View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028134 | AI War 2 | Crash/Exception | Mar 9, 2024 10:18 pm | Mar 10, 2024 2:08 pm | |
Reporter | BadgerBadger | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.590 Informative Quickstarts | ||||
Summary | 0028134: Unity crash on Linux | ||||
Description | Default vsync count 0 requesting resize 3840 x 2160 Using native desktop resolution 3840 x 2160 requesting fullscreen 3840 x 2160 at 0 Hz Desktop is 3840 x 2160 @ 30 Hz UnloadTime: 1.556729 ms Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x7f8700400010.so Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x7f878e045010.so Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x446f8b0.so Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x45801f0.so Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x47c9a50.so Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so ..... 7f87c99d2000-7f87c99d4000 r--p 00031000 00:20 8524303 /usr/lib64/ld-linux-x86-64.so.2 7f87c99d4000-7f87c99d6000 rw-p 00033000 00:20 8524303 /usr/lib64/ld-linux-x86-64.so.2 7fff59e15000-7fff59e1d000 ---p 00000000 00:00 0 7fff5a5dc000-7fff5a614000 rw-p 00000000 00:00 0 [stack] 7fff5a61a000-7fff5a61e000 r--p 00000000 00:00 0 [vvar] 7fff5a61e000-7fff5a620000 r-xp 00000000 00:00 0 [vdso] ffffffffff600000-ffffffffff601000 --xp 00000000 00:00 0 [vsyscall] Native stacktrace: /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0xd8194) [0x7f87a04d8194] /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0x5bf37) [0x7f87a045bf37] /lib64/libc.so.6(+0x3e9a0) [0x7f87c757b9a0] /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0xaf5e41) [0x7f87c82f5e41] /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0xb02917) [0x7f87c8302917] /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0xf89768) [0x7f87c8789768] /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0x1628789) [0x7f87c8e28789] /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0x1630c8f) [0x7f87c8e30c8f] /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0x1626f85) [0x7f87c8e26f85] /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0xf0ae3a) [0x7f87c870ae3a] /lib64/libc.so.6(+0x8e897) [0x7f87c75cb897] /lib64/libc.so.6(+0x11580c) [0x7f87c765280c] Debug info from gdb: ERROR: ld.so: object '/home/wdavis/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. /usr/bin/gdb: symbol lookup error: /lib64/libdebuginfod.so.1: undefined symbol: curl_multi_wait ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= Caught fatal signal - signo:11 code:1 errno:0 addr:0x58800000022 Obtained 10 stack frames. #0 0x007f87c757b9a0 in __sigaction 0000001 0x007f87c82f5e41 in SetVertexStateGLES(ShaderChannelMask, VertexChannelsInfo const&, GfxBuffer* const*, unsigned int const*, int, unsigned int, unsigned long) 0000002 0x007f87c8302917 in GfxDeviceGLES::DrawBuffers(GfxBuffer*, unsigned int, GfxBuffer* const*, unsigned int const*, int, DrawBuffersRange const*, int, VertexDeclaration*) 0000003 0x007f87c8789768 in GfxDevice::DrawSharedGeometryJobs(DynamicVBOBuffer const&, unsigned int, DynamicVBOBuffer const&, unsigned int, GeometryJobFence, DrawBuffersRange const*, unsigned long, VertexDeclaration*) 0000004 0x007f87c8e28789 in GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) 0000005 0x007f87c8e30c8f in GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) 0000006 0x007f87c8e26f85 in GfxDeviceWorker::RunGfxDeviceWorker(void*) 0000007 0x007f87c870ae3a in Thread::RunThreadWrapper(void*) 0000008 0x007f87c75cb897 in start_thread 0000009 0x007f87c765280c in __clone3 | ||||
Tags | No tags attached. | ||||
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Other than just verifying the installation, I don't really have anything to add on this. I am not aware of any changes that could cause this, especially not in an OS-specific manner. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 9, 2024 10:18 pm | BadgerBadger | New Issue | |
Mar 10, 2024 2:08 pm | Chris_McElligottPark | Note Added: 0068140 |