View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028219 | Heart Of The Machine | Suggestion | May 18, 2024 7:42 pm | May 20, 2024 11:49 am | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.506 More Fixes | ||||
Fixed in Version | 0.511 The Monday Crew | ||||
Summary | 0028219: Increase the area of selection for an attack to prevent movement caused by misclick | ||||
Description | I've accidentally moved my units a few times instead of shooting when my mouse move just a little too far from an enemy I'm trying to shoot. It would be nice if the attack zone was just a little bit larger. | ||||
Tags | No tags attached. | ||||
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Thanks! * The colliders for clicking on units, vehicles, npcs, etc, now are able to be customized with a multiplier in the xml, and I have now adjusted almost all of them. ** There is not an in-game setting for this to customize this per player, and hopefully there will not need to be. ** It was too easy to miss clicking on units that are human-sized in particular, and they now have collision areas that are 3x larger than before. ** If this later needs to adjust by distance from the camera or something, I could also make an adjustment along those lines, but I started with simpler. Seems to handle all of the main uncomfortable cases for me at the moment. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 18, 2024 7:42 pm | ptarth | New Issue | |
May 18, 2024 9:54 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 18, 2024 9:54 pm | Chris_McElligottPark | Status | new => confirmed |
May 20, 2024 11:49 am | Chris_McElligottPark | Status | confirmed => resolved |
May 20, 2024 11:49 am | Chris_McElligottPark | Resolution | open => fixed |
May 20, 2024 11:49 am | Chris_McElligottPark | Fixed in Version | => 0.511 The Monday Crew |
May 20, 2024 11:49 am | Chris_McElligottPark | Note Added: 0068379 |