Alias50
May 28, 2024 1:16 am
developer
|
HeartOfTheMachineLog.txt (187,222 bytes)
5/23/2024 10:16:45 AM SINGLEP Opening Eyes (0.1440s)
5/23/2024 10:16:45 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 10:16:45 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 10:16:45 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 10:16:45 AM 0.516 SINGLEP Game Version: 0.516 (Main Game
5/23/2024 10:16:45 AM 0.516 SINGLEP Examining Inner Self (0.1120s)
5/23/2024 10:16:45 AM 0.516 SINGLEP Returning King (0.0060s)
5/23/2024 10:16:45 AM 0.516 SINGLEP Found 459 xml files in 225 folders in 47ms
5/23/2024 10:16:46 AM 0.516 SINGLEP Check For Extra Squires (0.4790s)
5/23/2024 10:16:46 AM 0.516 SINGLEP 459 Xml Files Parsed in 425ms
5/23/2024 10:16:46 AM 0.516 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/23/2024 10:16:46 AM 0.516 SINGLEP Bring Ambassador To Dinner (0.2510s)
5/23/2024 10:16:46 AM 0.516 SINGLEP Tried to load settings from disk, but could not find any contents in file: ???
at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0
5/23/2024 10:16:46 AM 0.516 SINGLEP Update mod and expansion statuses!
5/23/2024 10:16:46 AM 0.516 SINGLEP Check Nearby Fiefdoms (0.0340s)
5/23/2024 10:16:46 AM 0.516 SINGLEP No resolution change was required.
5/23/2024 10:16:46 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:16:47 AM 0.516 SINGLEP Disperse Diaspora (0.6565s)
5/23/2024 10:16:47 AM 0.516 SINGLEP Wonder About Those Spiders (0.0590s)
5/23/2024 10:16:47 AM 0.516 SINGLEP Reassure Self (0.0140s)
5/23/2024 10:16:47 AM 0.516 SINGLEP Thinking Abstract Thoughts (0.1900s)
5/23/2024 10:16:48 AM 0.516 SINGLEP Sound Search (1.2443s)
5/23/2024 10:16:48 AM 0.516 SINGLEP Polishing Stones (0.0500s)
5/23/2024 10:16:48 AM 0.516 SINGLEP Making Connections (0.2399s)
5/23/2024 10:16:48 AM 0.516 SINGLEP 3.5 seconds total load time.
Check For Extra Squires (0.5s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.7s)
Sound Search (1.2s)
5/23/2024 10:16:49 AM 0.516 SINGLEP Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 10:16:49 AM 0.516 SINGLEP Linked all icons to rows in 12ms.
5/23/2024 10:16:49 AM 0.516 SINGLEP DELAYED3 TID18 Finished loading all LevelType contents in 0.2s
5/23/2024 10:16:49 AM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAMed
5/23/2024 10:16:49 AM 0.516 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 10:16:49 AM 0.516 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 10:16:49 AM 0.516 SINGLEP DELAYED4 TID20 4.2 seconds total load time and post-editing time.
5/23/2024 10:16:49 AM 0.516 SINGLEP 554 materials found.
5/23/2024 10:16:49 AM 0.516 SINGLEP DELAYED5 TID19 1,463 pools initialized with 466,005 items in 319ms
5/23/2024 10:18:19 AM 0.516 SINGLEP Resolution changed to windowed 2480x1340
5/23/2024 10:18:19 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:18:41 AM 0.516 SINGLEP No resolution change was required.
5/23/2024 10:18:41 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:18:56 AM 0.516 SINGLEP No resolution change was required.
5/23/2024 10:18:56 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:19:04 AM 0.516 SINGLEP Resolution changed to fullscreen 1440x2560
5/23/2024 10:19:04 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:19:10 AM 0.516 SINGLEP Resolution changed to windowed 2560x1440
5/23/2024 10:19:10 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:19:49 AM 0.516 SINGLEP No resolution change was required.
5/23/2024 10:19:49 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:19:49 AM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 10:21:09 AM 0.516 SINGLEP DELAYED6 TID12 Will generate map: 440 cells targeted. Existing tile count: 0
5/23/2024 10:21:14 AM 0.516 SINGLEP DELAYED7 TID15 Generated names for 354 pois with missing names.
5/23/2024 10:21:14 AM 0.516 SINGLEP DELAYED8 TID15 Finished FillAnyMissingSimBuildings, we had 33971 new buildings, and 33971 total items. SkippedBuildings: 0 AddedBuildings: 33971 CellCountChecked: 841
5/23/2024 10:21:14 AM 0.516 SINGLEP DELAYED9 TID28 InitializePopulation WAS needed, 33971 buildings to handle.
5/23/2024 10:21:14 AM 0.516 SINGLEP DELAYED10 TID15 Finished RunGameStartOnBGThread in 445ms. We have 33971 total items.
5/23/2024 10:21:16 AM 0.516 SINGLEP DELAYED11 TID27 World saved in 1,208 ms
5/23/2024 10:21:16 AM 0.516 SINGLEP DELAYED12 TID16 Finished adding outdoor spots 841 cells, adding 33895 spots in the process. This took 872ms
5/23/2024 10:21:17 AM 0.516 SINGLEP DELAYED13 TID16 Finished adding initial NPC Guards for 364 pois, adding 508 guard NPCs in the process. This took 479ms
5/23/2024 10:31:30 AM 0.516 SINGLEP Resolution changed to fullscreen 1440x2560
5/23/2024 10:31:30 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:32:08 AM 0.516 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 10:44:18 AM 0.516 SINGLEP DELAYED14 TID27 World saved in 1,053 ms
5/23/2024 11:01:00 AM 0.516 SINGLEP DELAYED15 TID12 World saved in 1,049 ms
5/23/2024 11:07:13 AM 0.516 SINGLEP DELAYED16 TID30 World saved in 1,043 ms
5/23/2024 11:13:13 AM 0.516 SINGLEP DELAYED17 TID15 World saved in 1,048 ms
5/23/2024 11:17:02 AM 0.516 SINGLEP DELAYED18 TID15 World saved in 1,054 ms
5/23/2024 11:17:09 AM 0.516 SINGLEP DELAYED19 TID17 World saved in 1,053 ms
5/23/2024 11:20:51 AM 0.516 SINGLEP DELAYED20 TID25 1687ms to read savegame 'Alias50/Chapter 1' to intermediate format.
5/23/2024 11:20:52 AM 0.516 SINGLEP DELAYED21 TID25 650ms to process 'Alias50/Chapter 1' data fully.
5/23/2024 11:20:52 AM 0.516 SINGLEP DELAYED22 TID25 Loaded tiles: 807 (841 cells)
5/23/2024 11:20:52 AM 0.516 SINGLEP DELAYED23 TID15 Finished RunGameStartOnBGThread in 79ms. We have 33971 total items.
5/23/2024 11:20:58 AM 0.516 SINGLEP DELAYED24 TID12 World saved in 1,057 ms
5/23/2024 11:52:15 AM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/23/2024 11:52:15 AM SINGLEP Opening Eyes (0.1350s)
5/23/2024 11:52:15 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 11:52:15 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 11:52:15 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 11:52:15 AM 0.516 SINGLEP Game Version: 0.516 (Main Game
5/23/2024 11:52:15 AM 0.516 SINGLEP Examining Inner Self (0.0860s)
5/23/2024 11:52:15 AM 0.516 SINGLEP Returning King (0.0060s)
5/23/2024 11:52:15 AM 0.516 SINGLEP Found 459 xml files in 225 folders in 41ms
5/23/2024 11:52:16 AM 0.516 SINGLEP Check For Extra Squires (0.4410s)
5/23/2024 11:52:16 AM 0.516 SINGLEP 459 Xml Files Parsed in 394ms
5/23/2024 11:52:16 AM 0.516 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/23/2024 11:52:16 AM 0.516 SINGLEP Bring Ambassador To Dinner (0.2590s)
5/23/2024 11:52:16 AM 0.516 SINGLEP Update mod and expansion statuses!
5/23/2024 11:52:16 AM 0.516 SINGLEP Check Nearby Fiefdoms (0.0420s)
5/23/2024 11:52:16 AM 0.516 SINGLEP No resolution change was required.
5/23/2024 11:52:16 AM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 11:52:17 AM 0.516 SINGLEP Disperse Diaspora (0.5740s)
5/23/2024 11:52:17 AM 0.516 SINGLEP Wonder About Those Spiders (0.0639s)
5/23/2024 11:52:17 AM 0.516 SINGLEP Reassure Self (0.0140s)
5/23/2024 11:52:17 AM 0.516 SINGLEP Thinking Abstract Thoughts (0.1626s)
5/23/2024 11:52:18 AM 0.516 SINGLEP Sound Search (1.2058s)
5/23/2024 11:52:18 AM 0.516 SINGLEP Polishing Stones (0.0510s)
5/23/2024 11:52:18 AM 0.516 SINGLEP Making Connections (0.2393s)
5/23/2024 11:52:18 AM 0.516 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/23/2024 11:52:18 AM 0.516 SINGLEP Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 11:52:18 AM 0.516 SINGLEP Linked all icons to rows in 13ms.
5/23/2024 11:52:18 AM 0.516 SINGLEP DELAYED3 TID13 Finished loading all LevelType contents in 0.2s
5/23/2024 11:52:19 AM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 11:52:19 AM 0.516 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 11:52:19 AM 0.516 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 11:52:19 AM 0.516 SINGLEP DELAYED4 TID17 3.9 seconds total load time and post-editing time.
5/23/2024 11:52:19 AM 0.516 SINGLEP 554 materials found.
5/23/2024 11:52:19 AM 0.516 SINGLEP DELAYED5 TID20 1,463 pools initialized with 466,005 items in 318ms
5/23/2024 11:52:32 AM 0.516 SINGLEP DELAYED6 TID12 1824ms to read savegame 'Alias50/Chapter 1' to intermediate format.
5/23/2024 11:52:33 AM 0.516 SINGLEP DELAYED7 TID12 799ms to process 'Alias50/Chapter 1' data fully.
5/23/2024 11:52:33 AM 0.516 SINGLEP DELAYED8 TID12 Loaded tiles: 807 (841 cells)
5/23/2024 11:52:35 AM 0.516 SINGLEP DELAYED9 TID18 Finished RunGameStartOnBGThread in 592ms. We have 33971 total items.
5/23/2024 11:53:26 AM 0.516 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 12:01:24 PM 0.516 SINGLEP DELAYED10 TID11 World saved in 1,124 ms
5/23/2024 12:09:55 PM 0.516 SINGLEP DELAYED11 TID8 World saved in 1,114 ms
5/23/2024 12:10:29 PM 0.516 SINGLEP DELAYED12 TID19 World saved in 1,115 ms
5/23/2024 12:11:11 PM 0.516 SINGLEP DELAYED13 TID14 World saved in 1,064 ms
5/23/2024 12:13:06 PM 0.516 SINGLEP DELAYED14 TID24 1475ms to read savegame 'Alias50/Goodbye Solitude' to intermediate format.
5/23/2024 12:13:07 PM 0.516 SINGLEP DELAYED15 TID24 609ms to process 'Alias50/Goodbye Solitude' data fully.
5/23/2024 12:13:07 PM 0.516 SINGLEP DELAYED16 TID24 Loaded tiles: 807 (841 cells)
5/23/2024 12:13:07 PM 0.516 SINGLEP DELAYED17 TID6 Finished RunGameStartOnBGThread in 94ms. We have 33985 total items.
5/23/2024 12:20:17 PM 0.516 SINGLEP DELAYED18 TID20 World saved in 1,130 ms
5/23/2024 12:29:29 PM 0.516 SINGLEP DELAYED19 TID21 World saved in 1,054 ms
5/23/2024 12:41:12 PM 0.516 SINGLEP Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0
5/23/2024 12:42:04 PM 0.516 SINGLEP Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0
5/23/2024 12:42:07 PM 0.516 SINGLEP Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0
5/23/2024 12:42:10 PM 0.516 SINGLEP Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0
5/23/2024 12:43:04 PM 0.516 SINGLEP DELAYED20 TID10 World saved in 1,090 ms
5/23/2024 1:06:43 PM 0.516 SINGLEP DELAYED21 TID8 World saved in 1,071 ms
5/23/2024 1:09:59 PM 0.516 SINGLEP DELAYED22 TID11 World saved in 1,074 ms
5/23/2024 1:11:26 PM 0.516 SINGLEP DELAYED23 TID6 World saved in 1,097 ms
5/23/2024 1:12:54 PM 0.516 SINGLEP DELAYED24 TID17 World saved in 1,103 ms
5/23/2024 1:27:51 PM 0.516 SINGLEP DELAYED25 TID15 World saved in 1,084 ms
5/23/2024 1:32:52 PM 0.516 SINGLEP DELAYED26 TID6 World saved in 1,081 ms
5/23/2024 1:37:10 PM 0.516 SINGLEP DELAYED27 TID9 World saved in 1,146 ms
5/23/2024 1:40:58 PM 0.516 SINGLEP DELAYED28 TID24 World saved in 1,125 ms
5/23/2024 1:47:28 PM 0.516 SINGLEP DELAYED29 TID14 World saved in 1,098 ms
5/23/2024 2:02:22 PM 0.516 SINGLEP DELAYED30 TID16 World saved in 1,102 ms
5/23/2024 2:08:55 PM 0.516 SINGLEP DELAYED31 TID16 World saved in 1,094 ms
5/23/2024 2:28:57 PM 0.516 SINGLEP DELAYED32 TID9 World saved in 1,169 ms
5/23/2024 2:30:44 PM 0.516 SINGLEP DELAYED33 TID40 1675ms to read savegame 'Alias50/Bank' to intermediate format.
5/23/2024 2:30:44 PM 0.516 SINGLEP DELAYED34 TID40 600ms to process 'Alias50/Bank' data fully.
5/23/2024 2:30:44 PM 0.516 SINGLEP DELAYED35 TID40 Loaded tiles: 807 (841 cells)
5/23/2024 2:30:45 PM 0.516 SINGLEP DELAYED36 TID22 Finished RunGameStartOnBGThread in 98ms. We have 33819 total items.
5/23/2024 2:33:04 PM 0.516 SINGLEP DELAYED37 TID6 World saved in 1,118 ms
5/23/2024 2:40:20 PM 0.516 SINGLEP DELAYED38 TID15 World saved in 1,098 ms
5/23/2024 2:46:05 PM 0.516 SINGLEP DELAYED39 TID23 World saved in 1,107 ms
5/23/2024 2:51:08 PM 0.516 SINGLEP DELAYED40 TID24 1854ms to read savegame 'Alias50/Autosave Landing Turn 63' to intermediate format.
5/23/2024 2:51:09 PM 0.516 SINGLEP DELAYED41 TID24 596ms to process 'Alias50/Autosave Landing Turn 63' data fully.
5/23/2024 2:51:09 PM 0.516 SINGLEP DELAYED42 TID24 Loaded tiles: 807 (841 cells)
5/23/2024 2:51:10 PM 0.516 SINGLEP DELAYED43 TID9 Finished RunGameStartOnBGThread in 284ms. We have 33573 total items.
5/23/2024 2:56:07 PM 0.516 SINGLEP DELAYED44 TID14 World saved in 1,114 ms
5/23/2024 2:57:07 PM 0.516 SINGLEP DELAYED45 TID40 World saved in 1,149 ms
5/23/2024 2:57:55 PM 0.516 SINGLEP DELAYED46 TID13 World saved in 1,272 ms
5/23/2024 2:59:46 PM 0.516 SINGLEP DELAYED47 TID16 World saved in 1,119 ms
5/23/2024 3:02:09 PM 0.516 SINGLEP DELAYED48 TID19 World saved in 1,136 ms
5/23/2024 3:02:59 PM 0.516 SINGLEP DELAYED49 TID24 World saved in 1,144 ms
5/23/2024 3:06:27 PM 0.516 SINGLEP DELAYED50 TID10 World saved in 1,138 ms
5/23/2024 3:07:42 PM 0.516 SINGLEP DELAYED51 TID21 World saved in 1,126 ms
5/23/2024 3:12:57 PM 0.516 SINGLEP DELAYED52 TID11 World saved in 1,196 ms
5/23/2024 3:15:25 PM 0.516 SINGLEP DELAYED53 TID17 World saved in 1,127 ms
5/23/2024 3:19:32 PM 0.516 SINGLEP DELAYED54 TID14 World saved in 1,357 ms
5/23/2024 3:21:27 PM 0.516 SINGLEP DELAYED55 TID16 1680ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:21:27 PM 0.516 SINGLEP DELAYED56 TID16 603ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:21:27 PM 0.516 SINGLEP DELAYED57 TID16 Loaded tiles: 807 (841 cells)
5/23/2024 3:21:28 PM 0.516 SINGLEP DELAYED58 TID18 Finished RunGameStartOnBGThread in 101ms. We have 33495 total items.
5/23/2024 3:22:07 PM 0.516 SINGLEP DELAYED59 TID15 World saved in 1,143 ms
5/23/2024 3:24:59 PM 0.516 SINGLEP DELAYED60 TID19 World saved in 1,374 ms
5/23/2024 3:25:32 PM 0.516 SINGLEP DELAYED61 TID23 World saved in 1,232 ms
5/23/2024 3:26:37 PM 0.516 SINGLEP DELAYED62 TID15 1511ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:26:37 PM 0.516 SINGLEP DELAYED63 TID15 598ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:26:37 PM 0.516 SINGLEP DELAYED64 TID15 Loaded tiles: 807 (841 cells)
5/23/2024 3:26:38 PM 0.516 SINGLEP DELAYED65 TID13 Finished RunGameStartOnBGThread in 100ms. We have 33495 total items.
5/23/2024 3:28:36 PM 0.516 SINGLEP DELAYED66 TID23 1693ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:28:36 PM 0.516 SINGLEP DELAYED67 TID23 600ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:28:36 PM 0.516 SINGLEP DELAYED68 TID23 Loaded tiles: 807 (841 cells)
5/23/2024 3:28:37 PM 0.516 SINGLEP DELAYED69 TID40 Finished RunGameStartOnBGThread in 104ms. We have 33495 total items.
5/23/2024 3:30:27 PM 0.516 SINGLEP DELAYED70 TID8 1493ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:30:28 PM 0.516 SINGLEP DELAYED71 TID8 714ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:30:28 PM 0.516 SINGLEP DELAYED72 TID8 Loaded tiles: 807 (841 cells)
5/23/2024 3:30:29 PM 0.516 SINGLEP DELAYED73 TID19 Finished RunGameStartOnBGThread in 103ms. We have 33495 total items.
5/23/2024 3:33:09 PM 0.516 SINGLEP DELAYED74 TID20 1718ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:33:10 PM 0.516 SINGLEP DELAYED75 TID20 592ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:33:10 PM 0.516 SINGLEP DELAYED76 TID20 Loaded tiles: 807 (841 cells)
5/23/2024 3:33:11 PM 0.516 SINGLEP DELAYED77 TID15 Finished RunGameStartOnBGThread in 102ms. We have 33495 total items.
5/23/2024 3:35:22 PM 0.516 SINGLEP DELAYED78 TID19 1515ms to read savegame 'Alias50/Autosave Landing Turn 84' to intermediate format.
5/23/2024 3:35:22 PM 0.516 SINGLEP DELAYED79 TID19 655ms to process 'Alias50/Autosave Landing Turn 84' data fully.
5/23/2024 3:35:22 PM 0.516 SINGLEP DELAYED80 TID19 Loaded tiles: 807 (841 cells)
5/23/2024 3:35:23 PM 0.516 SINGLEP DELAYED81 TID9 Finished RunGameStartOnBGThread in 356ms. We have 33495 total items.
5/23/2024 3:41:28 PM 0.516 SINGLEP Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0
5/23/2024 3:43:04 PM 0.516 SINGLEP DELAYED82 TID19 World saved in 1,134 ms
5/23/2024 3:43:32 PM 0.516 SINGLEP DELAYED83 TID11 World saved in 1,139 ms
5/23/2024 3:44:09 PM 0.516 SINGLEP DELAYED84 TID40 World saved in 1,150 ms
5/23/2024 3:44:23 PM 0.516 SINGLEP DELAYED85 TID10 World saved in 1,148 ms
5/23/2024 3:47:03 PM 0.516 SINGLEP DELAYED86 TID5 World saved in 1,163 ms
5/23/2024 3:49:40 PM 0.516 SINGLEP DELAYED87 TID15 1537ms to read savegame 'Alias50/Autosave Landing Turn 93' to intermediate format.
5/23/2024 3:49:40 PM 0.516 SINGLEP DELAYED88 TID15 589ms to process 'Alias50/Autosave Landing Turn 93' data fully.
5/23/2024 3:49:40 PM 0.516 SINGLEP DELAYED89 TID15 Loaded tiles: 807 (841 cells)
5/23/2024 3:49:41 PM 0.516 SINGLEP DELAYED90 TID5 Finished RunGameStartOnBGThread in 269ms. We have 33495 total items.
5/23/2024 3:52:05 PM 0.516 SINGLEP DELAYED91 TID14 World saved in 1,151 ms
5/23/2024 3:54:32 PM 0.516 SINGLEP DELAYED92 TID16 World saved in 1,157 ms
5/23/2024 3:56:51 PM 0.516 SINGLEP DELAYED93 TID11 World saved in 1,216 ms
5/23/2024 4:00:27 PM 0.516 SINGLEP DELAYED94 TID12 World saved in 1,414 ms
5/23/2024 4:31:01 PM 0.516 SINGLEP DELAYED95 TID12 World saved in 1,183 ms
5/23/2024 4:37:58 PM 0.516 SINGLEP DELAYED96 TID12 World saved in 1,202 ms
5/23/2024 4:38:38 PM 0.516 SINGLEP DELAYED97 TID12 World saved in 1,189 ms
5/23/2024 4:41:20 PM 0.516 SINGLEP DELAYED98 TID16 World saved in 1,211 ms
5/23/2024 4:43:50 PM 0.516 SINGLEP DELAYED99 TID9 World saved in 1,195 ms
5/23/2024 4:45:03 PM 0.516 SINGLEP DELAYED100 TID16 World saved in 1,182 ms
5/23/2024 4:46:47 PM 0.516 SINGLEP DELAYED101 TID15 World saved in 1,268 ms
5/23/2024 4:52:12 PM 0.516 SINGLEP DELAYED102 TID13 World saved in 1,440 ms
5/23/2024 4:54:07 PM 0.516 SINGLEP DELAYED103 TID8 World saved in 1,184 ms
5/23/2024 4:54:30 PM 0.516 SINGLEP DELAYED104 TID12 World saved in 1,220 ms
5/23/2024 4:56:33 PM 0.516 SINGLEP DELAYED105 TID14 World saved in 1,218 ms
5/23/2024 4:57:39 PM 0.516 SINGLEP DELAYED106 TID6 World saved in 1,180 ms
5/23/2024 4:59:11 PM 0.516 SINGLEP DELAYED107 TID20 World saved in 1,211 ms
5/23/2024 5:03:00 PM 0.516 SINGLEP DELAYED108 TID22 World saved in 1,219 ms
5/23/2024 5:04:27 PM 0.516 SINGLEP DELAYED109 TID13 World saved in 1,332 ms
5/23/2024 5:05:05 PM 0.516 SINGLEP Unfortunately, 'Safe?' is not a valid filename, because the character '?' cannot be used in filenames.
at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenIO.IsValidFilename (System.String Filename) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.DoSave () [0x00000] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.Universal.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
5/23/2024 5:05:19 PM 0.516 SINGLEP DELAYED110 TID13 World saved in 1,217 ms
5/23/2024 5:08:04 PM 0.516 SINGLEP DELAYED111 TID22 World saved in 1,247 ms
5/23/2024 5:12:09 PM 0.516 SINGLEP DELAYED112 TID19 World saved in 1,233 ms
5/23/2024 5:13:56 PM 0.516 SINGLEP DELAYED113 TID20 World saved in 1,226 ms
5/23/2024 5:14:48 PM 0.516 SINGLEP DELAYED114 TID8 World saved in 1,223 ms
5/23/2024 5:17:17 PM 0.516 SINGLEP DELAYED115 TID16 World saved in 1,212 ms
5/23/2024 5:26:13 PM 0.516 SINGLEP DELAYED116 TID17 World saved in 1,247 ms
5/23/2024 5:32:26 PM 0.516 SINGLEP Primary game frame error: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <0ce91c433b204a469f5830bc7bab6504>:0
at Arcen.HotM.ExternalVis.CityLifeEffects.AbstractMob.DoMobPerFrame () [0x00158] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.HotM.ExternalVis.CityLifeEffects.CityLifeVis.DoPerFrame () [0x000a2] in <e19a73e0dc234819820b3ca117d12eee>:0
at Arcen.HotM.ExternalVis.VisPlannerImplementation.DoPerFrame_MainGame () [0x0054a] in <e19a73e0dc234819820b3ca117d12eee>:0
5/23/2024 5:33:28 PM 0.516 SINGLEP DELAYED117 TID20 World saved in 1,305 ms
5/23/2024 6:34:44 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/23/2024 6:34:44 PM SINGLEP Opening Eyes (0.1460s)
5/23/2024 6:34:44 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 6:34:43 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 6:34:44 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 6:34:44 PM 0.516 SINGLEP Game Version: 0.516 (Main Game
5/23/2024 6:34:44 PM 0.516 SINGLEP Examining Inner Self (0.1030s)
5/23/2024 6:34:44 PM 0.516 SINGLEP Returning King (0.0130s)
5/23/2024 6:34:44 PM 0.516 SINGLEP Found 459 xml files in 225 folders in 46ms
5/23/2024 6:34:46 PM 0.516 SINGLEP Check For Extra Squires (1.5266s)
5/23/2024 6:34:46 PM 0.516 SINGLEP 459 Xml Files Parsed in 1,476ms
5/23/2024 6:34:46 PM 0.516 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/23/2024 6:34:46 PM 0.516 SINGLEP Bring Ambassador To Dinner (0.2495s)
5/23/2024 6:34:46 PM 0.516 SINGLEP Update mod and expansion statuses!
5/23/2024 6:34:46 PM 0.516 SINGLEP Check Nearby Fiefdoms (0.0370s)
5/23/2024 6:34:47 PM 0.516 SINGLEP No resolution change was required.
5/23/2024 6:34:47 PM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 6:34:47 PM 0.516 SINGLEP Disperse Diaspora (1.4419s)
5/23/2024 6:34:47 PM 0.516 SINGLEP Wonder About Those Spiders (0.0586s)
5/23/2024 6:34:47 PM 0.516 SINGLEP Reassure Self (0.0136s)
5/23/2024 6:34:48 PM 0.516 SINGLEP Thinking Abstract Thoughts (0.3139s)
5/23/2024 6:34:53 PM 0.516 SINGLEP Sound Search (5.1390s)
5/23/2024 6:34:53 PM 0.516 SINGLEP Polishing Stones (0.0515s)
5/23/2024 6:34:53 PM 0.516 SINGLEP Making Connections (0.1989s)
5/23/2024 6:34:53 PM 0.516 SINGLEP 9.3 seconds total load time.
Check For Extra Squires (1.5s)
Disperse Diaspora (1.4s)
Thinking Abstract Thoughts (0.3s)
Sound Search (5.1s)
5/23/2024 6:34:53 PM 0.516 SINGLEP Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 6:34:53 PM 0.516 SINGLEP Linked all icons to rows in 16ms.
5/23/2024 6:34:54 PM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 6:34:55 PM 0.516 SINGLEP DELAYED3 TID23 Finished loading all LevelType contents in 1.7s
5/23/2024 6:34:55 PM 0.516 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 6:34:55 PM 0.516 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 6:34:55 PM 0.516 SINGLEP DELAYED4 TID20 11.0 seconds total load time and post-editing time.
5/23/2024 6:34:55 PM 0.516 SINGLEP 554 materials found.
5/23/2024 6:34:55 PM 0.516 SINGLEP DELAYED5 TID10 1,463 pools initialized with 466,005 items in 319ms
5/23/2024 6:35:08 PM 0.516 SINGLEP DELAYED6 TID34 1844ms to read savegame 'Alias50/Saved On Exit Landing Turn 156' to intermediate format.
5/23/2024 6:35:09 PM 0.516 SINGLEP DELAYED7 TID34 810ms to process 'Alias50/Saved On Exit Landing Turn 156' data fully.
5/23/2024 6:35:09 PM 0.516 SINGLEP DELAYED8 TID34 Loaded tiles: 807 (841 cells)
5/23/2024 6:35:11 PM 0.516 SINGLEP DELAYED9 TID11 Finished RunGameStartOnBGThread in 673ms. We have 33525 total items.
5/23/2024 6:40:38 PM 0.516 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 6:48:37 PM 0.516 SINGLEP DELAYED10 TID34 World saved in 1,127 ms
5/23/2024 6:55:13 PM 0.516 SINGLEP DELAYED11 TID11 World saved in 1,118 ms
5/23/2024 7:02:43 PM 0.516 SINGLEP DELAYED12 TID21 World saved in 1,105 ms
5/23/2024 7:03:29 PM 0.516 SINGLEP DELAYED13 TID37 World saved in 1,105 ms
5/23/2024 7:04:41 PM 0.516 SINGLEP DELAYED14 TID34 2001ms to read savegame 'Alias50/Drones' to intermediate format.
5/23/2024 7:04:41 PM 0.516 SINGLEP DELAYED15 TID34 581ms to process 'Alias50/Drones' data fully.
5/23/2024 7:04:41 PM 0.516 SINGLEP DELAYED16 TID34 Loaded tiles: 807 (841 cells)
5/23/2024 7:04:42 PM 0.516 SINGLEP DELAYED17 TID24 Finished RunGameStartOnBGThread in 107ms. We have 33525 total items.
5/23/2024 7:16:23 PM 0.516 SINGLEP DELAYED18 TID18 World saved in 1,095 ms
5/23/2024 7:17:08 PM 0.516 SINGLEP DELAYED19 TID38 World saved in 1,132 ms
5/23/2024 7:17:53 PM 0.516 SINGLEP DELAYED20 TID6 World saved in 1,132 ms
5/23/2024 7:18:08 PM 0.516 SINGLEP DELAYED21 TID17 1509ms to read savegame 'Alias50/Ambush' to intermediate format.
5/23/2024 7:18:09 PM 0.516 SINGLEP DELAYED22 TID17 590ms to process 'Alias50/Ambush' data fully.
5/23/2024 7:18:09 PM 0.516 SINGLEP DELAYED23 TID17 Loaded tiles: 807 (841 cells)
5/23/2024 7:18:09 PM 0.516 SINGLEP DELAYED24 TID21 Finished RunGameStartOnBGThread in 103ms. We have 33525 total items.
5/23/2024 7:21:33 PM 0.516 SINGLEP DELAYED25 TID33 World saved in 1,093 ms
5/23/2024 7:21:58 PM 0.516 SINGLEP DELAYED26 TID18 1446ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:21:59 PM 0.516 SINGLEP DELAYED27 TID18 767ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:21:59 PM 0.516 SINGLEP DELAYED28 TID18 Loaded tiles: 807 (841 cells)
5/23/2024 7:22:00 PM 0.516 SINGLEP DELAYED29 TID18 Finished RunGameStartOnBGThread in 106ms. We have 33525 total items.
5/23/2024 7:25:05 PM 0.516 SINGLEP DELAYED30 TID32 1577ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:25:05 PM 0.516 SINGLEP DELAYED31 TID32 609ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:25:05 PM 0.516 SINGLEP DELAYED32 TID32 Loaded tiles: 807 (841 cells)
5/23/2024 7:25:06 PM 0.516 SINGLEP DELAYED33 TID16 Finished RunGameStartOnBGThread in 106ms. We have 33525 total items.
5/23/2024 7:26:05 PM 0.516 SINGLEP DELAYED34 TID32 1530ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:26:05 PM 0.516 SINGLEP DELAYED35 TID32 628ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:26:05 PM 0.516 SINGLEP DELAYED36 TID32 Loaded tiles: 807 (841 cells)
5/23/2024 7:26:06 PM 0.516 SINGLEP DELAYED37 TID9 Finished RunGameStartOnBGThread in 107ms. We have 33525 total items.
5/23/2024 7:28:23 PM 0.516 SINGLEP DELAYED38 TID19 1552ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:28:24 PM 0.516 SINGLEP DELAYED39 TID19 595ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:28:24 PM 0.516 SINGLEP DELAYED40 TID19 Loaded tiles: 807 (841 cells)
5/23/2024 7:28:25 PM 0.516 SINGLEP DELAYED41 TID24 Finished RunGameStartOnBGThread in 106ms. We have 33525 total items.
5/23/2024 7:33:09 PM 0.516 SINGLEP DELAYED42 TID26 1556ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:33:10 PM 0.516 SINGLEP DELAYED43 TID26 592ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:33:10 PM 0.516 SINGLEP DELAYED44 TID26 Loaded tiles: 807 (841 cells)
5/23/2024 7:33:10 PM 0.516 SINGLEP DELAYED45 TID12 Finished RunGameStartOnBGThread in 106ms. We have 33525 total items.
5/23/2024 7:33:57 PM 0.516 SINGLEP DELAYED46 TID31 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:33:57 PM 0.516 SINGLEP DELAYED47 TID31 World saved in 1,198 ms
5/23/2024 7:35:37 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/23/2024 7:35:38 PM SINGLEP Opening Eyes (0.1355s)
5/23/2024 7:35:38 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 7:35:37 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 7:35:37 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 7:35:38 PM 0.516 SINGLEP Game Version: 0.516 (Main Game
5/23/2024 7:35:38 PM 0.516 SINGLEP Examining Inner Self (0.0850s)
5/23/2024 7:35:38 PM 0.516 SINGLEP Returning King (0.0060s)
5/23/2024 7:35:38 PM 0.516 SINGLEP Found 459 xml files in 225 folders in 39ms
5/23/2024 7:35:38 PM 0.516 SINGLEP Check For Extra Squires (0.4380s)
5/23/2024 7:35:38 PM 0.516 SINGLEP 459 Xml Files Parsed in 394ms
5/23/2024 7:35:38 PM 0.516 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/23/2024 7:35:38 PM 0.516 SINGLEP Bring Ambassador To Dinner (0.2579s)
5/23/2024 7:35:38 PM 0.516 SINGLEP Update mod and expansion statuses!
5/23/2024 7:35:38 PM 0.516 SINGLEP Check Nearby Fiefdoms (0.0380s)
5/23/2024 7:35:39 PM 0.516 SINGLEP No resolution change was required.
5/23/2024 7:35:39 PM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 7:35:39 PM 0.516 SINGLEP Disperse Diaspora (0.5577s)
5/23/2024 7:35:39 PM 0.516 SINGLEP Wonder About Those Spiders (0.0640s)
5/23/2024 7:35:39 PM 0.516 SINGLEP Reassure Self (0.0140s)
5/23/2024 7:35:39 PM 0.516 SINGLEP Thinking Abstract Thoughts (0.1710s)
5/23/2024 7:35:40 PM 0.516 SINGLEP Sound Search (1.2671s)
5/23/2024 7:35:41 PM 0.516 SINGLEP Polishing Stones (0.0500s)
5/23/2024 7:35:41 PM 0.516 SINGLEP Making Connections (0.2236s)
5/23/2024 7:35:41 PM 0.516 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.3s)
5/23/2024 7:35:41 PM 0.516 SINGLEP Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 7:35:41 PM 0.516 SINGLEP Linked all icons to rows in 11ms.
5/23/2024 7:35:41 PM 0.516 SINGLEP DELAYED3 TID12 Finished loading all LevelType contents in 0.2s
5/23/2024 7:35:41 PM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 7:35:41 PM 0.516 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 7:35:42 PM 0.516 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 7:35:41 PM 0.516 SINGLEP DELAYED4 TID15 4.0 seconds total load time and post-editing time.
5/23/2024 7:35:42 PM 0.516 SINGLEP 554 materials found.
5/23/2024 7:35:42 PM 0.516 SINGLEP DELAYED5 TID22 1,463 pools initialized with 466,005 items in 317ms
5/23/2024 7:35:46 PM 0.516 SINGLEP DELAYED6 TID9 1839ms to read savegame 'Alias50/Saved On Exit Landing Turn 171' to intermediate format.
5/23/2024 7:35:47 PM 0.516 SINGLEP DELAYED7 TID9 824ms to process 'Alias50/Saved On Exit Landing Turn 171' data fully.
5/23/2024 7:35:47 PM 0.516 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells)
5/23/2024 7:35:49 PM 0.516 SINGLEP DELAYED9 TID5 Finished RunGameStartOnBGThread in 615ms. We have 33525 total items.
5/23/2024 7:35:50 PM 0.516 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 7:40:03 PM 0.516 SINGLEP DELAYED10 TID22 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:40:03 PM 0.516 SINGLEP DELAYED11 TID22 World saved in 1,139 ms
5/23/2024 7:47:59 PM 0.516 SINGLEP DELAYED12 TID10 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:47:59 PM 0.516 SINGLEP DELAYED13 TID10 World saved in 1,085 ms
5/23/2024 7:48:11 PM 0.516 SINGLEP DELAYED14 TID23 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:48:11 PM 0.516 SINGLEP DELAYED15 TID23 World saved in 1,166 ms
5/23/2024 7:52:19 PM 0.516 SINGLEP DELAYED16 TID23 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Saved On Exit Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:52:19 PM 0.516 SINGLEP DELAYED17 TID23 World saved in 1,096 ms
5/23/2024 8:00:23 PM 0.516 SINGLEP DELAYED18 TID26 World saved in 1,073 ms
5/23/2024 8:05:01 PM 0.516 SINGLEP DELAYED19 TID21 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:05:01 PM 0.516 SINGLEP DELAYED20 TID21 World saved in 1,080 ms
5/23/2024 8:06:10 PM 0.516 SINGLEP DELAYED21 TID25 1968ms to read savegame 'Alias50/Autosave Landing Turn 186' to intermediate format.
5/23/2024 8:06:10 PM 0.516 SINGLEP DELAYED22 TID25 575ms to process 'Alias50/Autosave Landing Turn 186' data fully.
5/23/2024 8:06:10 PM 0.516 SINGLEP DELAYED23 TID25 Loaded tiles: 807 (841 cells)
5/23/2024 8:06:11 PM 0.516 SINGLEP DELAYED24 TID26 Finished RunGameStartOnBGThread in 104ms. We have 33526 total items.
5/23/2024 8:06:20 PM 0.516 SINGLEP DELAYED25 TID23 1692ms to read savegame 'Alias50/Territory' to intermediate format.
5/23/2024 8:06:21 PM 0.516 SINGLEP DELAYED26 TID23 576ms to process 'Alias50/Territory' data fully.
5/23/2024 8:06:21 PM 0.516 SINGLEP DELAYED27 TID23 Loaded tiles: 807 (841 cells)
5/23/2024 8:06:22 PM 0.516 SINGLEP DELAYED28 TID13 Finished RunGameStartOnBGThread in 346ms. We have 33526 total items.
5/23/2024 8:16:22 PM 0.516 SINGLEP DELAYED29 TID5 World saved in 1,075 ms
5/23/2024 8:18:58 PM 0.516 SINGLEP DELAYED30 TID14 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:18:58 PM 0.516 SINGLEP DELAYED31 TID14 World saved in 1,106 ms
5/23/2024 8:19:33 PM 0.516 SINGLEP DELAYED32 TID26 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Saved On Exit Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:19:33 PM 0.516 SINGLEP DELAYED33 TID26 World saved in 1,131 ms
5/23/2024 8:19:56 PM 0.516 SINGLEP DELAYED34 TID23 World saved in 1,126 ms
5/23/2024 8:23:52 PM 0.516 SINGLEP DELAYED35 TID25 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:23:52 PM 0.516 SINGLEP DELAYED36 TID25 World saved in 1,156 ms
5/23/2024 8:25:31 PM 0.516 SINGLEP DELAYED37 TID8 World saved in 1,086 ms
5/23/2024 8:27:18 PM 0.516 SINGLEP DELAYED38 TID25 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:27:18 PM 0.516 SINGLEP DELAYED39 TID25 World saved in 1,104 ms
5/23/2024 8:27:25 PM 0.516 SINGLEP DELAYED40 TID14 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:27:25 PM 0.516 SINGLEP DELAYED41 TID14 World saved in 1,103 ms
5/23/2024 8:30:17 PM 0.516 SINGLEP DELAYED42 TID24 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:30:17 PM 0.516 SINGLEP DELAYED43 TID24 World saved in 1,088 ms
5/23/2024 8:33:30 PM 0.516 SINGLEP DELAYED44 TID8 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:33:30 PM 0.516 SINGLEP DELAYED45 TID8 World saved in 1,107 ms
5/23/2024 8:35:44 PM 0.516 SINGLEP DELAYED46 TID14 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:35:44 PM 0.516 SINGLEP DELAYED47 TID14 World saved in 1,119 ms
5/23/2024 8:36:57 PM 0.516 SINGLEP DELAYED48 TID25 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:36:57 PM 0.516 SINGLEP DELAYED49 TID25 World saved in 1,113 ms
5/23/2024 8:38:58 PM 0.516 SINGLEP DELAYED50 TID19 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:38:58 PM 0.516 SINGLEP DELAYED51 TID19 World saved in 1,145 ms
5/23/2024 8:39:01 PM 0.516 SINGLEP DELAYED52 TID8 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:39:01 PM 0.516 SINGLEP DELAYED53 TID8 World saved in 1,189 ms
5/23/2024 8:50:56 PM 0.516 SINGLEP DELAYED54 TID17 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:50:56 PM 0.516 SINGLEP DELAYED55 TID17 World saved in 1,134 ms
5/23/2024 8:50:58 PM 0.516 SINGLEP DELAYED56 TID22 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:50:58 PM 0.516 SINGLEP DELAYED57 TID22 World saved in 1,154 ms
5/23/2024 9:01:36 PM 0.516 SINGLEP DELAYED58 TID22 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:01:36 PM 0.516 SINGLEP DELAYED59 TID22 World saved in 1,132 ms
5/23/2024 9:09:10 PM 0.516 SINGLEP DELAYED60 TID11 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:09:10 PM 0.516 SINGLEP DELAYED61 TID11 World saved in 1,127 ms
5/23/2024 9:13:28 PM 0.516 SINGLEP DELAYED62 TID5 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:13:28 PM 0.516 SINGLEP DELAYED63 TID5 World saved in 1,163 ms
5/23/2024 9:21:43 PM 0.516 SINGLEP DELAYED64 TID5 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:21:43 PM 0.516 SINGLEP DELAYED65 TID5 World saved in 1,209 ms
5/23/2024 9:23:56 PM 0.516 SINGLEP DELAYED66 TID19 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:23:56 PM 0.516 SINGLEP DELAYED67 TID19 World saved in 1,154 ms
5/23/2024 9:24:15 PM 0.516 SINGLEP DELAYED68 TID11 World saved in 1,160 ms
5/23/2024 9:32:32 PM 0.516 SINGLEP DELAYED69 TID14 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:32:32 PM 0.516 SINGLEP DELAYED70 TID14 World saved in 1,212 ms
5/23/2024 9:51:51 PM 0.516 SINGLEP DELAYED71 TID26 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:51:51 PM 0.516 SINGLEP DELAYED72 TID26 World saved in 1,352 ms
5/23/2024 10:01:21 PM 0.516 SINGLEP DELAYED73 TID16 World saved in 1,117 ms
5/23/2024 10:01:27 PM 0.516 SINGLEP DELAYED74 TID24 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 10:01:27 PM 0.516 SINGLEP DELAYED75 TID24 World saved in 1,185 ms
5/23/2024 10:09:33 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/23/2024 10:09:34 PM SINGLEP Opening Eyes (0.1320s)
5/23/2024 10:09:34 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 10:09:33 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 10:09:33 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 10:09:34 PM 0.516 SINGLEP Game Version: 0.516 (Main Game
5/23/2024 10:09:34 PM 0.516 SINGLEP Examining Inner Self (0.0870s)
5/23/2024 10:09:34 PM 0.516 SINGLEP Returning King (0.0060s)
5/23/2024 10:09:34 PM 0.516 SINGLEP Found 459 xml files in 225 folders in 39ms
5/23/2024 10:09:34 PM 0.516 SINGLEP Check For Extra Squires (0.4230s)
5/23/2024 10:09:34 PM 0.516 SINGLEP 459 Xml Files Parsed in 379ms
5/23/2024 10:09:34 PM 0.516 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/23/2024 10:09:34 PM 0.516 SINGLEP Bring Ambassador To Dinner (0.2410s)
5/23/2024 10:09:34 PM 0.516 SINGLEP Update mod and expansion statuses!
5/23/2024 10:09:34 PM 0.516 SINGLEP Check Nearby Fiefdoms (0.0330s)
5/23/2024 10:09:34 PM 0.516 SINGLEP No resolution change was required.
5/23/2024 10:09:34 PM 0.516 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:09:35 PM 0.516 SINGLEP Disperse Diaspora (0.5830s)
5/23/2024 10:09:35 PM 0.516 SINGLEP Wonder About Those Spiders (0.0590s)
5/23/2024 10:09:35 PM 0.516 SINGLEP Reassure Self (0.0120s)
5/23/2024 10:09:35 PM 0.516 SINGLEP Thinking Abstract Thoughts (0.1630s)
5/23/2024 10:09:36 PM 0.516 SINGLEP Sound Search (1.2115s)
5/23/2024 10:09:36 PM 0.516 SINGLEP Polishing Stones (0.0530s)
5/23/2024 10:09:37 PM 0.516 SINGLEP Making Connections (0.2410s)
5/23/2024 10:09:37 PM 0.516 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/23/2024 10:09:37 PM 0.516 SINGLEP Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 10:09:37 PM 0.516 SINGLEP Linked all icons to rows in 12ms.
5/23/2024 10:09:37 PM 0.516 SINGLEP DELAYED3 TID26 Finished loading all LevelType contents in 0.2s
5/23/2024 10:09:37 PM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 10:09:37 PM 0.516 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 10:09:37 PM 0.516 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 10:09:37 PM 0.516 SINGLEP DELAYED4 TID7 3.8 seconds total load time and post-editing time.
5/23/2024 10:09:37 PM 0.516 SINGLEP 554 materials found.
5/23/2024 10:09:37 PM 0.516 SINGLEP DELAYED5 TID10 1,463 pools initialized with 466,005 items in 317ms
5/23/2024 10:10:10 PM 0.516 SINGLEP DELAYED6 TID11 Will generate map: 440 cells targeted. Existing tile count: 0
5/23/2024 10:10:15 PM 0.516 SINGLEP DELAYED7 TID26 Generated names for 381 pois with missing names.
5/23/2024 10:10:15 PM 0.516 SINGLEP DELAYED8 TID26 Finished FillAnyMissingSimBuildings, we had 33564 new buildings, and 33564 total items. SkippedBuildings: 0 AddedBuildings: 33564 CellCountChecked: 841
5/23/2024 10:10:15 PM 0.516 SINGLEP DELAYED9 TID7 InitializePopulation WAS needed, 33564 buildings to handle.
5/23/2024 10:10:15 PM 0.516 SINGLEP DELAYED10 TID26 Finished RunGameStartOnBGThread in 441ms. We have 33564 total items.
5/23/2024 10:10:17 PM 0.516 SINGLEP DELAYED11 TID7 World saved in 1,204 ms
5/23/2024 10:10:17 PM 0.516 SINGLEP DELAYED12 TID21 Finished adding outdoor spots 841 cells, adding 33877 spots in the process. This took 910ms
5/23/2024 10:10:18 PM 0.516 SINGLEP DELAYED13 TID21 Finished adding initial NPC Guards for 392 pois, adding 521 guard NPCs in the process. This took 553ms
5/23/2024 10:11:10 PM 0.516 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 10:12:35 PM 0.516 SINGLEP DELAYED14 TID23 World saved in 1,077 ms
5/24/2024 9:49:47 AM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 9:49:47 AM SINGLEP Opening Eyes (0.1540s)
5/24/2024 9:49:48 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 9:49:47 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 9:49:47 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 9:49:48 AM 0.518 SINGLEP Game Version: 0.518 (Main Game
5/24/2024 9:49:48 AM 0.518 SINGLEP Examining Inner Self (0.0940s)
5/24/2024 9:49:48 AM 0.518 SINGLEP Returning King (0.0130s)
5/24/2024 9:49:48 AM 0.518 SINGLEP Found 459 xml files in 225 folders in 113ms
5/24/2024 9:49:49 AM 0.518 SINGLEP Check For Extra Squires (1.3857s)
5/24/2024 9:49:49 AM 0.518 SINGLEP 459 Xml Files Parsed in 1,264ms
5/24/2024 9:49:49 AM 0.518 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/24/2024 9:49:49 AM 0.518 SINGLEP Bring Ambassador To Dinner (0.2270s)
5/24/2024 9:49:49 AM 0.518 SINGLEP Update mod and expansion statuses!
5/24/2024 9:49:49 AM 0.518 SINGLEP Check Nearby Fiefdoms (0.0500s)
5/24/2024 9:49:50 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:49:50 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:49:50 AM 0.518 SINGLEP Disperse Diaspora (0.9259s)
5/24/2024 9:49:50 AM 0.518 SINGLEP Wonder About Those Spiders (0.0570s)
5/24/2024 9:49:50 AM 0.518 SINGLEP Reassure Self (0.0130s)
5/24/2024 9:49:51 AM 0.518 SINGLEP Thinking Abstract Thoughts (0.3003s)
5/24/2024 9:49:56 AM 0.518 SINGLEP Sound Search (5.4956s)
5/24/2024 9:49:56 AM 0.518 SINGLEP Polishing Stones (0.0520s)
5/24/2024 9:49:56 AM 0.518 SINGLEP Making Connections (0.1733s)
5/24/2024 9:49:56 AM 0.518 SINGLEP 9.0 seconds total load time.
Check For Extra Squires (1.4s)
Disperse Diaspora (0.9s)
Thinking Abstract Thoughts (0.3s)
Sound Search (5.5s)
5/24/2024 9:49:56 AM 0.518 SINGLEP Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 9:49:57 AM 0.518 SINGLEP Linked all icons to rows in 11ms.
5/24/2024 9:49:59 AM 0.518 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 9:49:59 AM 0.518 SINGLEP DELAYED3 TID5 Finished loading all LevelType contents in 3.0s
5/24/2024 9:49:59 AM 0.518 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 9:50:00 AM 0.518 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 9:49:59 AM 0.518 SINGLEP DELAYED4 TID7 12.0 seconds total load time and post-editing time.
5/24/2024 9:50:00 AM 0.518 SINGLEP DELAYED5 TID9 1,463 pools initialized with 466,005 items in 312ms
5/24/2024 9:50:00 AM 0.518 SINGLEP 554 materials found.
5/24/2024 9:50:21 AM 0.518 SINGLEP Resolution changed to windowed 2450x1400
5/24/2024 9:50:21 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:50:33 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:50:33 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:50:38 AM 0.518 SINGLEP Resolution changed to fullscreen 1440x2560
5/24/2024 9:50:38 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:50:41 AM 0.518 SINGLEP Resolution changed to windowed 2560x1440
5/24/2024 9:50:41 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:10 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:51:10 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:18 AM 0.518 SINGLEP Resolution changed to windowed 2500x1400
5/24/2024 9:51:18 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:32 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:51:32 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:35 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:51:35 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:40 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:51:40 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:45 AM 0.518 SINGLEP Resolution changed to fullscreen 1440x2560
5/24/2024 9:51:45 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:48 AM 0.518 SINGLEP Resolution changed to windowed 2560x1440
5/24/2024 9:51:48 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:57 AM 0.518 SINGLEP Resolution changed to windowed 2500x1400
5/24/2024 9:51:57 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:52:11 AM 0.518 SINGLEP Resolution changed to windowed 2600x1500
5/24/2024 9:52:11 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:52:54 AM 0.518 SINGLEP Resolution changed to windowed 2500x1400
5/24/2024 9:52:54 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:53:04 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:53:04 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:53:08 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:53:08 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:53:14 AM 0.518 SINGLEP Resolution changed to windowed 2561x1440
5/24/2024 9:53:14 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:55:27 AM 0.518 SINGLEP Resolution changed to windowed 2500x1400
5/24/2024 9:55:27 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:55:35 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:55:35 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:55:45 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 9:55:45 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:55:54 AM 0.518 SINGLEP Resolution changed to windowed 2500x1400
5/24/2024 9:55:54 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:57:56 AM 0.518 SINGLEP Resolution changed to fullscreen 1440x2560
5/24/2024 9:57:56 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:58:02 AM 0.518 SINGLEP DELAYED6 TID8 1670ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 9:58:04 AM 0.518 SINGLEP DELAYED7 TID8 1131ms to process 'Alias50/I think Done' data fully.
5/24/2024 9:58:04 AM 0.518 SINGLEP DELAYED8 TID8 Loaded tiles: 807 (841 cells)
5/24/2024 9:58:05 AM 0.518 SINGLEP DELAYED9 TID18 Finished RunGameStartOnBGThread in 458ms. We have 33205 total items.
5/24/2024 9:58:39 AM 0.518 SINGLEP DELAYED10 TID15 World saved in 1,095 ms
5/24/2024 10:02:18 AM 0.518 SINGLEP DELAYED11 TID5 1464ms to read savegame 'Alias50/Goodbye Solitude' to intermediate format.
5/24/2024 10:02:19 AM 0.518 SINGLEP DELAYED12 TID5 598ms to process 'Alias50/Goodbye Solitude' data fully.
5/24/2024 10:02:19 AM 0.518 SINGLEP DELAYED13 TID5 Loaded tiles: 807 (841 cells)
5/24/2024 10:02:19 AM 0.518 SINGLEP DELAYED14 TID24 Finished RunGameStartOnBGThread in 94ms. We have 33985 total items.
5/24/2024 10:02:35 AM 0.518 SINGLEP DELAYED15 TID21 1639ms to read savegame 'Alias50/Chapter 1' to intermediate format.
5/24/2024 10:02:36 AM 0.518 SINGLEP DELAYED16 TID21 588ms to process 'Alias50/Chapter 1' data fully.
5/24/2024 10:02:36 AM 0.518 SINGLEP DELAYED17 TID21 Loaded tiles: 807 (841 cells)
5/24/2024 10:02:36 AM 0.518 SINGLEP DELAYED18 TID14 Finished RunGameStartOnBGThread in 87ms. We have 33971 total items.
5/24/2024 10:03:10 AM 0.518 SINGLEP DELAYED19 TID8 1430ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 10:03:11 AM 0.518 SINGLEP DELAYED20 TID8 603ms to process 'Alias50/I think Done' data fully.
5/24/2024 10:03:11 AM 0.518 SINGLEP DELAYED21 TID8 Loaded tiles: 807 (841 cells)
5/24/2024 10:03:11 AM 0.518 SINGLEP DELAYED22 TID19 Finished RunGameStartOnBGThread in 247ms. We have 33205 total items.
5/24/2024 10:30:35 AM 0.518 SINGLEP DELAYED23 TID22 1466ms to read savegame 'Alias50/Autosave Landing Turn 189' to intermediate format.
5/24/2024 10:30:36 AM 0.518 SINGLEP DELAYED24 TID22 631ms to process 'Alias50/Autosave Landing Turn 189' data fully.
5/24/2024 10:30:36 AM 0.518 SINGLEP DELAYED25 TID22 Loaded tiles: 807 (841 cells)
5/24/2024 10:30:37 AM 0.518 SINGLEP DELAYED26 TID8 Finished RunGameStartOnBGThread in 313ms. We have 33529 total items.
5/24/2024 10:30:40 AM 0.518 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 10:30:59 AM 0.518 SINGLEP DELAYED27 TID17 1710ms to read savegame 'Alias50/Autosave Landing Turn 201' to intermediate format.
5/24/2024 10:30:59 AM 0.518 SINGLEP DELAYED28 TID17 637ms to process 'Alias50/Autosave Landing Turn 201' data fully.
5/24/2024 10:30:59 AM 0.518 SINGLEP DELAYED29 TID17 Loaded tiles: 807 (841 cells)
5/24/2024 10:31:00 AM 0.518 SINGLEP DELAYED30 TID20 Finished RunGameStartOnBGThread in 330ms. We have 33534 total items.
5/24/2024 10:31:23 AM 0.518 SINGLEP DELAYED31 TID23 1529ms to read savegame 'Alias50/Autosave Landing Turn 222' to intermediate format.
5/24/2024 10:31:24 AM 0.518 SINGLEP DELAYED32 TID23 601ms to process 'Alias50/Autosave Landing Turn 222' data fully.
5/24/2024 10:31:24 AM 0.518 SINGLEP DELAYED33 TID23 Loaded tiles: 807 (841 cells)
5/24/2024 10:31:25 AM 0.518 SINGLEP DELAYED34 TID20 Finished RunGameStartOnBGThread in 108ms. We have 33534 total items.
5/24/2024 10:31:41 AM 0.518 SINGLEP DELAYED35 TID20 1651ms to read savegame 'Alias50/Autosave Landing Turn 207' to intermediate format.
5/24/2024 10:31:42 AM 0.518 SINGLEP DELAYED36 TID20 598ms to process 'Alias50/Autosave Landing Turn 207' data fully.
5/24/2024 10:31:42 AM 0.518 SINGLEP DELAYED37 TID20 Loaded tiles: 807 (841 cells)
5/24/2024 10:31:42 AM 0.518 SINGLEP DELAYED38 TID11 Finished RunGameStartOnBGThread in 108ms. We have 33534 total items.
5/24/2024 10:31:59 AM 0.518 SINGLEP DELAYED39 TID18 1547ms to read savegame 'Alias50/Autosave Landing Turn 210' to intermediate format.
5/24/2024 10:31:59 AM 0.518 SINGLEP DELAYED40 TID18 600ms to process 'Alias50/Autosave Landing Turn 210' data fully.
5/24/2024 10:31:59 AM 0.518 SINGLEP DELAYED41 TID18 Loaded tiles: 807 (841 cells)
5/24/2024 10:32:00 AM 0.518 SINGLEP DELAYED42 TID5 Finished RunGameStartOnBGThread in 107ms. We have 33534 total items.
5/24/2024 10:32:10 AM 0.518 SINGLEP DELAYED43 TID10 1780ms to read savegame 'Alias50/Autosave Landing Turn 213' to intermediate format.
5/24/2024 10:32:10 AM 0.518 SINGLEP DELAYED44 TID10 592ms to process 'Alias50/Autosave Landing Turn 213' data fully.
5/24/2024 10:32:10 AM 0.518 SINGLEP DELAYED45 TID10 Loaded tiles: 807 (841 cells)
5/24/2024 10:32:11 AM 0.518 SINGLEP DELAYED46 TID9 Finished RunGameStartOnBGThread in 109ms. We have 33534 total items.
5/24/2024 10:32:37 AM 0.518 SINGLEP DELAYED47 TID17 1543ms to read savegame 'Alias50/Autosave Landing Turn 210' to intermediate format.
5/24/2024 10:32:38 AM 0.518 SINGLEP DELAYED48 TID17 603ms to process 'Alias50/Autosave Landing Turn 210' data fully.
5/24/2024 10:32:38 AM 0.518 SINGLEP DELAYED49 TID17 Loaded tiles: 807 (841 cells)
5/24/2024 10:32:38 AM 0.518 SINGLEP DELAYED50 TID7 Finished RunGameStartOnBGThread in 107ms. We have 33534 total items.
5/24/2024 10:33:12 AM 0.518 SINGLEP DELAYED51 TID5 World saved in 1,077 ms
5/24/2024 10:33:15 AM 0.518 SINGLEP DELAYED52 TID17 World saved in 1,074 ms
5/24/2024 10:33:26 AM 0.518 SINGLEP DELAYED53 TID14 World saved in 1,231 ms
5/24/2024 10:36:11 AM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 10:36:11 AM SINGLEP Opening Eyes (0.1320s)
5/24/2024 10:36:11 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 10:36:11 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 10:36:11 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 10:36:11 AM 0.518 SINGLEP Game Version: 0.518 (Main Game
5/24/2024 10:36:11 AM 0.518 SINGLEP Examining Inner Self (0.0838s)
5/24/2024 10:36:11 AM 0.518 SINGLEP Returning King (0.0060s)
5/24/2024 10:36:11 AM 0.518 SINGLEP Found 459 xml files in 225 folders in 39ms
5/24/2024 10:36:12 AM 0.518 SINGLEP Check For Extra Squires (0.4370s)
5/24/2024 10:36:12 AM 0.518 SINGLEP 459 Xml Files Parsed in 393ms
5/24/2024 10:36:12 AM 0.518 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/24/2024 10:36:12 AM 0.518 SINGLEP Bring Ambassador To Dinner (0.2330s)
5/24/2024 10:36:12 AM 0.518 SINGLEP Update mod and expansion statuses!
5/24/2024 10:36:12 AM 0.518 SINGLEP Check Nearby Fiefdoms (0.0310s)
5/24/2024 10:36:12 AM 0.518 SINGLEP No resolution change was required.
5/24/2024 10:36:12 AM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 10:36:12 AM 0.518 SINGLEP Disperse Diaspora (0.6000s)
5/24/2024 10:36:13 AM 0.518 SINGLEP Wonder About Those Spiders (0.0608s)
5/24/2024 10:36:13 AM 0.518 SINGLEP Reassure Self (0.0130s)
5/24/2024 10:36:13 AM 0.518 SINGLEP Thinking Abstract Thoughts (0.1600s)
5/24/2024 10:36:14 AM 0.518 SINGLEP Sound Search (1.2447s)
5/24/2024 10:36:14 AM 0.518 SINGLEP Polishing Stones (0.0445s)
5/24/2024 10:36:14 AM 0.518 SINGLEP Making Connections (0.1741s)
5/24/2024 10:36:14 AM 0.518 SINGLEP 3.2 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/24/2024 10:36:14 AM 0.518 SINGLEP Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 10:36:14 AM 0.518 SINGLEP Linked all icons to rows in 16ms.
5/24/2024 10:36:14 AM 0.518 SINGLEP DELAYED3 TID20 Finished loading all LevelType contents in 0.2s
5/24/2024 10:36:15 AM 0.518 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 10:36:15 AM 0.518 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 10:36:15 AM 0.518 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 10:36:15 AM 0.518 SINGLEP DELAYED4 TID20 4.1 seconds total load time and post-editing time.
5/24/2024 10:36:15 AM 0.518 SINGLEP 554 materials found.
5/24/2024 10:36:15 AM 0.518 SINGLEP DELAYED5 TID5 1,463 pools initialized with 466,005 items in 332ms
5/24/2024 10:36:21 AM 0.518 SINGLEP DELAYED6 TID7 1898ms to read savegame 'Alias50/Autosave Landing Turn 210' to intermediate format.
5/24/2024 10:36:22 AM 0.518 SINGLEP DELAYED7 TID7 993ms to process 'Alias50/Autosave Landing Turn 210' data fully.
5/24/2024 10:36:22 AM 0.518 SINGLEP DELAYED8 TID7 Loaded tiles: 807 (841 cells)
5/24/2024 10:36:23 AM 0.518 SINGLEP DELAYED9 TID7 Finished RunGameStartOnBGThread in 715ms. We have 33534 total items.
5/24/2024 10:36:24 AM 0.518 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 3:41:57 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 3:41:57 PM SINGLEP Opening Eyes (0.1400s)
5/24/2024 3:41:57 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 3:41:56 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 3:41:57 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 3:41:57 PM 0.518 SINGLEP Game Version: 0.518 (Main Game
5/24/2024 3:41:57 PM 0.518 SINGLEP Examining Inner Self (0.0940s)
5/24/2024 3:41:57 PM 0.518 SINGLEP Returning King (0.0130s)
5/24/2024 3:41:57 PM 0.518 SINGLEP Found 459 xml files in 225 folders in 41ms
5/24/2024 3:41:58 PM 0.518 SINGLEP Check For Extra Squires (1.4283s)
5/24/2024 3:41:58 PM 0.518 SINGLEP 459 Xml Files Parsed in 1,379ms
5/24/2024 3:41:58 PM 0.518 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/24/2024 3:41:59 PM 0.518 SINGLEP Bring Ambassador To Dinner (0.2500s)
5/24/2024 3:41:59 PM 0.518 SINGLEP Update mod and expansion statuses!
5/24/2024 3:41:59 PM 0.518 SINGLEP Check Nearby Fiefdoms (0.0470s)
5/24/2024 3:41:59 PM 0.518 SINGLEP No resolution change was required.
5/24/2024 3:41:59 PM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 3:42:00 PM 0.518 SINGLEP Disperse Diaspora (1.1879s)
5/24/2024 3:42:00 PM 0.518 SINGLEP Wonder About Those Spiders (0.0593s)
5/24/2024 3:42:00 PM 0.518 SINGLEP Reassure Self (0.0130s)
5/24/2024 3:42:00 PM 0.518 SINGLEP Thinking Abstract Thoughts (0.2179s)
5/24/2024 3:42:01 PM 0.518 SINGLEP Sound Search (1.2185s)
5/24/2024 3:42:01 PM 0.518 SINGLEP Polishing Stones (0.0460s)
5/24/2024 3:42:02 PM 0.518 SINGLEP Making Connections (0.2559s)
5/24/2024 3:42:02 PM 0.518 SINGLEP 5.0 seconds total load time.
Check For Extra Squires (1.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (1.2s)
Sound Search (1.2s)
Making Connections (0.3s)
5/24/2024 3:42:02 PM 0.518 SINGLEP Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 3:42:02 PM 0.518 SINGLEP Linked all icons to rows in 11ms.
5/24/2024 3:42:02 PM 0.518 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 3:42:02 PM 0.518 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 3:42:03 PM 0.518 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 3:42:03 PM 0.518 SINGLEP 554 materials found.
5/24/2024 3:42:03 PM 0.518 SINGLEP DELAYED3 TID28 1,463 pools initialized with 466,005 items in 323ms
5/24/2024 3:42:03 PM 0.518 SINGLEP DELAYED4 TID20 Finished loading all LevelType contents in 1.9s
5/24/2024 3:42:03 PM 0.518 SINGLEP DELAYED5 TID19 6.6 seconds total load time and post-editing time.
5/24/2024 3:42:14 PM 0.518 SINGLEP DELAYED6 TID19 1709ms to read savegame 'Alias50/Investigate Water Complete' to intermediate format.
5/24/2024 3:42:15 PM 0.518 SINGLEP DELAYED7 TID19 824ms to process 'Alias50/Investigate Water Complete' data fully.
5/24/2024 3:42:15 PM 0.518 SINGLEP DELAYED8 TID19 Loaded tiles: 807 (841 cells)
5/24/2024 3:42:16 PM 0.518 SINGLEP DELAYED9 TID12 Finished RunGameStartOnBGThread in 602ms. We have 33495 total items.
5/24/2024 3:42:29 PM 0.518 SINGLEP DELAYED10 TID7 2126ms to read savegame 'Alias50/Autosave Landing Turn 102' to intermediate format.
5/24/2024 3:42:30 PM 0.518 SINGLEP DELAYED11 TID7 599ms to process 'Alias50/Autosave Landing Turn 102' data fully.
5/24/2024 3:42:30 PM 0.518 SINGLEP DELAYED12 TID7 Loaded tiles: 807 (841 cells)
5/24/2024 3:42:30 PM 0.518 SINGLEP DELAYED13 TID17 Finished RunGameStartOnBGThread in 103ms. We have 33496 total items.
5/24/2024 3:43:32 PM 0.518 SINGLEP DELAYED14 TID18 2005ms to read savegame 'Alias50/Autosave Landing Turn 102' to intermediate format.
5/24/2024 3:43:32 PM 0.518 SINGLEP DELAYED15 TID18 599ms to process 'Alias50/Autosave Landing Turn 102' data fully.
5/24/2024 3:43:32 PM 0.518 SINGLEP DELAYED16 TID18 Loaded tiles: 807 (841 cells)
5/24/2024 3:43:33 PM 0.518 SINGLEP DELAYED17 TID14 Finished RunGameStartOnBGThread in 100ms. We have 33496 total items.
5/24/2024 3:43:34 PM 0.518 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 3:44:05 PM 0.518 SINGLEP DELAYED18 TID7 1472ms to read savegame 'Alias50/Autosave Landing Turn 102' to intermediate format.
5/24/2024 3:44:06 PM 0.518 SINGLEP DELAYED19 TID7 595ms to process 'Alias50/Autosave Landing Turn 102' data fully.
5/24/2024 3:44:06 PM 0.518 SINGLEP DELAYED20 TID7 Loaded tiles: 807 (841 cells)
5/24/2024 3:44:07 PM 0.518 SINGLEP DELAYED21 TID22 Finished RunGameStartOnBGThread in 102ms. We have 33496 total items.
5/24/2024 3:44:20 PM 0.518 SINGLEP DELAYED22 TID28 1706ms to read savegame 'Alias50/Autosave Landing Turn 102' to intermediate format.
5/24/2024 3:44:20 PM 0.518 SINGLEP DELAYED23 TID28 599ms to process 'Alias50/Autosave Landing Turn 102' data fully.
5/24/2024 3:44:20 PM 0.518 SINGLEP DELAYED24 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:44:21 PM 0.518 SINGLEP DELAYED25 TID6 Finished RunGameStartOnBGThread in 103ms. We have 33496 total items.
5/24/2024 3:44:37 PM 0.518 SINGLEP DELAYED26 TID17 World saved in 1,145 ms
5/24/2024 3:45:10 PM 0.518 SINGLEP DELAYED27 TID28 1746ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:45:10 PM 0.518 SINGLEP DELAYED28 TID28 593ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:45:10 PM 0.518 SINGLEP DELAYED29 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:45:11 PM 0.518 SINGLEP DELAYED30 TID12 Finished RunGameStartOnBGThread in 104ms. We have 33496 total items.
5/24/2024 3:47:03 PM 0.518 SINGLEP DELAYED31 TID27 1513ms to read savegame 'Alias50/Autosave Landing Turn 180' to intermediate format.
5/24/2024 3:47:03 PM 0.518 SINGLEP DELAYED32 TID27 610ms to process 'Alias50/Autosave Landing Turn 180' data fully.
5/24/2024 3:47:03 PM 0.518 SINGLEP DELAYED33 TID27 Loaded tiles: 807 (841 cells)
5/24/2024 3:47:04 PM 0.518 SINGLEP DELAYED34 TID14 Finished RunGameStartOnBGThread in 109ms. We have 33526 total items.
5/24/2024 3:48:27 PM 0.518 SINGLEP DELAYED35 TID32 1532ms to read savegame 'Alias50/Autosave Landing Turn 114' to intermediate format.
5/24/2024 3:48:28 PM 0.518 SINGLEP DELAYED36 TID32 600ms to process 'Alias50/Autosave Landing Turn 114' data fully.
5/24/2024 3:48:28 PM 0.518 SINGLEP DELAYED37 TID32 Loaded tiles: 807 (841 cells)
5/24/2024 3:48:29 PM 0.518 SINGLEP DELAYED38 TID12 Finished RunGameStartOnBGThread in 103ms. We have 33511 total items.
5/24/2024 3:49:06 PM 0.518 SINGLEP DELAYED39 TID30 1525ms to read savegame 'Alias50/Confused Lookout' to intermediate format.
5/24/2024 3:49:06 PM 0.518 SINGLEP DELAYED40 TID30 608ms to process 'Alias50/Confused Lookout' data fully.
5/24/2024 3:49:06 PM 0.518 SINGLEP DELAYED41 TID30 Loaded tiles: 807 (841 cells)
5/24/2024 3:49:07 PM 0.518 SINGLEP DELAYED42 TID28 Finished RunGameStartOnBGThread in 100ms. We have 33821 total items.
5/24/2024 3:49:28 PM 0.518 SINGLEP DELAYED43 TID23 World saved in 1,109 ms
5/24/2024 3:50:22 PM 0.518 SINGLEP DELAYED44 TID28 1533ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:50:22 PM 0.518 SINGLEP DELAYED45 TID28 612ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:50:22 PM 0.518 SINGLEP DELAYED46 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:50:23 PM 0.518 SINGLEP DELAYED47 TID28 Finished RunGameStartOnBGThread in 99ms. We have 33821 total items.
5/24/2024 3:50:35 PM 0.518 SINGLEP DELAYED48 TID19 1772ms to read savegame 'Alias50/Confused Lookout' to intermediate format.
5/24/2024 3:50:36 PM 0.518 SINGLEP DELAYED49 TID19 602ms to process 'Alias50/Confused Lookout' data fully.
5/24/2024 3:50:36 PM 0.518 SINGLEP DELAYED50 TID19 Loaded tiles: 807 (841 cells)
5/24/2024 3:50:36 PM 0.518 SINGLEP DELAYED51 TID17 Finished RunGameStartOnBGThread in 101ms. We have 33821 total items.
5/24/2024 3:50:47 PM 0.518 SINGLEP DELAYED52 TID28 1550ms to read savegame 'Alias50/Autosave Landing Turn 78' to intermediate format.
5/24/2024 3:50:48 PM 0.518 SINGLEP DELAYED53 TID28 768ms to process 'Alias50/Autosave Landing Turn 78' data fully.
5/24/2024 3:50:48 PM 0.518 SINGLEP DELAYED54 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:50:49 PM 0.518 SINGLEP DELAYED55 TID26 Finished RunGameStartOnBGThread in 262ms. We have 33495 total items.
5/24/2024 3:51:22 PM 0.518 SINGLEP DELAYED56 TID28 1574ms to read savegame 'Alias50/Confused Lookout' to intermediate format.
5/24/2024 3:51:22 PM 0.518 SINGLEP DELAYED57 TID28 608ms to process 'Alias50/Confused Lookout' data fully.
5/24/2024 3:51:22 PM 0.518 SINGLEP DELAYED58 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:51:23 PM 0.518 SINGLEP DELAYED59 TID11 Finished RunGameStartOnBGThread in 97ms. We have 33821 total items.
5/24/2024 3:52:56 PM 0.518 SINGLEP DELAYED60 TID23 1580ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:52:56 PM 0.518 SINGLEP DELAYED61 TID23 630ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:52:56 PM 0.518 SINGLEP DELAYED62 TID23 Loaded tiles: 807 (841 cells)
5/24/2024 3:52:57 PM 0.518 SINGLEP DELAYED63 TID31 Finished RunGameStartOnBGThread in 100ms. We have 33821 total items.
5/24/2024 3:53:40 PM 0.518 SINGLEP DELAYED64 TID16 1531ms to read savegame 'Alias50/Autosave Landing Turn 150' to intermediate format.
5/24/2024 3:53:40 PM 0.518 SINGLEP DELAYED65 TID16 604ms to process 'Alias50/Autosave Landing Turn 150' data fully.
5/24/2024 3:53:40 PM 0.518 SINGLEP DELAYED66 TID16 Loaded tiles: 807 (841 cells)
5/24/2024 3:53:41 PM 0.518 SINGLEP DELAYED67 TID25 Finished RunGameStartOnBGThread in 104ms. We have 33521 total items.
5/24/2024 3:55:17 PM 0.518 SINGLEP DELAYED68 TID24 World saved in 1,198 ms
5/24/2024 3:55:43 PM 0.518 SINGLEP DELAYED69 TID27 1560ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:55:43 PM 0.518 SINGLEP DELAYED70 TID27 600ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:55:43 PM 0.518 SINGLEP DELAYED71 TID27 Loaded tiles: 807 (841 cells)
5/24/2024 3:55:44 PM 0.518 SINGLEP DELAYED72 TID32 Finished RunGameStartOnBGThread in 104ms. We have 33521 total items.
5/24/2024 3:59:43 PM 0.518 SINGLEP DELAYED73 TID16 1553ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:59:44 PM 0.518 SINGLEP DELAYED74 TID16 602ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:59:44 PM 0.518 SINGLEP DELAYED75 TID16 Loaded tiles: 807 (841 cells)
5/24/2024 3:59:44 PM 0.518 SINGLEP DELAYED76 TID32 Finished RunGameStartOnBGThread in 104ms. We have 33521 total items.
5/24/2024 4:10:53 PM 0.518 SINGLEP DELAYED77 TID15 World saved in 1,074 ms
5/24/2024 7:34:40 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 7:34:40 PM SINGLEP Opening Eyes (0.1308s)
5/24/2024 7:34:40 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 7:34:40 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 7:34:40 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 7:34:40 PM 0.518 SINGLEP Game Version: 0.518 (Main Game
5/24/2024 7:34:40 PM 0.518 SINGLEP Examining Inner Self (0.0840s)
5/24/2024 7:34:40 PM 0.518 SINGLEP Returning King (0.0050s)
5/24/2024 7:34:40 PM 0.518 SINGLEP Found 459 xml files in 225 folders in 40ms
5/24/2024 7:34:41 PM 0.518 SINGLEP Check For Extra Squires (0.4260s)
5/24/2024 7:34:41 PM 0.518 SINGLEP 459 Xml Files Parsed in 380ms
5/24/2024 7:34:41 PM 0.518 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/24/2024 7:34:41 PM 0.518 SINGLEP Bring Ambassador To Dinner (0.2270s)
5/24/2024 7:34:41 PM 0.518 SINGLEP Update mod and expansion statuses!
5/24/2024 7:34:41 PM 0.518 SINGLEP Check Nearby Fiefdoms (0.0310s)
5/24/2024 7:34:41 PM 0.518 SINGLEP No resolution change was required.
5/24/2024 7:34:41 PM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 7:34:41 PM 0.518 SINGLEP Disperse Diaspora (0.5920s)
5/24/2024 7:34:41 PM 0.518 SINGLEP Wonder About Those Spiders (0.0625s)
5/24/2024 7:34:42 PM 0.518 SINGLEP Reassure Self (0.0190s)
5/24/2024 7:34:42 PM 0.518 SINGLEP Thinking Abstract Thoughts (0.1540s)
5/24/2024 7:34:43 PM 0.518 SINGLEP Sound Search (1.2606s)
5/24/2024 7:34:43 PM 0.518 SINGLEP Polishing Stones (0.0460s)
5/24/2024 7:34:43 PM 0.518 SINGLEP Making Connections (0.1820s)
5/24/2024 7:34:43 PM 0.518 SINGLEP 3.2 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.3s)
5/24/2024 7:34:43 PM 0.518 SINGLEP Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 7:34:43 PM 0.518 SINGLEP Linked all icons to rows in 11ms.
5/24/2024 7:34:43 PM 0.518 SINGLEP DELAYED3 TID22 Finished loading all LevelType contents in 0.2s
5/24/2024 7:34:43 PM 0.518 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 7:34:44 PM 0.518 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 7:34:44 PM 0.518 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 7:34:44 PM 0.518 SINGLEP DELAYED4 TID27 4.0 seconds total load time and post-editing time.
5/24/2024 7:34:44 PM 0.518 SINGLEP 554 materials found.
5/24/2024 7:34:44 PM 0.518 SINGLEP DELAYED5 TID12 1,463 pools initialized with 466,005 items in 323ms
5/24/2024 7:34:50 PM 0.518 SINGLEP DELAYED6 TID25 1816ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 7:34:51 PM 0.518 SINGLEP DELAYED7 TID25 904ms to process 'Alias50/I think Done' data fully.
5/24/2024 7:34:51 PM 0.518 SINGLEP DELAYED8 TID25 Loaded tiles: 807 (841 cells)
5/24/2024 7:34:53 PM 0.518 SINGLEP DELAYED9 TID20 Finished RunGameStartOnBGThread in 616ms. We have 33205 total items.
5/24/2024 7:37:16 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 7:37:16 PM SINGLEP Opening Eyes (0.1310s)
5/24/2024 7:37:16 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 7:37:16 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 7:37:16 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 7:37:16 PM 0.518 SINGLEP Game Version: 0.518 (Main Game
5/24/2024 7:37:16 PM 0.518 SINGLEP Examining Inner Self (0.0830s)
5/24/2024 7:37:16 PM 0.518 SINGLEP Returning King (0.0060s)
5/24/2024 7:37:16 PM 0.518 SINGLEP Found 459 xml files in 225 folders in 38ms
5/24/2024 7:37:16 PM 0.518 SINGLEP Check For Extra Squires (0.4230s)
5/24/2024 7:37:16 PM 0.518 SINGLEP 459 Xml Files Parsed in 381ms
5/24/2024 7:37:16 PM 0.518 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/24/2024 7:37:16 PM 0.518 SINGLEP Bring Ambassador To Dinner (0.0400s)
5/24/2024 7:37:16 PM 0.518 SINGLEP Update mod and expansion statuses!
5/24/2024 7:37:17 PM 0.518 SINGLEP Check Nearby Fiefdoms (0.0330s)
5/24/2024 7:37:17 PM 0.518 SINGLEP Resolution changed to fullscreen 1440x2560
5/24/2024 7:37:17 PM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 7:37:17 PM 0.518 SINGLEP Disperse Diaspora (0.6015s)
5/24/2024 7:37:17 PM 0.518 SINGLEP Wonder About Those Spiders (0.2527s)
5/24/2024 7:37:17 PM 0.518 SINGLEP Reassure Self (0.0140s)
5/24/2024 7:37:18 PM 0.518 SINGLEP Thinking Abstract Thoughts (0.1640s)
5/24/2024 7:37:19 PM 0.518 SINGLEP Sound Search (1.2746s)
5/24/2024 7:37:19 PM 0.518 SINGLEP Polishing Stones (0.0480s)
5/24/2024 7:37:19 PM 0.518 SINGLEP Making Connections (0.1925s)
5/24/2024 7:37:19 PM 0.518 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Wonder About Those Spiders (0.3s)
Sound Search (1.3s)
5/24/2024 7:37:19 PM 0.518 SINGLEP Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 7:37:19 PM 0.518 SINGLEP Linked all icons to rows in 12ms.
5/24/2024 7:37:19 PM 0.518 SINGLEP DELAYED3 TID26 Finished loading all LevelType contents in 0.2s
5/24/2024 7:37:19 PM 0.518 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 7:37:19 PM 0.518 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 7:37:20 PM 0.518 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 7:37:19 PM 0.518 SINGLEP DELAYED4 TID5 3.7 seconds total load time and post-editing time.
5/24/2024 7:37:20 PM 0.518 SINGLEP 554 materials found.
5/24/2024 7:37:20 PM 0.518 SINGLEP DELAYED5 TID11 1,463 pools initialized with 466,005 items in 324ms
5/24/2024 7:37:25 PM 0.518 SINGLEP DELAYED6 TID32 1796ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 7:37:26 PM 0.518 SINGLEP DELAYED7 TID32 1204ms to process 'Alias50/I think Done' data fully.
5/24/2024 7:37:26 PM 0.518 SINGLEP DELAYED8 TID32 Loaded tiles: 807 (841 cells)
5/24/2024 7:37:27 PM 0.518 SINGLEP DELAYED9 TID29 Finished RunGameStartOnBGThread in 236ms. We have 33205 total items.
5/24/2024 7:38:54 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 7:38:55 PM SINGLEP Opening Eyes (0.1320s)
5/24/2024 7:38:55 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 7:38:54 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 7:38:54 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 7:38:55 PM 0.518 SINGLEP Game Version: 0.518 (Main Game
5/24/2024 7:38:55 PM 0.518 SINGLEP Examining Inner Self (0.0830s)
5/24/2024 7:38:55 PM 0.518 SINGLEP Returning King (0.0060s)
5/24/2024 7:38:55 PM 0.518 SINGLEP Found 459 xml files in 225 folders in 39ms
5/24/2024 7:38:55 PM 0.518 SINGLEP Check For Extra Squires (0.4266s)
5/24/2024 7:38:55 PM 0.518 SINGLEP 459 Xml Files Parsed in 382ms
5/24/2024 7:38:55 PM 0.518 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/24/2024 7:38:55 PM 0.518 SINGLEP Bring Ambassador To Dinner (0.2391s)
5/24/2024 7:38:55 PM 0.518 SINGLEP Update mod and expansion statuses!
5/24/2024 7:38:55 PM 0.518 SINGLEP Check Nearby Fiefdoms (0.0380s)
5/24/2024 7:38:56 PM 0.518 SINGLEP No resolution change was required.
5/24/2024 7:38:56 PM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 7:38:56 PM 0.518 SINGLEP Disperse Diaspora (0.6070s)
5/24/2024 7:38:56 PM 0.518 SINGLEP Wonder About Those Spiders (0.0654s)
5/24/2024 7:38:56 PM 0.518 SINGLEP Reassure Self (0.0130s)
5/24/2024 7:38:56 PM 0.518 SINGLEP Thinking Abstract Thoughts (0.1592s)
5/24/2024 7:38:57 PM 0.518 SINGLEP Sound Search (1.2059s)
5/24/2024 7:38:57 PM 0.518 SINGLEP Polishing Stones (0.0440s)
5/24/2024 7:38:58 PM 0.518 SINGLEP Making Connections (0.2230s)
5/24/2024 7:38:58 PM 0.518 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/24/2024 7:38:58 PM 0.518 SINGLEP Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 7:38:58 PM 0.518 SINGLEP Linked all icons to rows in 13ms.
5/24/2024 7:38:58 PM 0.518 SINGLEP DELAYED3 TID17 Finished loading all LevelType contents in 0.2s
5/24/2024 7:38:58 PM 0.518 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 7:38:58 PM 0.518 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 7:38:59 PM 0.518 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 7:38:58 PM 0.518 SINGLEP DELAYED4 TID15 3.9 seconds total load time and post-editing time.
5/24/2024 7:38:59 PM 0.518 SINGLEP 554 materials found.
5/24/2024 7:38:59 PM 0.518 SINGLEP DELAYED5 TID20 1,463 pools initialized with 466,005 items in 311ms
5/24/2024 7:39:02 PM 0.518 SINGLEP DELAYED6 TID22 1786ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 7:39:03 PM 0.518 SINGLEP DELAYED7 TID22 833ms to process 'Alias50/I think Done' data fully.
5/24/2024 7:39:03 PM 0.518 SINGLEP DELAYED8 TID22 Loaded tiles: 807 (841 cells)
5/24/2024 7:39:04 PM 0.518 SINGLEP DELAYED9 TID18 Finished RunGameStartOnBGThread in 622ms. We have 33205 total items.
5/24/2024 8:41:48 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 8:41:49 PM SINGLEP Opening Eyes (0.1470s)
5/24/2024 8:41:49 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 8:41:48 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 8:41:48 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 8:41:49 PM 0.518 SINGLEP Game Version: 0.518 (Main Game
5/24/2024 8:41:49 PM 0.518 SINGLEP Examining Inner Self (0.0880s)
5/24/2024 8:41:49 PM 0.518 SINGLEP Returning King (0.0050s)
5/24/2024 8:41:49 PM 0.518 SINGLEP Found 459 xml files in 225 folders in 38ms
5/24/2024 8:41:49 PM 0.518 SINGLEP Check For Extra Squires (0.4310s)
5/24/2024 8:41:49 PM 0.518 SINGLEP 459 Xml Files Parsed in 387ms
5/24/2024 8:41:49 PM 0.518 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/24/2024 8:41:49 PM 0.518 SINGLEP Bring Ambassador To Dinner (0.2460s)
5/24/2024 8:41:49 PM 0.518 SINGLEP Update mod and expansion statuses!
5/24/2024 8:41:49 PM 0.518 SINGLEP Check Nearby Fiefdoms (0.0400s)
5/24/2024 8:41:50 PM 0.518 SINGLEP No resolution change was required.
5/24/2024 8:41:50 PM 0.518 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 8:41:50 PM 0.518 SINGLEP Disperse Diaspora (0.5920s)
5/24/2024 8:41:50 PM 0.518 SINGLEP Wonder About Those Spiders (0.0743s)
5/24/2024 8:41:50 PM 0.518 SINGLEP Reassure Self (0.0190s)
5/24/2024 8:41:50 PM 0.518 SINGLEP Thinking Abstract Thoughts (0.1643s)
5/24/2024 8:41:51 PM 0.518 SINGLEP Sound Search (1.2299s)
5/24/2024 8:41:52 PM 0.518 SINGLEP Polishing Stones (0.0500s)
5/24/2024 8:41:52 PM 0.518 SINGLEP Making Connections (0.2401s)
5/24/2024 8:41:52 PM 0.518 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/24/2024 8:41:52 PM 0.518 SINGLEP Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 8:41:52 PM 0.518 SINGLEP Linked all icons to rows in 11ms.
5/24/2024 8:41:52 PM 0.518 SINGLEP DELAYED3 TID27 Finished loading all LevelType contents in 0.2s
5/24/2024 8:41:52 PM 0.518 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 8:41:52 PM 0.518 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 8:41:53 PM 0.518 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 8:41:52 PM 0.518 SINGLEP DELAYED4 TID21 3.9 seconds total load time and post-editing time.
5/24/2024 8:41:53 PM 0.518 SINGLEP 554 materials found.
5/24/2024 8:41:53 PM 0.518 SINGLEP DELAYED5 TID17 1,463 pools initialized with 466,005 items in 320ms
5/24/2024 8:42:12 PM 0.518 SINGLEP DELAYED6 TID28 Will generate map: 440 cells targeted. Existing tile count: 0
5/24/2024 8:42:16 PM 0.518 SINGLEP DELAYED7 TID17 Generated names for 363 pois with missing names.
5/24/2024 8:42:16 PM 0.518 SINGLEP DELAYED8 TID17 Finished FillAnyMissingSimBuildings, we had 32202 new buildings, and 32202 total items. SkippedBuildings: 0 AddedBuildings: 32202 CellCountChecked: 841
5/24/2024 8:42:16 PM 0.518 SINGLEP DELAYED9 TID10 InitializePopulation WAS needed, 32202 buildings to handle.
5/24/2024 8:42:16 PM 0.518 SINGLEP DELAYED10 TID17 Finished RunGameStartOnBGThread in 449ms. We have 32202 total items.
5/24/2024 8:42:18 PM 0.518 SINGLEP DELAYED11 TID9 Finished adding outdoor spots 841 cells, adding 33572 spots in the process. This took 852ms
5/24/2024 8:42:18 PM 0.518 SINGLEP DELAYED12 TID27 World saved in 1,220 ms
5/24/2024 8:42:19 PM 0.518 SINGLEP DELAYED13 TID9 Finished adding initial NPC Guards for 374 pois, adding 614 guard NPCs in the process. This took 1,034ms
5/24/2024 8:42:20 PM 0.518 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 8:50:01 PM 0.518 SINGLEP DELAYED14 TID21 World saved in 1,308 ms
5/24/2024 8:50:22 PM 0.518 SINGLEP DELAYED15 TID13 World saved in 1,198 ms
5/24/2024 8:50:29 PM 0.518 SINGLEP DELAYED16 TID19 World saved in 1,197 ms
5/24/2024 8:50:32 PM 0.518 SINGLEP DELAYED17 TID16 World saved in 1,193 ms
5/24/2024 8:50:34 PM 0.518 SINGLEP DELAYED18 TID8 World saved in 1,160 ms
5/24/2024 8:50:40 PM 0.518 SINGLEP DELAYED19 TID31 World saved in 1,182 ms
5/24/2024 8:50:42 PM 0.518 SINGLEP DELAYED20 TID12 World saved in 1,179 ms
5/24/2024 8:50:46 PM 0.518 SINGLEP DELAYED21 TID21 World saved in 1,202 ms
5/24/2024 8:52:17 PM 0.518 SINGLEP DELAYED22 TID19 World saved in 1,228 ms
5/24/2024 11:17:54 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 11:17:54 PM SINGLEP Opening Eyes (0.1330s)
5/24/2024 11:17:54 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 11:17:53 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 11:17:54 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14490927 appID: 2604860
5/24/2024 11:17:54 PM 0.520 SINGLEP Game Version: 0.520 (Main Game
5/24/2024 11:17:54 PM 0.520 SINGLEP Examining Inner Self (0.0870s)
5/24/2024 11:17:54 PM 0.520 SINGLEP Returning King (0.0060s)
5/24/2024 11:17:54 PM 0.520 SINGLEP Found 459 xml files in 225 folders in 38ms
5/24/2024 11:17:54 PM 0.520 SINGLEP Check For Extra Squires (0.4360s)
5/24/2024 11:17:54 PM 0.520 SINGLEP 459 Xml Files Parsed in 393ms
5/24/2024 11:17:54 PM 0.520 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/24/2024 11:17:54 PM 0.520 SINGLEP Bring Ambassador To Dinner (0.2447s)
5/24/2024 11:17:55 PM 0.520 SINGLEP Update mod and expansion statuses!
5/24/2024 11:17:55 PM 0.520 SINGLEP Check Nearby Fiefdoms (0.0360s)
5/24/2024 11:17:55 PM 0.520 SINGLEP No resolution change was required.
5/24/2024 11:17:55 PM 0.520 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 11:17:55 PM 0.520 SINGLEP Disperse Diaspora (0.6051s)
5/24/2024 11:17:55 PM 0.520 SINGLEP Wonder About Those Spiders (0.0693s)
5/24/2024 11:17:55 PM 0.520 SINGLEP Reassure Self (0.0130s)
5/24/2024 11:17:55 PM 0.520 SINGLEP Thinking Abstract Thoughts (0.1688s)
5/24/2024 11:17:57 PM 0.520 SINGLEP Sound Search (1.2766s)
5/24/2024 11:17:57 PM 0.520 SINGLEP Polishing Stones (0.0630s)
5/24/2024 11:17:57 PM 0.520 SINGLEP Making Connections (0.2410s)
5/24/2024 11:17:57 PM 0.520 SINGLEP 3.4 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.3s)
5/24/2024 11:17:57 PM 0.520 SINGLEP Finished loading 5683 sprites from dictionaries! (2507 table rows waiting on them.)
5/24/2024 11:17:57 PM 0.520 SINGLEP Linked all icons to rows in 12ms.
5/24/2024 11:17:57 PM 0.520 SINGLEP DELAYED3 TID25 Finished loading all LevelType contents in 0.2s
5/24/2024 11:17:57 PM 0.520 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 11:17:57 PM 0.520 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/24/2024 11:17:58 PM 0.520 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 11:17:57 PM 0.520 SINGLEP DELAYED4 TID18 3.8 seconds total load time and post-editing time.
5/24/2024 11:17:58 PM 0.520 SINGLEP 555 materials found.
5/24/2024 11:17:58 PM 0.520 SINGLEP DELAYED5 TID29 1,463 pools initialized with 466,005 items in 327ms
5/24/2024 11:18:18 PM 0.520 SINGLEP DELAYED6 TID21 Will generate map: 440 cells targeted. Existing tile count: 0
5/24/2024 11:18:22 PM 0.520 SINGLEP DELAYED7 TID6 Generated names for 364 pois with missing names.
5/24/2024 11:18:22 PM 0.520 SINGLEP DELAYED8 TID6 Finished FillAnyMissingSimBuildings, we had 32823 new buildings, and 32823 total items. SkippedBuildings: 0 AddedBuildings: 32823 CellCountChecked: 841
5/24/2024 11:18:22 PM 0.520 SINGLEP DELAYED9 TID19 InitializePopulation WAS needed, 32823 buildings to handle.
5/24/2024 11:18:22 PM 0.520 SINGLEP DELAYED10 TID6 Finished RunGameStartOnBGThread in 464ms. We have 32823 total items.
5/24/2024 11:18:24 PM 0.520 SINGLEP DELAYED11 TID16 World saved in 1,252 ms
5/24/2024 11:18:24 PM 0.520 SINGLEP DELAYED12 TID17 Finished adding outdoor spots 841 cells, adding 34053 spots in the process. This took 840ms
5/24/2024 11:18:25 PM 0.520 SINGLEP DELAYED13 TID17 Finished adding initial NPC Guards for 374 pois, adding 527 guard NPCs in the process. This took 611ms
5/24/2024 11:23:00 PM 0.520 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 11:24:53 PM 0.520 SINGLEP DELAYED14 TID30 World saved in 1,217 ms
5/24/2024 11:28:22 PM 0.520 SINGLEP DELAYED15 TID29 World saved in 1,120 ms
5/24/2024 11:33:49 PM 0.520 SINGLEP DELAYED16 TID14 World saved in 1,166 ms
5/24/2024 11:37:42 PM 0.520 SINGLEP DELAYED17 TID21 World saved in 1,183 ms
5/24/2024 11:39:15 PM 0.520 SINGLEP DELAYED18 TID27 World saved in 1,160 ms
5/24/2024 11:48:53 PM 0.520 SINGLEP DELAYED19 TID6 World saved in 1,130 ms
5/24/2024 11:55:46 PM 0.520 SINGLEP DELAYED20 TID22 World saved in 1,164 ms
5/24/2024 11:58:22 PM 0.520 SINGLEP DELAYED21 TID28 World saved in 1,221 ms
5/25/2024 11:33:52 AM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/25/2024 11:33:52 AM SINGLEP Opening Eyes (0.1580s)
5/25/2024 11:33:52 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/25/2024 11:33:52 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/25/2024 11:33:52 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14494226 appID: 2604860
5/25/2024 11:33:52 AM 0.521 SINGLEP Game Version: 0.521 (Main Game
5/25/2024 11:33:52 AM 0.521 SINGLEP Examining Inner Self (0.0900s)
5/25/2024 11:33:52 AM 0.521 SINGLEP Returning King (0.0140s)
5/25/2024 11:33:52 AM 0.521 SINGLEP Found 459 xml files in 225 folders in 375ms
5/25/2024 11:33:54 AM 0.521 SINGLEP Check For Extra Squires (2.3798s)
5/25/2024 11:33:54 AM 0.521 SINGLEP 459 Xml Files Parsed in 1,992ms
5/25/2024 11:33:54 AM 0.521 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/25/2024 11:33:55 AM 0.521 SINGLEP Bring Ambassador To Dinner (0.2245s)
5/25/2024 11:33:55 AM 0.521 SINGLEP Update mod and expansion statuses!
5/25/2024 11:33:55 AM 0.521 SINGLEP Check Nearby Fiefdoms (0.2167s)
5/25/2024 11:33:55 AM 0.521 SINGLEP No resolution change was required.
5/25/2024 11:33:55 AM 0.521 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 11:33:56 AM 0.521 SINGLEP Disperse Diaspora (1.0012s)
5/25/2024 11:33:56 AM 0.521 SINGLEP Wonder About Those Spiders (0.0580s)
5/25/2024 11:33:56 AM 0.521 SINGLEP Reassure Self (0.0120s)
5/25/2024 11:33:57 AM 0.521 SINGLEP Thinking Abstract Thoughts (0.6635s)
5/25/2024 11:34:02 AM 0.521 SINGLEP Sound Search (5.7074s)
5/25/2024 11:34:02 AM 0.521 SINGLEP Polishing Stones (0.0430s)
5/25/2024 11:34:02 AM 0.521 SINGLEP Making Connections (0.1591s)
5/25/2024 11:34:03 AM 0.521 SINGLEP 10.8 seconds total load time.
Check For Extra Squires (2.4s)
Disperse Diaspora (1.0s)
Thinking Abstract Thoughts (0.7s)
Sound Search (5.7s)
5/25/2024 11:34:03 AM 0.521 SINGLEP Finished loading 5683 sprites from dictionaries! (2506 table rows waiting on them.)
5/25/2024 11:34:03 AM 0.521 SINGLEP Linked all icons to rows in 18ms.
5/25/2024 11:34:04 AM 0.521 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/25/2024 11:34:04 AM 0.521 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/25/2024 11:34:05 AM 0.521 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/25/2024 11:34:05 AM 0.521 SINGLEP DELAYED3 TID21 1,463 pools initialized with 466,005 items in 320ms
5/25/2024 11:34:05 AM 0.521 SINGLEP 555 materials found.
5/25/2024 11:34:05 AM 0.521 SINGLEP DELAYED4 TID20 Finished loading all LevelType contents in 2.5s
5/25/2024 11:34:05 AM 0.521 SINGLEP DELAYED5 TID19 13.1 seconds total load time and post-editing time.
5/25/2024 11:34:28 AM 0.521 SINGLEP DELAYED6 TID14 1690ms to read savegame 'Ch1/First Turn In Landing' to intermediate format.
5/25/2024 11:34:28 AM 0.521 SINGLEP DELAYED7 TID14 736ms to process 'Ch1/First Turn In Landing' data fully.
5/25/2024 11:34:28 AM 0.521 SINGLEP DELAYED8 TID14 Loaded tiles: 807 (841 cells)
5/25/2024 11:34:30 AM 0.521 SINGLEP DELAYED9 TID8 Finished RunGameStartOnBGThread in 592ms. We have 32823 total items.
5/25/2024 11:34:31 AM 0.521 SINGLEP DELAYED10 TID8 Finished adding outdoor spots 841 cells, adding 34016 spots in the process. This took 1,018ms
5/25/2024 11:34:32 AM 0.521 SINGLEP DELAYED11 TID8 Finished adding initial NPC Guards for 374 pois, adding 532 guard NPCs in the process. This took 493ms
5/25/2024 11:37:48 AM 0.521 SINGLEP DELAYED12 TID19 World saved in 1,151 ms
5/25/2024 11:41:18 AM 0.521 SINGLEP DELAYED13 TID8 World saved in 1,108 ms
5/25/2024 11:43:29 AM 0.521 SINGLEP No resolution change was required.
5/25/2024 11:43:29 AM 0.521 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 11:44:40 AM 0.521 SINGLEP DELAYED14 TID13 World saved in 1,094 ms
5/25/2024 11:48:24 AM 0.521 SINGLEP DELAYED15 TID14 2053ms to read savegame 'Ch1/Autosave Landing Turn 9' to intermediate format.
5/25/2024 11:48:24 AM 0.521 SINGLEP DELAYED16 TID14 588ms to process 'Ch1/Autosave Landing Turn 9' data fully.
5/25/2024 11:48:24 AM 0.521 SINGLEP DELAYED17 TID14 Loaded tiles: 807 (841 cells)
5/25/2024 11:48:25 AM 0.521 SINGLEP DELAYED18 TID15 Finished RunGameStartOnBGThread in 90ms. We have 32840 total items.
5/25/2024 11:51:10 AM 0.521 SINGLEP DELAYED19 TID19 World saved in 1,114 ms
5/25/2024 11:51:55 AM 0.521 SINGLEP DELAYED20 TID22 World saved in 1,173 ms
5/25/2024 11:53:26 AM 0.521 SINGLEP DELAYED21 TID13 1486ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 11:53:26 AM 0.521 SINGLEP DELAYED22 TID13 598ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 11:53:26 AM 0.521 SINGLEP DELAYED23 TID13 Loaded tiles: 807 (841 cells)
5/25/2024 11:53:27 AM 0.521 SINGLEP DELAYED24 TID21 Finished RunGameStartOnBGThread in 271ms. We have 32844 total items.
5/25/2024 12:07:03 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/25/2024 12:07:03 PM SINGLEP Opening Eyes (0.1410s)
5/25/2024 12:07:03 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/25/2024 12:07:03 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/25/2024 12:07:03 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14494226 appID: 2604860
5/25/2024 12:07:03 PM 0.521 SINGLEP Game Version: 0.521 (Main Game
5/25/2024 12:07:03 PM 0.521 SINGLEP Examining Inner Self (0.0860s)
5/25/2024 12:07:03 PM 0.521 SINGLEP Returning King (0.0060s)
5/25/2024 12:07:03 PM 0.521 SINGLEP Found 459 xml files in 225 folders in 36ms
5/25/2024 12:07:03 PM 0.521 SINGLEP Check For Extra Squires (0.4275s)
5/25/2024 12:07:03 PM 0.521 SINGLEP 459 Xml Files Parsed in 385ms
5/25/2024 12:07:03 PM 0.521 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/25/2024 12:07:04 PM 0.521 SINGLEP Bring Ambassador To Dinner (0.2500s)
5/25/2024 12:07:04 PM 0.521 SINGLEP Update mod and expansion statuses!
5/25/2024 12:07:04 PM 0.521 SINGLEP Check Nearby Fiefdoms (0.0445s)
5/25/2024 12:07:04 PM 0.521 SINGLEP No resolution change was required.
5/25/2024 12:07:04 PM 0.521 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 12:07:04 PM 0.521 SINGLEP Disperse Diaspora (0.5960s)
5/25/2024 12:07:04 PM 0.521 SINGLEP Wonder About Those Spiders (0.0700s)
5/25/2024 12:07:04 PM 0.521 SINGLEP Reassure Self (0.0150s)
5/25/2024 12:07:05 PM 0.521 SINGLEP Thinking Abstract Thoughts (0.1580s)
5/25/2024 12:07:06 PM 0.521 SINGLEP Sound Search (1.2252s)
5/25/2024 12:07:06 PM 0.521 SINGLEP Polishing Stones (0.0590s)
5/25/2024 12:07:06 PM 0.521 SINGLEP Making Connections (0.2399s)
5/25/2024 12:07:06 PM 0.521 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/25/2024 12:07:06 PM 0.521 SINGLEP Finished loading 5683 sprites from dictionaries! (2506 table rows waiting on them.)
5/25/2024 12:07:06 PM 0.521 SINGLEP Linked all icons to rows in 12ms.
5/25/2024 12:07:06 PM 0.521 SINGLEP DELAYED3 TID8 Finished loading all LevelType contents in 0.2s
5/25/2024 12:07:06 PM 0.521 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/25/2024 12:07:07 PM 0.521 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/25/2024 12:07:07 PM 0.521 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/25/2024 12:07:07 PM 0.521 SINGLEP DELAYED4 TID32 4.0 seconds total load time and post-editing time.
5/25/2024 12:07:07 PM 0.521 SINGLEP 555 materials found.
5/25/2024 12:07:07 PM 0.521 SINGLEP DELAYED5 TID16 1,463 pools initialized with 466,005 items in 319ms
5/25/2024 12:07:11 PM 0.521 SINGLEP DELAYED6 TID26 1867ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 12:07:11 PM 0.521 SINGLEP DELAYED7 TID26 823ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 12:07:11 PM 0.521 SINGLEP DELAYED8 TID26 Loaded tiles: 807 (841 cells)
5/25/2024 12:07:13 PM 0.521 SINGLEP DELAYED9 TID26 Finished RunGameStartOnBGThread in 575ms. We have 32844 total items.
5/25/2024 12:16:49 PM 0.521 SINGLEP DELAYED10 TID23 1959ms to read savegame 'Ch1/Autosave Landing Turn 9' to intermediate format.
5/25/2024 12:16:49 PM 0.521 SINGLEP DELAYED11 TID23 596ms to process 'Ch1/Autosave Landing Turn 9' data fully.
5/25/2024 12:16:49 PM 0.521 SINGLEP DELAYED12 TID23 Loaded tiles: 807 (841 cells)
5/25/2024 12:16:50 PM 0.521 SINGLEP DELAYED13 TID15 Finished RunGameStartOnBGThread in 81ms. We have 32840 total items.
5/25/2024 12:17:07 PM 0.521 SINGLEP DELAYED14 TID9 1499ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 12:17:07 PM 0.521 SINGLEP DELAYED15 TID9 603ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 12:17:07 PM 0.521 SINGLEP DELAYED16 TID9 Loaded tiles: 807 (841 cells)
5/25/2024 12:17:08 PM 0.521 SINGLEP DELAYED17 TID22 Finished RunGameStartOnBGThread in 229ms. We have 32844 total items.
5/25/2024 12:17:26 PM 0.521 SINGLEP DELAYED18 TID16 World saved in 1,172 ms
5/25/2024 12:17:38 PM 0.521 SINGLEP DELAYED19 TID23 1560ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 12:17:38 PM 0.521 SINGLEP DELAYED20 TID23 604ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 12:17:38 PM 0.521 SINGLEP DELAYED21 TID23 Loaded tiles: 807 (841 cells)
5/25/2024 12:17:39 PM 0.521 SINGLEP DELAYED22 TID15 Finished RunGameStartOnBGThread in 86ms. We have 32844 total items.
5/25/2024 6:04:40 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/25/2024 6:04:40 PM SINGLEP Opening Eyes (0.1419s)
5/25/2024 6:04:40 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/25/2024 6:04:40 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/25/2024 6:04:40 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14494226 appID: 2604860
5/25/2024 6:04:40 PM 0.521 SINGLEP Game Version: 0.521 (Main Game
5/25/2024 6:04:40 PM 0.521 SINGLEP Examining Inner Self (0.0980s)
5/25/2024 6:04:40 PM 0.521 SINGLEP Returning King (0.0120s)
5/25/2024 6:04:40 PM 0.521 SINGLEP Found 459 xml files in 225 folders in 39ms
5/25/2024 6:04:42 PM 0.521 SINGLEP Check For Extra Squires (1.5370s)
5/25/2024 6:04:42 PM 0.521 SINGLEP 459 Xml Files Parsed in 1,491ms
5/25/2024 6:04:42 PM 0.521 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/25/2024 6:04:42 PM 0.521 SINGLEP Bring Ambassador To Dinner (0.2348s)
5/25/2024 6:04:42 PM 0.521 SINGLEP Update mod and expansion statuses!
5/25/2024 6:04:42 PM 0.521 SINGLEP Check Nearby Fiefdoms (0.0466s)
5/25/2024 6:04:43 PM 0.521 SINGLEP No resolution change was required.
5/25/2024 6:04:43 PM 0.521 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 6:04:43 PM 0.521 SINGLEP Disperse Diaspora (1.1862s)
5/25/2024 6:04:43 PM 0.521 SINGLEP Wonder About Those Spiders (0.0582s)
5/25/2024 6:04:43 PM 0.521 SINGLEP Reassure Self (0.0132s)
5/25/2024 6:04:43 PM 0.521 SINGLEP Thinking Abstract Thoughts (0.2532s)
5/25/2024 6:04:45 PM 0.521 SINGLEP Sound Search (1.1957s)
5/25/2024 6:04:45 PM 0.521 SINGLEP Polishing Stones (0.0460s)
5/25/2024 6:04:45 PM 0.521 SINGLEP Making Connections (0.1752s)
5/25/2024 6:04:45 PM 0.521 SINGLEP 5.0 seconds total load time.
Check For Extra Squires (1.5s)
Disperse Diaspora (1.2s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.2s)
5/25/2024 6:04:45 PM 0.521 SINGLEP Finished loading 5683 sprites from dictionaries! (2506 table rows waiting on them.)
5/25/2024 6:04:45 PM 0.521 SINGLEP Linked all icons to rows in 11ms.
5/25/2024 6:04:45 PM 0.521 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/25/2024 6:04:46 PM 0.521 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/25/2024 6:04:46 PM 0.521 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/25/2024 6:04:46 PM 0.521 SINGLEP 555 materials found.
5/25/2024 6:04:46 PM 0.521 SINGLEP DELAYED3 TID16 1,463 pools initialized with 466,005 items in 333ms
5/25/2024 6:04:46 PM 0.521 SINGLEP DELAYED4 TID22 Finished loading all LevelType contents in 1.7s
5/25/2024 6:04:46 PM 0.521 SINGLEP DELAYED5 TID18 6.5 seconds total load time and post-editing time.
5/25/2024 6:04:49 PM 0.521 SINGLEP DELAYED6 TID16 1881ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 6:04:50 PM 0.521 SINGLEP DELAYED7 TID16 822ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 6:04:50 PM 0.521 SINGLEP DELAYED8 TID16 Loaded tiles: 807 (841 cells)
5/25/2024 6:04:52 PM 0.521 SINGLEP DELAYED9 TID15 Finished RunGameStartOnBGThread in 663ms. We have 32844 total items.
5/25/2024 8:31:42 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/25/2024 8:31:43 PM SINGLEP Opening Eyes (0.1370s)
5/25/2024 8:31:43 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/25/2024 8:31:42 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/25/2024 8:31:42 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14494226 appID: 2604860
5/25/2024 8:31:43 PM 0.521 SINGLEP Game Version: 0.521 (Main Game
5/25/2024 8:31:43 PM 0.521 SINGLEP Examining Inner Self (0.0970s)
5/25/2024 8:31:43 PM 0.521 SINGLEP Returning King (0.0120s)
5/25/2024 8:31:43 PM 0.521 SINGLEP Found 459 xml files in 225 folders in 38ms
5/25/2024 8:31:44 PM 0.521 SINGLEP Check For Extra Squires (1.3071s)
5/25/2024 8:31:44 PM 0.521 SINGLEP 459 Xml Files Parsed in 1,264ms
5/25/2024 8:31:44 PM 0.521 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/25/2024 8:31:44 PM 0.521 SINGLEP Bring Ambassador To Dinner (0.2520s)
5/25/2024 8:31:44 PM 0.521 SINGLEP Update mod and expansion statuses!
5/25/2024 8:31:44 PM 0.521 SINGLEP Check Nearby Fiefdoms (0.0490s)
5/25/2024 8:31:45 PM 0.521 SINGLEP No resolution change was required.
5/25/2024 8:31:45 PM 0.521 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 8:31:45 PM 0.521 SINGLEP Disperse Diaspora (1.1968s)
5/25/2024 8:31:46 PM 0.521 SINGLEP Wonder About Those Spiders (0.0603s)
5/25/2024 8:31:46 PM 0.521 SINGLEP Reassure Self (0.0120s)
5/25/2024 8:31:46 PM 0.521 SINGLEP Thinking Abstract Thoughts (0.2563s)
5/25/2024 8:31:47 PM 0.521 SINGLEP Sound Search (1.2121s)
5/25/2024 8:31:47 PM 0.521 SINGLEP Polishing Stones (0.0520s)
5/25/2024 8:31:47 PM 0.521 SINGLEP Making Connections (0.2400s)
5/25/2024 8:31:47 PM 0.521 SINGLEP 4.9 seconds total load time.
Check For Extra Squires (1.3s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (1.2s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.2s)
5/25/2024 8:31:47 PM 0.521 SINGLEP Finished loading 5683 sprites from dictionaries! (2506 table rows waiting on them.)
5/25/2024 8:31:48 PM 0.521 SINGLEP Linked all icons to rows in 13ms.
5/25/2024 8:31:48 PM 0.521 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/25/2024 8:31:48 PM 0.521 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/25/2024 8:31:48 PM 0.521 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/25/2024 8:31:48 PM 0.521 SINGLEP 555 materials found.
5/25/2024 8:31:48 PM 0.521 SINGLEP DELAYED3 TID15 1,463 pools initialized with 466,005 items in 337ms
5/25/2024 8:31:49 PM 0.521 SINGLEP DELAYED4 TID11 Finished loading all LevelType contents in 1.4s
5/25/2024 8:31:49 PM 0.521 SINGLEP DELAYED5 TID19 6.1 seconds total load time and post-editing time.
5/25/2024 8:31:54 PM 0.521 SINGLEP DELAYED6 TID23 1902ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 8:31:55 PM 0.521 SINGLEP DELAYED7 TID23 826ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 8:31:55 PM 0.521 SINGLEP DELAYED8 TID23 Loaded tiles: 807 (841 cells)
5/25/2024 8:31:56 PM 0.521 SINGLEP DELAYED9 TID10 Finished RunGameStartOnBGThread in 512ms. We have 32844 total items.
5/25/2024 8:33:18 PM 0.521 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 10:08:34 AM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 10:08:34 AM SINGLEP Opening Eyes (0.1746s)
5/26/2024 10:08:34 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 10:08:34 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 10:08:34 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14497485 appID: 2604860
5/26/2024 10:08:34 AM 0.522 SINGLEP Game Version: 0.522 (Main Game
5/26/2024 10:08:34 AM 0.522 SINGLEP Examining Inner Self (0.1025s)
5/26/2024 10:08:34 AM 0.522 SINGLEP Returning King (0.0140s)
5/26/2024 10:08:34 AM 0.522 SINGLEP Found 461 xml files in 225 folders in 120ms
5/26/2024 10:08:36 AM 0.522 SINGLEP Check For Extra Squires (1.8535s)
5/26/2024 10:08:36 AM 0.522 SINGLEP 461 Xml Files Parsed in 1,726ms
5/26/2024 10:08:36 AM 0.522 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/26/2024 10:08:36 AM 0.522 SINGLEP Bring Ambassador To Dinner (0.3311s)
5/26/2024 10:08:36 AM 0.522 SINGLEP Update mod and expansion statuses!
5/26/2024 10:08:36 AM 0.522 SINGLEP Check Nearby Fiefdoms (0.0690s)
5/26/2024 10:08:37 AM 0.522 SINGLEP No resolution change was required.
5/26/2024 10:08:37 AM 0.522 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 10:08:37 AM 0.522 SINGLEP Disperse Diaspora (0.9490s)
5/26/2024 10:08:37 AM 0.522 SINGLEP Wonder About Those Spiders (0.0710s)
5/26/2024 10:08:37 AM 0.522 SINGLEP Reassure Self (0.0150s)
5/26/2024 10:08:38 AM 0.522 SINGLEP Thinking Abstract Thoughts (0.3952s)
5/26/2024 10:08:43 AM 0.522 SINGLEP Sound Search (5.5344s)
5/26/2024 10:08:43 AM 0.522 SINGLEP Polishing Stones (0.0580s)
5/26/2024 10:08:44 AM 0.522 SINGLEP Making Connections (0.1991s)
5/26/2024 10:08:44 AM 0.522 SINGLEP 9.8 seconds total load time.
Check For Extra Squires (1.9s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.9s)
Thinking Abstract Thoughts (0.4s)
Sound Search (5.5s)
5/26/2024 10:08:44 AM 0.522 SINGLEP Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 10:08:44 AM 0.522 SINGLEP Linked all icons to rows in 17ms.
5/26/2024 10:08:45 AM 0.522 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 10:08:45 AM 0.522 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 10:08:46 AM 0.522 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 10:08:46 AM 0.522 SINGLEP DELAYED3 TID34 Finished loading all LevelType contents in 2.0s
5/26/2024 10:08:46 AM 0.522 SINGLEP DELAYED4 TID28 11.8 seconds total load time and post-editing time.
5/26/2024 10:08:46 AM 0.522 SINGLEP 556 materials found.
5/26/2024 10:08:46 AM 0.522 SINGLEP DELAYED5 TID12 1,463 pools initialized with 466,005 items in 431ms
5/26/2024 10:08:55 AM 0.522 SINGLEP DELAYED6 TID27 2204ms to read savegame 'Alias50/Autosave Landing Turn 210' to intermediate format.
5/26/2024 10:08:56 AM 0.522 SINGLEP DELAYED7 TID27 935ms to process 'Alias50/Autosave Landing Turn 210' data fully.
5/26/2024 10:08:56 AM 0.522 SINGLEP DELAYED8 TID27 Loaded tiles: 807 (841 cells)
5/26/2024 10:08:58 AM 0.522 SINGLEP DELAYED9 TID29 Finished RunGameStartOnBGThread in 709ms. We have 33534 total items.
5/26/2024 10:12:03 AM 0.522 SINGLEP DELAYED10 TID36 World saved in 1,096 ms
5/26/2024 10:13:03 AM 0.522 SINGLEP DELAYED11 TID18 World saved in 1,072 ms
5/26/2024 10:14:17 AM 0.522 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 10:15:30 AM 0.522 SINGLEP DELAYED12 TID10 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/26/2024 10:15:30 AM 0.522 SINGLEP DELAYED13 TID10 World saved in 1,286 ms
5/26/2024 10:15:34 AM 0.522 SINGLEP DELAYED14 TID13 World saved in 1,097 ms
5/26/2024 10:19:09 AM 0.522 SINGLEP DELAYED15 TID22 World saved in 1,096 ms
5/26/2024 11:52:31 AM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 11:52:31 AM SINGLEP Opening Eyes (0.1430s)
5/26/2024 11:52:31 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 11:52:31 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 11:52:31 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14499867 appID: 2604860
5/26/2024 11:52:31 AM 0.523 SINGLEP Game Version: 0.523 (Main Game
5/26/2024 11:52:31 AM 0.523 SINGLEP Examining Inner Self (0.0950s)
5/26/2024 11:52:31 AM 0.523 SINGLEP Returning King (0.0130s)
5/26/2024 11:52:31 AM 0.523 SINGLEP Found 461 xml files in 225 folders in 38ms
5/26/2024 11:52:33 AM 0.523 SINGLEP Check For Extra Squires (1.4618s)
5/26/2024 11:52:33 AM 0.523 SINGLEP 461 Xml Files Parsed in 1,415ms
5/26/2024 11:52:33 AM 0.523 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/26/2024 11:52:33 AM 0.523 SINGLEP Bring Ambassador To Dinner (0.2590s)
5/26/2024 11:52:33 AM 0.523 SINGLEP Update mod and expansion statuses!
5/26/2024 11:52:33 AM 0.523 SINGLEP Check Nearby Fiefdoms (0.0550s)
5/26/2024 11:52:34 AM 0.523 SINGLEP No resolution change was required.
5/26/2024 11:52:34 AM 0.523 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 11:52:34 AM 0.523 SINGLEP Disperse Diaspora (1.1524s)
5/26/2024 11:52:34 AM 0.523 SINGLEP Wonder About Those Spiders (0.0570s)
5/26/2024 11:52:34 AM 0.523 SINGLEP Reassure Self (0.0120s)
5/26/2024 11:52:34 AM 0.523 SINGLEP Thinking Abstract Thoughts (0.2536s)
5/26/2024 11:52:36 AM 0.523 SINGLEP Sound Search (1.5097s)
5/26/2024 11:52:36 AM 0.523 SINGLEP Polishing Stones (0.0500s)
5/26/2024 11:52:36 AM 0.523 SINGLEP Making Connections (0.1759s)
5/26/2024 11:52:36 AM 0.523 SINGLEP 5.3 seconds total load time.
Check For Extra Squires (1.5s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (1.2s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.5s)
5/26/2024 11:52:36 AM 0.523 SINGLEP Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 11:52:36 AM 0.523 SINGLEP Linked all icons to rows in 11ms.
5/26/2024 11:52:36 AM 0.523 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 11:52:36 AM 0.523 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 11:52:37 AM 0.523 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 11:52:37 AM 0.523 SINGLEP 556 materials found.
5/26/2024 11:52:37 AM 0.523 SINGLEP DELAYED3 TID6 1,463 pools initialized with 466,005 items in 315ms
5/26/2024 11:52:37 AM 0.523 SINGLEP DELAYED4 TID18 Finished loading all LevelType contents in 1.5s
5/26/2024 11:52:37 AM 0.523 SINGLEP DELAYED5 TID17 6.6 seconds total load time and post-editing time.
5/26/2024 11:52:44 AM 0.523 SINGLEP DELAYED6 TID19 Will generate map: 440 cells targeted. Existing tile count: 0
5/26/2024 11:52:49 AM 0.523 SINGLEP DELAYED7 TID6 Generated names for 351 pois with missing names.
5/26/2024 11:52:49 AM 0.523 SINGLEP DELAYED8 TID6 Finished FillAnyMissingSimBuildings, we had 33635 new buildings, and 33635 total items. SkippedBuildings: 0 AddedBuildings: 33635 CellCountChecked: 841
5/26/2024 11:52:49 AM 0.523 SINGLEP DELAYED9 TID15 InitializePopulation WAS needed, 33635 buildings to handle.
5/26/2024 11:52:49 AM 0.523 SINGLEP DELAYED10 TID6 Finished RunGameStartOnBGThread in 432ms. We have 33635 total items.
5/26/2024 11:52:50 AM 0.523 SINGLEP DELAYED11 TID31 Finished adding outdoor spots 841 cells, adding 34102 spots in the process. This took 1,002ms
5/26/2024 11:52:50 AM 0.523 SINGLEP DELAYED12 TID31 Finished adding initial NPC Guards for 361 pois, adding 501 guard NPCs in the process. This took 365ms
5/26/2024 11:52:51 AM 0.523 SINGLEP DELAYED13 TID19 World saved in 1,299 ms
5/26/2024 11:55:27 AM 0.523 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 12:16:13 PM 0.523 SINGLEP DELAYED14 TID25 World saved in 1,112 ms
5/26/2024 12:20:16 PM 0.523 SINGLEP DELAYED15 TID15 World saved in 1,124 ms
5/26/2024 12:28:54 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 12:28:54 PM SINGLEP Opening Eyes (0.1340s)
5/26/2024 12:28:54 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 12:28:54 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 12:28:54 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14499867 appID: 2604860
5/26/2024 12:28:54 PM 0.523 SINGLEP Game Version: 0.523 (Main Game
5/26/2024 12:28:54 PM 0.523 SINGLEP Examining Inner Self (0.0850s)
5/26/2024 12:28:54 PM 0.523 SINGLEP Returning King (0.0090s)
5/26/2024 12:28:54 PM 0.523 SINGLEP Found 461 xml files in 225 folders in 40ms
5/26/2024 12:28:55 PM 0.523 SINGLEP Check For Extra Squires (0.4341s)
5/26/2024 12:28:55 PM 0.523 SINGLEP 461 Xml Files Parsed in 390ms
5/26/2024 12:28:55 PM 0.523 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/26/2024 12:28:55 PM 0.523 SINGLEP Bring Ambassador To Dinner (0.2339s)
5/26/2024 12:28:55 PM 0.523 SINGLEP Update mod and expansion statuses!
5/26/2024 12:28:55 PM 0.523 SINGLEP Check Nearby Fiefdoms (0.0360s)
5/26/2024 12:28:55 PM 0.523 SINGLEP No resolution change was required.
5/26/2024 12:28:55 PM 0.523 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 12:28:56 PM 0.523 SINGLEP Disperse Diaspora (0.5870s)
5/26/2024 12:28:56 PM 0.523 SINGLEP Wonder About Those Spiders (0.0636s)
5/26/2024 12:28:56 PM 0.523 SINGLEP Reassure Self (0.0140s)
5/26/2024 12:28:56 PM 0.523 SINGLEP Thinking Abstract Thoughts (0.1629s)
5/26/2024 12:28:57 PM 0.523 SINGLEP Sound Search (1.2107s)
5/26/2024 12:28:57 PM 0.523 SINGLEP Polishing Stones (0.0470s)
5/26/2024 12:28:57 PM 0.523 SINGLEP Making Connections (0.2261s)
5/26/2024 12:28:57 PM 0.523 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/26/2024 12:28:58 PM 0.523 SINGLEP Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 12:28:58 PM 0.523 SINGLEP Linked all icons to rows in 12ms.
5/26/2024 12:28:58 PM 0.523 SINGLEP DELAYED3 TID8 Finished loading all LevelType contents in 0.2s
5/26/2024 12:28:58 PM 0.523 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 12:28:58 PM 0.523 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 12:28:58 PM 0.523 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 12:28:58 PM 0.523 SINGLEP DELAYED4 TID11 3.8 seconds total load time and post-editing time.
5/26/2024 12:28:58 PM 0.523 SINGLEP 556 materials found.
5/26/2024 12:28:58 PM 0.523 SINGLEP DELAYED5 TID18 1,463 pools initialized with 466,005 items in 334ms
5/26/2024 12:29:04 PM 0.523 SINGLEP DELAYED6 TID14 1831ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:29:05 PM 0.523 SINGLEP DELAYED7 TID14 1169ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:29:05 PM 0.523 SINGLEP DELAYED8 TID14 Profile name 'Mantis' did not match internally-stored 'Ariyah'. Updating internal to match external folder.
5/26/2024 12:29:05 PM 0.523 SINGLEP DELAYED9 TID14 Loaded tiles: 807 (841 cells)
5/26/2024 12:29:07 PM 0.523 SINGLEP DELAYED10 TID32 Finished RunGameStartOnBGThread in 245ms. We have 32728 total items.
5/26/2024 12:29:27 PM 0.523 SINGLEP DELAYED11 TID14 1493ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:29:28 PM 0.523 SINGLEP DELAYED12 TID14 596ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:29:28 PM 0.523 SINGLEP DELAYED13 TID14 Profile name 'Mantis' did not match internally-stored 'Ariyah'. Updating internal to match external folder.
5/26/2024 12:29:28 PM 0.523 SINGLEP DELAYED14 TID14 Loaded tiles: 807 (841 cells)
5/26/2024 12:29:28 PM 0.523 SINGLEP DELAYED15 TID20 Finished RunGameStartOnBGThread in 215ms. We have 32728 total items.
5/26/2024 12:30:01 PM 0.523 SINGLEP DELAYED16 TID19 1510ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:30:02 PM 0.523 SINGLEP DELAYED17 TID19 608ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:30:02 PM 0.523 SINGLEP DELAYED18 TID19 Profile name 'Mantis' did not match internally-stored 'Ariyah'. Updating internal to match external folder.
5/26/2024 12:30:02 PM 0.523 SINGLEP DELAYED19 TID19 Loaded tiles: 807 (841 cells)
5/26/2024 12:30:03 PM 0.523 SINGLEP DELAYED20 TID24 Finished RunGameStartOnBGThread in 77ms. We have 32728 total items.
5/26/2024 12:30:58 PM 0.523 SINGLEP DELAYED21 TID11 1502ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:30:58 PM 0.523 SINGLEP DELAYED22 TID11 605ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:30:58 PM 0.523 SINGLEP DELAYED23 TID11 Profile name 'Mantis' did not match internally-stored 'Ariyah'. Updating internal to match external folder.
5/26/2024 12:30:58 PM 0.523 SINGLEP DELAYED24 TID11 Loaded tiles: 807 (841 cells)
5/26/2024 12:30:59 PM 0.523 SINGLEP DELAYED25 TID28 Finished RunGameStartOnBGThread in 76ms. We have 32728 total items.
5/26/2024 12:31:21 PM 0.523 SINGLEP DELAYED26 TID17 1757ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:31:22 PM 0.523 SINGLEP DELAYED27 TID17 601ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:31:22 PM 0.523 SINGLEP DELAYED28 TID17 Profile name 'Mantis' did not match internally-stored 'Ariyah'. Updating internal to match external folder.
5/26/2024 12:31:22 PM 0.523 SINGLEP DELAYED29 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 12:31:22 PM 0.523 SINGLEP DELAYED30 TID8 Finished RunGameStartOnBGThread in 72ms. We have 32728 total items.
5/26/2024 12:35:16 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 12:35:16 PM SINGLEP Opening Eyes (0.1320s)
5/26/2024 12:35:16 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 12:35:16 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 12:35:16 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14499867 appID: 2604860
5/26/2024 12:35:16 PM 0.523 SINGLEP Game Version: 0.523 (Main Game
5/26/2024 12:35:16 PM 0.523 SINGLEP Examining Inner Self (0.0843s)
5/26/2024 12:35:16 PM 0.523 SINGLEP Returning King (0.0050s)
5/26/2024 12:35:16 PM 0.523 SINGLEP Found 461 xml files in 225 folders in 37ms
5/26/2024 12:35:16 PM 0.523 SINGLEP Check For Extra Squires (0.4100s)
5/26/2024 12:35:16 PM 0.523 SINGLEP 461 Xml Files Parsed in 368ms
5/26/2024 12:35:16 PM 0.523 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/26/2024 12:35:17 PM 0.523 SINGLEP Bring Ambassador To Dinner (0.2210s)
5/26/2024 12:35:17 PM 0.523 SINGLEP Update mod and expansion statuses!
5/26/2024 12:35:17 PM 0.523 SINGLEP Check Nearby Fiefdoms (0.0320s)
5/26/2024 12:35:17 PM 0.523 SINGLEP No resolution change was required.
5/26/2024 12:35:17 PM 0.523 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 12:35:17 PM 0.523 SINGLEP Disperse Diaspora (0.5970s)
5/26/2024 12:35:17 PM 0.523 SINGLEP Wonder About Those Spiders (0.0632s)
5/26/2024 12:35:17 PM 0.523 SINGLEP Reassure Self (0.0150s)
5/26/2024 12:35:17 PM 0.523 SINGLEP Thinking Abstract Thoughts (0.1714s)
5/26/2024 12:35:19 PM 0.523 SINGLEP Sound Search (1.2235s)
5/26/2024 12:35:19 PM 0.523 SINGLEP Polishing Stones (0.0460s)
5/26/2024 12:35:19 PM 0.523 SINGLEP Making Connections (0.2225s)
5/26/2024 12:35:19 PM 0.523 SINGLEP 3.2 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/26/2024 12:35:19 PM 0.523 SINGLEP Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 12:35:19 PM 0.523 SINGLEP Linked all icons to rows in 12ms.
5/26/2024 12:35:19 PM 0.523 SINGLEP DELAYED3 TID20 Finished loading all LevelType contents in 0.3s
5/26/2024 12:35:19 PM 0.523 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 12:35:20 PM 0.523 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 12:35:20 PM 0.523 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 12:35:20 PM 0.523 SINGLEP DELAYED4 TID27 3.9 seconds total load time and post-editing time.
5/26/2024 12:35:20 PM 0.523 SINGLEP 556 materials found.
5/26/2024 12:35:20 PM 0.523 SINGLEP DELAYED5 TID5 1,463 pools initialized with 466,005 items in 327ms
5/26/2024 12:35:25 PM 0.523 SINGLEP DELAYED6 TID11 1836ms to read savegame 'Prologue/Autosave Landing Turn 6' to intermediate format.
5/26/2024 12:35:26 PM 0.523 SINGLEP DELAYED7 TID11 1096ms to process 'Prologue/Autosave Landing Turn 6' data fully.
5/26/2024 12:35:26 PM 0.523 SINGLEP DELAYED8 TID11 Loaded tiles: 807 (841 cells)
5/26/2024 12:35:27 PM 0.523 SINGLEP DELAYED9 TID12 Finished RunGameStartOnBGThread in 294ms. We have 33635 total items.
5/26/2024 12:35:56 PM 0.523 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 12:36:30 PM 0.523 SINGLEP DELAYED10 TID28 World saved in 1,154 ms
5/26/2024 12:37:03 PM 0.523 SINGLEP DELAYED11 TID19 World saved in 1,140 ms
5/26/2024 12:37:52 PM 0.523 SINGLEP DELAYED12 TID26 1521ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:37:53 PM 0.523 SINGLEP DELAYED13 TID26 606ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:37:53 PM 0.523 SINGLEP DELAYED14 TID26 Loaded tiles: 807 (841 cells)
5/26/2024 12:37:53 PM 0.523 SINGLEP DELAYED15 TID16 Finished RunGameStartOnBGThread in 80ms. We have 33635 total items.
5/26/2024 12:38:20 PM 0.523 SINGLEP DELAYED16 TID13 1491ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:38:21 PM 0.523 SINGLEP DELAYED17 TID13 608ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:38:21 PM 0.523 SINGLEP DELAYED18 TID13 Loaded tiles: 807 (841 cells)
5/26/2024 12:38:21 PM 0.523 SINGLEP DELAYED19 TID22 Finished RunGameStartOnBGThread in 81ms. We have 33635 total items.
5/26/2024 12:39:25 PM 0.523 SINGLEP DELAYED20 TID17 1521ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:39:25 PM 0.523 SINGLEP DELAYED21 TID17 604ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:39:25 PM 0.523 SINGLEP DELAYED22 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 12:39:26 PM 0.523 SINGLEP DELAYED23 TID24 Finished RunGameStartOnBGThread in 80ms. We have 33635 total items.
5/26/2024 12:40:18 PM 0.523 SINGLEP DELAYED24 TID17 1555ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:40:19 PM 0.523 SINGLEP DELAYED25 TID17 610ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:40:19 PM 0.523 SINGLEP DELAYED26 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 12:40:19 PM 0.523 SINGLEP DELAYED27 TID24 Finished RunGameStartOnBGThread in 78ms. We have 33635 total items.
5/26/2024 12:40:33 PM 0.523 SINGLEP DELAYED28 TID13 1751ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:40:34 PM 0.523 SINGLEP DELAYED29 TID13 617ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:40:34 PM 0.523 SINGLEP DELAYED30 TID13 Loaded tiles: 807 (841 cells)
5/26/2024 12:40:34 PM 0.523 SINGLEP DELAYED31 TID25 Finished RunGameStartOnBGThread in 300ms. We have 33635 total items.
5/26/2024 12:40:46 PM 0.523 SINGLEP DELAYED32 TID15 1553ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:40:47 PM 0.523 SINGLEP DELAYED33 TID15 625ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:40:47 PM 0.523 SINGLEP DELAYED34 TID15 Loaded tiles: 807 (841 cells)
5/26/2024 12:40:47 PM 0.523 SINGLEP DELAYED35 TID21 Finished RunGameStartOnBGThread in 78ms. We have 33635 total items.
5/26/2024 12:41:13 PM 0.523 SINGLEP DELAYED36 TID15 1538ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:41:13 PM 0.523 SINGLEP DELAYED37 TID15 609ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:41:13 PM 0.523 SINGLEP DELAYED38 TID15 Loaded tiles: 807 (841 cells)
5/26/2024 12:41:14 PM 0.523 SINGLEP DELAYED39 TID16 Finished RunGameStartOnBGThread in 80ms. We have 33635 total items.
5/26/2024 12:41:27 PM 0.523 SINGLEP DELAYED40 TID17 1766ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:41:27 PM 0.523 SINGLEP DELAYED41 TID17 600ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:41:27 PM 0.523 SINGLEP DELAYED42 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 12:41:27 PM 0.523 SINGLEP DELAYED43 TID5 Finished RunGameStartOnBGThread in 76ms. We have 33635 total items.
5/26/2024 12:42:27 PM 0.523 SINGLEP DELAYED44 TID18 1788ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:42:28 PM 0.523 SINGLEP DELAYED45 TID18 611ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:42:28 PM 0.523 SINGLEP DELAYED46 TID18 Loaded tiles: 807 (841 cells)
5/26/2024 12:42:28 PM 0.523 SINGLEP DELAYED47 TID23 Finished RunGameStartOnBGThread in 80ms. We have 33635 total items.
5/26/2024 1:11:32 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 1:11:32 PM SINGLEP Opening Eyes (0.1370s)
5/26/2024 1:11:32 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 1:11:32 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 1:11:32 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14499867 appID: 2604860
5/26/2024 1:11:32 PM 0.523 SINGLEP Game Version: 0.523 (Main Game
5/26/2024 1:11:32 PM 0.523 SINGLEP Examining Inner Self (0.0880s)
5/26/2024 1:11:32 PM 0.523 SINGLEP Returning King (0.0060s)
5/26/2024 1:11:32 PM 0.523 SINGLEP Found 461 xml files in 225 folders in 38ms
5/26/2024 1:11:33 PM 0.523 SINGLEP Check For Extra Squires (0.4195s)
5/26/2024 1:11:33 PM 0.523 SINGLEP 461 Xml Files Parsed in 376ms
5/26/2024 1:11:33 PM 0.523 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/26/2024 1:11:33 PM 0.523 SINGLEP Bring Ambassador To Dinner (0.2530s)
5/26/2024 1:11:33 PM 0.523 SINGLEP Update mod and expansion statuses!
5/26/2024 1:11:33 PM 0.523 SINGLEP Check Nearby Fiefdoms (0.0380s)
5/26/2024 1:11:33 PM 0.523 SINGLEP No resolution change was required.
5/26/2024 1:11:33 PM 0.523 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 1:11:34 PM 0.523 SINGLEP Disperse Diaspora (0.5940s)
5/26/2024 1:11:34 PM 0.523 SINGLEP Wonder About Those Spiders (0.0614s)
5/26/2024 1:11:34 PM 0.523 SINGLEP Reassure Self (0.0130s)
5/26/2024 1:11:34 PM 0.523 SINGLEP Thinking Abstract Thoughts (0.1568s)
5/26/2024 1:11:35 PM 0.523 SINGLEP Sound Search (1.1963s)
5/26/2024 1:11:35 PM 0.523 SINGLEP Polishing Stones (0.0490s)
5/26/2024 1:11:35 PM 0.523 SINGLEP Making Connections (0.2225s)
5/26/2024 1:11:35 PM 0.523 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/26/2024 1:11:35 PM 0.523 SINGLEP Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 1:11:35 PM 0.523 SINGLEP Linked all icons to rows in 11ms.
5/26/2024 1:11:35 PM 0.523 SINGLEP DELAYED3 TID17 Finished loading all LevelType contents in 0.2s
5/26/2024 1:11:36 PM 0.523 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 1:11:36 PM 0.523 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 1:11:36 PM 0.523 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 1:11:36 PM 0.523 SINGLEP DELAYED4 TID8 3.9 seconds total load time and post-editing time.
5/26/2024 1:11:36 PM 0.523 SINGLEP 556 materials found.
5/26/2024 1:11:36 PM 0.523 SINGLEP DELAYED5 TID22 1,463 pools initialized with 466,005 items in 327ms
5/26/2024 1:11:50 PM 0.523 SINGLEP DELAYED6 TID18 Will generate map: 440 cells targeted. Existing tile count: 0
5/26/2024 1:11:54 PM 0.523 SINGLEP DELAYED7 TID14 Generated names for 380 pois with missing names.
5/26/2024 1:11:54 PM 0.523 SINGLEP DELAYED8 TID14 Finished FillAnyMissingSimBuildings, we had 32610 new buildings, and 32610 total items. SkippedBuildings: 0 AddedBuildings: 32610 CellCountChecked: 841
5/26/2024 1:11:54 PM 0.523 SINGLEP DELAYED9 TID13 InitializePopulation WAS needed, 32610 buildings to handle.
5/26/2024 1:11:55 PM 0.523 SINGLEP DELAYED10 TID14 Finished RunGameStartOnBGThread in 435ms. We have 32610 total items.
5/26/2024 1:11:57 PM 0.523 SINGLEP DELAYED11 TID11 Finished adding outdoor spots 841 cells, adding 33953 spots in the process. This took 936ms
5/26/2024 1:11:57 PM 0.523 SINGLEP DELAYED12 TID22 World saved in 1,249 ms
5/26/2024 1:11:57 PM 0.523 SINGLEP DELAYED13 TID11 Finished adding initial NPC Guards for 390 pois, adding 513 guard NPCs in the process. This took 488ms
5/26/2024 1:11:58 PM 0.523 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 1:14:14 PM 0.523 SINGLEP DELAYED14 TID15 World saved in 1,047 ms
5/26/2024 1:14:19 PM 0.523 SINGLEP DELAYED15 TID47 1951ms to read savegame 'CheatsTime/CHEAT' to intermediate format.
5/26/2024 1:14:19 PM 0.523 SINGLEP DELAYED16 TID47 613ms to process 'CheatsTime/CHEAT' data fully.
5/26/2024 1:14:19 PM 0.523 SINGLEP DELAYED17 TID47 Loaded tiles: 807 (841 cells)
5/26/2024 1:14:20 PM 0.523 SINGLEP DELAYED18 TID29 Finished RunGameStartOnBGThread in 173ms. We have 32610 total items.
5/26/2024 1:17:51 PM 0.523 SINGLEP DELAYED19 TID19 World saved in 1,079 ms
5/26/2024 1:18:18 PM 0.523 SINGLEP DELAYED20 TID17 1734ms to read savegame 'CheatsTime/Autosave Landing Turn 3' to intermediate format.
5/26/2024 1:18:19 PM 0.523 SINGLEP DELAYED21 TID17 582ms to process 'CheatsTime/Autosave Landing Turn 3' data fully.
5/26/2024 1:18:19 PM 0.523 SINGLEP DELAYED22 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 1:18:19 PM 0.523 SINGLEP DELAYED23 TID44 Finished RunGameStartOnBGThread in 81ms. We have 32610 total items.
5/26/2024 1:21:25 PM 0.523 SINGLEP DELAYED24 TID24 World saved in 1,088 ms
5/26/2024 1:26:01 PM 0.523 SINGLEP DELAYED25 TID6 World saved in 1,070 ms
5/26/2024 1:26:17 PM 0.523 SINGLEP DELAYED26 TID17 1515ms to read savegame 'Alias50/I think Done' to intermediate format.
5/26/2024 1:26:18 PM 0.523 SINGLEP DELAYED27 TID17 649ms to process 'Alias50/I think Done' data fully.
5/26/2024 1:26:18 PM 0.523 SINGLEP DELAYED28 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 1:26:18 PM 0.523 SINGLEP DELAYED29 TID12 Finished RunGameStartOnBGThread in 118ms. We have 33205 total items.
5/26/2024 10:13:15 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 10:13:15 PM SINGLEP Opening Eyes (0.1550s)
5/26/2024 10:13:15 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 10:13:15 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 10:13:15 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860
5/26/2024 10:13:15 PM 0.524 SINGLEP Game Version: 0.524 (Main Game
5/26/2024 10:13:15 PM 0.524 SINGLEP Examining Inner Self (0.0950s)
5/26/2024 10:13:15 PM 0.524 SINGLEP Returning King (0.0120s)
5/26/2024 10:13:15 PM 0.524 SINGLEP Found 462 xml files in 225 folders in 84ms
5/26/2024 10:13:17 PM 0.524 SINGLEP Check For Extra Squires (1.3949s)
5/26/2024 10:13:17 PM 0.524 SINGLEP 462 Xml Files Parsed in 1,301ms
5/26/2024 10:13:17 PM 0.524 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/26/2024 10:13:17 PM 0.524 SINGLEP Bring Ambassador To Dinner (0.2630s)
5/26/2024 10:13:17 PM 0.524 SINGLEP Update mod and expansion statuses!
5/26/2024 10:13:17 PM 0.524 SINGLEP Check Nearby Fiefdoms (0.0500s)
5/26/2024 10:13:17 PM 0.524 SINGLEP No resolution change was required.
5/26/2024 10:13:17 PM 0.524 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 10:13:18 PM 0.524 SINGLEP Disperse Diaspora (0.7927s)
5/26/2024 10:13:18 PM 0.524 SINGLEP Wonder About Those Spiders (0.0620s)
5/26/2024 10:13:18 PM 0.524 SINGLEP Reassure Self (0.0140s)
5/26/2024 10:13:18 PM 0.524 SINGLEP Thinking Abstract Thoughts (0.3249s)
5/26/2024 10:13:23 PM 0.524 SINGLEP Sound Search (5.2178s)
5/26/2024 10:13:23 PM 0.524 SINGLEP Polishing Stones (0.0460s)
5/26/2024 10:13:23 PM 0.524 SINGLEP Making Connections (0.1660s)
5/26/2024 10:13:23 PM 0.524 SINGLEP 8.6 seconds total load time.
Check For Extra Squires (1.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.8s)
Thinking Abstract Thoughts (0.3s)
Sound Search (5.2s)
5/26/2024 10:13:24 PM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.)
5/26/2024 10:13:24 PM 0.524 SINGLEP Linked all icons to rows in 12ms.
5/26/2024 10:13:25 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 10:13:25 PM 0.524 SINGLEP DELAYED3 TID14 Finished loading all LevelType contents in 1.7s
5/26/2024 10:13:25 PM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 10:13:25 PM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 10:13:25 PM 0.524 SINGLEP DELAYED4 TID11 10.4 seconds total load time and post-editing time.
5/26/2024 10:13:25 PM 0.524 SINGLEP 556 materials found.
5/26/2024 10:13:26 PM 0.524 SINGLEP DELAYED5 TID15 1,463 pools initialized with 466,005 items in 310ms
5/26/2024 10:13:50 PM 0.524 SINGLEP DELAYED6 TID28 Will generate map: 440 cells targeted. Existing tile count: 0
5/26/2024 10:13:54 PM 0.524 SINGLEP DELAYED7 TID10 Generated names for 370 pois with missing names.
5/26/2024 10:13:54 PM 0.524 SINGLEP DELAYED8 TID10 Finished FillAnyMissingSimBuildings, we had 33083 new buildings, and 33083 total items. SkippedBuildings: 0 AddedBuildings: 33083 CellCountChecked: 841
5/26/2024 10:13:54 PM 0.524 SINGLEP DELAYED9 TID15 InitializePopulation WAS needed, 33083 buildings to handle.
5/26/2024 10:13:54 PM 0.524 SINGLEP DELAYED10 TID10 Finished RunGameStartOnBGThread in 410ms. We have 33083 total items.
5/26/2024 10:13:56 PM 0.524 SINGLEP DELAYED11 TID22 World saved in 1,237 ms
5/26/2024 10:13:56 PM 0.524 SINGLEP DELAYED12 TID34 Finished adding outdoor spots 841 cells, adding 33791 spots in the process. This took 887ms
5/26/2024 10:13:56 PM 0.524 SINGLEP DELAYED13 TID34 Finished adding initial NPC Guards for 380 pois, adding 525 guard NPCs in the process. This took 284ms
5/26/2024 10:14:17 PM 0.524 SINGLEP Set secondary AA type on Zodiac Camera to: SMAAHigh
5/26/2024 10:14:34 PM 0.524 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 10:14:47 PM 0.524 SINGLEP Set secondary AA type on EndOfTime Camera to: SMAAHigh
5/26/2024 10:22:14 PM 0.524 SINGLEP DELAYED14 TID8 World saved in 1,068 ms
5/26/2024 10:22:26 PM 0.524 SINGLEP DELAYED15 TID16 World saved in 1,056 ms
5/27/2024 9:11:37 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/27/2024 9:11:37 PM SINGLEP Opening Eyes (0.1590s)
5/27/2024 9:11:37 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/27/2024 9:11:37 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/27/2024 9:11:37 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14514020 appID: 2604860
5/27/2024 9:11:37 PM 0.525 SINGLEP Game Version: 0.525 (Main Game
5/27/2024 9:11:37 PM 0.525 SINGLEP Examining Inner Self (0.0970s)
5/27/2024 9:11:37 PM 0.525 SINGLEP Returning King (0.0100s)
5/27/2024 9:11:38 PM 0.525 SINGLEP Found 462 xml files in 225 folders in 88ms
5/27/2024 9:11:39 PM 0.525 SINGLEP Check For Extra Squires (1.5043s)
5/27/2024 9:11:39 PM 0.525 SINGLEP 462 Xml Files Parsed in 1,410ms
5/27/2024 9:11:39 PM 0.525 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/27/2024 9:11:39 PM 0.525 SINGLEP Bring Ambassador To Dinner (0.2780s)
5/27/2024 9:11:39 PM 0.525 SINGLEP Update mod and expansion statuses!
5/27/2024 9:11:39 PM 0.525 SINGLEP Check Nearby Fiefdoms (0.0430s)
5/27/2024 9:11:39 PM 0.525 SINGLEP No resolution change was required.
5/27/2024 9:11:39 PM 0.525 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 9:11:40 PM 0.525 SINGLEP Disperse Diaspora (0.7830s)
5/27/2024 9:11:40 PM 0.525 SINGLEP Wonder About Those Spiders (0.0593s)
5/27/2024 9:11:40 PM 0.525 SINGLEP Reassure Self (0.0120s)
5/27/2024 9:11:40 PM 0.525 SINGLEP Thinking Abstract Thoughts (0.3234s)
5/27/2024 9:11:46 PM 0.525 SINGLEP Sound Search (5.3178s)
5/27/2024 9:11:46 PM 0.525 SINGLEP Polishing Stones (0.0430s)
5/27/2024 9:11:46 PM 0.525 SINGLEP Making Connections (0.1411s)
5/27/2024 9:11:46 PM 0.525 SINGLEP 8.8 seconds total load time.
Check For Extra Squires (1.5s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.8s)
Thinking Abstract Thoughts (0.3s)
Sound Search (5.3s)
5/27/2024 9:11:46 PM 0.525 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.)
5/27/2024 9:11:46 PM 0.525 SINGLEP Linked all icons to rows in 12ms.
5/27/2024 9:11:47 PM 0.525 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/27/2024 9:11:48 PM 0.525 SINGLEP DELAYED3 TID17 Finished loading all LevelType contents in 1.7s
5/27/2024 9:11:48 PM 0.525 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/27/2024 9:11:48 PM 0.525 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/27/2024 9:11:48 PM 0.525 SINGLEP DELAYED4 TID10 10.5 seconds total load time and post-editing time.
5/27/2024 9:11:48 PM 0.525 SINGLEP 556 materials found.
5/27/2024 9:11:48 PM 0.525 SINGLEP DELAYED5 TID19 1,463 pools initialized with 466,005 items in 312ms
5/27/2024 9:11:56 PM 0.525 SINGLEP DELAYED6 TID12 1970ms to read savegame 'Alias50/I think Done' to intermediate format.
5/27/2024 9:11:57 PM 0.525 SINGLEP DELAYED7 TID12 707ms to process 'Alias50/I think Done' data fully.
5/27/2024 9:11:57 PM 0.525 SINGLEP DELAYED8 TID12 Loaded tiles: 807 (841 cells)
5/27/2024 9:11:57 PM 0.525 SINGLEP DELAYED9 TID6 Finished RunGameStartOnBGThread in 592ms. We have 33205 total items.
5/27/2024 9:13:51 PM 0.525 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/27/2024 10:05:35 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/27/2024 10:05:35 PM SINGLEP Opening Eyes (0.1330s)
5/27/2024 10:05:35 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/27/2024 10:05:34 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/27/2024 10:05:35 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14514020 appID: 2604860
5/27/2024 10:05:35 PM 0.525 SINGLEP Game Version: 0.525 (Main Game
5/27/2024 10:05:35 PM 0.525 SINGLEP Examining Inner Self (0.0851s)
5/27/2024 10:05:35 PM 0.525 SINGLEP Returning King (0.0050s)
5/27/2024 10:05:35 PM 0.525 SINGLEP Found 462 xml files in 225 folders in 39ms
5/27/2024 10:05:35 PM 0.525 SINGLEP Check For Extra Squires (0.4144s)
5/27/2024 10:05:35 PM 0.525 SINGLEP 462 Xml Files Parsed in 370ms
5/27/2024 10:05:35 PM 0.525 SINGLEP Gather Ancient Lifeforms (0.0010s)
5/27/2024 10:05:35 PM 0.525 SINGLEP Bring Ambassador To Dinner (0.0380s)
5/27/2024 10:05:35 PM 0.525 SINGLEP Update mod and expansion statuses!
5/27/2024 10:05:36 PM 0.525 SINGLEP Check Nearby Fiefdoms (0.2540s)
5/27/2024 10:05:36 PM 0.525 SINGLEP No resolution change was required.
5/27/2024 10:05:36 PM 0.525 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 10:05:36 PM 0.525 SINGLEP Disperse Diaspora (0.5720s)
5/27/2024 10:05:36 PM 0.525 SINGLEP Wonder About Those Spiders (0.0729s)
5/27/2024 10:05:36 PM 0.525 SINGLEP Reassure Self (0.0150s)
5/27/2024 10:05:36 PM 0.525 SINGLEP Thinking Abstract Thoughts (0.1681s)
5/27/2024 10:05:38 PM 0.525 SINGLEP Sound Search (1.2714s)
5/27/2024 10:05:38 PM 0.525 SINGLEP Polishing Stones (0.0440s)
5/27/2024 10:05:38 PM 0.525 SINGLEP Making Connections (0.1765s)
5/27/2024 10:05:38 PM 0.525 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Check Nearby Fiefdoms (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.3s)
5/27/2024 10:05:38 PM 0.525 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.)
5/27/2024 10:05:38 PM 0.525 SINGLEP Linked all icons to rows in 12ms.
5/27/2024 10:05:38 PM 0.525 SINGLEP DELAYED3 TID9 Finished loading all LevelType contents in 0.2s
5/27/2024 10:05:38 PM 0.525 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/27/2024 10:05:39 PM 0.525 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/27/2024 10:05:39 PM 0.525 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/27/2024 10:05:39 PM 0.525 SINGLEP DELAYED4 TID8 3.9 seconds total load time and post-editing time.
5/27/2024 10:05:39 PM 0.525 SINGLEP 556 materials found.
5/27/2024 10:05:39 PM 0.525 SINGLEP DELAYED5 TID17 1,463 pools initialized with 466,005 items in 331ms
5/27/2024 10:05:44 PM 0.525 SINGLEP DELAYED6 TID15 1859ms to read savegame 'Alias50/I think Done' to intermediate format.
5/27/2024 10:05:45 PM 0.525 SINGLEP DELAYED7 TID15 847ms to process 'Alias50/I think Done' data fully.
5/27/2024 10:05:45 PM 0.525 SINGLEP DELAYED8 TID15 Loaded tiles: 807 (841 cells)
5/27/2024 10:05:47 PM 0.525 SINGLEP DELAYED9 TID12 Finished RunGameStartOnBGThread in 714ms. We have 33205 total items.
5/27/2024 10:21:56 PM SINGLEP Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/27/2024 10:21:56 PM SINGLEP Opening Eyes (0.1501s)
5/27/2024 10:21:56 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/27/2024 10:21:56 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
5/27/2024 10:21:56 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14514020 appID: 2604860
5/27/2024 10:21:56 PM 0.525 SINGLEP Game Version: 0.525 (Main Game
5/27/2024 10:21:56 PM 0.525 SINGLEP Examining Inner Self (0.0810s)
5/27/2024 10:21:56 PM 0.525 SINGLEP Returning King (0.0060s)
5/27/2024 10:21:56 PM 0.525 SINGLEP Found 462 xml files in 225 folders in 39ms
5/27/2024 10:21:57 PM 0.525 SINGLEP Check For Extra Squires (0.4340s)
5/27/2024 10:21:57 PM 0.525 SINGLEP 462 Xml Files Parsed in 389ms
5/27/2024 10:21:57 PM 0.525 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/27/2024 10:21:57 PM 0.525 SINGLEP Bring Ambassador To Dinner (0.0470s)
5/27/2024 10:21:57 PM 0.525 SINGLEP Update mod and expansion statuses!
5/27/2024 10:21:57 PM 0.525 SINGLEP Check Nearby Fiefdoms (0.2690s)
5/27/2024 10:21:57 PM 0.525 SINGLEP Resolution changed to fullscreen 1440x2560
5/27/2024 10:21:57 PM 0.525 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 10:21:57 PM 0.525 SINGLEP Disperse Diaspora (0.5733s)
5/27/2024 10:21:58 PM 0.525 SINGLEP Wonder About Those Spiders (0.0631s)
5/27/2024 10:21:58 PM 0.525 SINGLEP Reassure Self (0.0210s)
5/27/2024 10:21:58 PM 0.525 SINGLEP Thinking Abstract Thoughts (0.1520s)
5/27/2024 10:21:59 PM 0.525 SINGLEP Sound Search (1.2210s)
5/27/2024 10:21:59 PM 0.525 SINGLEP Polishing Stones (0.0480s)
5/27/2024 10:21:59 PM 0.525 SINGLEP Making Connections (0.2076s)
5/27/2024 10:21:59 PM 0.525 SINGLEP 3.3 seconds total load time.
Check For Extra Squires (0.4s)
Check Nearby Fiefdoms (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/27/2024 10:21:59 PM 0.525 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.)
5/27/2024 10:21:59 PM 0.525 SINGLEP Linked all icons to rows in 13ms.
5/27/2024 10:21:59 PM 0.525 SINGLEP DELAYED3 TID30 Finished loading all LevelType contents in 0.2s
5/27/2024 10:21:59 PM 0.525 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh
5/27/2024 10:22:00 PM 0.525 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/27/2024 10:22:00 PM 0.525 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/27/2024 10:22:00 PM 0.525 SINGLEP DELAYED4 TID26 3.9 seconds total load time and post-editing time.
5/27/2024 10:22:00 PM 0.525 SINGLEP 556 materials found.
5/27/2024 10:22:00 PM 0.525 SINGLEP DELAYED5 TID24 1,463 pools initialized with 466,005 items in 325ms
5/27/2024 10:22:09 PM 0.525 SINGLEP Resolution changed to windowed 2500x1400
5/27/2024 10:22:09 PM 0.525 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 10:22:12 PM 0.525 SINGLEP Resolution changed to fullscreen 1440x2560
5/27/2024 10:22:12 PM 0.525 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 10:22:19 PM 0.525 SINGLEP DELAYED6 TID11 1653ms to read savegame 'Alias50/I think Done' to intermediate format.
5/27/2024 10:22:20 PM 0.525 SINGLEP DELAYED7 TID11 1042ms to process 'Alias50/I think Done' data fully.
5/27/2024 10:22:20 PM 0.525 SINGLEP DELAYED8 TID11 Loaded tiles: 807 (841 cells)
5/27/2024 10:22:21 PM 0.525 SINGLEP DELAYED9 TID26 Finished RunGameStartOnBGThread in 391ms. We have 33205 total items.
5/27/2024 10:35:54 PM 0.525 SINGLEP DELAYED10 TID9 1489ms to read savegame 'Alias50/I think Done' to intermediate format.
5/27/2024 10:35:54 PM 0.525 SINGLEP DELAYED11 TID9 603ms to process 'Alias50/I think Done' data fully.
5/27/2024 10:35:54 PM 0.525 SINGLEP DELAYED12 TID9 Loaded tiles: 807 (841 cells)
5/27/2024 10:35:55 PM 0.525 SINGLEP DELAYED13 TID28 Finished RunGameStartOnBGThread in 108ms. We have 33205 total items.
5/27/2024 10:37:34 PM 0.525 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh
5/27/2024 10:40:10 PM 0.525 SINGLEP DELAYED14 TID11 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/27/2024 10:40:10 PM 0.525 SINGLEP DELAYED15 TID11 World saved in 1,941 ms
5/27/2024 11:09:00 PM 0.525 SINGLEP Unfortunately, 'Backward? 0_0' is not a valid filename, because the character '?' cannot be used in filenames.
at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.Universal.ArcenIO.IsValidFilename (System.String Filename) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.DoSave () [0x00000] in <f9f2cbb1cba84a3fabc72f326721095c>:0
at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f9f2cbb1cba84a3fabc72f326721095c>:0
at Arcen.Universal.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
5/27/2024 11:09:17 PM 0.525 SINGLEP Unfortunately, 'Backward? 0_0' is not a valid filename, because the character '?' cannot be used in filenames.
at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.Universal.ArcenIO.IsValidFilename (System.String Filename) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.DoSave () [0x00000] in <f9f2cbb1cba84a3fabc72f326721095c>:0
at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f9f2cbb1cba84a3fabc72f326721095c>:0
at Arcen.Universal.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0
5/27/2024 11:14:56 PM 0.525 SINGLEP DELAYED16 TID24 World saved in 1,101 ms
5/27/2024 11:15:06 PM 0.525 SINGLEP DELAYED17 TID16 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/27/2024 11:15:06 PM 0.525 SINGLEP DELAYED18 TID16 World saved in 1,103 ms
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