View Issue Details

IDProjectCategoryLast Update
0026653AI War 2Bug - GameplayMar 15, 2022 3:02 pm
ReporterRelay Bot Assigned ToStarKelp  
Status resolvedResolutionfixed 
Product Version4.001 Autobuild Automation 
Fixed in Version4.006 Careful Of That Federation! 
Summary0026653: Macrophage Spores refuse to spawn new Telium and stacking issues
DescriptionI've been keeping a game going for 3 hours now solely dedicated to observing the Macrophage, and I've found two issues;
1. Although a ton of spores from different Telium are on the same planet, such as on Kyosuke, NO new Telium have spawned so far. It's as if they refuse to get close enough to spawn new ones, or they are getting close enough but for some reason or another the Telium are just not spawning.

2. Stacking is acting weirdly; in the Cas save I can very clearly see that there's a stack of spores...which should never happen from what I understand. I also managed to find a stack of Harvesters earlier but could not find the save with it, and know that isn't supposed to happen because the Telium refused to count 1 of those Harvesters as its own.

I also have a save where the defensive structures, especially turrets, of the Zenith Architraves are stacking...which seems to be interacting weirdly with Spawner invulnerability since only one of them in a stack count. This also happens when they are warping in, as seen on Ratura in the same save. The messing with Spawner invulnerability is especially apparent on planet Masada, where the tooltip lists 28 structures providing invulnerability when there are actually 55.

I do play with max ships to start stacking set to the minimum for performance reasons, maybe that is affecting something?
TagsNo tags attached.

Activities

Relay Bot

Mar 8, 2022 4:58 am

reporter  

Odd Spores on Kyosuke.savemet (117 bytes)   
CL
618270557
10480
test
<color=#ff3232>Hard </color> Special Forces Master
Difficulty 1
0
<color=#007fff>Husk</color>
Stacked Spores on Cas.savemet (116 bytes)   
CL
618270557
9404
test
<color=#ff3232>Hard </color> Special Forces Master
Difficulty 1
1
<color=#007fff>Husk</color>
Odd Turrets on Foley.savemet (116 bytes)   
CL
694812467
5628
test
<color=#ff3232>Hard </color> Special Forces Master
Difficulty 1
1
<color=#007fff>Husk</color>
Odd Turrets on Foley.save (171,718 bytes)

StarKelp

Mar 8, 2022 7:21 pm

developer   ~0065244

Will look into the spores not building Telium issue.

Chris put in some more aggressive stacking logic for non player factions. I couldn't tell you why it's hitting Macrophage, of all factions, as they're incredibly light on unit counts.

StarKelp

Mar 8, 2022 7:32 pm

developer   ~0065245

Spore bug fixed; they basically weren't having a value reset that allowed them to look for Spore collisions, meaning they never tried to build Telia.

StarKelp

Mar 15, 2022 3:02 pm

developer   ~0065452

I have not seen this issue reappear after the previous fixes. Do let me know if it crops up again.

Issue History

Date Modified Username Field Change
Mar 8, 2022 4:58 am Relay Bot New Issue
Mar 8, 2022 4:58 am Relay Bot File Added: Odd Spores on Kyosuke.savemet
Mar 8, 2022 4:58 am Relay Bot File Added: Odd Spores on Kyosuke.save
Mar 8, 2022 4:58 am Relay Bot File Added: Stacked Spores on Cas.savemet
Mar 8, 2022 4:58 am Relay Bot File Added: Stacked Spores on Cas.save
Mar 8, 2022 4:58 am Relay Bot File Added: Odd Turrets on Foley.savemet
Mar 8, 2022 4:58 am Relay Bot File Added: Odd Turrets on Foley.save
Mar 8, 2022 7:21 pm StarKelp Note Added: 0065244
Mar 8, 2022 7:21 pm StarKelp Assigned To => StarKelp
Mar 8, 2022 7:21 pm StarKelp Status new => assigned
Mar 8, 2022 7:32 pm StarKelp Note Added: 0065245
Mar 15, 2022 3:02 pm StarKelp Status assigned => resolved
Mar 15, 2022 3:02 pm StarKelp Resolution open => fixed
Mar 15, 2022 3:02 pm StarKelp Fixed in Version => 4.006 Careful Of That Federation!
Mar 15, 2022 3:02 pm StarKelp Note Added: 0065452