View Issue Details

IDProjectCategoryLast Update
0027615AI War 2Bug - GameplaySep 23, 2022 5:37 pm
ReporterApthorpe Assigned ToBadgerBadger  
Status resolvedResolutionreopened 
Product Version5.516 Hotfix 
Summary0027615: Tractored units firing beyond range at tractorer
DescriptionSee save. My Widowmaker golem in the Bradamont system is getting lit up by enemy ships it has tractored which shouldn't be in range to shoot it. Unless tractored units are supposed to be able to fire beyond their range at the unit tractoring them, this is a bug.

If this is intended behavior, a Tractor Beams section which clarifies this needs to be added to the How to Play menu.
TagsNo tags attached.

Activities

Apthorpe

Sep 22, 2022 10:19 am

reporter  

BadgerBadger

Sep 22, 2022 11:18 am

manager   ~0067245

This is working as intended

Apthorpe

Sep 22, 2022 11:31 am

reporter   ~0067246

Gotcha. Could a clarification be added somewhere in-game?

Chris_McElligottPark

Sep 22, 2022 2:20 pm

administrator   ~0067247

It's stated in there somewhere, in the how to play section. But yeah, if you are tractored by a unit, you can hit it from any range with your weapons. Basically the weapons just go up the tractor beam.

Apthorpe

Sep 22, 2022 10:02 pm

reporter   ~0067249

I scanned the How to Play section and was unable to find the entry. Assuming it is in there, it's buried and not likely to be noticed by a non-veteran player. I would suggest adding a "Tractors" section in How to Play which is dedicated to said topic and includes this clarification.

Only reopening so this gets noticed. If the suggestion is rejected, please re-close.

BadgerBadger

Sep 23, 2022 5:37 pm

manager   ~0067251

I think adding something in the How To Play section is excessive for this issue, since it's not very impactful to gameplay. Instead I've added a "Tip of the Day" that mentions this

Issue History

Date Modified Username Field Change
Sep 22, 2022 10:19 am Apthorpe New Issue
Sep 22, 2022 10:19 am Apthorpe File Added: enemy units firing beyond range.save
Sep 22, 2022 11:18 am BadgerBadger Note Added: 0067245
Sep 22, 2022 11:31 am Apthorpe Note Added: 0067246
Sep 22, 2022 2:20 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 22, 2022 2:20 pm Chris_McElligottPark Status new => closed
Sep 22, 2022 2:20 pm Chris_McElligottPark Resolution open => no change required
Sep 22, 2022 2:20 pm Chris_McElligottPark Note Added: 0067247
Sep 22, 2022 10:02 pm Apthorpe Status closed => feedback
Sep 22, 2022 10:02 pm Apthorpe Resolution no change required => reopened
Sep 22, 2022 10:02 pm Apthorpe Note Added: 0067249
Sep 23, 2022 5:37 pm BadgerBadger Assigned To Chris_McElligottPark => BadgerBadger
Sep 23, 2022 5:37 pm BadgerBadger Status feedback => resolved
Sep 23, 2022 5:37 pm BadgerBadger Note Added: 0067251