View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027661 | AI War 2 | Crash/Exception | Dec 30, 2022 4:46 pm | Dec 30, 2022 5:16 pm | |
Reporter | Crabby | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.531 MP Fixes | ||||
Summary | 0027661: Strange Existing ID Exception | ||||
Description | I haven't had the game open for too long, and this exception appeared. Something about sentinel gunboat and message that indicates that this needs to be fixed. | ||||
Tags | No tags attached. | ||||
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12/30/2022 4:28:45 PM 5.531 SINGLEP Finish load save in 2,140ms 12/30/2022 4:33:21 PM 5.531 SINGLEP DELAYED2 TID19 BUG: AI_FLEE_THRT Trying to send AI ships from planet Glacis when ship was on 12/30/2022 4:39:11 PM 5.531 SINGLEP DELAYED3 TID31 Reconquest Seeding for Cthulhu's Eye: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/30/2022 4:42:50 PM 5.531 SINGLEP DELAYED4 TID39 411341 Tried to create an entity that was already in the central registry! SentinelGunboat. Corrected to a fresh ID for now, but calling code should also be corrected to not do this. ID reuse that hits the central registry, even for transformation of units, leads to sim confusion. Either fix it to be resurrection-ready, or fix the calling code to not reuse the ID. Original squad type is: Sentinel Gunboat at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.GameEntity_Squad.CreateNewWithExistingID_ReturnNullIfMPClient (System.Int32 ExistingPrimaryKeyID, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.Core.TransportedShip.CreateGameEntity_SquadFromMe_OrNull (Arcen.AIW2.Core.GameEntity_Squad TransportShip, Arcen.AIW2.Core.FleetMembership TransportShipMembership, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.BaseScenario+<>c__DisplayClass21_0.<DoBailOutChecksOnCripple_HostOnly>b__0 (Arcen.AIW2.Core.FleetMembership fleetMember) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsUnsorted_Sim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.BaseScenario.DoBailOutChecksOnCripple_HostOnly (Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.EntitySystem FiringSystemOrNull, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.BaseScenario.DoOnAnyCrippleLogic_HostOnly (Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.EntitySystem FiringSystemOrNull, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.<DoWorldSecondLogic_FromSimBGThread>b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.<DoWorldSecondLogic_FromSimBGThread>b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.<DoWorldSecondLogic_FromSimBGThread>b__7 () [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 30, 2022 4:46 pm | Crabby | New Issue | |
Dec 30, 2022 4:46 pm | Crabby | File Added: ArcenDebugLog.txt | |
Dec 30, 2022 4:46 pm | Crabby | File Added: Eighth.save | |
Dec 30, 2022 5:16 pm | BadgerBadger | Note Added: 0067394 |