View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028127 | AI War 2 | Bug - Gameplay | Feb 25, 2024 11:00 am | Feb 26, 2024 10:01 pm | |
Reporter | Mac | Assigned To | Dismiss | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.588 Zenith Consistency | ||||
Fixed in Version | 5.589 Lone Zombie, Progressive Quickstart | ||||
Summary | 0028127: Double Zombies on Death | ||||
Description | With the new "fixes" to the on-death effects, it is possible to get double the amount of zombies as you otherwise should. I just booted up a test chamber with a Botnet vs 10 VWings (not stacked), and got 20 VWing zombies. Interestingly, it becomes 10 stacks of 2, despite the fact that my stacking threshold isn't set to kick in until 50+ of a given unit (30 for player). I also tested with 40 VWings, which made 40 stacks of 2 (so a total of 80). | ||||
Tags | No tags attached. | ||||
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Looks like it's not always double, as unit stacking does weird stuff. Against 60 (which means there's one stack of 11 and 49 individual ships), I end up with 116 zombies. |
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Fixed for next update. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 25, 2024 11:00 am | Mac | New Issue | |
Feb 25, 2024 11:00 am | Mac | File Added: Before.png | |
Feb 25, 2024 11:00 am | Mac | File Added: After.png | |
Feb 25, 2024 11:01 am | Mac | Description Updated | |
Feb 25, 2024 11:03 am | Mac | Description Updated | |
Feb 25, 2024 11:04 am | Mac | Description Updated | |
Feb 25, 2024 11:08 am | Mac | Note Added: 0068112 | |
Feb 25, 2024 11:10 am | Mac | Description Updated | |
Feb 26, 2024 10:01 pm | Dismiss | Assigned To | => Dismiss |
Feb 26, 2024 10:01 pm | Dismiss | Status | new => resolved |
Feb 26, 2024 10:01 pm | Dismiss | Resolution | open => fixed |
Feb 26, 2024 10:01 pm | Dismiss | Fixed in Version | => 5.589 Lone Zombie, Progressive Quickstart |
Feb 26, 2024 10:01 pm | Dismiss | Note Added: 0068113 |