View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028050 | AI War 2 | Bug - Gameplay | Oct 22, 2023 3:25 pm | Oct 26, 2023 7:56 pm | |
Reporter | alocritani | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.571 Hotfix | ||||
Summary | 0028050: Threat calculation seems to ignore cloaked status | ||||
Description | I'm not sure if I'm interpreting what I see correctly but sometimes when a cloaked transport causes all guard posts to release their guards and "escape". I thought that it happens "sometimes" based on relative strength between my ships and enemy ones, so I tried to reproduce the scenario. In attached savegame move transport 1 to Guha and wait around 10 seconds: you'll see all guards released. At first it seems nothing happens, just wait a bit longer. While I understand the logic when a transport is fully visible, if the transport is cloaked it should not be calculated. ps: I activated the debug log and found that when it happens the following line is logged: "TID30 retreat threat on Guha going after Angelo" | ||||
Tags | No tags attached. | ||||
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FYI this is intentional. Other examples include the fact that cloaked ships are still susceptible to black hole generators, they still trigger Alarm Posts or Raid Engines, etc. |
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@StrategicSage, I understand cloacked ships outside of transports, but in my case is a fully loaded cloaked transport, so AI should not be able to "see" the transport or strength of ship inside it, unless decloaked. |
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For better or worse, the game doesn't care if they are in a transport or not, by design. An example of this in the player's favor is Stealth GPs, which you are still very much aware of being on a planet, just not the location specifically, even when they are cloaked. |
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Just posting again to add, as I forgot, in situations like Stealth GPs the player also knows *exactly* how much strength of enemy ships is on the planet, whether they are in the GP or not, and whether they are stealthed or not. |
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Date Modified | Username | Field | Change |
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Oct 22, 2023 3:25 pm | alocritani | New Issue | |
Oct 22, 2023 3:25 pm | alocritani | File Added: Cloaked.zip | |
Oct 26, 2023 5:31 am | Strategic Sage | Note Added: 0067981 | |
Oct 26, 2023 3:13 pm | alocritani | Note Added: 0067984 | |
Oct 26, 2023 7:19 pm | Strategic Sage | Note Added: 0067985 | |
Oct 26, 2023 7:51 pm | Strategic Sage | Note Added: 0067986 | |
Oct 26, 2023 7:56 pm | Strategic Sage | Note Added: 0067987 | |
Oct 26, 2023 7:56 pm | Strategic Sage | Note Edited: 0067987 |