View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027942 | AI War 2 | Bug - Gameplay | Jun 22, 2023 2:33 am | Oct 13, 2023 1:14 am | |
Reporter | Mac | Assigned To | Dismiss | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.556 Performance, MP, and Mods | ||||
Fixed in Version | 5.570 Petawatt | ||||
Summary | 0027942: Attrition Damage Ignores Ceasefire | ||||
Description | The Zenith Trader's ceasefire prevents any ships from attacking, so they just sit there waiting for it to leave. Attrition damage (like from the Nodorian Tortoid ark) ignores this and will still damage everything on the planet. | ||||
Tags | No tags attached. | ||||
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Fixed by: Revision: 19793 Author: dismiss Date: Friday, October 13, 2023 12:14:02 AM Message: ships that deal attrition damage, no longer do so when there is a ceasefire on their planet ---- Modified : /CodeMain/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntity_Squad.cs |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 22, 2023 2:33 am | Mac | New Issue | |
Oct 13, 2023 1:04 am | Dismiss | Assigned To | => Dismiss |
Oct 13, 2023 1:04 am | Dismiss | Status | new => assigned |
Oct 13, 2023 1:14 am | Dismiss | Status | assigned => resolved |
Oct 13, 2023 1:14 am | Dismiss | Resolution | open => fixed |
Oct 13, 2023 1:14 am | Dismiss | Fixed in Version | => 5.570 Petawatt |
Oct 13, 2023 1:14 am | Dismiss | Note Added: 0067954 |