View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027335 | AI War 2 | Bug - Other | May 13, 2022 7:15 am | May 21, 2022 10:14 pm | |
Reporter | Друг | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.008 Xenophiles And Outguard | ||||
Summary | 0027335: Random error popup mid-game | ||||
Description | While playing, an error popup appeared, and since I've been recently having trouble with multiplayer I decided to just report every error I see. | ||||
Tags | No tags attached. | ||||
related to | 0027347 | new | SINGLEP DELAYED136 TID32 Error in RemoveAnyItemsMatching, i=0, count=1 System.NullReferenceException: |
|
Player.log (90,472 bytes)
Mono path[0] = 'G:/Programs/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'G:/Programs/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.27f1 (e759542391ea) [Subsystems] Discovering subsystems at path G:/Programs/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2080 SUPER (ID=0x1e81) Vendor: VRAM: 8010 MB Driver: 30.0.15.1179 Begin MonoManager ReloadAssembly - Completed reload, in 2.399 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 88.657300 ms Fallback handler could not load library G:/Programs/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B9D3FD7040.dll Fallback handler could not load library G:/Programs/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B9D530D040.dll Fallback handler could not load library G:/Programs/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B9E694D020.dll Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library G:/Programs/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B9E6CB0020.dll Fallback handler could not load library G:/Programs/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001BAE0916020.dll DELAYED70 TID29 Error in RemoveAnyItemsMatching, i=0, count=1 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T].RemoveAnyItemsMatching (T Item) [0x00029] in <9e6750054203437fb0aa68b619e0016f>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9e6750054203437fb0aa68b619e0016f>:0 at Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T].RemoveAnyItemsMatching (T Item) [0x00000] in <9e6750054203437fb0aa68b619e0016f>:0 at Arcen.AIW2.Core.Faction.FillComposition (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.Int32 MaxToSpend, System.Int32 MaxStrengthGuardiansOptional, Arcen.Universal.Dictionary`2[TKey,TValue] composition, Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T] originalBuyableTypes, System.Int32 DesiredMarkLevel, System.Int32 maxNumberToSpawnOrZero) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.TryToSpendBudget_BorderAggression (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.TryToSpendBudget (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass110_0.<DoWorldSecondLogic_FromSimBGThread>b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.<RunOnBackgroundThread>b__0 () [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <9e6750054203437fb0aa68b619e0016f>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 Setting up 4 worker threads for Enlighten. Thread -> id: 3920 -> priority: 1 Thread -> id: 570 -> priority: 1 Thread -> id: 2bc8 -> priority: 1 Thread -> id: 2e58 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 ArcenDebugLog.txt (39,635 bytes)
// I cleaned up the logs as they were going back to year 2020 5/13/2022 1:43:31 AM SINGLEP Current directory used: G:/Programs/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: G:/Programs/Steam/steamapps/common/AI War 2/PlayerData/ 5/13/2022 1:43:31 AM SINGLEP Boot up FleetOS (0.1431s) 5/13/2022 1:43:31 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2080 SUPER graphicsDeviceID: 7809 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8010 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32681 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/13/2022 1:43:31 AM 5.008 SINGLEP Game Version: 5.008 5/13/2022 1:43:31 AM 5.008 SINGLEP Check System Logs For Rogue Intelligence (0.2548s) 5/13/2022 1:43:31 AM 5.008 SINGLEP Inspect Aft Hatches (0.0249s) 5/13/2022 1:43:31 AM 5.008 SINGLEP Found 523 xml files in 136 folders in 32ms 5/13/2022 1:43:32 AM 5.008 SINGLEP Check For Extra Modules (0.4892s) 5/13/2022 1:43:32 AM 5.008 SINGLEP 523 Xml Files Parsed in 453ms 5/13/2022 1:43:32 AM 5.008 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/13/2022 1:43:32 AM 5.008 SINGLEP Eject Trash Into Hyperspace (0.0020s) 5/13/2022 1:43:32 AM 5.008 SINGLEP Bring Cloaking Systems Online (0.0299s) 5/13/2022 1:43:32 AM 5.008 SINGLEP Update mod and expansion statuses! 5/13/2022 1:43:32 AM 5.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/13/2022 1:43:32 AM 5.008 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 5/13/2022 1:43:32 AM 5.008 SINGLEP Check Nearby Stellar Masses (0.0189s) 5/13/2022 1:43:32 AM 5.008 SINGLEP 523 Xml Files Checked For Exp/Mod Status in 5ms 5/13/2022 1:43:32 AM 5.008 SINGLEP Pruning Excess Brain Cells (0.0524s) 5/13/2022 1:43:32 AM 5.008 SINGLEP No resolution change was required. 5/13/2022 1:43:32 AM 5.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/13/2022 1:43:32 AM 5.008 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/13/2022 1:43:32 AM 5.008 SINGLEP Remembering Alamo (0.0848s) 5/13/2022 1:43:32 AM 5.008 SINGLEP Calculate Odds Of Success (0.3301s) 5/13/2022 1:43:32 AM 5.008 SINGLEP Briefly Panic (0.1765s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Install Confidence Routines (0.3032s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 5/13/2022 1:43:33 AM 5.008 SINGLEP Late Axionic Computations (0.2124s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Acquiring Towel (0.0140s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Inhibiting Visual Scans (0.0130s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Ejecting Tactical Core (0.0499s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Grouping Flow Fields (0.0299s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Wishing On Starfields (0.0818s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Reconstituting Distant Planets (0.0828s) 5/13/2022 1:43:33 AM 5.008 SINGLEP Calculating Firing Cones (0.0090s) 5/13/2022 1:43:34 AM 5.008 SINGLEP Collapsing Pile Of Ship Parts (0.4767s) 5/13/2022 1:43:34 AM 5.008 SINGLEP Re-Aligning Objectives (0.0918s) 5/13/2022 1:43:35 AM 5.008 SINGLEP Harmonizing Prisms (1.4382s) 5/13/2022 1:43:35 AM 5.008 SINGLEP Post-Proton Surge (0.0120s) 5/13/2022 1:43:35 AM 5.008 SINGLEP DELAYED1 TID19 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer 5/13/2022 1:43:35 AM 5.008 SINGLEP DELAYED2 TID19 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer 5/13/2022 1:43:35 AM 5.008 SINGLEP DELAYED3 TID19 Could not find a faction with name <NeinzulCustodiansParent> that is eligible to be random for Chaotician 5/13/2022 1:43:35 AM 5.008 SINGLEP DELAYED4 TID19 Could not find a faction with name <Sappers> that is eligible to be random for NeinzulAbyss 5/13/2022 1:43:35 AM 5.008 SINGLEP DELAYED5 TID19 Could not find a faction with name <Elderlings> that is eligible to be random for NeinzulAbyss 5/13/2022 1:43:35 AM 5.008 SINGLEP DELAYED6 TID19 Could not find a faction with name <NeinzulCustodiansParent> that is eligible to be random for NeinzulAbyss 5/13/2022 1:43:35 AM 5.008 SINGLEP DELAYED7 TID19 Could not find a faction with name <MigrantFleets> that is eligible to be random for NeinzulAbyss 5/13/2022 1:43:35 AM 5.008 SINGLEP DELAYED8 TID19 Could not find a faction with name <NeinzulWildHives> that is eligible to be random for NeinzulAbyss 5/13/2022 1:43:35 AM 5.008 SINGLEP Background Radiation Taste Test (0.0229s) 5/13/2022 1:43:35 AM 5.008 SINGLEP Shuffling Chairs On Command Deck (0.0199s) 5/13/2022 1:43:35 AM 5.008 SINGLEP Windshield Wiping (0.0987s) 5/13/2022 1:43:36 AM 5.008 SINGLEP Last Organizational Modeling (0.3949s) 5/13/2022 1:43:36 AM 5.008 SINGLEP Stimulate Modulation (0.2553s) 5/13/2022 1:43:36 AM 5.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 5/13/2022 1:43:36 AM 5.008 SINGLEP Order Cores By Seniority (0.0040s) 5/13/2022 1:43:36 AM 5.008 SINGLEP DELAYED9 TID19 Info: will dump 1450 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/13/2022 1:43:36 AM 5.008 SINGLEP We got 0 campaign's data when deserializing 5/13/2022 1:43:36 AM 5.008 SINGLEP Final Checks (0.2957s) 5/13/2022 1:43:36 AM 5.008 SINGLEP Load Historical Documents (0.0030s) 5/13/2022 1:43:36 AM 5.008 SINGLEP 5.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.3s) Collapsing Pile Of Ship Parts (0.5s) Harmonizing Prisms (1.4s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.3s) Final Checks (0.3s) 5/13/2022 1:43:36 AM 5.008 SINGLEP Hello Steam user 'Друг' 5/13/2022 1:43:54 AM 5.008 SINGLEP Start load save: G:/Programs/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/13/2022 1:43:54 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 1:43:55 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 1:43:55 AM 5.008 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 5/13/2022 1:43:55 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 1:43:55 AM 5.008 SINGLEP loading as template 5/13/2022 1:43:55 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 5/13/2022 1:43:55 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 5/13/2022 1:43:55 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 5/13/2022 1:43:55 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 5/13/2022 1:43:55 AM 5.008 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 5/13/2022 1:43:55 AM 5.008 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 5/13/2022 1:43:55 AM 5.008 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 5/13/2022 1:43:55 AM 5.008 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 5/13/2022 1:43:55 AM 5.008 SINGLEP Finish load save in 893ms 5/13/2022 1:43:55 AM 5.008 SINGLEP DELAYED10 TID24 Start Generate Partial Map with Realistic and seed 886149838 and planet count 100 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 5/13/2022 1:43:57 AM 5.008 SINGLEP DELAYED11 TID24 Map structure generated in 406ms. 5/13/2022 1:43:57 AM 5.008 SINGLEP DELAYED12 TID24 PlayerAccount Wkk has now been put in control of faction 2 - Human Empire. 5/13/2022 1:43:57 AM 5.008 SINGLEP DELAYED13 TID24 Generate Partial Map Complete 1370ms Seed: 886149838 5/13/2022 1:49:47 AM 5.008 SINGLEP DELAYED14 TID10 Start Generate Partial Map with Realistic and seed 886149838 and planet count 100 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:49:47 AM 5.008 SINGLEP DELAYED15 TID10 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:49:47 AM 5.008 SINGLEP DELAYED16 TID10 Generate Partial Map Complete 24ms Seed: 886149838 5/13/2022 1:49:56 AM 5.008 SINGLEP DELAYED17 TID16 Start Generate Partial Map with Realistic and seed 886149838 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:49:56 AM 5.008 SINGLEP DELAYED18 TID16 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:49:56 AM 5.008 SINGLEP DELAYED19 TID16 Generate Partial Map Complete 18ms Seed: 886149838 5/13/2022 1:50:11 AM 5.008 SINGLEP DELAYED20 TID23 Start Generate Partial Map with Realistic and seed 886149838 and planet count 100 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:50:11 AM 5.008 SINGLEP DELAYED21 TID23 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:50:11 AM 5.008 SINGLEP DELAYED22 TID23 Generate Partial Map Complete 19ms Seed: 886149838 5/13/2022 1:50:28 AM 5.008 SINGLEP DELAYED23 TID23 Start Generate Partial Map with Realistic and seed 886149838 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:50:28 AM 5.008 SINGLEP DELAYED24 TID23 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:50:28 AM 5.008 SINGLEP DELAYED25 TID23 Generate Partial Map Complete 24ms Seed: 886149838 5/13/2022 1:53:07 AM 5.008 SINGLEP DELAYED26 TID24 Start Generate Partial Map with Realistic and seed 886149838 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:53:07 AM 5.008 SINGLEP DELAYED27 TID24 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:53:07 AM 5.008 SINGLEP DELAYED28 TID24 Generate Partial Map Complete 19ms Seed: 886149838 5/13/2022 1:53:14 AM 5.008 SINGLEP DELAYED29 TID8 Start Generate Partial Map with Realistic and seed 50636183 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:53:14 AM 5.008 SINGLEP DELAYED30 TID8 Map structure generated in 401ms. 5/13/2022 1:53:14 AM 5.008 SINGLEP DELAYED31 TID8 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:53:14 AM 5.008 SINGLEP DELAYED32 TID8 Generate Partial Map Complete 420ms Seed: 50636183 5/13/2022 1:53:15 AM 5.008 SINGLEP DELAYED33 TID6 Start Generate Partial Map with Realistic and seed 15539542 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:53:15 AM 5.008 SINGLEP DELAYED34 TID6 Map structure generated in 471ms. 5/13/2022 1:53:15 AM 5.008 SINGLEP DELAYED35 TID6 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:53:15 AM 5.008 SINGLEP DELAYED36 TID6 Generate Partial Map Complete 493ms Seed: 15539542 5/13/2022 1:53:15 AM 5.008 SINGLEP DELAYED37 TID7 Start Generate Partial Map with Realistic and seed 298885086 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:53:16 AM 5.008 SINGLEP DELAYED38 TID7 Map structure generated in 502ms. 5/13/2022 1:53:16 AM 5.008 SINGLEP DELAYED39 TID7 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:53:16 AM 5.008 SINGLEP DELAYED40 TID7 Generate Partial Map Complete 521ms Seed: 298885086 5/13/2022 1:53:18 AM 5.008 SINGLEP DELAYED41 TID12 Start Generate Partial Map with Realistic and seed 325808309 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:53:19 AM 5.008 SINGLEP DELAYED42 TID12 Map structure generated in 387ms. 5/13/2022 1:53:19 AM 5.008 SINGLEP DELAYED43 TID12 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:53:19 AM 5.008 SINGLEP DELAYED44 TID12 Generate Partial Map Complete 406ms Seed: 325808309 5/13/2022 1:53:20 AM 5.008 SINGLEP DELAYED45 TID12 Start Generate Partial Map with Realistic and seed 453281901 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:53:20 AM 5.008 SINGLEP DELAYED46 TID12 Map structure generated in 433ms. 5/13/2022 1:53:20 AM 5.008 SINGLEP DELAYED47 TID12 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:53:20 AM 5.008 SINGLEP DELAYED48 TID12 Generate Partial Map Complete 452ms Seed: 453281901 5/13/2022 1:53:22 AM 5.008 SINGLEP DELAYED49 TID5 Start Generate Partial Map with Realistic and seed 254160416 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:53:23 AM 5.008 SINGLEP DELAYED50 TID5 Map structure generated in 534ms. 5/13/2022 1:53:23 AM 5.008 SINGLEP DELAYED51 TID5 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:53:23 AM 5.008 SINGLEP DELAYED52 TID5 Generate Partial Map Complete 563ms Seed: 254160416 5/13/2022 1:53:24 AM 5.008 SINGLEP DELAYED53 TID24 Start Generate Partial Map with Realistic and seed 696983013 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 1:53:24 AM 5.008 SINGLEP DELAYED54 TID24 Map structure generated in 407ms. 5/13/2022 1:53:24 AM 5.008 SINGLEP DELAYED55 TID24 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 1:53:24 AM 5.008 SINGLEP DELAYED56 TID24 Generate Partial Map Complete 426ms Seed: 696983013 5/13/2022 1:53:31 AM 5.008 SINGLEP DELAYED57 TID15 Start Generate FULL Map with Realistic and seed 696983013 and planet count 100 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 5/13/2022 1:53:32 AM 5.008 SINGLEP DELAYED58 TID15 Generate FULL Map Complete 460ms Seed: 696983013 5/13/2022 1:53:32 AM 5.008 SINGLEP DELAYED59 TID23 Fixed incorrect count of ships to be granted. Was 1, now 6 Tractor Array from Other Defensive Schematic Server 5/13/2022 1:53:32 AM 5.008 SINGLEP DELAYED60 TID23 Fixed incorrect count of ships to be granted. Was 10, now 2 Fuseball Turret from Turret Schematic Server 5/13/2022 1:53:33 AM 5.008 SINGLEP DELAYED61 TID16 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 5/13/2022 2:35:36 AM 5.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5008_XenophilesAndOutguard Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/13/2022 9:50:03 AM SINGLEP Current directory used: G:/Programs/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: G:/Programs/Steam/steamapps/common/AI War 2/PlayerData/ 5/13/2022 9:50:04 AM SINGLEP Boot up FleetOS (0.3032s) 5/13/2022 9:50:05 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2080 SUPER graphicsDeviceID: 7809 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8010 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32681 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/13/2022 9:50:05 AM 5.008 SINGLEP Game Version: 5.008 5/13/2022 9:50:05 AM 5.008 SINGLEP Check System Logs For Rogue Intelligence (1.4716s) 5/13/2022 9:50:06 AM 5.008 SINGLEP Inspect Aft Hatches (1.1838s) 5/13/2022 9:50:07 AM 5.008 SINGLEP Found 523 xml files in 136 folders in 528ms 5/13/2022 9:50:13 AM 5.008 SINGLEP Check For Extra Modules (6.5281s) 5/13/2022 9:50:13 AM 5.008 SINGLEP 523 Xml Files Parsed in 5,995ms 5/13/2022 9:50:13 AM 5.008 SINGLEP Gather Ancient Lifeforms (0.0000s) 5/13/2022 9:50:13 AM 5.008 SINGLEP Eject Trash Into Hyperspace (0.0030s) 5/13/2022 9:50:13 AM 5.008 SINGLEP Bring Cloaking Systems Online (0.1007s) 5/13/2022 9:50:13 AM 5.008 SINGLEP Update mod and expansion statuses! 5/13/2022 9:50:13 AM 5.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/13/2022 9:50:13 AM 5.008 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 5/13/2022 9:50:13 AM 5.008 SINGLEP Check Nearby Stellar Masses (0.0519s) 5/13/2022 9:50:13 AM 5.008 SINGLEP 523 Xml Files Checked For Exp/Mod Status in 4ms 5/13/2022 9:50:13 AM 5.008 SINGLEP Pruning Excess Brain Cells (0.3650s) 5/13/2022 9:50:14 AM 5.008 SINGLEP No resolution change was required. 5/13/2022 9:50:14 AM 5.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/13/2022 9:50:14 AM 5.008 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/13/2022 9:50:14 AM 5.008 SINGLEP Remembering Alamo (0.9211s) 5/13/2022 9:50:17 AM 5.008 SINGLEP Calculate Odds Of Success (3.0514s) 5/13/2022 9:50:19 AM 5.008 SINGLEP Briefly Panic (1.8651s) 5/13/2022 9:50:20 AM 5.008 SINGLEP Install Confidence Routines (0.3825s) 5/13/2022 9:50:20 AM 5.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 5/13/2022 9:50:24 AM 5.008 SINGLEP Late Axionic Computations (4.0891s) 5/13/2022 9:50:24 AM 5.008 SINGLEP Acquiring Towel (0.0499s) 5/13/2022 9:50:24 AM 5.008 SINGLEP Inhibiting Visual Scans (0.0748s) 5/13/2022 9:50:25 AM 5.008 SINGLEP Ejecting Tactical Core (0.9525s) 5/13/2022 9:50:25 AM 5.008 SINGLEP Grouping Flow Fields (0.0279s) 5/13/2022 9:50:28 AM 5.008 SINGLEP Hoping Starfields Are Nice (3.1990s) 5/13/2022 9:50:30 AM 5.008 SINGLEP Browsing Distant Planets (2.2311s) 5/13/2022 9:50:30 AM 5.008 SINGLEP Calculating Firing Cones (0.0090s) 5/13/2022 9:50:31 AM 5.008 SINGLEP Disassembling And Reassembling Ship Parts (0.4673s) 5/13/2022 9:50:31 AM 5.008 SINGLEP Re-Aligning Objectives (0.0913s) 5/13/2022 9:51:04 AM 5.008 SINGLEP Destroying Nanotech Chamber (32.9405s) 5/13/2022 9:51:04 AM 5.008 SINGLEP Post-Proton Surge (0.0110s) 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED1 TID15 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED2 TID15 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED3 TID15 Could not find a faction with name <NeinzulCustodiansParent> that is eligible to be random for Chaotician 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED4 TID15 Could not find a faction with name <Sappers> that is eligible to be random for NeinzulAbyss 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED5 TID15 Could not find a faction with name <Elderlings> that is eligible to be random for NeinzulAbyss 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED6 TID15 Could not find a faction with name <NeinzulCustodiansParent> that is eligible to be random for NeinzulAbyss 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED7 TID15 Could not find a faction with name <MigrantFleets> that is eligible to be random for NeinzulAbyss 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED8 TID15 Could not find a faction with name <NeinzulWildHives> that is eligible to be random for NeinzulAbyss 5/13/2022 9:51:04 AM 5.008 SINGLEP Background Radiation Taste Test (0.0389s) 5/13/2022 9:51:04 AM 5.008 SINGLEP Shuffling Chairs On Command Deck (0.0209s) 5/13/2022 9:51:04 AM 5.008 SINGLEP Windshield Wiping (0.1855s) 5/13/2022 9:51:04 AM 5.008 SINGLEP Last Organizational Modeling (0.3810s) 5/13/2022 9:51:05 AM 5.008 SINGLEP Stimulate Modulation (0.2514s) 5/13/2022 9:51:05 AM 5.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 5/13/2022 9:51:05 AM 5.008 SINGLEP Order Cores By Seniority (0.0050s) 5/13/2022 9:51:04 AM 5.008 SINGLEP DELAYED9 TID25 Info: will dump 1450 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/13/2022 9:51:05 AM 5.008 SINGLEP We got 0 campaign's data when deserializing 5/13/2022 9:51:05 AM 5.008 SINGLEP Final Checks (0.6248s) 5/13/2022 9:51:05 AM 5.008 SINGLEP Load Historical Documents (0.0040s) 5/13/2022 9:51:05 AM 5.008 SINGLEP 61.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (1.5s) Inspect Aft Hatches (1.2s) Check For Extra Modules (6.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.9s) Calculate Odds Of Success (3.1s) Briefly Panic (1.9s) Install Confidence Routines (0.4s) Late Axionic Computations (4.1s) Ejecting Tactical Core (1.0s) Hoping Starfields Are Nice (3.2s) Browsing Distant Planets (2.2s) Disassembling And Reassembling Ship Parts (0.5s) Destroying Nanotech Chamber (32.9s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.3s) Final Checks (0.6s) 5/13/2022 9:51:06 AM 5.008 SINGLEP Hello Steam user 'Друг' 5/13/2022 9:51:33 AM 5.008 SINGLEP Start load save: G:/Programs/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/13/2022 9:51:33 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 9:51:33 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 9:51:33 AM 5.008 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 5/13/2022 9:51:33 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 9:51:34 AM 5.008 SINGLEP loading as template 5/13/2022 9:51:34 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 5/13/2022 9:51:34 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 5/13/2022 9:51:34 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 5/13/2022 9:51:34 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 5/13/2022 9:51:34 AM 5.008 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 5/13/2022 9:51:34 AM 5.008 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 5/13/2022 9:51:34 AM 5.008 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 5/13/2022 9:51:34 AM 5.008 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 5/13/2022 9:51:34 AM 5.008 SINGLEP Finish load save in 259ms 5/13/2022 9:51:34 AM 5.008 SINGLEP DELAYED10 TID6 Start Generate Partial Map with Realistic and seed 263470449 and planet count 100 and 15 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 5/13/2022 9:51:34 AM 5.008 SINGLEP DELAYED11 TID6 Map structure generated in 442ms. 5/13/2022 9:51:34 AM 5.008 SINGLEP DELAYED12 TID6 PlayerAccount Wkk has now been put in control of faction 2 - Spire-Infused Empire. 5/13/2022 9:51:34 AM 5.008 SINGLEP DELAYED13 TID6 Generate Partial Map Complete 612ms Seed: 263470449 5/13/2022 9:51:36 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 9:52:13 AM 5.008 SINGLEP DELAYED14 TID6 Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 6 factions (StartATutorial NotLoadingAnything) Logging OFF 5/13/2022 9:52:13 AM 5.008 SINGLEP DELAYED15 TID6 Map structure generated in 0ms. 5/13/2022 9:52:13 AM 5.008 SINGLEP DELAYED16 TID6 PlayerAccount Wkk has now been put in control of faction 1 - Human Empire. 5/13/2022 9:53:44 AM 5.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5008_XenophilesAndOutguard Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/13/2022 9:53:44 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 9:53:54 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 9:54:30 AM 5.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5008_XenophilesAndOutguard Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/13/2022 9:54:30 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 9:56:12 AM 5.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5008_XenophilesAndOutguard Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/13/2022 9:56:12 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 10:02:59 AM 5.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5008_XenophilesAndOutguard Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/13/2022 10:02:59 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 10:09:32 AM 5.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5008_XenophilesAndOutguard Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/13/2022 10:09:32 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 10:17:53 AM 5.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5008_XenophilesAndOutguard Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/13/2022 10:17:53 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 10:17:59 AM 5.008 SINGLEP DELAYED35 TID22 Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 6 factions (StartATutorial NotLoadingAnything) Logging OFF 5/13/2022 10:17:59 AM 5.008 SINGLEP DELAYED36 TID22 Map structure generated in 0ms. 5/13/2022 10:17:59 AM 5.008 SINGLEP DELAYED37 TID22 PlayerAccount Wkk has now been put in control of faction 1 - Human Empire. 5/13/2022 10:18:19 AM 5.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5008_XenophilesAndOutguard Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/13/2022 10:18:19 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 10:18:45 AM 5.008 SINGLEP Start load save: G:/Programs/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/13/2022 10:18:45 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 10:18:45 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 10:18:45 AM 5.008 SINGLEP Clearing player accounts. 5/13/2022 10:18:46 AM 5.008 SINGLEP loading as template 5/13/2022 10:18:46 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 5/13/2022 10:18:46 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 5/13/2022 10:18:46 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 5/13/2022 10:18:46 AM 5.008 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 5/13/2022 10:18:46 AM 5.008 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 5/13/2022 10:18:46 AM 5.008 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 5/13/2022 10:18:46 AM 5.008 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 5/13/2022 10:18:46 AM 5.008 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 5/13/2022 10:18:46 AM 5.008 SINGLEP Finish load save in 104ms 5/13/2022 10:18:46 AM 5.008 SINGLEP DELAYED38 TID7 Start Generate Partial Map with Realistic and seed 174581279 and planet count 100 and 15 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 5/13/2022 10:18:46 AM 5.008 SINGLEP DELAYED39 TID7 Map structure generated in 426ms. 5/13/2022 10:18:46 AM 5.008 SINGLEP DELAYED40 TID7 PlayerAccount Wkk has now been put in control of faction 2 - Spire-Infused Empire. 5/13/2022 10:18:46 AM 5.008 SINGLEP DELAYED41 TID7 Generate Partial Map Complete 443ms Seed: 174581279 5/13/2022 10:23:56 AM 5.008 SINGLEP DELAYED42 TID10 Start Generate Partial Map with Realistic and seed 761633293 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 10:23:56 AM 5.008 SINGLEP DELAYED43 TID10 Map structure generated in 494ms. 5/13/2022 10:23:56 AM 5.008 SINGLEP DELAYED44 TID10 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 10:23:56 AM 5.008 SINGLEP DELAYED45 TID10 Generate Partial Map Complete 514ms Seed: 761633293 5/13/2022 10:23:56 AM 5.008 SINGLEP DELAYED46 TID16 Start Generate Partial Map with Realistic and seed 425458651 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 10:23:57 AM 5.008 SINGLEP DELAYED47 TID16 Map structure generated in 403ms. 5/13/2022 10:23:57 AM 5.008 SINGLEP DELAYED48 TID16 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 10:23:57 AM 5.008 SINGLEP DELAYED49 TID16 Generate Partial Map Complete 423ms Seed: 425458651 5/13/2022 10:23:57 AM 5.008 SINGLEP DELAYED50 TID14 Start Generate Partial Map with Realistic and seed 969721725 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 10:23:58 AM 5.008 SINGLEP DELAYED51 TID14 Map structure generated in 424ms. 5/13/2022 10:23:58 AM 5.008 SINGLEP DELAYED52 TID14 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 10:23:58 AM 5.008 SINGLEP DELAYED53 TID14 Generate Partial Map Complete 443ms Seed: 969721725 5/13/2022 10:23:58 AM 5.008 SINGLEP DELAYED54 TID29 Start Generate Partial Map with Realistic and seed 893843434 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 10:23:58 AM 5.008 SINGLEP DELAYED55 TID29 Map structure generated in 428ms. 5/13/2022 10:23:58 AM 5.008 SINGLEP DELAYED56 TID29 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 10:23:58 AM 5.008 SINGLEP DELAYED57 TID29 Generate Partial Map Complete 449ms Seed: 893843434 5/13/2022 10:23:59 AM 5.008 SINGLEP DELAYED58 TID22 Start Generate Partial Map with Realistic and seed 362489084 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/13/2022 10:23:59 AM 5.008 SINGLEP DELAYED59 TID22 Map structure generated in 413ms. 5/13/2022 10:23:59 AM 5.008 SINGLEP DELAYED60 TID22 PlayerAccount Wkk is controlling faction 2 - Spire-Infused Empire already. 5/13/2022 10:23:59 AM 5.008 SINGLEP DELAYED61 TID22 Generate Partial Map Complete 433ms Seed: 362489084 5/13/2022 10:24:12 AM 5.008 SINGLEP DELAYED62 TID33 Start Generate FULL Map with Realistic and seed 362489084 and planet count 100 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 5/13/2022 10:24:12 AM 5.008 SINGLEP DELAYED63 TID33 Generate FULL Map Complete 347ms Seed: 362489084 5/13/2022 10:24:12 AM 5.008 SINGLEP DELAYED64 TID13 Fixed incorrect count of ships to be granted. Was 4, now 3 Shrike Interceptor Drone Hangar from Other Defensive Schematic Server 5/13/2022 10:24:13 AM 5.008 SINGLEP DELAYED65 TID22 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 5/13/2022 12:02:36 PM 5.008 SINGLEP DELAYED66 TID11 built a city 5/13/2022 12:15:01 PM 5.008 SINGLEP DELAYED67 TID36 Reconquest Seeding for Covenant: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 5/13/2022 12:31:16 PM 5.008 SINGLEP DELAYED68 TID24 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 5/13/2022 12:39:15 PM 5.008 SINGLEP DELAYED69 TID35 built a city 5/13/2022 12:51:59 PM 5.008 SINGLEP DELAYED70 TID29 Error in RemoveAnyItemsMatching, i=0, count=1 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T].RemoveAnyItemsMatching (T Item) [0x00029] in <9e6750054203437fb0aa68b619e0016f>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9e6750054203437fb0aa68b619e0016f>:0 at Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T].RemoveAnyItemsMatching (T Item) [0x00000] in <9e6750054203437fb0aa68b619e0016f>:0 at Arcen.AIW2.Core.Faction.FillComposition (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.Int32 MaxToSpend, System.Int32 MaxStrengthGuardiansOptional, Arcen.Universal.Dictionary`2[TKey,TValue] composition, Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T] originalBuyableTypes, System.Int32 DesiredMarkLevel, System.Int32 maxNumberToSpawnOrZero) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.TryToSpendBudget_BorderAggression (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.TryToSpendBudget (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass110_0.<DoWorldSecondLogic_FromSimBGThread>b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.<RunOnBackgroundThread>b__0 () [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <9e6750054203437fb0aa68b619e0016f>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 |
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5/13/2022 12:51:59 PM 5.008 SINGLEP DELAYED70 TID29 Error in RemoveAnyItemsMatching, i=0, count=1 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T].RemoveAnyItemsMatching (T Item) [0x00029] in <9e6750054203437fb0aa68b619e0016f>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9e6750054203437fb0aa68b619e0016f>:0 at Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T].RemoveAnyItemsMatching (T Item) [0x00000] in <9e6750054203437fb0aa68b619e0016f>:0 at Arcen.AIW2.Core.Faction.FillComposition (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.Int32 MaxToSpend, System.Int32 MaxStrengthGuardiansOptional, Arcen.Universal.Dictionary`2[TKey,TValue] composition, Arcen.Universal.ThrowawayDrawBagCanMemLeak`1[T] originalBuyableTypes, System.Int32 DesiredMarkLevel, System.Int32 maxNumberToSpawnOrZero) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.TryToSpendBudget_BorderAggression (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.TryToSpendBudget (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <b646cd9b5ebd4301b4661bceda349e26>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass110_0.<DoWorldSecondLogic_FromSimBGThread>b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <f3e5296a31514f0a98e57f5920fff3e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <079dfa29fd42496e97c9988619330229>:0 |
Date Modified | Username | Field | Change |
---|---|---|---|
May 13, 2022 7:15 am | Друг | New Issue | |
May 13, 2022 7:15 am | Друг | File Added: Player.log | |
May 13, 2022 7:15 am | Друг | File Added: ArcenDebugLog.txt | |
May 13, 2022 10:52 am | BadgerBadger | Note Added: 0066757 | |
May 21, 2022 10:14 pm | Daniexpert | Relationship added | related to 0027347 |