View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027134 | AI War 2 | Bug - Gameplay | Apr 23, 2022 10:40 pm | Apr 24, 2022 5:12 pm | |
Reporter | Strategic Sage | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.003 Revenant Efficacy | ||||
Fixed in Version | 5.004 Misc Polish | ||||
Summary | 0027134: Moving Necropolis is abusable, no longer destroys structures | ||||
Description | Same save that was throwing an exception before. Move the Necropolises on Salinn and Arafune back and forth, one a minor and one a defensive. All the structures remain intact. This means you can build something like a Skull Pile or Treacherous Totem on a defensive necropolis, and then move the necropolis to switch with one that isn't allowed to build those, but they are still intact. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 23, 2022 10:40 pm | Strategic Sage | New Issue | |
Apr 23, 2022 10:40 pm | Strategic Sage | File Added: MoveNecro.save | |
Apr 24, 2022 11:10 am | BadgerBadger | Assigned To | => BadgerBadger |
Apr 24, 2022 11:10 am | BadgerBadger | Status | new => assigned |
Apr 24, 2022 5:12 pm | BadgerBadger | Status | assigned => resolved |
Apr 24, 2022 5:12 pm | BadgerBadger | Resolution | open => fixed |
Apr 24, 2022 5:12 pm | BadgerBadger | Fixed in Version | => 5.004 Misc Polish |
Apr 24, 2022 5:12 pm | BadgerBadger | Note Added: 0066398 |