View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026894 | AI War 2 | Balance Issue | Apr 10, 2022 1:10 pm | May 12, 2022 4:58 pm | |
Reporter | ZeusAlmighty | Assigned To | ZeusAlmighty | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.016 Necromantic Polish | ||||
Summary | 0026894: Zeus To-DO List: DLC 3 | ||||
Description | Reminder to take care of a few issues for DLC 3: *Nerf Mummies. All variants *Remake the Transcendent Elderlings. Have these give the player something special, like a tame Elderling and/or new flagship *Update journals *Balance adjustments to wards. (Remove electroxic from magnet ward) *Remake the Ambush Destroyer *Update the display names for the different Interceptor wards to avoid confusion *Remake the "summons" from necropolis so the units they create don't use a tech (or if they use a tech, switch to Tower Defense) | ||||
Tags | No tags attached. | ||||
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*Redo the Wrangler Destroyer |
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A few more tip ideas A tip covering how important shipyards are A tip explaining that Tracking/Luring Elderlings is an important way to harvest essence (you might need to put a cloaking module on a flagship) A tip explaining the galaxy map filters for elderlings (this might be merged with the Track/Lure tip, but should definitely be explained someplace) You are welcome to add the C# for these tips if you want (I'm putting them in NecromancerFactionDeepInfo stage 3 with a time gate); if you'd rather me do it that's fine, but I need a list of the Tip Names and when in the game you want them to show up (ie "immediately", 60 seconds in, 5 minutes in, stuff like that0 |
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A Tip discussing defensive structures; what is each one good for |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 10, 2022 1:10 pm | ZeusAlmighty | New Issue | |
Apr 10, 2022 1:10 pm | ZeusAlmighty | Status | new => assigned |
Apr 10, 2022 1:10 pm | ZeusAlmighty | Assigned To | => ZeusAlmighty |
Apr 12, 2022 3:14 pm | ZeusAlmighty | Note Added: 0065964 | |
Apr 13, 2022 1:16 pm | BadgerBadger | Note Added: 0065985 | |
Apr 13, 2022 1:16 pm | BadgerBadger | Note Edited: 0065985 | |
Apr 14, 2022 1:40 pm | BadgerBadger | Note Added: 0066017 | |
May 12, 2022 4:58 pm | ZeusAlmighty | Status | assigned => resolved |
May 12, 2022 4:58 pm | ZeusAlmighty | Resolution | open => fixed |