View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027866 | Heart Of The Machine | Gameplay Issue | May 8, 2023 4:11 pm | Jul 11, 2023 3:45 pm | |
Reporter | Chris_McElligottPark | Assigned To | Draco18s | ||
Status | closed | Resolution | no change required | ||
Summary | 0027866: Shell company contract work rewards and sabotage. | ||||
Description | There's always a beneficiary of any shell company contract we do, right? So, if we are doing a contract, let's give them a combat prowess boost of 10,25,100,300 for the respective rating levels of items being considered. So we are making these cohorts stronger by giving them these things. However, we should also get the same amount as a reward in every research category, flat, for ourselves. --------------- THAT said, I'd like us to also go ahead an implement sabotaged contracts, where we sell them a bad thing. This should only be available on certain categories (black market and corporate for now, I think). If we sell someone sabotaged goods, then a few things should happen: - Firstly we get no science reward - Secondly they lose that amount of combat prowess rather than gaining it, but it won't take them below -200 prowess. - Thirdly we should track a "number of points sabotaged" on all cohorts, which includes the total amount regardless of anything that was capped. There will later be encounters spawned based on this, but for now I'd just like to see it in the cohort ui. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 8, 2023 4:11 pm | Chris_McElligottPark | New Issue | |
May 8, 2023 4:11 pm | Chris_McElligottPark | Status | new => assigned |
May 8, 2023 4:11 pm | Chris_McElligottPark | Assigned To | => Draco18s |
Jul 11, 2023 3:45 pm | Chris_McElligottPark | Status | assigned => closed |
Jul 11, 2023 3:45 pm | Chris_McElligottPark | Resolution | open => no change required |
Jul 11, 2023 3:45 pm | Chris_McElligottPark | Note Added: 0067827 |