View Issue Details

IDProjectCategoryLast Update
0028328Heart Of The MachineGraphical BugMay 22, 2024 12:25 pm
Reporterptarth Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.512 Curvature 
Fixed in Version0.514 Consumable Flow 
Summary0028328: Mech weapon projectile animations may not be behaving
DescriptionThe mech weapon animations may not be acting as expected. They move in spirals, a somewhat long, and occasionally detonate on the sky? It's hard to say. I made a video this time.

I replicated it a few times. Windowed mode, FPS ranged from 30-60 depending on the attempt. Same behaviors were observed.
Don't turn on watch low priority NPC mode when you do this, it is also too jerky of a transition.
TagsNo tags attached.

Activities

ptarth

May 21, 2024 8:53 pm

reporter  

test shoot.save (3,770,906 bytes)

Chris_McElligottPark

May 22, 2024 12:25 pm

administrator   ~0068496

Thanks!

* All of the various forms of mech rockets and lasers and such should behave more now.
** They may do some fancy loops briefly, but then they beeline for your unit. And in other cases, no loops happen at all. All of their munitions actually explode at the target, rather than sometimes on the ground.

Issue History

Date Modified Username Field Change
May 21, 2024 8:53 pm ptarth New Issue
May 21, 2024 8:53 pm ptarth File Added: test shoot.save
May 21, 2024 8:53 pm ptarth File Added: 2024-05-21 17-49-18.mkv
May 21, 2024 9:03 pm ptarth Description Updated
May 22, 2024 12:25 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 22, 2024 12:25 pm Chris_McElligottPark Status new => resolved
May 22, 2024 12:25 pm Chris_McElligottPark Resolution open => fixed
May 22, 2024 12:25 pm Chris_McElligottPark Fixed in Version => 0.514 Consumable Flow
May 22, 2024 12:25 pm Chris_McElligottPark Note Added: 0068496