View Issue Details

IDProjectCategoryLast Update
0027555AI War 2Bug - GameplayAug 8, 2022 2:57 pm
ReporterPybro Assigned To 
Status newResolutionopen 
Product Version5.503 Multiplayer Bug Smiting 
Summary0027555: Multiplayer achievement unlock only for host
DescriptionOnly the host gets achievements as they are being unlocked. Joining a running game as a client unlocks all achievements that have been missed at once (catching up), but this is not ideal as you would not load into a game that has already been lost or won and thus you miss achievements as a client.
TagsNo tags attached.

Activities

Chris_McElligottPark

Aug 8, 2022 2:38 pm

administrator   ~0067136

Ah yes, a lot of the achievement-tracking is host-only right now. We'll either have to put in a way for the host to notify clients, or adjust these to also run on clients.

Pybro

Aug 8, 2022 2:40 pm

reporter   ~0067137

Yeah or maybe at least push them with the forced host-to-client-sync that you added with one of the last updates?

Chris_McElligottPark

Aug 8, 2022 2:57 pm

administrator   ~0067138

Yep, that's the first of the two options I was mentioning.

Issue History

Date Modified Username Field Change
Aug 8, 2022 1:49 pm Pybro New Issue
Aug 8, 2022 1:50 pm Pybro Description Updated
Aug 8, 2022 2:38 pm Chris_McElligottPark Note Added: 0067136
Aug 8, 2022 2:40 pm Pybro Note Added: 0067137
Aug 8, 2022 2:57 pm Chris_McElligottPark Note Added: 0067138