to register a shot with ID 606453 when there already was one!
Error: tried to register a shot with ID 606454 when there already was one!
Error: tried to register a shot with ID 606455 when there already was one!
Error: tried to register a shot with ID 606456 when there already was one!
Error: tried to register a shot with ID 606457 when there already was one!
Error: tried to register a shot with ID 606458 when there already was one!
Error: tried to register a shot with ID 606459 when there already was one!
Error: tried to register a shot with ID 606460 when there already was one!
Error: tried to register a shot with ID 606461 when there already was one!
Error: tried to register a shot with ID 606462 when there already was one!
Error: tried to register a shot with ID 606463 when there already was one!
Error: tried to register a shot with ID 606464 when there already was one!
Error: tried to register a shot with ID 606465 when there already was one!
Error: tried to register a shot with ID 606466 when there already was one!
Error: tried to register a shot with ID 606467 when there already was one!
Error: tried to register a shot with ID 606468 when there already was one!
Error: tried to register a shot with ID 606469 when there already was one!
Error: tried to register a shot with ID 606470 when there already was one!
Error: tried to register a shot with ID 606471 when there already was one!
Error: tried to register a shot with ID 606472 when there already was one!
Error: tried to register a shot with ID 606473 when there already was one!
Error: tried to register a shot with ID 606474 when there already was one!
Error: tried to register a shot with ID 606475 when there already was one!
Error: tried to register a shot with ID 606476 when there already was one!
Error: tried to register a shot with ID 606477 when there already was one!
Error: tried to register a shot with ID 606478 when there already was one!
Error: tried to register a shot with ID 606479 when there already was one!
Error: tried to register a shot with ID 606480 when there already was one!
Error: tried to register a shot with ID 606481 when there already was one!
Error: tried to register a shot with ID 606482 when there already was one!
Error: tried to register a shot with ID 606483 when there already was one!
Error: tried to register a shot with ID 606484 when there already was one!
Error: tried to register a shot with ID 606485 when there already was one!
Error: tried to register a shot with ID 606486 when there already was one!
Error: tried to register a shot with ID 606487 when there already was one!
Error: tried to register a shot with ID 606488 when there already was one!
Error: tried to register a shot with ID 606489 when there already was one!
Error: tried to register a shot with ID 606490 when there already was one!
Error: tried to register a shot with ID 606491 when there already was one!
Error: tried to register a shot with ID 606492 when there already was one!
Error: tried to register a shot with ID 606493 when there already was one!
Error: tried to register a shot with ID 606494 when there already was one!
Error: tried to register a shot with ID 606495 when there already was one!
Error: tried to register a shot with ID 606496 when there already was one!
Error: tried to register a shot with ID 606497 when there already was one!
Error: tried to register a shot with ID 606498 when there already was one!
Error: tried to register a shot with ID 606499 when there already was one!
Error: tried to register a shot with ID 606500 when there already was one!
Error: tried to register a shot with ID 606501 when there already was one!
Error: tried to register a shot with ID 606502 when there already was one!
Error: tried to register a shot with ID 606503 when there already was one!
Error: tried to register a shot with ID 606504 when there already was one!
Error: tried to register a shot with ID 606505 when there already was one!
Error: tried to register a shot with ID 606506 when there already was one!
Error: tried to register a shot with ID 606507 when there already was one!
Error: tried to register a shot with ID 606508 when there already was one!
Error: tried to register a shot with ID 606509 when there already was one!
Error: tried to register a shot with ID 606510 when there already was one!
Error: tried to register a shot with ID 606511 when there already was one!
Error: tried to register a shot with ID 606512 when there already was one!
Error: tried to register a shot with ID 606513 when there already was one!
Error: tried to register a shot with ID 606514 when there already was one!
Error: tried to register a shot with ID 606515 when there already was one!
Error: tried to register a shot with ID 606516 when there already was one!
Error: tried to register a shot with ID 606517 when there already was one!
Error: tried to register a shot with ID 606518 when there already was one!
Error: tried to register a shot with ID 606519 when there already was one!
Error: tried to register a shot with ID 606520 when there already was one!
Error: tried to register a shot with ID 606521 when there already was one!
Error: tried to register a shot with ID 606522 when there already was one!
Error: tried to register a shot with ID 606523 when there already was one!
Error: tried to register a shot with ID 606524 when there already was one!
Error: tried to register a shot with ID 606525 when there already was one!
Error: tried to register a shot with ID 606526 when there already was one!
Error: tried to register a shot with ID 606527 when there already was one!
Error: tried to register a shot with ID 606528 when there already was one!
Error: tried to register a shot with ID 606529 when there already was one!
Error: tried to register a shot with ID 606530 when there already was one!
Error: tried to register a shot with ID 606531 when there already was one!
Error: tried to register a shot with ID 606532 when there already was one!
Error: tried to register a shot with ID 606533 when there already was one!
Error: tried to register a shot with ID 606534 when there already was one!
Error: tried to register a shot with ID 606535 when there already was one!
Error: tried to register a shot with ID 606536 when there already was one!
Error: tried to register a shot with ID 606537 when there already was one!
Error: tried to register a shot with ID 606538 when there already was one!
Error: tried to register a shot with ID 606539 when there already was one!
Error: tried to register a shot with ID 606540 when there already was one!
Error: tried to register a shot with ID 606541 when there already was one!
Error: tried to register a shot with ID 606542 when there already was one!
Error: tried to register a shot with ID 606543 when there already was one!
Error: tried to register a shot with ID 606544 when there already was one!
Error: tried to register a shot with ID 606545 when there already was one!
Error: tried to register a shot with ID 606546 when there already was one!
Error: tried to register a shot with ID 606547 when there already was one!
Error: tried to register a shot with ID 606548 when there already was one!
Error: tried to register a shot with ID 606549 when there already was one!
Error: tried to register a shot with ID 606550 when there already was one!
Error: tried to register a shot with ID 606551 when there already was one!
Error: tried to register a shot with ID 606552 when there already was one!
Error: tried to register a shot with ID 606553 when there already was one!
Error: tried to register a shot with ID 606554 when there already was one!
Error: tried to register a shot with ID 606555 when there already was one!
Error: tried to register a shot with ID 606556 when there already was one!
Error: tried to register a shot with ID 606557 when there already was one!
Error: tried to register a shot with ID 606558 when there already was one!
Error: tried to register a shot with ID 606559 when there already was one!
Error: tried to register a shot with ID 606560 when there already was one!
Error: tried to register a shot with ID 606561 when there already was one!
Error: tried to register a shot with ID 606562 when there already was one!
Error: tried to register a shot with ID 606563 when there already was one!
Error: tried to register a shot with ID 606564 when there already was one!
Error: tried to register a shot with ID 606565 when there already was one!
Error: tried to register a shot with ID 606566 when there already was one!
Error: tried to register a shot with ID 606567 when there already was one!
Error: tried to register a shot with ID 606568 when there already was one!
Error: tried to register a shot with ID 606569 when there already was one!
Error: tried to register a shot with ID 606570 when there already was one!
Error: tried to register a shot with ID 606571 when there already was one!
Error: tried to register a shot with ID 606572 when there already was one!
Error: tried to register a shot with ID 606573 when there already was one!
Error: tried to register a shot with ID 606574 when there already was one!
Error: tried to register a shot with ID 606575 when there already was one!
Error: tried to register a shot with ID 606576 when there already was one!
Error: tried to register a shot with ID 606577 when there already was one!
Error: tried to register a shot with ID 606578 when there already was one!
Error: tried to register a shot with ID 606579 when there already was one!
Error: tried to register a shot with ID 606580 when there already was one!
Error: tried to register a shot with ID 606581 when there already was one!
Error: tried to register a shot with ID 606582 when there already was one!
Error: tried to register a shot with ID 606583 when there already was one!
Error: tried to register a shot with ID 606584 when there already was one!
Error: tried to register a shot with ID 606585 when there already was one!
Error: tried to register a shot with ID 606586 when there already was one!
Error: tried to register a shot with ID 606587 when there already was one!
Error: tried to register a shot with ID 606588 when there already was one!
Error: tried to register a shot with ID 606589 when there already was one!
Error: tried to register a shot with ID 606590 when there already was one!
Error: tried to register a shot with ID 606591 when there already was one!
Error: tried to register a shot with ID 606592 when there already was one!
Error: tried to register a shot with ID 606593 when there already was one!
Error: tried to register a shot with ID 606594 when there already was one!
Error: tried to register a shot with ID 606595 when there already was one!
Error: tried to register a shot with ID 606596 when there already was one!
Error: tried to register a shot with ID 606597 when there already was one!
Error: tried to register a shot with ID 606598 when there already was one!
Error: tried to register a shot with ID 606599 when there already was one!
Error: tried to register a shot with ID 606600 when there already was one!
Error: tried to register a shot with ID 606601 when there already was one!
Error: tried to register a shot with ID 606602 when there already was one!
Error: tried to register a shot with ID 606603 when there already was one!
Error: tried to register a shot with ID 606604 when there already was one!
Error: tried to register a shot with ID 606605 when there already was one!
Error: tried to register a shot with ID 606606 when there already was one!
Error: tried to register a shot with ID 606607 when there already was one!
Error: tried to register a shot with ID 606608 when there already was one!
Error: tried to register a shot with ID 606609 when there already was one!
Error: tried to register a shot with ID 606610 when there already was one!
Error: tried to register a shot with ID 606611 when there already was one!
Error: tried to register a shot with ID 606612 when there already was one!
Error: tried to register a shot with ID 606613 when there already was one!
Error: tried to register a shot with ID 606614 when there already was one!
Error: tried to register a shot with ID 606615 when there already was one!
Error: tried to register a shot with ID 606616 when there already was one!
Error: tried to register a shot with ID 606617 when there already was one!
Error: tried to register a shot with ID 606618 when there already was one!
Error: tried to register a shot with ID 606619 when there already was one!
Error: tried to register a shot with ID 606620 when there already was one!
Error: tried to register a shot with ID 606621 when there already was one!
Error: tried to register a shot with ID 606622 when there already was one!
Error: tried to register a shot with ID 606623 when there already was one!
Error: tried to register a shot with ID 606624 when there already was one!
Error: tried to register a shot with ID 606625 when there already was one!
Error: tried to register a shot with ID 606626 when there already was one!
Error: tried to register a shot with ID 606627 when there already was one!
Error: tried to register a shot with ID 606628 when there already was one!
Error: tried to register a shot with ID 606629 when there already was one!
Error: tried to register a shot with ID 606630 when there already was one!
Error: tried to register a shot with ID 606631 when there already was one!
Error: tried to register a shot with ID 606632 when there already was one!
Error: tried to register a shot with ID 606633 when there already was one!
Error: tried to register a shot with ID 606634 when there already was one!
Error: tried to register a shot with ID 606635 when there already was one!
Error: tried to register a shot with ID 606636 when there already was one!
Error: tried to register a shot with ID 606637 when there already was one!
Error: tried to register a shot with ID 606638 when there already was one!
Error: tried to register a shot with ID 606639 when there already was one!
Error: tried to register a shot with ID 606640 when there already was one!
Error: tried to register a shot with ID 606641 when there already was one!
Error: tried to register a shot with ID 606642 when there already was one!
Error: tried to register a shot with ID 606643 when there already was one!
Error: tried to register a shot with ID 606644 when there already was one!
Error: tried to register a shot with ID 606645 when there already was one!
Error: tried to register a shot with ID 606646 when there already was one!
Error: tried to register a shot with ID 606647 when there already was one!
Error: tried to register a shot with ID 606648 when there already was one!
Error: tried to register a shot with ID 606649 when there already was one!
Error: tried to register a shot with ID 606650 when there already was one!
Error: tried to register a shot with ID 606651 when there already was one!
Error: tried to register a shot with ID 606652 when there already was one!
Error: tried to register a shot with ID 606653 when there already was one!
Error: tried to register a shot with ID 606654 when there already was one!
Error: tried to register a shot with ID 606655 when there already was one!
Error: tried to register a shot with ID 606656 when there already was one!
Error: tried to register a shot with ID 606657 when there already was one!
Error: tried to register a shot with ID 606658 when there already was one!
Error: tried to register a shot with ID 606659 when there already was one!
Error: tried to register a shot with ID 606660 when there already was one!
Error: tried to register a shot with ID 606661 when there already was one!
Error: tried to register a shot with ID 606662 when there already was one!
Error: tried to register a shot with ID 606663 when there already was one!
Error: tried to register a shot with ID 606664 when there already was one!
Error: tried to register a shot with ID 606665 when there already was one!
Error: tried to register a shot with ID 606666 when there already was one!
Error: tried to register a shot with ID 606667 when there already was one!
Error: tried to register a shot with ID 606668 when there already was one!
Error: tried to register a shot with ID 606669 when there already was one!
Error: tried to register a shot with ID 606670 when there already was one!
Error: tried to register a shot with ID 606671 when there already was one!
Error: tried to register a shot with ID 606672 when there already was one!
Error: tried to register a shot with ID 606673 when there already was one!
Error: tried to register a shot with ID 606674 when there already was one!
Error: tried to register a shot with ID 606675 when there already was one!
Error: tried to register a shot with ID 606676 when there already was one!
Error: tried to register a shot with ID 606677 when there already was one!
Error: tried to register a shot with ID 606678 when there already was one!
Error: tried to register a shot with ID 606679 when there already was one!
Error: tried to register a shot with ID 606680 when there already was one!
Error: tried to register a shot with ID 606681 when there already was one!
Error: tried to register a shot with ID 606682 when there already was one!
Error: tried to register a shot with ID 606683 when there already was one!
Error: tried to register a shot with ID 606684 when there already was one!
Error: tried to register a shot with ID 606685 when there already was one!
Error: tried to register a shot with ID 606686 when there already was one!
Error: tried to register a shot with ID 606687 when there already was one!
Error: tried to register a shot with ID 606688 when there already was one!
Error: tried to register a shot with ID 606689 when there already was one!
Error: tried to register a shot with ID 606690 when there already was one!
Error: tried to register a shot with ID 606691 when there already was one!
Error: tried to register a shot with ID 606692 when there already was one!
Error: tried to register a shot with ID 606693 when there already was one!
Error: tried to register a shot with ID 606694 when there already was one!
Error: tried to register a shot with ID 606695 when there already was one!
Error: tried to register a shot with ID 606696 when there already was one!
Error: tried to register a shot with ID 606697 when there already was one!
Error: tried to register a shot with ID 606698 when there already was one!
Error: tried to register a shot with ID 606699 when there already was one!
Error: tried to register a shot with ID 606700 when there already was one!
Error: tried to register a shot with ID 606701 when there already was one!
Error: tried to register a shot with ID 606702 when there already was one!
Error: tried to register a shot with ID 606703 when there already was one!
Error: tried to register a shot with ID 606704 when there already was one!
Error: tried to register a shot with ID 606705 when there already was one!
Error: tried to register a shot with ID 606706 when there already was one!
Error: tried to register a shot with ID 606707 when there already was one!
Error: tried to register a shot with ID 606708 when there already was one!
Error: tried to register a shot with ID 606709 when there already was one!
Error: tried to register a shot with ID 606710 when there already was one!
Error: tried to register a shot with ID 606711 when there already was one!
Error: tried to register a shot with ID 606712 when there already was one!
Error: tried to register a shot with ID 606713 when there already was one!
Error: tried to register a shot with ID 606714 when there already was one!
Error: tried to register a shot with ID 606715 when there already was one!
Error: tried to register a shot with ID 606716 when there already was one!
Error: tried to register a shot with ID 606717 when there already was one!
Error: tried to register a shot with ID 606718 when there already was one!
Error: tried to register a shot with ID 606719 when there already was one!
Error: tried to register a shot with ID 606720 when there already was one!
Error: tried to register a shot with ID 606721 when there already was one!
Error: tried to register a shot with ID 606722 when there already was one!
Error: tried to register a shot with ID 606723 when there already was one!
Error: tried to register a shot with ID 606724 when there already was one!
Error: tried to register a shot with ID 606725 when there already was one!
Error: tried to register a shot with ID 606726 when there already was one!
Error: tried to register a shot with ID 606727 when there already was one!
Error: tried to register a shot with ID 606728 when there already was one!
Error: tried to register a shot with ID 606729 when there already was one!
Error: tried to register a shot with ID 606730 when there already was one!
Error: tried to register a shot with ID 606731 when there already was one!
Error: tried to register a shot with ID 606732 when there already was one!
Error: tried to register a shot with ID 606733 when there already was one!
Error: tried to register a shot with ID 606734 when there already was one!
Error: tried to register a shot with ID 606735 when there already was one!
Error: tried to register a shot with ID 606736 when there already was one!
Error: tried to register a shot with ID 606737 when there already was one!
Error: tried to register a shot with ID 606738 when there already was one!
Error: tried to register a shot with ID 606739 when there already was one!
Error: tried to register a shot with ID 606740 when there already was one!
Error: tried to register a shot with ID 606741 when there already was one!
Error: tried to register a shot with ID 606742 when there already was one!
Error: tried to register a shot with ID 606743 when there already was one!
Error: tried to register a shot with ID 606744 when there already was one!
Error: tried to register a shot with ID 606745 when there already was one!
Error: tried to register a shot with ID 606746 when there already was one!
Error: tried to register a shot with ID 606747 when there already was one!
Error: tried to register a shot with ID 606748 when there already was one!
Error: tried to register a shot with ID 606749 when there already was one!
Error: tried to register a shot with ID 606750 when there already was one!
Error: tried to register a shot with ID 606751 when there already was one!
Error: tried to register a shot with ID 606752 when there already was one!
Error: tried to register a shot with ID 606753 when there already was one!
Error: tried to register a shot with ID 606754 when there already was one!
Error: tried to register a shot with ID 606755 when there already was one!
Error: tried to register a shot with ID 606756 when there already was one!
Error: tried to register a shot with ID 606757 when there already was one!
Error: tried to register a shot with ID 606758 when there already was one!
Error: tried to register a shot with ID 606759 when there already was one!
Error: tried to register a shot with ID 606760 when there already was one!
Error: tried to register a shot with ID 606761 when there already was one!
Error: tried to register a shot with ID 606762 when there already was one!
Error: tried to register a shot with ID 606763 when there already was one!
Error: tried to register a shot with ID 606764 when there already was one!
Error: tried to register a shot with ID 606765 when there already was one!
Error: tried to register a shot with ID 606766 when there already was one!
Error: tried to register a shot with ID 606767 when there already was one!
Error: tried to register a shot with ID 606768 when there already was one!
Error: tried to register a shot with ID 606769 when there already was one!
Error: tried to register a shot with ID 606770 when there already was one!
Error: tried to register a shot with ID 606771 when there already was one!
Error: tried to register a shot with ID 606772 when there already was one!
Error: tried to register a shot with ID 606773 when there already was one!
Error: tried to register a shot with ID 606774 when there already was one!
Error: tried to register a shot with ID 606775 when there already was one!
Error: tried to register a shot with ID 606776 when there already was one!
Error: tried to register a shot with ID 606777 when there already was one!
Error: tried to register a shot with ID 606778 when there already was one!
Error: tried to register a shot with ID 606779 when there already was one!
Error: tried to register a shot with ID 606780 when there already was one!
Error: tried to register a shot with ID 606781 when there already was one!
Error: tried to register a shot with ID 606782 when there already was one!
Error: tried to register a shot with ID 606783 when there already was one!
Error: tried to register a shot with ID 606784 when there already was one!
Error: tried to register a shot with ID 606785 when there already was one!
Error: tried to register a shot with ID 606786 when there already was one!
Error: tried to register a shot with ID 606787 when there already was one!
Error: tried to register a shot with ID 606788 when there already was one!
Error: tried to register a shot with ID 606789 when there already was one!
Error: tried to register a shot with ID 606790 when there already was one!
Error: tried to register a shot with ID 606791 when there already was one!
Error: tried to register a shot with ID 606792 when there already was one!
Error: tried to register a shot with ID 606793 when there already was one!
Error: tried to register a shot with ID 606794 when there already was one!
Error: tried to register a shot with ID 606795 when there already was one!
Error: tried to register a shot with ID 606796 when there already was one!
Error: tried to register a shot with ID 606797 when there already was one!
Error: tried to register a shot with ID 606798 when there already was one!
Error: tried to register a shot with ID 606799 when there already was one!
Error: tried to register a shot with ID 606800 when there already was one!
Error: tried to register a shot with ID 606801 when there already was one!
Error: tried to register a shot with ID 606802 when there already was one!
Error: tried to register a shot with ID 606803 when there already was one!
Error: tried to register a shot with ID 606804 when there already was one!
Error: tried to register a shot with ID 606805 when there already was one!
Error: tried to register a shot with ID 606806 when there already was one!
Error: tried to register a shot with ID 606807 when there already was one!
Error: tried to register a shot with ID 606808 when there already was one!
Error: tried to register a shot with ID 606809 when there already was one!
Error: tried to register a shot with ID 606810 when there already was one!
Error: tried to register a shot with ID 606811 when there already was one!
Error: tried to register a shot with ID 606812 when there already was one!
Error: tried to register a shot with ID 606813 when there already was one!
Error: tried to register a shot with ID 606814 when there already was one!
Error: tried to register a shot with ID 606815 when there already was one!
Error: tried to register a shot with ID 606816 when there already was one!
Error: tried to register a shot with ID 606817 when there already was one!
Error: tried to register a shot with ID 606818 when there already was one!
Error: tried to register a shot with ID 606819 when there already was one!
Error: tried to register a shot with ID 606820 when there already was one!
Error: tried to register a shot with ID 606821 when there already was one!
Error: tried to register a shot with ID 606822 when there already was one!
Error: tried to register a shot with ID 606823 when there already was one!
Error: tried to register a shot with ID 606824 when there already was one!
Error: tried to register a shot with ID 606825 when there already was one!
Error: tried to register a shot with ID 606826 when there already was one!
Error: tried to register a shot with ID 606827 when there already was one!
Error: tried to register a shot with ID 606828 when there already was one!
Error: tried to register a shot with ID 606829 when there already was one!
Error: tried to register a shot with ID 606830 when there already was one!
Error: tried to register a shot with ID 606831 when there already was one!
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2258 -> priority: 1 
  Thread -> id: 4e0 -> priority: 1 
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

GameObjects can not be made active when they are being destroyed.
Player.log (202,395 bytes)   
20220117235129_1.jpg (619,295 bytes)

Chris_McElligottPark

Jan 28, 2022 1:29 pm

administrator   ~0063942

I think that all of these issues are fixed, or in a couple of cases have new debugging info in place that I'll need before I can snag the last of them. Thank you!

Issue History

Date Modified Username Field Change
Jan 17, 2022 5:11 pm Bummeri_1 New Issue
Jan 17, 2022 5:11 pm Bummeri_1 File Added: ArcenDebugLog_host.txt
Jan 17, 2022 5:11 pm Bummeri_1 File Added: Save_Script.7z
Jan 17, 2022 5:11 pm Bummeri_1 File Added: MP_stats_Host.jpg
Jan 17, 2022 5:11 pm Bummeri_1 File Added: ArcenDebugLog_Jusa.txt
Jan 17, 2022 5:11 pm Bummeri_1 File Added: MP_Stats_jusa.jpg
Jan 17, 2022 5:11 pm Bummeri_1 File Added: ArcenDebugLog_Kale.txt
Jan 17, 2022 5:11 pm Bummeri_1 File Added: MP_Stats_Kale.jpg
Jan 17, 2022 5:17 pm Bummeri_1 Relationship added related to 0026135
Jan 17, 2022 5:23 pm Bummeri_1 Relationship added related to 0026136
Jan 17, 2022 6:01 pm Bummeri_1 Relationship added related to 0026137
Jan 17, 2022 6:04 pm BadgerBadger Assigned To => Chris_McElligottPark
Jan 17, 2022 6:04 pm BadgerBadger Status new => assigned
Jan 19, 2022 1:11 pm Tuntematon Note Added: 0063824
Jan 19, 2022 1:11 pm Tuntematon File Added: Player.log
Jan 19, 2022 1:11 pm Tuntematon File Added: 20220117235129_1.jpg
Jan 19, 2022 1:17 pm Tuntematon Relationship added parent of 0026140
Jan 21, 2022 2:58 pm Tuntematon Relationship added parent of 0026141
Jan 28, 2022 1:29 pm Chris_McElligottPark Status assigned => resolved
Jan 28, 2022 1:29 pm Chris_McElligottPark Resolution open => fixed
Jan 28, 2022 1:29 pm Chris_McElligottPark Fixed in Version => Beta 3.788 Canary Search
Jan 28, 2022 1:29 pm Chris_McElligottPark Note Added: 0063942