View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027729 | AI War 2 | Bug - Gameplay | Apr 10, 2023 7:48 pm | Oct 20, 2023 9:10 am | |
Reporter | Lord Of Nothing | Assigned To | Dismiss | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.545 Laser Beams | ||||
Fixed in Version | 5.570 Petawatt | ||||
Summary | 0027729: Fleet jumping error message. | ||||
Description | Further to the discussion on Steam here: https://steamcommunity.com/app/573410/discussions/1/3821908745309608121/ There is a warden carrier guardian on Ephesus in the attached save. Spawn in an ohmu and kill it, then wait a few seconds (you might have to chase it to Samaria). The error message will *sometimes* occur, it's a less consistent reproduction than I would like. It reproduced in 5 of 9 tries. Debug log: 4/11/2023 12:45:45 AM 5.545 SINGLEP DELAYED3 TID12 Ship MLRS Drone - 11020 was part of faction AI Warden Fleet but has now somehow jumped to AI Hunter Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet ReasonCode List: Squad Pool status history: 4/11/2023 12:45:45 AM 5.545 SINGLEP DELAYED4 TID12 (After report) NSTUID-A Match: MLRS Drone - 11020 pkid 253748 vs 253748 faction AI Hunter Fleet vs AI Hunter Fleet fleet {Unnamed 21 NPC AIWarden} vs {Unnamed 21 NPC AIWarden} planet Samaria vs Samaria. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 4/11/2023 12:45:45 AM 5.545 SINGLEP DELAYED5 TID12 (After report) that's all the matches we found | ||||
Tags | No tags attached. | ||||
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Drone fleet centerpieces that die give their living drones to the loose fleet (existing behavior, but also the source of this error). As of 5.570 they instead replace those living drones with new entities (with the same hull, orders, etc). This should be a much safer thing to do, as changing the fleet membership of a living ship is not a very well-used code path (in fact, its only this, with the exception of swapping lines between player fleets). |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 10, 2023 7:48 pm | Lord Of Nothing | New Issue | |
Apr 10, 2023 7:48 pm | Lord Of Nothing | File Added: Warden carrier.save | |
May 20, 2023 10:23 pm | Dismiss | Assigned To | => Dismiss |
May 20, 2023 10:23 pm | Dismiss | Status | new => assigned |
Oct 20, 2023 9:09 am | Dismiss | Status | assigned => resolved |
Oct 20, 2023 9:09 am | Dismiss | Resolution | open => fixed |
Oct 20, 2023 9:09 am | Dismiss | Fixed in Version | => 5.570 Petawatt |
Oct 20, 2023 9:09 am | Dismiss | Note Added: 0067968 | |
Oct 20, 2023 9:10 am | Dismiss | Relationship added | has duplicate 0027932 |