View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027201 | AI War 2 | Bug - Gameplay | Apr 27, 2022 11:51 pm | May 11, 2022 1:51 am | |
Reporter | mjcsalisbury | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.005 Threat Properly Threatens | ||||
Fixed in Version | 5.009 Zeusathon II And DZ Sidekicks | ||||
Summary | 0027201: DZ home system wormholes don't spawn | ||||
Description | as in description, trying to use the Dark Zenith results, in their systems loading into the galaxy correctly, but after the invasion timer ticks to zero the wormhole connections to the rest of the galaxy don't spawn. No errors pop up, they continue to run correctly in their home systems, but they're unable to do anything besides counter some AI exo strikes that sometimes hit their home worlds. Please let me know if any other files are required! This is a bug I've been able to fairly reliably duplicate on any settings. | ||||
Tags | No tags attached. | ||||
|
1.savemet (104 bytes)
X0 259464123 507 q <color=#ff3fd9>Brutal </color> Skirmisher Difficulty 7 0 <color=#636363>Niroc</color> ErrorsReportedByEngine.txt (86,577 bytes)
7/23/2019 12:48:34 PM (0.876) Mem: 422,158,336 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <620a62a1bbca4c9f8c16fc7872709686>:0) Arcen.AIW2.External.Window_InGameDeveloperToolsMenu+bGiveDestructionPoints.HandleClick_Subclass (MouseHandlingInput input) (at <083314a8d21a48329da761a4d3c9e367>:0) Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) (at <083314a8d21a48329da761a4d3c9e367>:0) Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) (at <bdae744db2c04fd9b12245a99734e697>:0) Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <bdae744db2c04fd9b12245a99734e697>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9bb8f6e40006490da4518a3cf5afe42e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9bb8f6e40006490da4518a3cf5afe42e>:0) UnityEngine.EventSystems.EventSystem:Update() 8/26/2019 5:21:17 PM (0.884) Mem: 417,198,080 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- ArgumentException: An item with the same key has already been added. Key: 276633935 Stack Trace: System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) TMPro.MaterialReferenceManager.AddFontAssetInternal (TMPro.TMP_FontAsset fontAsset) (at <5ee3123a5dc94e13b1890207bc794592>:0) TMPro.MaterialReferenceManager.AddFontAsset (TMPro.TMP_FontAsset fontAsset) (at <5ee3123a5dc94e13b1890207bc794592>:0) TMPro.TMP_Text.ValidateHtmlTag (TMPro.TMP_Text+UnicodeChar[] chars, System.Int32 startIndex, System.Int32& endIndex) (at <5ee3123a5dc94e13b1890207bc794592>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <5ee3123a5dc94e13b1890207bc794592>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <5ee3123a5dc94e13b1890207bc794592>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <5ee3123a5dc94e13b1890207bc794592>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <9bb8f6e40006490da4518a3cf5afe42e>:0) UnityEngine.Canvas:SendWillRenderCanvases() 8/26/2019 5:21:53 PM (0.884) Mem: 436,449,280 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <37ca98cc73d44e0db062a2ee5e39921c>:0) Arcen.AIW2.External.Window_InGameDeveloperToolsMenu+bGiveDestructionPoints.HandleClick_Subclass (MouseHandlingInput input) (at <2e630022da8042a2b5af6e9f8332fea5>:0) Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) (at <2e630022da8042a2b5af6e9f8332fea5>:0) Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) (at <134c44e9db674fccbf243993929183fd>:0) Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <134c44e9db674fccbf243993929183fd>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9bb8f6e40006490da4518a3cf5afe42e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9bb8f6e40006490da4518a3cf5afe42e>:0) UnityEngine.EventSystems.EventSystem:Update() 9/13/2019 10:35:44 PM (0.889) Mem: 453,345,280 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <5ae61a5461444a9cba0f988262e2ee73>:0) Arcen.AIW2.External.Window_InGameDeveloperToolsMenu+bGiveDestructionPoints.HandleClick_Subclass (MouseHandlingInput input) (at <54ffd6bbaeef4b749d82a8295b680628>:0) Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) (at <54ffd6bbaeef4b749d82a8295b680628>:0) Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) (at <350d14bb64564be5aa1208cbc14e47b8>:0) Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <350d14bb64564be5aa1208cbc14e47b8>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9bb8f6e40006490da4518a3cf5afe42e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9bb8f6e40006490da4518a3cf5afe42e>:0) UnityEngine.EventSystems.EventSystem:Update() 10/18/2019 9:45:44 PM (0.954) Mem: 661,712,896 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () (at <f574609a5b6f4e8a86c6fb522c2c2fc5>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at <f574609a5b6f4e8a86c6fb522c2c2fc5>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <f574609a5b6f4e8a86c6fb522c2c2fc5>:0) ArcenMainGameVisuals.Update () (at <181ac6c6dd8a494e873888ec7c9576fd>:0) 10/20/2019 12:52:14 AM (0.954) Mem: 1,587,515,392 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- InvalidOperationException: Collection was modified; enumeration operation may not execute. Stack Trace: System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) System.Collections.Generic.List`1+Enumerator[T].MoveNext () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) WaveUtils+<>c__DisplayClass0_0.<DoForKnownWavesAgainstHumanHomeworlds>b__0 (Arcen.AIW2.Core.Faction faction) (at <851589048e1548bbb47a239d7c6cde90>:0) Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) (at <6bd5cc3a90844a8aa45221d54d2563f7>:0) WaveUtils.DoForKnownWavesAgainstHumanHomeworlds (System.Func`2[T,TResult] processorDelegate) (at <851589048e1548bbb47a239d7c6cde90>:0) Arcen.AIW2.ExternalVisualization.BaseGalaxyMapDisplayMode.GetWarningLevelForPlanetLink (Arcen.AIW2.Core.Planet firstPlanet, Arcen.AIW2.Core.Planet secondPlanet, System.Boolean& forwardDirection) (at <f574609a5b6f4e8a86c6fb522c2c2fc5>:0) Arcen.AIW2.Core.Planet.UpdateVisualObj (System.Boolean IsCurrentPlanet, System.Boolean IsTextHidden, System.Boolean AreIconsHidden) (at <6bd5cc3a90844a8aa45221d54d2563f7>:0) Arcen.AIW2.Core.Galaxy.UpdateVisuals () (at <6bd5cc3a90844a8aa45221d54d2563f7>:0) PresentationLayer_AIW2.UpdateGameController () (at <181ac6c6dd8a494e873888ec7c9576fd>:0) Arcen.AIW2.Core.Engine_AIW2.OnUpdate_GameSpecificEngine () (at <6bd5cc3a90844a8aa45221d54d2563f7>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <0958997c59b34432aac32a54c8068af8>:0) ArcenGameController.Update () (at <a976f0772cbd4ccaa087edc1bc48666c>:0) 2/28/2020 11:57:32 AM (2.004) Mem: 597,303,296 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Exception: window: Window_SidebarHacking System.InvalidCastException: Specified cast is not valid. at Arcen.AIW2.External.ExtensionMethodsFor_FallenSpireGlobalData.GetFallenSpireGlobalDataExt (Arcen.AIW2.Core.Faction ParentObject) [0x00011] in <0ad4283d651c4c59a0c22ed1a4d53086>:0 at Arcen.AIW2.External.Hacking_SearchForRelic.GetCanBeHacked (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.GameEntity_Squad HackerOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.Faction HackerFaction, Arcen.AIW2.Core.HackingType Type, System.String RelatedStringOrNull, System.Int32 RelatedIntOrNull, System.String& RejectionReasonDescription) [0x0001f] in <0ad4283d651c4c59a0c22ed1a4d53086>:0 at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent.OnUpdateHacking (System.Single& currentY) [0x00255] in <0ad4283d651c4c59a0c22ed1a4d53086>:0 at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent.OnUpdate () [0x000a6] in <0ad4283d651c4c59a0c22ed1a4d53086>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00050] in <3d2b97e40d3c4b07b617fb97400adb4c>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <3d2b97e40d3c4b07b617fb97400adb4c>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x0016e] in <3d2b97e40d3c4b07b617fb97400adb4c>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00083] in <3d2b97e40d3c4b07b617fb97400adb4c>:0 Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <3d2b97e40d3c4b07b617fb97400adb4c>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <3d2b97e40d3c4b07b617fb97400adb4c>:0) ArcenGameController.Update () (at <673317963de34bfb8aac2e7b0b028374>:0) 2/29/2020 12:36:50 AM (2.004) Mem: 3,371,687,936 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <e839e27a71464388a1cf276d272faf46>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <e839e27a71464388a1cf276d272faf46>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.<GetIsPlacementPointSafe>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <60d8a8c199fc4431a45864093d5146c7>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e839e27a71464388a1cf276d272faf46>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e839e27a71464388a1cf276d272faf46>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <60d8a8c199fc4431a45864093d5146c7>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <e60fdee1045843a6964fc33bc61d5de3>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <e60fdee1045843a6964fc33bc61d5de3>:0) SelectionManager.Update () (at <289e688b35614b13acd45ef32358f654>:0) 3/17/2020 5:59:55 AM (2.009) Mem: 3,514,425,344 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Exception: window: Window_SidebarHacking System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_DownloadDarkSpireShip.GetCanBeHacked (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.GameEntity_Squad HackerOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.Faction HackerFaction, Arcen.AIW2.Core.HackingType Type, System.String RelatedStringOrNull, System.Int32 RelatedIntOrNull, System.String& RejectionReasonDescription) [0x0004a] in <37fbd6d9bbf24b47bed7729df02375ec>:0 at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent+<>c__DisplayClass7_1.<OnUpdateHacking>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000ae] in <37fbd6d9bbf24b47bed7729df02375ec>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0003f] in <2a0f87ccd9744f2294c0a915337c6f6f>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <2a0f87ccd9744f2294c0a915337c6f6f>:0 at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent.OnUpdateHacking (System.Single& currentY) [0x002ef] in <37fbd6d9bbf24b47bed7729df02375ec>:0 at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent.OnUpdate () [0x000a6] in <37fbd6d9bbf24b47bed7729df02375ec>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00050] in <511c44847eee4879abb6c08ff946f102>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <511c44847eee4879abb6c08ff946f102>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x0016e] in <511c44847eee4879abb6c08ff946f102>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00083] in <511c44847eee4879abb6c08ff946f102>:0 Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <511c44847eee4879abb6c08ff946f102>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <511c44847eee4879abb6c08ff946f102>:0) ArcenGameController.Update () (at <673317963de34bfb8aac2e7b0b028374>:0) 3/27/2020 1:09:59 AM (2.012) Mem: 833,056,768 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <e14e522dbd6248faa889c126a95d4e65>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <e14e522dbd6248faa889c126a95d4e65>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.<GetIsPlacementPointSafe>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <af95bd0e46ed4c169386c521b5892199>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e14e522dbd6248faa889c126a95d4e65>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e14e522dbd6248faa889c126a95d4e65>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <af95bd0e46ed4c169386c521b5892199>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <7e329d1bc5154a35804d510ccc723aa2>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <7e329d1bc5154a35804d510ccc723aa2>:0) SelectionManager.Update () (at <64aace80029a494abc8f8f57c76fb7dd>:0) 3/30/2020 1:49:34 AM (2.012) Mem: 1,654,853,632 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <e14e522dbd6248faa889c126a95d4e65>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <e14e522dbd6248faa889c126a95d4e65>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.<GetIsPlacementPointSafe>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <af95bd0e46ed4c169386c521b5892199>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e14e522dbd6248faa889c126a95d4e65>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e14e522dbd6248faa889c126a95d4e65>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <af95bd0e46ed4c169386c521b5892199>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <7e329d1bc5154a35804d510ccc723aa2>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <7e329d1bc5154a35804d510ccc723aa2>:0) SelectionManager.Update () (at <64aace80029a494abc8f8f57c76fb7dd>:0) 6/5/2020 11:16:57 PM (2.048) Mem: 981,868,544 Mode: Host Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <96495cf12d244b52bdff6e34a8b5c318>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <96495cf12d244b52bdff6e34a8b5c318>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.<GetIsPlacementPointSafe>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <cd03e35adbf545aa82aec4d4fc519102>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <96495cf12d244b52bdff6e34a8b5c318>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <96495cf12d244b52bdff6e34a8b5c318>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <cd03e35adbf545aa82aec4d4fc519102>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <3b48ee59c8284c57acc30d1b3f037578>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <3b48ee59c8284c57acc30d1b3f037578>:0) SelectionManager.Update () (at <f41b7399bfe54a3fbf414fd20f8b867a>:0) 5/24/2021 4:49:53 PM (3.002) Mem: 3,992,702,976 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <e2b7bdd5efcc45cd928932d94967d1c2>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <e2b7bdd5efcc45cd928932d94967d1c2>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <e2b7bdd5efcc45cd928932d94967d1c2>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <e2b7bdd5efcc45cd928932d94967d1c2>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <a41e6280c4394846a4bfb50ea9d758d5>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/4/2021 8:56:15 PM (3.100) Mem: 2,698,907,648 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/8/2021 11:29:49 PM (3.101) Mem: 3,171,770,368 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/10/2021 11:53:52 AM (3.103) Mem: 4,614,045,696 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/10/2021 1:10:38 PM (3.103) Mem: 2,131,173,376 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/10/2021 6:59:56 PM (3.103) Mem: 2,752,393,216 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/11/2021 2:48:04 PM (3.103) Mem: 2,318,172,160 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/13/2021 8:25:31 PM (3.104) Mem: 4,361,670,656 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/14/2021 8:57:12 PM (3.104) Mem: 3,600,248,832 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 6/14/2021 10:27:55 PM (3.104) Mem: 2,843,119,616 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0) UnityEngine.Canvas:SendWillRenderCanvases() 7/16/2021 10:07:55 PM (3.309) Mem: 1,115,049,984 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 7/24/2021 8:07:37 AM (3.309) Mem: 2,189,533,184 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 7/27/2021 7:56:10 AM (3.309) Mem: 2,065,809,408 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 7/30/2021 10:21:22 AM (3.309) Mem: 1,583,484,928 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 7/30/2021 1:58:53 PM (3.309) Mem: 1,371,357,184 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 7/31/2021 4:04:28 PM (3.309) Mem: 2,004,746,240 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/2/2021 5:22:54 AM (3.309) Mem: 2,147,299,328 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/3/2021 7:18:41 AM (3.309) Mem: 2,215,526,400 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/6/2021 11:29:01 AM (3.309) Mem: 1,877,667,840 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/6/2021 4:42:16 PM (3.309) Mem: 1,915,174,912 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/7/2021 10:59:26 AM (3.309) Mem: 2,188,918,784 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/7/2021 12:28:30 PM (3.309) Mem: 2,339,917,824 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/20/2021 12:26:53 AM (3.309) Mem: 1,035,550,720 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/21/2021 2:19:15 AM (3.309) Mem: 2,289,373,184 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/21/2021 5:05:37 AM (3.309) Mem: 2,645,618,688 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/21/2021 10:31:24 AM (3.309) Mem: 1,948,393,472 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/23/2021 10:11:40 PM (3.309) Mem: 2,452,611,072 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/25/2021 2:54:01 AM (3.309) Mem: 2,005,229,568 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/26/2021 12:00:03 AM (3.309) Mem: 1,834,262,528 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/27/2021 5:51:18 AM (3.309) Mem: 1,714,499,584 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/27/2021 2:18:50 PM (3.309) Mem: 2,055,061,504 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/28/2021 12:20:28 PM (3.309) Mem: 1,068,740,608 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/31/2021 1:03:06 AM (3.309) Mem: 2,140,250,112 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 8/31/2021 3:15:53 PM (3.309) Mem: 2,029,375,488 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/1/2021 1:15:36 AM (3.309) Mem: 2,493,976,576 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/2/2021 5:49:40 AM (3.309) Mem: 2,053,918,720 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/4/2021 7:03:23 AM (3.309) Mem: 1,924,952,064 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/4/2021 10:33:16 AM (3.309) Mem: 1,934,630,912 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/10/2021 6:29:10 PM (3.309) Mem: 2,153,123,840 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/11/2021 1:42:05 AM (3.309) Mem: 2,221,662,208 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/13/2021 10:21:27 PM (3.309) Mem: 2,015,465,472 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/14/2021 9:36:12 AM (3.309) Mem: 1,462,837,248 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/18/2021 1:50:33 AM (3.309) Mem: 2,009,403,392 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/19/2021 7:16:52 AM (3.309) Mem: 1,335,771,136 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/19/2021 10:49:38 PM (3.309) Mem: 2,062,671,872 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/19/2021 11:47:06 PM (3.309) Mem: 1,854,394,368 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/22/2021 5:45:09 AM (3.309) Mem: 1,479,540,736 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/22/2021 6:55:34 PM (3.309) Mem: 1,566,785,536 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/26/2021 12:16:44 PM (3.309) Mem: 2,458,910,720 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/30/2021 8:21:26 AM (3.309) Mem: 2,107,334,656 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 9/30/2021 6:20:36 PM (3.309) Mem: 1,556,873,216 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 10/6/2021 8:10:59 AM (3.309) Mem: 1,952,915,456 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 10/15/2021 10:26:06 PM (3.712) Mem: 2,148,356,096 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <14aef0ac77964997bb87a3d07732e3e9>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <38d03ffe75164e3885f8a03d6d7049f5>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 10/22/2021 2:08:55 AM (3.309) Mem: 1,540,222,976 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 10/25/2021 9:02:58 PM (3.309) Mem: 2,174,799,872 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 10/26/2021 8:43:50 PM (3.309) Mem: 2,417,225,728 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 10/30/2021 9:54:09 PM (3.741) Mem: 564,625,408 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.FleetItemCategory.AppendToDescriptionFromCategory (System.String& Description, System.String ColorHex) (at <f2987895b4a64469b308260f4e5ee2d0>:0) Arcen.AIW2.Core.FleetDesignTemplate.AppendToDescriptionFromCategory () (at <f2987895b4a64469b308260f4e5ee2d0>:0) Arcen.AIW2.Core.FleetDesignTemplateTable.PostAllLoadingParseIntoFleetTemplates () (at <f2987895b4a64469b308260f4e5ee2d0>:0) Arcen.AIW2.Core.Engine_AIW2+<DoPostAllTableInitializeWork>d__41.MoveNext () (at <f2987895b4a64469b308260f4e5ee2d0>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <7e08fded3f3149c083ffda003fccce04>:0) 10/30/2021 9:54:09 PM (3.741) Mem: 472,113,152 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 10/30/2021 10:44:50 PM (3.741) Mem: 2,624,520,192 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 10/30/2021 11:03:40 PM (3.742) Mem: 1,071,812,608 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 10/30/2021 11:08:45 PM (3.742) Mem: 443,011,072 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 10/31/2021 3:30:09 AM (3.309) Mem: 3,127,771,136 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 10/31/2021 4:35:20 AM (3.309) Mem: 2,636,992,512 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 10/31/2021 6:00:55 AM (3.309) Mem: 1,479,213,056 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/3/2021 4:26:04 AM (3.743) Mem: 633,909,248 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.FleetItemCategory.AppendToDescriptionFromCategory (System.String& Description, System.String ColorHex) (at <84ec2ddd6c6a4383b451e4a2546fe065>:0) Arcen.AIW2.Core.FleetDesignTemplate.AppendToDescriptionFromCategory () (at <84ec2ddd6c6a4383b451e4a2546fe065>:0) Arcen.AIW2.Core.FleetDesignTemplateTable.PostAllLoadingParseIntoFleetTemplates () (at <84ec2ddd6c6a4383b451e4a2546fe065>:0) Arcen.AIW2.Core.Engine_AIW2+<DoPostAllTableInitializeWork>d__41.MoveNext () (at <84ec2ddd6c6a4383b451e4a2546fe065>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <7e08fded3f3149c083ffda003fccce04>:0) 11/3/2021 4:26:04 AM (3.743) Mem: 573,300,736 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 11/3/2021 5:44:32 AM (3.743) Mem: 2,859,315,200 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <209fd4a3a1c54edeb35224d932555a2a>:0) PlanetViewSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <49043538f17c449ca001df8a6ca3ae2b>:0) PlanetViewSelectionManager.FixedUpdate () (at <49043538f17c449ca001df8a6ca3ae2b>:0) 11/3/2021 5:49:21 AM (3.743) Mem: 2,829,553,664 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 11/3/2021 10:42:49 AM (3.743) Mem: 3,890,638,848 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 11/3/2021 11:38:13 AM (3.743) Mem: 2,496,352,256 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0) TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0) TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0) 11/3/2021 11:40:44 AM (3.309) Mem: 1,027,387,392 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/5/2021 6:37:07 AM (3.309) Mem: 1,665,458,176 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/5/2021 7:30:44 AM (3.309) Mem: 1,580,957,696 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/5/2021 8:47:05 AM (3.309) Mem: 1,683,853,312 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/10/2021 10:13:53 AM (3.309) Mem: 1,906,802,688 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/10/2021 1:27:26 PM (3.309) Mem: 1,989,038,080 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/11/2021 5:23:19 PM (3.309) Mem: 1,329,586,176 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/11/2021 11:17:17 PM (3.309) Mem: 973,189,120 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/12/2021 9:10:17 AM (3.309) Mem: 1,690,701,824 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/12/2021 1:58:06 PM (3.309) Mem: 1,106,759,680 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/12/2021 4:36:16 PM (3.309) Mem: 1,931,653,120 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/12/2021 6:50:35 PM (3.309) Mem: 2,169,778,176 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/13/2021 11:55:38 PM (3.309) Mem: 1,457,672,192 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/14/2021 12:13:19 AM (3.309) Mem: 1,361,821,696 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/14/2021 1:02:25 AM (3.309) Mem: 2,996,326,400 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 11/15/2021 2:34:06 AM (3.309) Mem: 2,050,027,520 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/8/2021 8:08:01 AM (3.309) Mem: 1,061,634,048 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/8/2021 8:51:27 AM (3.309) Mem: 1,540,227,072 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/8/2021 1:50:57 PM (3.309) Mem: 1,375,666,176 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/8/2021 2:40:06 PM (3.309) Mem: 2,094,510,080 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/9/2021 9:46:56 AM (3.309) Mem: 1,878,765,568 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/9/2021 10:34:22 AM (3.309) Mem: 1,702,240,256 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/9/2021 11:11:36 AM (3.309) Mem: 1,595,371,520 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/9/2021 3:41:51 PM (3.309) Mem: 1,828,167,680 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/11/2021 6:54:48 AM (3.309) Mem: 2,109,726,720 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/11/2021 8:01:40 AM (3.309) Mem: 1,433,362,432 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/12/2021 5:52:19 AM (3.309) Mem: 1,745,883,136 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/13/2021 11:56:02 AM (3.309) Mem: 2,350,395,392 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/13/2021 6:15:58 PM (3.309) Mem: 1,147,527,168 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/15/2021 5:00:37 AM (3.309) Mem: 1,058,533,376 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/15/2021 11:10:18 AM (3.309) Mem: 1,725,902,848 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/16/2021 1:48:23 PM (3.309) Mem: 1,053,220,864 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/16/2021 7:39:00 PM (3.309) Mem: 2,150,412,288 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/16/2021 11:37:48 PM (3.309) Mem: 3,210,039,296 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/17/2021 5:33:54 PM (3.309) Mem: 2,741,747,712 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/17/2021 11:40:30 PM (3.309) Mem: 1,934,057,472 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/18/2021 4:38:32 AM (3.309) Mem: 6,211,133,440 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <9e3d1f497a0b424786a62a34f37c5c21>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <9e3d1f497a0b424786a62a34f37c5c21>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <9e3d1f497a0b424786a62a34f37c5c21>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <9e3d1f497a0b424786a62a34f37c5c21>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <aff6fe26851c4240ae1b28eabef21e82>:0) UnityEngine.Canvas:SendWillRenderCanvases() 12/19/2021 1:32:33 PM (3.309) Mem: 2,059,231,232 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/19/2021 8:56:48 PM (3.309) Mem: 2,540,498,944 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/21/2021 3:48:41 AM (3.309) Mem: 1,911,689,216 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/22/2021 3:40:32 AM (3.309) Mem: 1,061,195,776 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/22/2021 4:49:36 PM (3.309) Mem: 2,750,631,936 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/23/2021 4:52:14 AM (3.309) Mem: 1,408,032,768 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/23/2021 7:04:23 PM (3.309) Mem: 2,305,171,456 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/23/2021 10:05:27 PM (3.309) Mem: 1,810,059,264 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/26/2021 11:42:52 PM (3.309) Mem: 1,054,294,016 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/28/2021 2:54:10 AM (3.309) Mem: 1,906,012,160 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 12/31/2021 2:50:27 AM (3.309) Mem: 2,326,560,768 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 1/11/2022 9:36:14 PM (3.309) Mem: 1,043,808,256 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) 1/13/2022 1:37:06 AM (3.309) Mem: 2,315,075,584 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0) |
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How do the exo-strikes hit the DZ homeworlds if the DZ homeworlds didn't link into the galaxy? |
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They just spawn on the homeworlds. Just appearing out of thin air at one random system edge. I watched it happen multiple times. The AI also spawned multiple exogalactic war ships on them. Just spontaneously. |
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hmmm |
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I'm going to be away from my computer for a few days and so will be unable to provide anything extra until this weekend passes. If you need additional files please know I am not ignoring you, and will respond as promptly as I can. |
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As of update 5.006 I still can't get the DZ home systems to connect to the main galaxy. No errors appear still. |
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If you have a save game from before the DZ tried to link, they will link next time. |
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Update! The fix works, however that's only if neinzul custodians are NOT enabled. If they are, the issue appears exactly as before. Screenshot included of a galaxy with neinzul custodians enabled, i've done multiple further tests and this is the only time the issue crops up. |
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Update 2: it may have just been a bug with that one because I haven't been able to replicate it since. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 27, 2022 11:51 pm | mjcsalisbury | New Issue | |
Apr 27, 2022 11:51 pm | mjcsalisbury | File Added: 1.save | |
Apr 27, 2022 11:51 pm | mjcsalisbury | File Added: 1.savemet | |
Apr 27, 2022 11:51 pm | mjcsalisbury | File Added: LastLobbySettings.save | |
Apr 27, 2022 11:51 pm | mjcsalisbury | File Added: ArcenDebugLog.txt | |
Apr 27, 2022 11:51 pm | mjcsalisbury | File Added: ErrorsReportedByEngine.txt | |
Apr 28, 2022 12:09 am | BadgerBadger | Note Added: 0066523 | |
Apr 28, 2022 9:21 am | mjcsalisbury | Note Added: 0066528 | |
Apr 28, 2022 9:32 am | BadgerBadger | Note Added: 0066529 | |
Apr 28, 2022 12:20 pm | mjcsalisbury | Note Added: 0066530 | |
May 3, 2022 4:40 am | mjcsalisbury | Note Added: 0066596 | |
May 3, 2022 4:40 am | mjcsalisbury | File Added: 20220503013421_1.jpg | |
May 3, 2022 3:52 pm | BadgerBadger | Assigned To | => BadgerBadger |
May 3, 2022 3:52 pm | BadgerBadger | Status | new => assigned |
May 9, 2022 11:39 pm | BadgerBadger | Note Added: 0066686 | |
May 9, 2022 11:39 pm | BadgerBadger | Status | assigned => resolved |
May 9, 2022 11:39 pm | BadgerBadger | Resolution | open => fixed |
May 9, 2022 11:39 pm | BadgerBadger | Fixed in Version | => 5.009 Zeusathon II And DZ Sidekicks |
May 10, 2022 11:26 pm | mjcsalisbury | Note Added: 0066693 | |
May 10, 2022 11:26 pm | mjcsalisbury | File Added: 20220510201820_1.jpg | |
May 11, 2022 1:51 am | mjcsalisbury | Note Added: 0066695 |