View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027448 | AI War 1 / Classic | Crash/Exception | Jun 5, 2022 9:35 pm | Jun 5, 2022 9:35 pm | |
Reporter | Sean | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 8.024 | ||||
Summary | 0027448: Game hard crashes when another window or screen is clicked or minimized. | ||||
Description | Hey there, Pretty simple really, if I try to minimize in windowed mode, click on another window, if I alt tab while in fullscreen mode sometimes the game will crash; sometimes freeze and crash. Seems to happen if I keep the window minimized more then a few minutes. I see this from ArcenDebugLog. This is playing single player. 6/5/2022 6:12:06 PM Game v8024 Steamworks Init 6/5/2022 6:12:06 PM Game v8024 Steamworks IsRunning: True 6/5/2022 6:12:06 PM Game v8024 Version: 8.024 6/5/2022 6:12:07 PM Game v8024 audio load: 115 6/5/2022 6:12:08 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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ArcenDebugLog.txt (20,198 bytes)
8/29/2021 2:03:20 PM Game v8024 Steamworks Init 8/29/2021 2:03:20 PM Game v8024 Steamworks IsRunning: True 8/29/2021 2:03:20 PM Game v8024 Version: 8.024 8/29/2021 2:03:21 PM Game v8024 audio load: 115 8/29/2021 2:03:22 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/26/2022 6:59:26 PM Game v8024 Steamworks Init 5/26/2022 6:59:26 PM Game v8024 Steamworks IsRunning: True 5/26/2022 6:59:27 PM Game v8024 Version: 8.024 5/26/2022 6:59:28 PM Game v8024 audio load: 115 5/26/2022 6:59:30 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/26/2022 7:03:04 PM Game v8024 ErrorsReportedByEngine: 5/26/2022 7:03:04 PM (8.024) -----------------------------------Error-----------------------------------Log String: D3D device reset failed [invalid call] Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 5/26/2022 7:12:24 PM Game v8024 Steamworks Init 5/26/2022 7:12:24 PM Game v8024 Steamworks IsRunning: True 5/26/2022 7:12:24 PM Game v8024 Version: 8.024 5/26/2022 7:12:25 PM Game v8024 audio load: 115 5/26/2022 7:12:26 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/26/2022 9:55:19 PM Game v8024 ErrorsReportedByEngine: 5/26/2022 9:55:19 PM (8.024) -----------------------------------Error-----------------------------------Log String: <RI.Hid> Failed to read input report: No process is on the other end of the pipe. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 5/26/2022 9:55:19 PM Game v8024 ErrorsReportedByEngine: 5/26/2022 9:55:19 PM (8.024) -----------------------------------Error-----------------------------------Log String: <RI.Hid> Failed to start reading input report: No process is on the other end of the pipe. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 5/27/2022 2:10:09 PM Game v8024 Steamworks Init 5/27/2022 2:10:09 PM Game v8024 Steamworks IsRunning: True 5/27/2022 2:10:09 PM Game v8024 Version: 8.024 5/27/2022 2:10:10 PM Game v8024 audio load: 115 5/27/2022 2:10:12 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/28/2022 8:55:28 AM Game v8024 Steamworks Init 5/28/2022 8:55:28 AM Game v8024 Steamworks IsRunning: True 5/28/2022 8:55:29 AM Game v8024 Version: 8.024 5/28/2022 8:55:29 AM Game v8024 audio load: 115 5/28/2022 8:55:29 AM Game v8024 ErrorsReportedByEngine: 5/28/2022 8:55:29 AM (8.024) -----------------------------------Error-----------------------------------Log String: <RI.Hid> Failed to read input report: No process is on the other end of the pipe. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 5/28/2022 8:55:29 AM Game v8024 ErrorsReportedByEngine: 5/28/2022 8:55:29 AM (8.024) -----------------------------------Error-----------------------------------Log String: <RI.Hid> Failed to start reading input report: No process is on the other end of the pipe. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 5/28/2022 8:55:31 AM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/29/2022 5:02:46 PM Game v8024 Steamworks Init 5/29/2022 5:02:46 PM Game v8024 Steamworks IsRunning: True 5/29/2022 5:02:47 PM Game v8024 Version: 8.024 5/29/2022 5:02:47 PM Game v8024 audio load: 115 5/29/2022 5:02:49 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/30/2022 9:09:46 AM Game v8024 Steamworks Init 5/30/2022 9:09:46 AM Game v8024 Steamworks IsRunning: True 5/30/2022 9:09:47 AM Game v8024 Version: 8.024 5/30/2022 9:09:47 AM Game v8024 audio load: 115 5/30/2022 9:09:49 AM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/31/2022 6:51:49 AM Game v8024 Steamworks Init 5/31/2022 6:51:49 AM Game v8024 Steamworks IsRunning: True 5/31/2022 6:51:49 AM Game v8024 Version: 8.024 5/31/2022 6:51:50 AM Game v8024 audio load: 115 5/31/2022 6:51:51 AM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/31/2022 8:52:17 AM Game v8024 Steamworks Init 5/31/2022 8:52:17 AM Game v8024 Steamworks IsRunning: True 5/31/2022 8:52:17 AM Game v8024 Version: 8.024 5/31/2022 8:52:18 AM Game v8024 audio load: 115 5/31/2022 8:52:19 AM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/31/2022 2:43:26 PM Game v8024 Steamworks Init 5/31/2022 2:43:26 PM Game v8024 Steamworks IsRunning: True 5/31/2022 2:43:27 PM Game v8024 Version: 8.024 5/31/2022 2:43:27 PM Game v8024 audio load: 115 5/31/2022 2:43:29 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/31/2022 4:17:48 PM Game v8024 Steamworks Init 5/31/2022 4:17:48 PM Game v8024 Steamworks IsRunning: True 5/31/2022 4:17:48 PM Game v8024 Version: 8.024 5/31/2022 4:17:49 PM Game v8024 audio load: 115 5/31/2022 4:17:50 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 6/4/2022 5:08:30 PM Game v8024 Steamworks Init 6/4/2022 5:08:30 PM Game v8024 Steamworks IsRunning: True 6/4/2022 5:08:31 PM Game v8024 Version: 8.024 6/4/2022 5:08:32 PM Game v8024 audio load: 115 6/4/2022 5:08:34 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 6/5/2022 4:33:08 PM Game v8024 Steamworks Init 6/5/2022 4:33:08 PM Game v8024 Steamworks IsRunning: True 6/5/2022 4:33:09 PM Game v8024 Version: 8.024 6/5/2022 4:33:09 PM Game v8024 audio load: 115 6/5/2022 4:33:11 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 6/5/2022 5:53:08 PM Game v8024 Steamworks Init 6/5/2022 5:53:08 PM Game v8024 Steamworks IsRunning: True 6/5/2022 5:53:09 PM Game v8024 Version: 8.024 6/5/2022 5:53:09 PM Game v8024 audio load: 115 6/5/2022 5:53:10 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 6/5/2022 6:10:14 PM Game v8024 Failed writing body (0 != 16383) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameMusic+<LoadMusicAsyncInner>d__14.MoveNext() 6/5/2022 6:12:06 PM Game v8024 Steamworks Init 6/5/2022 6:12:06 PM Game v8024 Steamworks IsRunning: True 6/5/2022 6:12:06 PM Game v8024 Version: 8.024 6/5/2022 6:12:07 PM Game v8024 audio load: 115 6/5/2022 6:12:08 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 6/5/2022 6:32:12 PM Game v8024 Steamworks Init 6/5/2022 6:32:12 PM Game v8024 Steamworks IsRunning: True 6/5/2022 6:32:12 PM Game v8024 Version: 8.024 6/5/2022 6:32:13 PM Game v8024 audio load: 115 6/5/2022 6:32:15 PM Game v8024 File Sequel/InGameHeader does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() |