View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027601 | AI War 2 | Gameplay Issue | Sep 14, 2022 5:41 pm | Sep 14, 2022 5:41 pm | |
Reporter | Detlef | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.513 Necromancy And Reclamation | ||||
Summary | 0027601: Neinzul Ward cannot be put into pursuit mode | ||||
Description | For most 'Ward' ships pursuit mode is useless, so I understand the design decision. But for Wards that spawn controllable mobile ships, like the Neinzul Ward, this also means that those spawns must be put into pursuit mode manually. I would much prefer them to spawn in pursuit mode though instead of rotting wherever they happened to spawn when the rest of my fleet is engaging. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 14, 2022 5:41 pm | Detlef | New Issue |