View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027685 | AI War 2 | Bug - Gameplay | Feb 8, 2023 9:04 pm | Feb 15, 2023 11:30 am | |
Reporter | Dismiss | Assigned To | StarKelp | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.536 Extended Sidekicks | ||||
Summary | 0027685: Wild Hives game results in infinite buildup of strength on both wild hive and adjacent ai planets. | ||||
Description | Things to notice: Several wild hives planets with ridiculous strength on then, and they just look like they are sitting there too. Not sure exactly how wild hives works, but id think their maximum forces would be capped based on the metal extractors and there aren't even that many on some of these planets. Secondly and maybe even more concerning: there are AI planets in that same area which also have ridiculous strength values. Oddly those forces show as regular sentinels, as defensive strength, yet that planet has received almost no official reinforcements so... where is it from? Does it ever reach a cap at all? Normal planets have reinforcement limits based on their mark level and number of reinforcement spots i think. | ||||
Tags | No tags attached. | ||||
|
|
|
I think this one was fixed; Dismiss can you confirm? |
|
Looks like it. The hives that were perpetually aggravated and had huge forces built up went back to bed. I guess the AI forces already built up will stay there, so I'll keep an eye out for that in future games. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 8, 2023 9:04 pm | Dismiss | New Issue | |
Feb 8, 2023 9:15 pm | Dismiss | Note Added: 0067443 | |
Feb 8, 2023 9:15 pm | Dismiss | File Added: image2.png | |
Feb 8, 2023 9:15 pm | Dismiss | File Added: image.png | |
Feb 8, 2023 9:15 pm | Dismiss | File Added: image3.png | |
Feb 8, 2023 9:15 pm | Dismiss | File Added: wild_wild_wild_hives.save | |
Feb 9, 2023 12:08 pm | BadgerBadger | Assigned To | => StarKelp |
Feb 9, 2023 12:08 pm | BadgerBadger | Status | new => assigned |
Feb 13, 2023 6:34 pm | BadgerBadger | Note Added: 0067450 | |
Feb 13, 2023 6:36 pm | BadgerBadger | Status | assigned => requires feedback |
Feb 15, 2023 11:04 am | Dismiss | Note Added: 0067454 | |
Feb 15, 2023 11:30 am | BadgerBadger | Status | requires feedback => resolved |
Feb 15, 2023 11:30 am | BadgerBadger | Resolution | open => fixed |