View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028467 | Heart Of The Machine | Bug - Gameplay | May 27, 2024 10:56 pm | May 29, 2024 11:44 am | |
Reporter | B | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | duplicate | ||
Product Version | 0.525 So Much Clarity | ||||
Fixed in Version | 0.527 Wednesday Test Group | ||||
Summary | 0028467: Cold blood abuse - too many spawns | ||||
Description | it is very easy to abuse cold blood sites to get high amounts of energy and then use that to repeatedly do gather, or street sense actions. frequency should probably be reduced. | ||||
Tags | No tags attached. | ||||
duplicate of | 0028370 | resolved | Chris_McElligottPark | Mass cold blooded murder for infinite energy |
|
Thanks! * In general, contextual actions that you find via streetsense can now be put on cooldown. ** Cold Blood is now hidden for 1-3 turns after you make use of it. It doesn't tell you that anywhere, or show you the cooldown remaining. Cold blood itself now says "can only be done once every few turns," to get the idea across without being too specific. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 27, 2024 10:56 pm | B | New Issue | |
May 27, 2024 11:16 pm | Alias50 | Relationship added | duplicate of 0028370 |
May 28, 2024 10:32 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 28, 2024 10:32 am | Chris_McElligottPark | Status | new => confirmed |
May 29, 2024 11:44 am | Chris_McElligottPark | Status | confirmed => resolved |
May 29, 2024 11:44 am | Chris_McElligottPark | Resolution | open => duplicate |
May 29, 2024 11:44 am | Chris_McElligottPark | Fixed in Version | => 0.527 Wednesday Test Group |
May 29, 2024 11:44 am | Chris_McElligottPark | Note Added: 0068849 |