View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027675 | AI War 2 | Bug - Other | Jan 21, 2023 5:32 pm | Jan 21, 2023 5:32 pm | |
Reporter | Feuermagier | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.534 Modular Blasphemy | ||||
Summary | 0027675: Keyboard layout localization | ||||
Description | Different countries have different keyboard localizations. Depending on the users keyboard layout, this can require extensive remapping to make the game playable. Example: I use the neo-layout, as it offers advantages while programming: https://en.wikipedia.org/wiki/Neo_(keyboard_layout) so my directional keys w/a/s/d end up spread all over the keyboard. The Unity input system allows handling text and control sequences separately and provides some best-practices: https://docs.unity3d.com/Packages/[email protected]/manual/Keyboard.html (I don't know what the game uses internally, so this is a best-guess) This would be a huge QoL fix for international players, as the keybindings in the game get quite extensive and it's very difficult to remap all of them; especially if one is new to the game and does not know the function of all keys. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 21, 2023 5:32 pm | Feuermagier | New Issue |