View Issue Details

IDProjectCategoryLast Update
0027370AI War 2SuggestionJul 7, 2022 12:55 pm
ReporterMike Assigned ToBadgerBadger  
Status closedResolutionno change required 
Product Version5.010 Client Message Order 
Summary0027370: Sentry Frigates
DescriptionIn an effort to make the sentry frigates more effective can they get an auto rotate around the gravity well. Doesnt help to find stuff for them to park in the krispy kreme parking lot.
TagsNo tags attached.

Activities

KDR_11k

May 19, 2022 4:08 pm

reporter   ~0066813

I always place them on my planet so that their huge tachyon ranges cover all points of interest, if they moved automatically they'd be scanning areas where nobody would ever go.

Mike

Jun 1, 2022 1:03 am

reporter   ~0066902

I just want to bump this, these are the combat frigates was referring to. It may say 15000 range but unless I zig zag a map I often cant find the hiding scouts.
image.png (2,139,032 bytes)

Mike

Jun 1, 2022 3:48 am

reporter   ~0066903

Here is an example

0.6 left
image-2.png (2,613,146 bytes)
image-3.png (2,927,497 bytes)

CRCGamer

Jun 2, 2022 12:17 pm

developer   ~0066907

The fact you automatically see beams reaching out to unmask cloaked opponents is already a gigantic easy button when you are just sweeping them across a planet. If you are trying to be completely lazy just use a Revealer Battlestation. The fact you even *know* cloaked stuff is on planet before its unmasked is already a pretty large advantage.

BadgerBadger

Jun 2, 2022 12:48 pm

manager   ~0066908

Can't you just queue up a bunch of move orders when there are cloaked ships lurking?

Mike

Jun 2, 2022 2:45 pm

reporter   ~0066909

suppose we can mark it as closed

Dismiss

Jun 21, 2022 12:14 am

developer   ~0067024

Sentry frigates are piloted remotely by human operators. If the general (the player) has to get on the line directly and pilot it, someone is getting fired.

Issue History

Date Modified Username Field Change
May 18, 2022 3:23 pm Mike New Issue
May 19, 2022 4:08 pm KDR_11k Note Added: 0066813
Jun 1, 2022 1:03 am Mike Note Added: 0066902
Jun 1, 2022 1:03 am Mike File Added: image.png
Jun 1, 2022 3:48 am Mike Note Added: 0066903
Jun 1, 2022 3:48 am Mike File Added: image-2.png
Jun 1, 2022 3:48 am Mike File Added: image-3.png
Jun 2, 2022 12:17 pm CRCGamer Note Added: 0066907
Jun 2, 2022 12:48 pm BadgerBadger Note Added: 0066908
Jun 2, 2022 2:45 pm Mike Note Added: 0066909
Jun 21, 2022 12:14 am Dismiss Note Added: 0067024
Jul 7, 2022 12:55 pm BadgerBadger Assigned To => BadgerBadger
Jul 7, 2022 12:55 pm BadgerBadger Status new => closed
Jul 7, 2022 12:55 pm BadgerBadger Resolution open => no change required