View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027793 | Heart Of The Machine | Gameplay Idea | Apr 26, 2023 7:27 pm | May 8, 2023 2:21 pm | |
Reporter | Chris_McElligottPark | Assigned To | Draco18s | ||
Status | resolved | Resolution | fixed | ||
Summary | 0027793: Calculate Corporate category contracts for each shell company. | ||||
Description | The contract category needs to be CorporateContracts, as you can imagine. The general idea here (and with all of the contract categories) is: 1. That you're going to make a big list of possible ShellCompanyContractType entries, based on what is allowable for this category and shell company. 2. Choose some at random and pair them with a faction if that's relevant (here it always is). 3. Select a SpecificItem from under the contract type via a specific set of rules. 4. Log the result as a SimShellCompanyContract for the shell company in question. That's pretty much it, but the specifics of 1, 2, and 3 vary on each contract type and in each contract category. 1. Determining ShellCompanyContractType entries: - First of all, if it's the right category, it's a tentative yes. - Secondly, if RequiredServiceLevel of RequiredServiceType (that will need to be renamed later, but it's ShellCompanyContractWorkType. Don't rename it yet or we'll have conflicts with Marcello's current work) is higher than this shell company's current skill level for that kind of contract, ...etc etc. I should do this one myself, I am realizing. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 26, 2023 7:27 pm | Chris_McElligottPark | New Issue | |
Apr 26, 2023 7:27 pm | Chris_McElligottPark | Status | new => assigned |
Apr 26, 2023 7:27 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 26, 2023 7:27 pm | Chris_McElligottPark | Relationship added | child of 0027791 |
May 4, 2023 5:42 pm | Chris_McElligottPark | Assigned To | Chris_McElligottPark => Draco18s |
May 8, 2023 2:21 pm | Draco18s | Status | assigned => resolved |
May 8, 2023 2:21 pm | Draco18s | Resolution | open => fixed |