View Issue Details

IDProjectCategoryLast Update
0028472Heart Of The MachineCrash/ExceptionMay 29, 2024 10:42 am
ReporterAlias50 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.525 So Much Clarity 
Fixed in Version0.527 Wednesday Test Group 
Summary0028472: Save filename with invalid character throws exception as well as error box afterward
DescriptionWhen you try to save a game with an invalid filename, an exception is thrown, but then the case is handled properly immediately afterward with a traditional error box informing you of the error.
TagsNo tags attached.

Activities

Alias50

May 28, 2024 1:16 am

developer  

01-InvalidSaveThrow.png (84,351 bytes)   
01-InvalidSaveThrow.png (84,351 bytes)   
02-InvalidSaveCatch.png (32,123 bytes)   
02-InvalidSaveCatch.png (32,123 bytes)   
HeartOfTheMachineLog.txt (187,222 bytes)   
5/23/2024 10:16:45 AM	SINGLEP	Opening Eyes (0.1440s)
5/23/2024 10:16:45 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 10:16:45 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 10:16:45 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 10:16:45 AM	0.516	SINGLEP	Game Version: 0.516  (Main Game
5/23/2024 10:16:45 AM	0.516	SINGLEP	Examining Inner Self (0.1120s)
5/23/2024 10:16:45 AM	0.516	SINGLEP	Returning King (0.0060s)
5/23/2024 10:16:45 AM	0.516	SINGLEP	Found 459 xml files in 225 folders in 47ms
5/23/2024 10:16:46 AM	0.516	SINGLEP	Check For Extra Squires (0.4790s)
5/23/2024 10:16:46 AM	0.516	SINGLEP	459 Xml Files Parsed in 425ms
5/23/2024 10:16:46 AM	0.516	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/23/2024 10:16:46 AM	0.516	SINGLEP	Bring Ambassador To Dinner (0.2510s)
5/23/2024 10:16:46 AM	0.516	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

5/23/2024 10:16:46 AM	0.516	SINGLEP	Update mod and expansion statuses!
5/23/2024 10:16:46 AM	0.516	SINGLEP	Check Nearby Fiefdoms (0.0340s)
5/23/2024 10:16:46 AM	0.516	SINGLEP	No resolution change was required.
5/23/2024 10:16:46 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:16:47 AM	0.516	SINGLEP	Disperse Diaspora (0.6565s)
5/23/2024 10:16:47 AM	0.516	SINGLEP	Wonder About Those Spiders (0.0590s)
5/23/2024 10:16:47 AM	0.516	SINGLEP	Reassure Self (0.0140s)
5/23/2024 10:16:47 AM	0.516	SINGLEP	Thinking Abstract Thoughts (0.1900s)
5/23/2024 10:16:48 AM	0.516	SINGLEP	Sound Search (1.2443s)
5/23/2024 10:16:48 AM	0.516	SINGLEP	Polishing Stones (0.0500s)
5/23/2024 10:16:48 AM	0.516	SINGLEP	Making Connections (0.2399s)
5/23/2024 10:16:48 AM	0.516	SINGLEP	3.5 seconds total load time.
Check For Extra Squires (0.5s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.7s)
Sound Search (1.2s)
5/23/2024 10:16:49 AM	0.516	SINGLEP	Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 10:16:49 AM	0.516	SINGLEP	Linked all icons to rows in 12ms.
5/23/2024 10:16:49 AM	0.516	SINGLEP	DELAYED3 TID18 Finished loading all LevelType contents in 0.2s
5/23/2024 10:16:49 AM	0.516	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/23/2024 10:16:49 AM	0.516	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 10:16:49 AM	0.516	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 10:16:49 AM	0.516	SINGLEP	DELAYED4 TID20 4.2 seconds total load time and post-editing time.
5/23/2024 10:16:49 AM	0.516	SINGLEP	554 materials found.
5/23/2024 10:16:49 AM	0.516	SINGLEP	DELAYED5 TID19 1,463 pools initialized with 466,005 items in 319ms
5/23/2024 10:18:19 AM	0.516	SINGLEP	Resolution changed to windowed 2480x1340
5/23/2024 10:18:19 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:18:41 AM	0.516	SINGLEP	No resolution change was required.
5/23/2024 10:18:41 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:18:56 AM	0.516	SINGLEP	No resolution change was required.
5/23/2024 10:18:56 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:19:04 AM	0.516	SINGLEP	Resolution changed to fullscreen 1440x2560
5/23/2024 10:19:04 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:19:10 AM	0.516	SINGLEP	Resolution changed to windowed 2560x1440
5/23/2024 10:19:10 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:19:49 AM	0.516	SINGLEP	No resolution change was required.
5/23/2024 10:19:49 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:19:49 AM	0.516	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 10:21:09 AM	0.516	SINGLEP	DELAYED6 TID12 Will generate map: 440 cells targeted. Existing tile count: 0
5/23/2024 10:21:14 AM	0.516	SINGLEP	DELAYED7 TID15 Generated names for 354 pois with missing names.
5/23/2024 10:21:14 AM	0.516	SINGLEP	DELAYED8 TID15 Finished FillAnyMissingSimBuildings, we had 33971 new buildings, and 33971 total items. SkippedBuildings: 0 AddedBuildings: 33971 CellCountChecked: 841
5/23/2024 10:21:14 AM	0.516	SINGLEP	DELAYED9 TID28 InitializePopulation WAS needed, 33971 buildings to handle.
5/23/2024 10:21:14 AM	0.516	SINGLEP	DELAYED10 TID15 Finished RunGameStartOnBGThread in 445ms.  We have 33971 total items.
5/23/2024 10:21:16 AM	0.516	SINGLEP	DELAYED11 TID27 World saved in 1,208 ms
5/23/2024 10:21:16 AM	0.516	SINGLEP	DELAYED12 TID16 Finished adding outdoor spots 841 cells, adding 33895 spots in the process.  This took 872ms
5/23/2024 10:21:17 AM	0.516	SINGLEP	DELAYED13 TID16 Finished adding initial NPC Guards for 364 pois, adding 508 guard NPCs in the process.  This took 479ms
5/23/2024 10:31:30 AM	0.516	SINGLEP	Resolution changed to fullscreen 1440x2560
5/23/2024 10:31:30 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:32:08 AM	0.516	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 10:44:18 AM	0.516	SINGLEP	DELAYED14 TID27 World saved in 1,053 ms
5/23/2024 11:01:00 AM	0.516	SINGLEP	DELAYED15 TID12 World saved in 1,049 ms
5/23/2024 11:07:13 AM	0.516	SINGLEP	DELAYED16 TID30 World saved in 1,043 ms
5/23/2024 11:13:13 AM	0.516	SINGLEP	DELAYED17 TID15 World saved in 1,048 ms
5/23/2024 11:17:02 AM	0.516	SINGLEP	DELAYED18 TID15 World saved in 1,054 ms
5/23/2024 11:17:09 AM	0.516	SINGLEP	DELAYED19 TID17 World saved in 1,053 ms
5/23/2024 11:20:51 AM	0.516	SINGLEP	DELAYED20 TID25 1687ms to read savegame 'Alias50/Chapter 1' to intermediate format.
5/23/2024 11:20:52 AM	0.516	SINGLEP	DELAYED21 TID25 650ms to process 'Alias50/Chapter 1' data fully.
5/23/2024 11:20:52 AM	0.516	SINGLEP	DELAYED22 TID25 Loaded tiles: 807 (841 cells)
5/23/2024 11:20:52 AM	0.516	SINGLEP	DELAYED23 TID15 Finished RunGameStartOnBGThread in 79ms.  We have 33971 total items.
5/23/2024 11:20:58 AM	0.516	SINGLEP	DELAYED24 TID12 World saved in 1,057 ms
5/23/2024 11:52:15 AM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/23/2024 11:52:15 AM	SINGLEP	Opening Eyes (0.1350s)
5/23/2024 11:52:15 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 11:52:15 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 11:52:15 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 11:52:15 AM	0.516	SINGLEP	Game Version: 0.516  (Main Game
5/23/2024 11:52:15 AM	0.516	SINGLEP	Examining Inner Self (0.0860s)
5/23/2024 11:52:15 AM	0.516	SINGLEP	Returning King (0.0060s)
5/23/2024 11:52:15 AM	0.516	SINGLEP	Found 459 xml files in 225 folders in 41ms
5/23/2024 11:52:16 AM	0.516	SINGLEP	Check For Extra Squires (0.4410s)
5/23/2024 11:52:16 AM	0.516	SINGLEP	459 Xml Files Parsed in 394ms
5/23/2024 11:52:16 AM	0.516	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/23/2024 11:52:16 AM	0.516	SINGLEP	Bring Ambassador To Dinner (0.2590s)
5/23/2024 11:52:16 AM	0.516	SINGLEP	Update mod and expansion statuses!
5/23/2024 11:52:16 AM	0.516	SINGLEP	Check Nearby Fiefdoms (0.0420s)
5/23/2024 11:52:16 AM	0.516	SINGLEP	No resolution change was required.
5/23/2024 11:52:16 AM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 11:52:17 AM	0.516	SINGLEP	Disperse Diaspora (0.5740s)
5/23/2024 11:52:17 AM	0.516	SINGLEP	Wonder About Those Spiders (0.0639s)
5/23/2024 11:52:17 AM	0.516	SINGLEP	Reassure Self (0.0140s)
5/23/2024 11:52:17 AM	0.516	SINGLEP	Thinking Abstract Thoughts (0.1626s)
5/23/2024 11:52:18 AM	0.516	SINGLEP	Sound Search (1.2058s)
5/23/2024 11:52:18 AM	0.516	SINGLEP	Polishing Stones (0.0510s)
5/23/2024 11:52:18 AM	0.516	SINGLEP	Making Connections (0.2393s)
5/23/2024 11:52:18 AM	0.516	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/23/2024 11:52:18 AM	0.516	SINGLEP	Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 11:52:18 AM	0.516	SINGLEP	Linked all icons to rows in 13ms.
5/23/2024 11:52:18 AM	0.516	SINGLEP	DELAYED3 TID13 Finished loading all LevelType contents in 0.2s
5/23/2024 11:52:19 AM	0.516	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 11:52:19 AM	0.516	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 11:52:19 AM	0.516	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 11:52:19 AM	0.516	SINGLEP	DELAYED4 TID17 3.9 seconds total load time and post-editing time.
5/23/2024 11:52:19 AM	0.516	SINGLEP	554 materials found.
5/23/2024 11:52:19 AM	0.516	SINGLEP	DELAYED5 TID20 1,463 pools initialized with 466,005 items in 318ms
5/23/2024 11:52:32 AM	0.516	SINGLEP	DELAYED6 TID12 1824ms to read savegame 'Alias50/Chapter 1' to intermediate format.
5/23/2024 11:52:33 AM	0.516	SINGLEP	DELAYED7 TID12 799ms to process 'Alias50/Chapter 1' data fully.
5/23/2024 11:52:33 AM	0.516	SINGLEP	DELAYED8 TID12 Loaded tiles: 807 (841 cells)
5/23/2024 11:52:35 AM	0.516	SINGLEP	DELAYED9 TID18 Finished RunGameStartOnBGThread in 592ms.  We have 33971 total items.
5/23/2024 11:53:26 AM	0.516	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 12:01:24 PM	0.516	SINGLEP	DELAYED10 TID11 World saved in 1,124 ms
5/23/2024 12:09:55 PM	0.516	SINGLEP	DELAYED11 TID8 World saved in 1,114 ms
5/23/2024 12:10:29 PM	0.516	SINGLEP	DELAYED12 TID19 World saved in 1,115 ms
5/23/2024 12:11:11 PM	0.516	SINGLEP	DELAYED13 TID14 World saved in 1,064 ms
5/23/2024 12:13:06 PM	0.516	SINGLEP	DELAYED14 TID24 1475ms to read savegame 'Alias50/Goodbye Solitude' to intermediate format.
5/23/2024 12:13:07 PM	0.516	SINGLEP	DELAYED15 TID24 609ms to process 'Alias50/Goodbye Solitude' data fully.
5/23/2024 12:13:07 PM	0.516	SINGLEP	DELAYED16 TID24 Loaded tiles: 807 (841 cells)
5/23/2024 12:13:07 PM	0.516	SINGLEP	DELAYED17 TID6 Finished RunGameStartOnBGThread in 94ms.  We have 33985 total items.
5/23/2024 12:20:17 PM	0.516	SINGLEP	DELAYED18 TID20 World saved in 1,130 ms
5/23/2024 12:29:29 PM	0.516	SINGLEP	DELAYED19 TID21 World saved in 1,054 ms
5/23/2024 12:41:12 PM	0.516	SINGLEP	Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0 
5/23/2024 12:42:04 PM	0.516	SINGLEP	Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0 
5/23/2024 12:42:07 PM	0.516	SINGLEP	Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0 
5/23/2024 12:42:10 PM	0.516	SINGLEP	Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0 
5/23/2024 12:43:04 PM	0.516	SINGLEP	DELAYED20 TID10 World saved in 1,090 ms
5/23/2024 1:06:43 PM	0.516	SINGLEP	DELAYED21 TID8 World saved in 1,071 ms
5/23/2024 1:09:59 PM	0.516	SINGLEP	DELAYED22 TID11 World saved in 1,074 ms
5/23/2024 1:11:26 PM	0.516	SINGLEP	DELAYED23 TID6 World saved in 1,097 ms
5/23/2024 1:12:54 PM	0.516	SINGLEP	DELAYED24 TID17 World saved in 1,103 ms
5/23/2024 1:27:51 PM	0.516	SINGLEP	DELAYED25 TID15 World saved in 1,084 ms
5/23/2024 1:32:52 PM	0.516	SINGLEP	DELAYED26 TID6 World saved in 1,081 ms
5/23/2024 1:37:10 PM	0.516	SINGLEP	DELAYED27 TID9 World saved in 1,146 ms
5/23/2024 1:40:58 PM	0.516	SINGLEP	DELAYED28 TID24 World saved in 1,125 ms
5/23/2024 1:47:28 PM	0.516	SINGLEP	DELAYED29 TID14 World saved in 1,098 ms
5/23/2024 2:02:22 PM	0.516	SINGLEP	DELAYED30 TID16 World saved in 1,102 ms
5/23/2024 2:08:55 PM	0.516	SINGLEP	DELAYED31 TID16 World saved in 1,094 ms
5/23/2024 2:28:57 PM	0.516	SINGLEP	DELAYED32 TID9 World saved in 1,169 ms
5/23/2024 2:30:44 PM	0.516	SINGLEP	DELAYED33 TID40 1675ms to read savegame 'Alias50/Bank' to intermediate format.
5/23/2024 2:30:44 PM	0.516	SINGLEP	DELAYED34 TID40 600ms to process 'Alias50/Bank' data fully.
5/23/2024 2:30:44 PM	0.516	SINGLEP	DELAYED35 TID40 Loaded tiles: 807 (841 cells)
5/23/2024 2:30:45 PM	0.516	SINGLEP	DELAYED36 TID22 Finished RunGameStartOnBGThread in 98ms.  We have 33819 total items.
5/23/2024 2:33:04 PM	0.516	SINGLEP	DELAYED37 TID6 World saved in 1,118 ms
5/23/2024 2:40:20 PM	0.516	SINGLEP	DELAYED38 TID15 World saved in 1,098 ms
5/23/2024 2:46:05 PM	0.516	SINGLEP	DELAYED39 TID23 World saved in 1,107 ms
5/23/2024 2:51:08 PM	0.516	SINGLEP	DELAYED40 TID24 1854ms to read savegame 'Alias50/Autosave Landing Turn 63' to intermediate format.
5/23/2024 2:51:09 PM	0.516	SINGLEP	DELAYED41 TID24 596ms to process 'Alias50/Autosave Landing Turn 63' data fully.
5/23/2024 2:51:09 PM	0.516	SINGLEP	DELAYED42 TID24 Loaded tiles: 807 (841 cells)
5/23/2024 2:51:10 PM	0.516	SINGLEP	DELAYED43 TID9 Finished RunGameStartOnBGThread in 284ms.  We have 33573 total items.
5/23/2024 2:56:07 PM	0.516	SINGLEP	DELAYED44 TID14 World saved in 1,114 ms
5/23/2024 2:57:07 PM	0.516	SINGLEP	DELAYED45 TID40 World saved in 1,149 ms
5/23/2024 2:57:55 PM	0.516	SINGLEP	DELAYED46 TID13 World saved in 1,272 ms
5/23/2024 2:59:46 PM	0.516	SINGLEP	DELAYED47 TID16 World saved in 1,119 ms
5/23/2024 3:02:09 PM	0.516	SINGLEP	DELAYED48 TID19 World saved in 1,136 ms
5/23/2024 3:02:59 PM	0.516	SINGLEP	DELAYED49 TID24 World saved in 1,144 ms
5/23/2024 3:06:27 PM	0.516	SINGLEP	DELAYED50 TID10 World saved in 1,138 ms
5/23/2024 3:07:42 PM	0.516	SINGLEP	DELAYED51 TID21 World saved in 1,126 ms
5/23/2024 3:12:57 PM	0.516	SINGLEP	DELAYED52 TID11 World saved in 1,196 ms
5/23/2024 3:15:25 PM	0.516	SINGLEP	DELAYED53 TID17 World saved in 1,127 ms
5/23/2024 3:19:32 PM	0.516	SINGLEP	DELAYED54 TID14 World saved in 1,357 ms
5/23/2024 3:21:27 PM	0.516	SINGLEP	DELAYED55 TID16 1680ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:21:27 PM	0.516	SINGLEP	DELAYED56 TID16 603ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:21:27 PM	0.516	SINGLEP	DELAYED57 TID16 Loaded tiles: 807 (841 cells)
5/23/2024 3:21:28 PM	0.516	SINGLEP	DELAYED58 TID18 Finished RunGameStartOnBGThread in 101ms.  We have 33495 total items.
5/23/2024 3:22:07 PM	0.516	SINGLEP	DELAYED59 TID15 World saved in 1,143 ms
5/23/2024 3:24:59 PM	0.516	SINGLEP	DELAYED60 TID19 World saved in 1,374 ms
5/23/2024 3:25:32 PM	0.516	SINGLEP	DELAYED61 TID23 World saved in 1,232 ms
5/23/2024 3:26:37 PM	0.516	SINGLEP	DELAYED62 TID15 1511ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:26:37 PM	0.516	SINGLEP	DELAYED63 TID15 598ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:26:37 PM	0.516	SINGLEP	DELAYED64 TID15 Loaded tiles: 807 (841 cells)
5/23/2024 3:26:38 PM	0.516	SINGLEP	DELAYED65 TID13 Finished RunGameStartOnBGThread in 100ms.  We have 33495 total items.
5/23/2024 3:28:36 PM	0.516	SINGLEP	DELAYED66 TID23 1693ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:28:36 PM	0.516	SINGLEP	DELAYED67 TID23 600ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:28:36 PM	0.516	SINGLEP	DELAYED68 TID23 Loaded tiles: 807 (841 cells)
5/23/2024 3:28:37 PM	0.516	SINGLEP	DELAYED69 TID40 Finished RunGameStartOnBGThread in 104ms.  We have 33495 total items.
5/23/2024 3:30:27 PM	0.516	SINGLEP	DELAYED70 TID8 1493ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:30:28 PM	0.516	SINGLEP	DELAYED71 TID8 714ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:30:28 PM	0.516	SINGLEP	DELAYED72 TID8 Loaded tiles: 807 (841 cells)
5/23/2024 3:30:29 PM	0.516	SINGLEP	DELAYED73 TID19 Finished RunGameStartOnBGThread in 103ms.  We have 33495 total items.
5/23/2024 3:33:09 PM	0.516	SINGLEP	DELAYED74 TID20 1718ms to read savegame 'Alias50/Investigate Water' to intermediate format.
5/23/2024 3:33:10 PM	0.516	SINGLEP	DELAYED75 TID20 592ms to process 'Alias50/Investigate Water' data fully.
5/23/2024 3:33:10 PM	0.516	SINGLEP	DELAYED76 TID20 Loaded tiles: 807 (841 cells)
5/23/2024 3:33:11 PM	0.516	SINGLEP	DELAYED77 TID15 Finished RunGameStartOnBGThread in 102ms.  We have 33495 total items.
5/23/2024 3:35:22 PM	0.516	SINGLEP	DELAYED78 TID19 1515ms to read savegame 'Alias50/Autosave Landing Turn 84' to intermediate format.
5/23/2024 3:35:22 PM	0.516	SINGLEP	DELAYED79 TID19 655ms to process 'Alias50/Autosave Landing Turn 84' data fully.
5/23/2024 3:35:22 PM	0.516	SINGLEP	DELAYED80 TID19 Loaded tiles: 807 (841 cells)
5/23/2024 3:35:23 PM	0.516	SINGLEP	DELAYED81 TID9 Finished RunGameStartOnBGThread in 356ms.  We have 33495 total items.
5/23/2024 3:41:28 PM	0.516	SINGLEP	Error on button click: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.Window_AbilityFooterBar+customParent+<>c__DisplayClass6_0.<DrawActionIcon>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00324] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00057] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0014a] in <0ce91c433b204a469f5830bc7bab6504>:0 
5/23/2024 3:43:04 PM	0.516	SINGLEP	DELAYED82 TID19 World saved in 1,134 ms
5/23/2024 3:43:32 PM	0.516	SINGLEP	DELAYED83 TID11 World saved in 1,139 ms
5/23/2024 3:44:09 PM	0.516	SINGLEP	DELAYED84 TID40 World saved in 1,150 ms
5/23/2024 3:44:23 PM	0.516	SINGLEP	DELAYED85 TID10 World saved in 1,148 ms
5/23/2024 3:47:03 PM	0.516	SINGLEP	DELAYED86 TID5 World saved in 1,163 ms
5/23/2024 3:49:40 PM	0.516	SINGLEP	DELAYED87 TID15 1537ms to read savegame 'Alias50/Autosave Landing Turn 93' to intermediate format.
5/23/2024 3:49:40 PM	0.516	SINGLEP	DELAYED88 TID15 589ms to process 'Alias50/Autosave Landing Turn 93' data fully.
5/23/2024 3:49:40 PM	0.516	SINGLEP	DELAYED89 TID15 Loaded tiles: 807 (841 cells)
5/23/2024 3:49:41 PM	0.516	SINGLEP	DELAYED90 TID5 Finished RunGameStartOnBGThread in 269ms.  We have 33495 total items.
5/23/2024 3:52:05 PM	0.516	SINGLEP	DELAYED91 TID14 World saved in 1,151 ms
5/23/2024 3:54:32 PM	0.516	SINGLEP	DELAYED92 TID16 World saved in 1,157 ms
5/23/2024 3:56:51 PM	0.516	SINGLEP	DELAYED93 TID11 World saved in 1,216 ms
5/23/2024 4:00:27 PM	0.516	SINGLEP	DELAYED94 TID12 World saved in 1,414 ms
5/23/2024 4:31:01 PM	0.516	SINGLEP	DELAYED95 TID12 World saved in 1,183 ms
5/23/2024 4:37:58 PM	0.516	SINGLEP	DELAYED96 TID12 World saved in 1,202 ms
5/23/2024 4:38:38 PM	0.516	SINGLEP	DELAYED97 TID12 World saved in 1,189 ms
5/23/2024 4:41:20 PM	0.516	SINGLEP	DELAYED98 TID16 World saved in 1,211 ms
5/23/2024 4:43:50 PM	0.516	SINGLEP	DELAYED99 TID9 World saved in 1,195 ms
5/23/2024 4:45:03 PM	0.516	SINGLEP	DELAYED100 TID16 World saved in 1,182 ms
5/23/2024 4:46:47 PM	0.516	SINGLEP	DELAYED101 TID15 World saved in 1,268 ms
5/23/2024 4:52:12 PM	0.516	SINGLEP	DELAYED102 TID13 World saved in 1,440 ms
5/23/2024 4:54:07 PM	0.516	SINGLEP	DELAYED103 TID8 World saved in 1,184 ms
5/23/2024 4:54:30 PM	0.516	SINGLEP	DELAYED104 TID12 World saved in 1,220 ms
5/23/2024 4:56:33 PM	0.516	SINGLEP	DELAYED105 TID14 World saved in 1,218 ms
5/23/2024 4:57:39 PM	0.516	SINGLEP	DELAYED106 TID6 World saved in 1,180 ms
5/23/2024 4:59:11 PM	0.516	SINGLEP	DELAYED107 TID20 World saved in 1,211 ms
5/23/2024 5:03:00 PM	0.516	SINGLEP	DELAYED108 TID22 World saved in 1,219 ms
5/23/2024 5:04:27 PM	0.516	SINGLEP	DELAYED109 TID13 World saved in 1,332 ms
5/23/2024 5:05:05 PM	0.516	SINGLEP	Unfortunately, 'Safe?' is not a valid filename, because the character '?' cannot be used in filenames.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenIO.IsValidFilename (System.String Filename) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.DoSave () [0x00000] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.Universal.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 

5/23/2024 5:05:19 PM	0.516	SINGLEP	DELAYED110 TID13 World saved in 1,217 ms
5/23/2024 5:08:04 PM	0.516	SINGLEP	DELAYED111 TID22 World saved in 1,247 ms
5/23/2024 5:12:09 PM	0.516	SINGLEP	DELAYED112 TID19 World saved in 1,233 ms
5/23/2024 5:13:56 PM	0.516	SINGLEP	DELAYED113 TID20 World saved in 1,226 ms
5/23/2024 5:14:48 PM	0.516	SINGLEP	DELAYED114 TID8 World saved in 1,223 ms
5/23/2024 5:17:17 PM	0.516	SINGLEP	DELAYED115 TID16 World saved in 1,212 ms
5/23/2024 5:26:13 PM	0.516	SINGLEP	DELAYED116 TID17 World saved in 1,247 ms
5/23/2024 5:32:26 PM	0.516	SINGLEP	Primary game frame error: System.IndexOutOfRangeException: Index was outside the bounds of the array.
  at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.HotM.ExternalVis.CityLifeEffects.AbstractMob.DoMobPerFrame () [0x00158] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.HotM.ExternalVis.CityLifeEffects.CityLifeVis.DoPerFrame () [0x000a2] in <e19a73e0dc234819820b3ca117d12eee>:0 
  at Arcen.HotM.ExternalVis.VisPlannerImplementation.DoPerFrame_MainGame () [0x0054a] in <e19a73e0dc234819820b3ca117d12eee>:0 
5/23/2024 5:33:28 PM	0.516	SINGLEP	DELAYED117 TID20 World saved in 1,305 ms
5/23/2024 6:34:44 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/23/2024 6:34:44 PM	SINGLEP	Opening Eyes (0.1460s)
5/23/2024 6:34:44 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 6:34:43 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 6:34:44 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 6:34:44 PM	0.516	SINGLEP	Game Version: 0.516  (Main Game
5/23/2024 6:34:44 PM	0.516	SINGLEP	Examining Inner Self (0.1030s)
5/23/2024 6:34:44 PM	0.516	SINGLEP	Returning King (0.0130s)
5/23/2024 6:34:44 PM	0.516	SINGLEP	Found 459 xml files in 225 folders in 46ms
5/23/2024 6:34:46 PM	0.516	SINGLEP	Check For Extra Squires (1.5266s)
5/23/2024 6:34:46 PM	0.516	SINGLEP	459 Xml Files Parsed in 1,476ms
5/23/2024 6:34:46 PM	0.516	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/23/2024 6:34:46 PM	0.516	SINGLEP	Bring Ambassador To Dinner (0.2495s)
5/23/2024 6:34:46 PM	0.516	SINGLEP	Update mod and expansion statuses!
5/23/2024 6:34:46 PM	0.516	SINGLEP	Check Nearby Fiefdoms (0.0370s)
5/23/2024 6:34:47 PM	0.516	SINGLEP	No resolution change was required.
5/23/2024 6:34:47 PM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 6:34:47 PM	0.516	SINGLEP	Disperse Diaspora (1.4419s)
5/23/2024 6:34:47 PM	0.516	SINGLEP	Wonder About Those Spiders (0.0586s)
5/23/2024 6:34:47 PM	0.516	SINGLEP	Reassure Self (0.0136s)
5/23/2024 6:34:48 PM	0.516	SINGLEP	Thinking Abstract Thoughts (0.3139s)
5/23/2024 6:34:53 PM	0.516	SINGLEP	Sound Search (5.1390s)
5/23/2024 6:34:53 PM	0.516	SINGLEP	Polishing Stones (0.0515s)
5/23/2024 6:34:53 PM	0.516	SINGLEP	Making Connections (0.1989s)
5/23/2024 6:34:53 PM	0.516	SINGLEP	9.3 seconds total load time.
Check For Extra Squires (1.5s)
Disperse Diaspora (1.4s)
Thinking Abstract Thoughts (0.3s)
Sound Search (5.1s)
5/23/2024 6:34:53 PM	0.516	SINGLEP	Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 6:34:53 PM	0.516	SINGLEP	Linked all icons to rows in 16ms.
5/23/2024 6:34:54 PM	0.516	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 6:34:55 PM	0.516	SINGLEP	DELAYED3 TID23 Finished loading all LevelType contents in 1.7s
5/23/2024 6:34:55 PM	0.516	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 6:34:55 PM	0.516	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 6:34:55 PM	0.516	SINGLEP	DELAYED4 TID20 11.0 seconds total load time and post-editing time.
5/23/2024 6:34:55 PM	0.516	SINGLEP	554 materials found.
5/23/2024 6:34:55 PM	0.516	SINGLEP	DELAYED5 TID10 1,463 pools initialized with 466,005 items in 319ms
5/23/2024 6:35:08 PM	0.516	SINGLEP	DELAYED6 TID34 1844ms to read savegame 'Alias50/Saved On Exit Landing Turn 156' to intermediate format.
5/23/2024 6:35:09 PM	0.516	SINGLEP	DELAYED7 TID34 810ms to process 'Alias50/Saved On Exit Landing Turn 156' data fully.
5/23/2024 6:35:09 PM	0.516	SINGLEP	DELAYED8 TID34 Loaded tiles: 807 (841 cells)
5/23/2024 6:35:11 PM	0.516	SINGLEP	DELAYED9 TID11 Finished RunGameStartOnBGThread in 673ms.  We have 33525 total items.
5/23/2024 6:40:38 PM	0.516	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 6:48:37 PM	0.516	SINGLEP	DELAYED10 TID34 World saved in 1,127 ms
5/23/2024 6:55:13 PM	0.516	SINGLEP	DELAYED11 TID11 World saved in 1,118 ms
5/23/2024 7:02:43 PM	0.516	SINGLEP	DELAYED12 TID21 World saved in 1,105 ms
5/23/2024 7:03:29 PM	0.516	SINGLEP	DELAYED13 TID37 World saved in 1,105 ms
5/23/2024 7:04:41 PM	0.516	SINGLEP	DELAYED14 TID34 2001ms to read savegame 'Alias50/Drones' to intermediate format.
5/23/2024 7:04:41 PM	0.516	SINGLEP	DELAYED15 TID34 581ms to process 'Alias50/Drones' data fully.
5/23/2024 7:04:41 PM	0.516	SINGLEP	DELAYED16 TID34 Loaded tiles: 807 (841 cells)
5/23/2024 7:04:42 PM	0.516	SINGLEP	DELAYED17 TID24 Finished RunGameStartOnBGThread in 107ms.  We have 33525 total items.
5/23/2024 7:16:23 PM	0.516	SINGLEP	DELAYED18 TID18 World saved in 1,095 ms
5/23/2024 7:17:08 PM	0.516	SINGLEP	DELAYED19 TID38 World saved in 1,132 ms
5/23/2024 7:17:53 PM	0.516	SINGLEP	DELAYED20 TID6 World saved in 1,132 ms
5/23/2024 7:18:08 PM	0.516	SINGLEP	DELAYED21 TID17 1509ms to read savegame 'Alias50/Ambush' to intermediate format.
5/23/2024 7:18:09 PM	0.516	SINGLEP	DELAYED22 TID17 590ms to process 'Alias50/Ambush' data fully.
5/23/2024 7:18:09 PM	0.516	SINGLEP	DELAYED23 TID17 Loaded tiles: 807 (841 cells)
5/23/2024 7:18:09 PM	0.516	SINGLEP	DELAYED24 TID21 Finished RunGameStartOnBGThread in 103ms.  We have 33525 total items.
5/23/2024 7:21:33 PM	0.516	SINGLEP	DELAYED25 TID33 World saved in 1,093 ms
5/23/2024 7:21:58 PM	0.516	SINGLEP	DELAYED26 TID18 1446ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:21:59 PM	0.516	SINGLEP	DELAYED27 TID18 767ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:21:59 PM	0.516	SINGLEP	DELAYED28 TID18 Loaded tiles: 807 (841 cells)
5/23/2024 7:22:00 PM	0.516	SINGLEP	DELAYED29 TID18 Finished RunGameStartOnBGThread in 106ms.  We have 33525 total items.
5/23/2024 7:25:05 PM	0.516	SINGLEP	DELAYED30 TID32 1577ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:25:05 PM	0.516	SINGLEP	DELAYED31 TID32 609ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:25:05 PM	0.516	SINGLEP	DELAYED32 TID32 Loaded tiles: 807 (841 cells)
5/23/2024 7:25:06 PM	0.516	SINGLEP	DELAYED33 TID16 Finished RunGameStartOnBGThread in 106ms.  We have 33525 total items.
5/23/2024 7:26:05 PM	0.516	SINGLEP	DELAYED34 TID32 1530ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:26:05 PM	0.516	SINGLEP	DELAYED35 TID32 628ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:26:05 PM	0.516	SINGLEP	DELAYED36 TID32 Loaded tiles: 807 (841 cells)
5/23/2024 7:26:06 PM	0.516	SINGLEP	DELAYED37 TID9 Finished RunGameStartOnBGThread in 107ms.  We have 33525 total items.
5/23/2024 7:28:23 PM	0.516	SINGLEP	DELAYED38 TID19 1552ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:28:24 PM	0.516	SINGLEP	DELAYED39 TID19 595ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:28:24 PM	0.516	SINGLEP	DELAYED40 TID19 Loaded tiles: 807 (841 cells)
5/23/2024 7:28:25 PM	0.516	SINGLEP	DELAYED41 TID24 Finished RunGameStartOnBGThread in 106ms.  We have 33525 total items.
5/23/2024 7:33:09 PM	0.516	SINGLEP	DELAYED42 TID26 1556ms to read savegame 'Alias50/Autosave Landing Turn 171' to intermediate format.
5/23/2024 7:33:10 PM	0.516	SINGLEP	DELAYED43 TID26 592ms to process 'Alias50/Autosave Landing Turn 171' data fully.
5/23/2024 7:33:10 PM	0.516	SINGLEP	DELAYED44 TID26 Loaded tiles: 807 (841 cells)
5/23/2024 7:33:10 PM	0.516	SINGLEP	DELAYED45 TID12 Finished RunGameStartOnBGThread in 106ms.  We have 33525 total items.
5/23/2024 7:33:57 PM	0.516	SINGLEP	DELAYED46 TID31 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:33:57 PM	0.516	SINGLEP	DELAYED47 TID31 World saved in 1,198 ms
5/23/2024 7:35:37 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/23/2024 7:35:38 PM	SINGLEP	Opening Eyes (0.1355s)
5/23/2024 7:35:38 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 7:35:37 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 7:35:37 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 7:35:38 PM	0.516	SINGLEP	Game Version: 0.516  (Main Game
5/23/2024 7:35:38 PM	0.516	SINGLEP	Examining Inner Self (0.0850s)
5/23/2024 7:35:38 PM	0.516	SINGLEP	Returning King (0.0060s)
5/23/2024 7:35:38 PM	0.516	SINGLEP	Found 459 xml files in 225 folders in 39ms
5/23/2024 7:35:38 PM	0.516	SINGLEP	Check For Extra Squires (0.4380s)
5/23/2024 7:35:38 PM	0.516	SINGLEP	459 Xml Files Parsed in 394ms
5/23/2024 7:35:38 PM	0.516	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/23/2024 7:35:38 PM	0.516	SINGLEP	Bring Ambassador To Dinner (0.2579s)
5/23/2024 7:35:38 PM	0.516	SINGLEP	Update mod and expansion statuses!
5/23/2024 7:35:38 PM	0.516	SINGLEP	Check Nearby Fiefdoms (0.0380s)
5/23/2024 7:35:39 PM	0.516	SINGLEP	No resolution change was required.
5/23/2024 7:35:39 PM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 7:35:39 PM	0.516	SINGLEP	Disperse Diaspora (0.5577s)
5/23/2024 7:35:39 PM	0.516	SINGLEP	Wonder About Those Spiders (0.0640s)
5/23/2024 7:35:39 PM	0.516	SINGLEP	Reassure Self (0.0140s)
5/23/2024 7:35:39 PM	0.516	SINGLEP	Thinking Abstract Thoughts (0.1710s)
5/23/2024 7:35:40 PM	0.516	SINGLEP	Sound Search (1.2671s)
5/23/2024 7:35:41 PM	0.516	SINGLEP	Polishing Stones (0.0500s)
5/23/2024 7:35:41 PM	0.516	SINGLEP	Making Connections (0.2236s)
5/23/2024 7:35:41 PM	0.516	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.3s)
5/23/2024 7:35:41 PM	0.516	SINGLEP	Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 7:35:41 PM	0.516	SINGLEP	Linked all icons to rows in 11ms.
5/23/2024 7:35:41 PM	0.516	SINGLEP	DELAYED3 TID12 Finished loading all LevelType contents in 0.2s
5/23/2024 7:35:41 PM	0.516	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 7:35:41 PM	0.516	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 7:35:42 PM	0.516	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 7:35:41 PM	0.516	SINGLEP	DELAYED4 TID15 4.0 seconds total load time and post-editing time.
5/23/2024 7:35:42 PM	0.516	SINGLEP	554 materials found.
5/23/2024 7:35:42 PM	0.516	SINGLEP	DELAYED5 TID22 1,463 pools initialized with 466,005 items in 317ms
5/23/2024 7:35:46 PM	0.516	SINGLEP	DELAYED6 TID9 1839ms to read savegame 'Alias50/Saved On Exit Landing Turn 171' to intermediate format.
5/23/2024 7:35:47 PM	0.516	SINGLEP	DELAYED7 TID9 824ms to process 'Alias50/Saved On Exit Landing Turn 171' data fully.
5/23/2024 7:35:47 PM	0.516	SINGLEP	DELAYED8 TID9 Loaded tiles: 807 (841 cells)
5/23/2024 7:35:49 PM	0.516	SINGLEP	DELAYED9 TID5 Finished RunGameStartOnBGThread in 615ms.  We have 33525 total items.
5/23/2024 7:35:50 PM	0.516	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 7:40:03 PM	0.516	SINGLEP	DELAYED10 TID22 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:40:03 PM	0.516	SINGLEP	DELAYED11 TID22 World saved in 1,139 ms
5/23/2024 7:47:59 PM	0.516	SINGLEP	DELAYED12 TID10 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:47:59 PM	0.516	SINGLEP	DELAYED13 TID10 World saved in 1,085 ms
5/23/2024 7:48:11 PM	0.516	SINGLEP	DELAYED14 TID23 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:48:11 PM	0.516	SINGLEP	DELAYED15 TID23 World saved in 1,166 ms
5/23/2024 7:52:19 PM	0.516	SINGLEP	DELAYED16 TID23 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Saved On Exit Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 7:52:19 PM	0.516	SINGLEP	DELAYED17 TID23 World saved in 1,096 ms
5/23/2024 8:00:23 PM	0.516	SINGLEP	DELAYED18 TID26 World saved in 1,073 ms
5/23/2024 8:05:01 PM	0.516	SINGLEP	DELAYED19 TID21 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:05:01 PM	0.516	SINGLEP	DELAYED20 TID21 World saved in 1,080 ms
5/23/2024 8:06:10 PM	0.516	SINGLEP	DELAYED21 TID25 1968ms to read savegame 'Alias50/Autosave Landing Turn 186' to intermediate format.
5/23/2024 8:06:10 PM	0.516	SINGLEP	DELAYED22 TID25 575ms to process 'Alias50/Autosave Landing Turn 186' data fully.
5/23/2024 8:06:10 PM	0.516	SINGLEP	DELAYED23 TID25 Loaded tiles: 807 (841 cells)
5/23/2024 8:06:11 PM	0.516	SINGLEP	DELAYED24 TID26 Finished RunGameStartOnBGThread in 104ms.  We have 33526 total items.
5/23/2024 8:06:20 PM	0.516	SINGLEP	DELAYED25 TID23 1692ms to read savegame 'Alias50/Territory' to intermediate format.
5/23/2024 8:06:21 PM	0.516	SINGLEP	DELAYED26 TID23 576ms to process 'Alias50/Territory' data fully.
5/23/2024 8:06:21 PM	0.516	SINGLEP	DELAYED27 TID23 Loaded tiles: 807 (841 cells)
5/23/2024 8:06:22 PM	0.516	SINGLEP	DELAYED28 TID13 Finished RunGameStartOnBGThread in 346ms.  We have 33526 total items.
5/23/2024 8:16:22 PM	0.516	SINGLEP	DELAYED29 TID5 World saved in 1,075 ms
5/23/2024 8:18:58 PM	0.516	SINGLEP	DELAYED30 TID14 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:18:58 PM	0.516	SINGLEP	DELAYED31 TID14 World saved in 1,106 ms
5/23/2024 8:19:33 PM	0.516	SINGLEP	DELAYED32 TID26 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Saved On Exit Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:19:33 PM	0.516	SINGLEP	DELAYED33 TID26 World saved in 1,131 ms
5/23/2024 8:19:56 PM	0.516	SINGLEP	DELAYED34 TID23 World saved in 1,126 ms
5/23/2024 8:23:52 PM	0.516	SINGLEP	DELAYED35 TID25 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:23:52 PM	0.516	SINGLEP	DELAYED36 TID25 World saved in 1,156 ms
5/23/2024 8:25:31 PM	0.516	SINGLEP	DELAYED37 TID8 World saved in 1,086 ms
5/23/2024 8:27:18 PM	0.516	SINGLEP	DELAYED38 TID25 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:27:18 PM	0.516	SINGLEP	DELAYED39 TID25 World saved in 1,104 ms
5/23/2024 8:27:25 PM	0.516	SINGLEP	DELAYED40 TID14 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:27:25 PM	0.516	SINGLEP	DELAYED41 TID14 World saved in 1,103 ms
5/23/2024 8:30:17 PM	0.516	SINGLEP	DELAYED42 TID24 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:30:17 PM	0.516	SINGLEP	DELAYED43 TID24 World saved in 1,088 ms
5/23/2024 8:33:30 PM	0.516	SINGLEP	DELAYED44 TID8 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:33:30 PM	0.516	SINGLEP	DELAYED45 TID8 World saved in 1,107 ms
5/23/2024 8:35:44 PM	0.516	SINGLEP	DELAYED46 TID14 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:35:44 PM	0.516	SINGLEP	DELAYED47 TID14 World saved in 1,119 ms
5/23/2024 8:36:57 PM	0.516	SINGLEP	DELAYED48 TID25 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:36:57 PM	0.516	SINGLEP	DELAYED49 TID25 World saved in 1,113 ms
5/23/2024 8:38:58 PM	0.516	SINGLEP	DELAYED50 TID19 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:38:58 PM	0.516	SINGLEP	DELAYED51 TID19 World saved in 1,145 ms
5/23/2024 8:39:01 PM	0.516	SINGLEP	DELAYED52 TID8 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:39:01 PM	0.516	SINGLEP	DELAYED53 TID8 World saved in 1,189 ms
5/23/2024 8:50:56 PM	0.516	SINGLEP	DELAYED54 TID17 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:50:56 PM	0.516	SINGLEP	DELAYED55 TID17 World saved in 1,134 ms
5/23/2024 8:50:58 PM	0.516	SINGLEP	DELAYED56 TID22 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 8:50:58 PM	0.516	SINGLEP	DELAYED57 TID22 World saved in 1,154 ms
5/23/2024 9:01:36 PM	0.516	SINGLEP	DELAYED58 TID22 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:01:36 PM	0.516	SINGLEP	DELAYED59 TID22 World saved in 1,132 ms
5/23/2024 9:09:10 PM	0.516	SINGLEP	DELAYED60 TID11 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:09:10 PM	0.516	SINGLEP	DELAYED61 TID11 World saved in 1,127 ms
5/23/2024 9:13:28 PM	0.516	SINGLEP	DELAYED62 TID5 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:13:28 PM	0.516	SINGLEP	DELAYED63 TID5 World saved in 1,163 ms
5/23/2024 9:21:43 PM	0.516	SINGLEP	DELAYED64 TID5 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:21:43 PM	0.516	SINGLEP	DELAYED65 TID5 World saved in 1,209 ms
5/23/2024 9:23:56 PM	0.516	SINGLEP	DELAYED66 TID19 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:23:56 PM	0.516	SINGLEP	DELAYED67 TID19 World saved in 1,154 ms
5/23/2024 9:24:15 PM	0.516	SINGLEP	DELAYED68 TID11 World saved in 1,160 ms
5/23/2024 9:32:32 PM	0.516	SINGLEP	DELAYED69 TID14 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:32:32 PM	0.516	SINGLEP	DELAYED70 TID14 World saved in 1,212 ms
5/23/2024 9:51:51 PM	0.516	SINGLEP	DELAYED71 TID26 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 9:51:51 PM	0.516	SINGLEP	DELAYED72 TID26 World saved in 1,352 ms
5/23/2024 10:01:21 PM	0.516	SINGLEP	DELAYED73 TID16 World saved in 1,117 ms
5/23/2024 10:01:27 PM	0.516	SINGLEP	DELAYED74 TID24 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/23/2024 10:01:27 PM	0.516	SINGLEP	DELAYED75 TID24 World saved in 1,185 ms
5/23/2024 10:09:33 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/23/2024 10:09:34 PM	SINGLEP	Opening Eyes (0.1320s)
5/23/2024 10:09:34 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/23/2024 10:09:33 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/23/2024 10:09:33 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14463983 appID: 2604860
5/23/2024 10:09:34 PM	0.516	SINGLEP	Game Version: 0.516  (Main Game
5/23/2024 10:09:34 PM	0.516	SINGLEP	Examining Inner Self (0.0870s)
5/23/2024 10:09:34 PM	0.516	SINGLEP	Returning King (0.0060s)
5/23/2024 10:09:34 PM	0.516	SINGLEP	Found 459 xml files in 225 folders in 39ms
5/23/2024 10:09:34 PM	0.516	SINGLEP	Check For Extra Squires (0.4230s)
5/23/2024 10:09:34 PM	0.516	SINGLEP	459 Xml Files Parsed in 379ms
5/23/2024 10:09:34 PM	0.516	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/23/2024 10:09:34 PM	0.516	SINGLEP	Bring Ambassador To Dinner (0.2410s)
5/23/2024 10:09:34 PM	0.516	SINGLEP	Update mod and expansion statuses!
5/23/2024 10:09:34 PM	0.516	SINGLEP	Check Nearby Fiefdoms (0.0330s)
5/23/2024 10:09:34 PM	0.516	SINGLEP	No resolution change was required.
5/23/2024 10:09:34 PM	0.516	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/23/2024 10:09:35 PM	0.516	SINGLEP	Disperse Diaspora (0.5830s)
5/23/2024 10:09:35 PM	0.516	SINGLEP	Wonder About Those Spiders (0.0590s)
5/23/2024 10:09:35 PM	0.516	SINGLEP	Reassure Self (0.0120s)
5/23/2024 10:09:35 PM	0.516	SINGLEP	Thinking Abstract Thoughts (0.1630s)
5/23/2024 10:09:36 PM	0.516	SINGLEP	Sound Search (1.2115s)
5/23/2024 10:09:36 PM	0.516	SINGLEP	Polishing Stones (0.0530s)
5/23/2024 10:09:37 PM	0.516	SINGLEP	Making Connections (0.2410s)
5/23/2024 10:09:37 PM	0.516	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/23/2024 10:09:37 PM	0.516	SINGLEP	Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.)
5/23/2024 10:09:37 PM	0.516	SINGLEP	Linked all icons to rows in 12ms.
5/23/2024 10:09:37 PM	0.516	SINGLEP	DELAYED3 TID26 Finished loading all LevelType contents in 0.2s
5/23/2024 10:09:37 PM	0.516	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/23/2024 10:09:37 PM	0.516	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/23/2024 10:09:37 PM	0.516	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/23/2024 10:09:37 PM	0.516	SINGLEP	DELAYED4 TID7 3.8 seconds total load time and post-editing time.
5/23/2024 10:09:37 PM	0.516	SINGLEP	554 materials found.
5/23/2024 10:09:37 PM	0.516	SINGLEP	DELAYED5 TID10 1,463 pools initialized with 466,005 items in 317ms
5/23/2024 10:10:10 PM	0.516	SINGLEP	DELAYED6 TID11 Will generate map: 440 cells targeted. Existing tile count: 0
5/23/2024 10:10:15 PM	0.516	SINGLEP	DELAYED7 TID26 Generated names for 381 pois with missing names.
5/23/2024 10:10:15 PM	0.516	SINGLEP	DELAYED8 TID26 Finished FillAnyMissingSimBuildings, we had 33564 new buildings, and 33564 total items. SkippedBuildings: 0 AddedBuildings: 33564 CellCountChecked: 841
5/23/2024 10:10:15 PM	0.516	SINGLEP	DELAYED9 TID7 InitializePopulation WAS needed, 33564 buildings to handle.
5/23/2024 10:10:15 PM	0.516	SINGLEP	DELAYED10 TID26 Finished RunGameStartOnBGThread in 441ms.  We have 33564 total items.
5/23/2024 10:10:17 PM	0.516	SINGLEP	DELAYED11 TID7 World saved in 1,204 ms
5/23/2024 10:10:17 PM	0.516	SINGLEP	DELAYED12 TID21 Finished adding outdoor spots 841 cells, adding 33877 spots in the process.  This took 910ms
5/23/2024 10:10:18 PM	0.516	SINGLEP	DELAYED13 TID21 Finished adding initial NPC Guards for 392 pois, adding 521 guard NPCs in the process.  This took 553ms
5/23/2024 10:11:10 PM	0.516	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/23/2024 10:12:35 PM	0.516	SINGLEP	DELAYED14 TID23 World saved in 1,077 ms
5/24/2024 9:49:47 AM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 9:49:47 AM	SINGLEP	Opening Eyes (0.1540s)
5/24/2024 9:49:48 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 9:49:47 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 9:49:47 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 9:49:48 AM	0.518	SINGLEP	Game Version: 0.518  (Main Game
5/24/2024 9:49:48 AM	0.518	SINGLEP	Examining Inner Self (0.0940s)
5/24/2024 9:49:48 AM	0.518	SINGLEP	Returning King (0.0130s)
5/24/2024 9:49:48 AM	0.518	SINGLEP	Found 459 xml files in 225 folders in 113ms
5/24/2024 9:49:49 AM	0.518	SINGLEP	Check For Extra Squires (1.3857s)
5/24/2024 9:49:49 AM	0.518	SINGLEP	459 Xml Files Parsed in 1,264ms
5/24/2024 9:49:49 AM	0.518	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/24/2024 9:49:49 AM	0.518	SINGLEP	Bring Ambassador To Dinner (0.2270s)
5/24/2024 9:49:49 AM	0.518	SINGLEP	Update mod and expansion statuses!
5/24/2024 9:49:49 AM	0.518	SINGLEP	Check Nearby Fiefdoms (0.0500s)
5/24/2024 9:49:50 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:49:50 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:49:50 AM	0.518	SINGLEP	Disperse Diaspora (0.9259s)
5/24/2024 9:49:50 AM	0.518	SINGLEP	Wonder About Those Spiders (0.0570s)
5/24/2024 9:49:50 AM	0.518	SINGLEP	Reassure Self (0.0130s)
5/24/2024 9:49:51 AM	0.518	SINGLEP	Thinking Abstract Thoughts (0.3003s)
5/24/2024 9:49:56 AM	0.518	SINGLEP	Sound Search (5.4956s)
5/24/2024 9:49:56 AM	0.518	SINGLEP	Polishing Stones (0.0520s)
5/24/2024 9:49:56 AM	0.518	SINGLEP	Making Connections (0.1733s)
5/24/2024 9:49:56 AM	0.518	SINGLEP	9.0 seconds total load time.
Check For Extra Squires (1.4s)
Disperse Diaspora (0.9s)
Thinking Abstract Thoughts (0.3s)
Sound Search (5.5s)
5/24/2024 9:49:56 AM	0.518	SINGLEP	Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 9:49:57 AM	0.518	SINGLEP	Linked all icons to rows in 11ms.
5/24/2024 9:49:59 AM	0.518	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 9:49:59 AM	0.518	SINGLEP	DELAYED3 TID5 Finished loading all LevelType contents in 3.0s
5/24/2024 9:49:59 AM	0.518	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 9:50:00 AM	0.518	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 9:49:59 AM	0.518	SINGLEP	DELAYED4 TID7 12.0 seconds total load time and post-editing time.
5/24/2024 9:50:00 AM	0.518	SINGLEP	DELAYED5 TID9 1,463 pools initialized with 466,005 items in 312ms
5/24/2024 9:50:00 AM	0.518	SINGLEP	554 materials found.
5/24/2024 9:50:21 AM	0.518	SINGLEP	Resolution changed to windowed 2450x1400
5/24/2024 9:50:21 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:50:33 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:50:33 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:50:38 AM	0.518	SINGLEP	Resolution changed to fullscreen 1440x2560
5/24/2024 9:50:38 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:50:41 AM	0.518	SINGLEP	Resolution changed to windowed 2560x1440
5/24/2024 9:50:41 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:10 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:51:10 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:18 AM	0.518	SINGLEP	Resolution changed to windowed 2500x1400
5/24/2024 9:51:18 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:32 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:51:32 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:35 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:51:35 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:40 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:51:40 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:45 AM	0.518	SINGLEP	Resolution changed to fullscreen 1440x2560
5/24/2024 9:51:45 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:48 AM	0.518	SINGLEP	Resolution changed to windowed 2560x1440
5/24/2024 9:51:48 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:51:57 AM	0.518	SINGLEP	Resolution changed to windowed 2500x1400
5/24/2024 9:51:57 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:52:11 AM	0.518	SINGLEP	Resolution changed to windowed 2600x1500
5/24/2024 9:52:11 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:52:54 AM	0.518	SINGLEP	Resolution changed to windowed 2500x1400
5/24/2024 9:52:54 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:53:04 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:53:04 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:53:08 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:53:08 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:53:14 AM	0.518	SINGLEP	Resolution changed to windowed 2561x1440
5/24/2024 9:53:14 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:55:27 AM	0.518	SINGLEP	Resolution changed to windowed 2500x1400
5/24/2024 9:55:27 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:55:35 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:55:35 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:55:45 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 9:55:45 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:55:54 AM	0.518	SINGLEP	Resolution changed to windowed 2500x1400
5/24/2024 9:55:54 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:57:56 AM	0.518	SINGLEP	Resolution changed to fullscreen 1440x2560
5/24/2024 9:57:56 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 9:58:02 AM	0.518	SINGLEP	DELAYED6 TID8 1670ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 9:58:04 AM	0.518	SINGLEP	DELAYED7 TID8 1131ms to process 'Alias50/I think Done' data fully.
5/24/2024 9:58:04 AM	0.518	SINGLEP	DELAYED8 TID8 Loaded tiles: 807 (841 cells)
5/24/2024 9:58:05 AM	0.518	SINGLEP	DELAYED9 TID18 Finished RunGameStartOnBGThread in 458ms.  We have 33205 total items.
5/24/2024 9:58:39 AM	0.518	SINGLEP	DELAYED10 TID15 World saved in 1,095 ms
5/24/2024 10:02:18 AM	0.518	SINGLEP	DELAYED11 TID5 1464ms to read savegame 'Alias50/Goodbye Solitude' to intermediate format.
5/24/2024 10:02:19 AM	0.518	SINGLEP	DELAYED12 TID5 598ms to process 'Alias50/Goodbye Solitude' data fully.
5/24/2024 10:02:19 AM	0.518	SINGLEP	DELAYED13 TID5 Loaded tiles: 807 (841 cells)
5/24/2024 10:02:19 AM	0.518	SINGLEP	DELAYED14 TID24 Finished RunGameStartOnBGThread in 94ms.  We have 33985 total items.
5/24/2024 10:02:35 AM	0.518	SINGLEP	DELAYED15 TID21 1639ms to read savegame 'Alias50/Chapter 1' to intermediate format.
5/24/2024 10:02:36 AM	0.518	SINGLEP	DELAYED16 TID21 588ms to process 'Alias50/Chapter 1' data fully.
5/24/2024 10:02:36 AM	0.518	SINGLEP	DELAYED17 TID21 Loaded tiles: 807 (841 cells)
5/24/2024 10:02:36 AM	0.518	SINGLEP	DELAYED18 TID14 Finished RunGameStartOnBGThread in 87ms.  We have 33971 total items.
5/24/2024 10:03:10 AM	0.518	SINGLEP	DELAYED19 TID8 1430ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 10:03:11 AM	0.518	SINGLEP	DELAYED20 TID8 603ms to process 'Alias50/I think Done' data fully.
5/24/2024 10:03:11 AM	0.518	SINGLEP	DELAYED21 TID8 Loaded tiles: 807 (841 cells)
5/24/2024 10:03:11 AM	0.518	SINGLEP	DELAYED22 TID19 Finished RunGameStartOnBGThread in 247ms.  We have 33205 total items.
5/24/2024 10:30:35 AM	0.518	SINGLEP	DELAYED23 TID22 1466ms to read savegame 'Alias50/Autosave Landing Turn 189' to intermediate format.
5/24/2024 10:30:36 AM	0.518	SINGLEP	DELAYED24 TID22 631ms to process 'Alias50/Autosave Landing Turn 189' data fully.
5/24/2024 10:30:36 AM	0.518	SINGLEP	DELAYED25 TID22 Loaded tiles: 807 (841 cells)
5/24/2024 10:30:37 AM	0.518	SINGLEP	DELAYED26 TID8 Finished RunGameStartOnBGThread in 313ms.  We have 33529 total items.
5/24/2024 10:30:40 AM	0.518	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 10:30:59 AM	0.518	SINGLEP	DELAYED27 TID17 1710ms to read savegame 'Alias50/Autosave Landing Turn 201' to intermediate format.
5/24/2024 10:30:59 AM	0.518	SINGLEP	DELAYED28 TID17 637ms to process 'Alias50/Autosave Landing Turn 201' data fully.
5/24/2024 10:30:59 AM	0.518	SINGLEP	DELAYED29 TID17 Loaded tiles: 807 (841 cells)
5/24/2024 10:31:00 AM	0.518	SINGLEP	DELAYED30 TID20 Finished RunGameStartOnBGThread in 330ms.  We have 33534 total items.
5/24/2024 10:31:23 AM	0.518	SINGLEP	DELAYED31 TID23 1529ms to read savegame 'Alias50/Autosave Landing Turn 222' to intermediate format.
5/24/2024 10:31:24 AM	0.518	SINGLEP	DELAYED32 TID23 601ms to process 'Alias50/Autosave Landing Turn 222' data fully.
5/24/2024 10:31:24 AM	0.518	SINGLEP	DELAYED33 TID23 Loaded tiles: 807 (841 cells)
5/24/2024 10:31:25 AM	0.518	SINGLEP	DELAYED34 TID20 Finished RunGameStartOnBGThread in 108ms.  We have 33534 total items.
5/24/2024 10:31:41 AM	0.518	SINGLEP	DELAYED35 TID20 1651ms to read savegame 'Alias50/Autosave Landing Turn 207' to intermediate format.
5/24/2024 10:31:42 AM	0.518	SINGLEP	DELAYED36 TID20 598ms to process 'Alias50/Autosave Landing Turn 207' data fully.
5/24/2024 10:31:42 AM	0.518	SINGLEP	DELAYED37 TID20 Loaded tiles: 807 (841 cells)
5/24/2024 10:31:42 AM	0.518	SINGLEP	DELAYED38 TID11 Finished RunGameStartOnBGThread in 108ms.  We have 33534 total items.
5/24/2024 10:31:59 AM	0.518	SINGLEP	DELAYED39 TID18 1547ms to read savegame 'Alias50/Autosave Landing Turn 210' to intermediate format.
5/24/2024 10:31:59 AM	0.518	SINGLEP	DELAYED40 TID18 600ms to process 'Alias50/Autosave Landing Turn 210' data fully.
5/24/2024 10:31:59 AM	0.518	SINGLEP	DELAYED41 TID18 Loaded tiles: 807 (841 cells)
5/24/2024 10:32:00 AM	0.518	SINGLEP	DELAYED42 TID5 Finished RunGameStartOnBGThread in 107ms.  We have 33534 total items.
5/24/2024 10:32:10 AM	0.518	SINGLEP	DELAYED43 TID10 1780ms to read savegame 'Alias50/Autosave Landing Turn 213' to intermediate format.
5/24/2024 10:32:10 AM	0.518	SINGLEP	DELAYED44 TID10 592ms to process 'Alias50/Autosave Landing Turn 213' data fully.
5/24/2024 10:32:10 AM	0.518	SINGLEP	DELAYED45 TID10 Loaded tiles: 807 (841 cells)
5/24/2024 10:32:11 AM	0.518	SINGLEP	DELAYED46 TID9 Finished RunGameStartOnBGThread in 109ms.  We have 33534 total items.
5/24/2024 10:32:37 AM	0.518	SINGLEP	DELAYED47 TID17 1543ms to read savegame 'Alias50/Autosave Landing Turn 210' to intermediate format.
5/24/2024 10:32:38 AM	0.518	SINGLEP	DELAYED48 TID17 603ms to process 'Alias50/Autosave Landing Turn 210' data fully.
5/24/2024 10:32:38 AM	0.518	SINGLEP	DELAYED49 TID17 Loaded tiles: 807 (841 cells)
5/24/2024 10:32:38 AM	0.518	SINGLEP	DELAYED50 TID7 Finished RunGameStartOnBGThread in 107ms.  We have 33534 total items.
5/24/2024 10:33:12 AM	0.518	SINGLEP	DELAYED51 TID5 World saved in 1,077 ms
5/24/2024 10:33:15 AM	0.518	SINGLEP	DELAYED52 TID17 World saved in 1,074 ms
5/24/2024 10:33:26 AM	0.518	SINGLEP	DELAYED53 TID14 World saved in 1,231 ms
5/24/2024 10:36:11 AM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 10:36:11 AM	SINGLEP	Opening Eyes (0.1320s)
5/24/2024 10:36:11 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 10:36:11 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 10:36:11 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 10:36:11 AM	0.518	SINGLEP	Game Version: 0.518  (Main Game
5/24/2024 10:36:11 AM	0.518	SINGLEP	Examining Inner Self (0.0838s)
5/24/2024 10:36:11 AM	0.518	SINGLEP	Returning King (0.0060s)
5/24/2024 10:36:11 AM	0.518	SINGLEP	Found 459 xml files in 225 folders in 39ms
5/24/2024 10:36:12 AM	0.518	SINGLEP	Check For Extra Squires (0.4370s)
5/24/2024 10:36:12 AM	0.518	SINGLEP	459 Xml Files Parsed in 393ms
5/24/2024 10:36:12 AM	0.518	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/24/2024 10:36:12 AM	0.518	SINGLEP	Bring Ambassador To Dinner (0.2330s)
5/24/2024 10:36:12 AM	0.518	SINGLEP	Update mod and expansion statuses!
5/24/2024 10:36:12 AM	0.518	SINGLEP	Check Nearby Fiefdoms (0.0310s)
5/24/2024 10:36:12 AM	0.518	SINGLEP	No resolution change was required.
5/24/2024 10:36:12 AM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 10:36:12 AM	0.518	SINGLEP	Disperse Diaspora (0.6000s)
5/24/2024 10:36:13 AM	0.518	SINGLEP	Wonder About Those Spiders (0.0608s)
5/24/2024 10:36:13 AM	0.518	SINGLEP	Reassure Self (0.0130s)
5/24/2024 10:36:13 AM	0.518	SINGLEP	Thinking Abstract Thoughts (0.1600s)
5/24/2024 10:36:14 AM	0.518	SINGLEP	Sound Search (1.2447s)
5/24/2024 10:36:14 AM	0.518	SINGLEP	Polishing Stones (0.0445s)
5/24/2024 10:36:14 AM	0.518	SINGLEP	Making Connections (0.1741s)
5/24/2024 10:36:14 AM	0.518	SINGLEP	3.2 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/24/2024 10:36:14 AM	0.518	SINGLEP	Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 10:36:14 AM	0.518	SINGLEP	Linked all icons to rows in 16ms.
5/24/2024 10:36:14 AM	0.518	SINGLEP	DELAYED3 TID20 Finished loading all LevelType contents in 0.2s
5/24/2024 10:36:15 AM	0.518	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 10:36:15 AM	0.518	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 10:36:15 AM	0.518	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 10:36:15 AM	0.518	SINGLEP	DELAYED4 TID20 4.1 seconds total load time and post-editing time.
5/24/2024 10:36:15 AM	0.518	SINGLEP	554 materials found.
5/24/2024 10:36:15 AM	0.518	SINGLEP	DELAYED5 TID5 1,463 pools initialized with 466,005 items in 332ms
5/24/2024 10:36:21 AM	0.518	SINGLEP	DELAYED6 TID7 1898ms to read savegame 'Alias50/Autosave Landing Turn 210' to intermediate format.
5/24/2024 10:36:22 AM	0.518	SINGLEP	DELAYED7 TID7 993ms to process 'Alias50/Autosave Landing Turn 210' data fully.
5/24/2024 10:36:22 AM	0.518	SINGLEP	DELAYED8 TID7 Loaded tiles: 807 (841 cells)
5/24/2024 10:36:23 AM	0.518	SINGLEP	DELAYED9 TID7 Finished RunGameStartOnBGThread in 715ms.  We have 33534 total items.
5/24/2024 10:36:24 AM	0.518	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 3:41:57 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 3:41:57 PM	SINGLEP	Opening Eyes (0.1400s)
5/24/2024 3:41:57 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 3:41:56 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 3:41:57 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 3:41:57 PM	0.518	SINGLEP	Game Version: 0.518  (Main Game
5/24/2024 3:41:57 PM	0.518	SINGLEP	Examining Inner Self (0.0940s)
5/24/2024 3:41:57 PM	0.518	SINGLEP	Returning King (0.0130s)
5/24/2024 3:41:57 PM	0.518	SINGLEP	Found 459 xml files in 225 folders in 41ms
5/24/2024 3:41:58 PM	0.518	SINGLEP	Check For Extra Squires (1.4283s)
5/24/2024 3:41:58 PM	0.518	SINGLEP	459 Xml Files Parsed in 1,379ms
5/24/2024 3:41:58 PM	0.518	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/24/2024 3:41:59 PM	0.518	SINGLEP	Bring Ambassador To Dinner (0.2500s)
5/24/2024 3:41:59 PM	0.518	SINGLEP	Update mod and expansion statuses!
5/24/2024 3:41:59 PM	0.518	SINGLEP	Check Nearby Fiefdoms (0.0470s)
5/24/2024 3:41:59 PM	0.518	SINGLEP	No resolution change was required.
5/24/2024 3:41:59 PM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 3:42:00 PM	0.518	SINGLEP	Disperse Diaspora (1.1879s)
5/24/2024 3:42:00 PM	0.518	SINGLEP	Wonder About Those Spiders (0.0593s)
5/24/2024 3:42:00 PM	0.518	SINGLEP	Reassure Self (0.0130s)
5/24/2024 3:42:00 PM	0.518	SINGLEP	Thinking Abstract Thoughts (0.2179s)
5/24/2024 3:42:01 PM	0.518	SINGLEP	Sound Search (1.2185s)
5/24/2024 3:42:01 PM	0.518	SINGLEP	Polishing Stones (0.0460s)
5/24/2024 3:42:02 PM	0.518	SINGLEP	Making Connections (0.2559s)
5/24/2024 3:42:02 PM	0.518	SINGLEP	5.0 seconds total load time.
Check For Extra Squires (1.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (1.2s)
Sound Search (1.2s)
Making Connections (0.3s)
5/24/2024 3:42:02 PM	0.518	SINGLEP	Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 3:42:02 PM	0.518	SINGLEP	Linked all icons to rows in 11ms.
5/24/2024 3:42:02 PM	0.518	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 3:42:02 PM	0.518	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 3:42:03 PM	0.518	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 3:42:03 PM	0.518	SINGLEP	554 materials found.
5/24/2024 3:42:03 PM	0.518	SINGLEP	DELAYED3 TID28 1,463 pools initialized with 466,005 items in 323ms
5/24/2024 3:42:03 PM	0.518	SINGLEP	DELAYED4 TID20 Finished loading all LevelType contents in 1.9s
5/24/2024 3:42:03 PM	0.518	SINGLEP	DELAYED5 TID19 6.6 seconds total load time and post-editing time.
5/24/2024 3:42:14 PM	0.518	SINGLEP	DELAYED6 TID19 1709ms to read savegame 'Alias50/Investigate Water Complete' to intermediate format.
5/24/2024 3:42:15 PM	0.518	SINGLEP	DELAYED7 TID19 824ms to process 'Alias50/Investigate Water Complete' data fully.
5/24/2024 3:42:15 PM	0.518	SINGLEP	DELAYED8 TID19 Loaded tiles: 807 (841 cells)
5/24/2024 3:42:16 PM	0.518	SINGLEP	DELAYED9 TID12 Finished RunGameStartOnBGThread in 602ms.  We have 33495 total items.
5/24/2024 3:42:29 PM	0.518	SINGLEP	DELAYED10 TID7 2126ms to read savegame 'Alias50/Autosave Landing Turn 102' to intermediate format.
5/24/2024 3:42:30 PM	0.518	SINGLEP	DELAYED11 TID7 599ms to process 'Alias50/Autosave Landing Turn 102' data fully.
5/24/2024 3:42:30 PM	0.518	SINGLEP	DELAYED12 TID7 Loaded tiles: 807 (841 cells)
5/24/2024 3:42:30 PM	0.518	SINGLEP	DELAYED13 TID17 Finished RunGameStartOnBGThread in 103ms.  We have 33496 total items.
5/24/2024 3:43:32 PM	0.518	SINGLEP	DELAYED14 TID18 2005ms to read savegame 'Alias50/Autosave Landing Turn 102' to intermediate format.
5/24/2024 3:43:32 PM	0.518	SINGLEP	DELAYED15 TID18 599ms to process 'Alias50/Autosave Landing Turn 102' data fully.
5/24/2024 3:43:32 PM	0.518	SINGLEP	DELAYED16 TID18 Loaded tiles: 807 (841 cells)
5/24/2024 3:43:33 PM	0.518	SINGLEP	DELAYED17 TID14 Finished RunGameStartOnBGThread in 100ms.  We have 33496 total items.
5/24/2024 3:43:34 PM	0.518	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 3:44:05 PM	0.518	SINGLEP	DELAYED18 TID7 1472ms to read savegame 'Alias50/Autosave Landing Turn 102' to intermediate format.
5/24/2024 3:44:06 PM	0.518	SINGLEP	DELAYED19 TID7 595ms to process 'Alias50/Autosave Landing Turn 102' data fully.
5/24/2024 3:44:06 PM	0.518	SINGLEP	DELAYED20 TID7 Loaded tiles: 807 (841 cells)
5/24/2024 3:44:07 PM	0.518	SINGLEP	DELAYED21 TID22 Finished RunGameStartOnBGThread in 102ms.  We have 33496 total items.
5/24/2024 3:44:20 PM	0.518	SINGLEP	DELAYED22 TID28 1706ms to read savegame 'Alias50/Autosave Landing Turn 102' to intermediate format.
5/24/2024 3:44:20 PM	0.518	SINGLEP	DELAYED23 TID28 599ms to process 'Alias50/Autosave Landing Turn 102' data fully.
5/24/2024 3:44:20 PM	0.518	SINGLEP	DELAYED24 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:44:21 PM	0.518	SINGLEP	DELAYED25 TID6 Finished RunGameStartOnBGThread in 103ms.  We have 33496 total items.
5/24/2024 3:44:37 PM	0.518	SINGLEP	DELAYED26 TID17 World saved in 1,145 ms
5/24/2024 3:45:10 PM	0.518	SINGLEP	DELAYED27 TID28 1746ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:45:10 PM	0.518	SINGLEP	DELAYED28 TID28 593ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:45:10 PM	0.518	SINGLEP	DELAYED29 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:45:11 PM	0.518	SINGLEP	DELAYED30 TID12 Finished RunGameStartOnBGThread in 104ms.  We have 33496 total items.
5/24/2024 3:47:03 PM	0.518	SINGLEP	DELAYED31 TID27 1513ms to read savegame 'Alias50/Autosave Landing Turn 180' to intermediate format.
5/24/2024 3:47:03 PM	0.518	SINGLEP	DELAYED32 TID27 610ms to process 'Alias50/Autosave Landing Turn 180' data fully.
5/24/2024 3:47:03 PM	0.518	SINGLEP	DELAYED33 TID27 Loaded tiles: 807 (841 cells)
5/24/2024 3:47:04 PM	0.518	SINGLEP	DELAYED34 TID14 Finished RunGameStartOnBGThread in 109ms.  We have 33526 total items.
5/24/2024 3:48:27 PM	0.518	SINGLEP	DELAYED35 TID32 1532ms to read savegame 'Alias50/Autosave Landing Turn 114' to intermediate format.
5/24/2024 3:48:28 PM	0.518	SINGLEP	DELAYED36 TID32 600ms to process 'Alias50/Autosave Landing Turn 114' data fully.
5/24/2024 3:48:28 PM	0.518	SINGLEP	DELAYED37 TID32 Loaded tiles: 807 (841 cells)
5/24/2024 3:48:29 PM	0.518	SINGLEP	DELAYED38 TID12 Finished RunGameStartOnBGThread in 103ms.  We have 33511 total items.
5/24/2024 3:49:06 PM	0.518	SINGLEP	DELAYED39 TID30 1525ms to read savegame 'Alias50/Confused Lookout' to intermediate format.
5/24/2024 3:49:06 PM	0.518	SINGLEP	DELAYED40 TID30 608ms to process 'Alias50/Confused Lookout' data fully.
5/24/2024 3:49:06 PM	0.518	SINGLEP	DELAYED41 TID30 Loaded tiles: 807 (841 cells)
5/24/2024 3:49:07 PM	0.518	SINGLEP	DELAYED42 TID28 Finished RunGameStartOnBGThread in 100ms.  We have 33821 total items.
5/24/2024 3:49:28 PM	0.518	SINGLEP	DELAYED43 TID23 World saved in 1,109 ms
5/24/2024 3:50:22 PM	0.518	SINGLEP	DELAYED44 TID28 1533ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:50:22 PM	0.518	SINGLEP	DELAYED45 TID28 612ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:50:22 PM	0.518	SINGLEP	DELAYED46 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:50:23 PM	0.518	SINGLEP	DELAYED47 TID28 Finished RunGameStartOnBGThread in 99ms.  We have 33821 total items.
5/24/2024 3:50:35 PM	0.518	SINGLEP	DELAYED48 TID19 1772ms to read savegame 'Alias50/Confused Lookout' to intermediate format.
5/24/2024 3:50:36 PM	0.518	SINGLEP	DELAYED49 TID19 602ms to process 'Alias50/Confused Lookout' data fully.
5/24/2024 3:50:36 PM	0.518	SINGLEP	DELAYED50 TID19 Loaded tiles: 807 (841 cells)
5/24/2024 3:50:36 PM	0.518	SINGLEP	DELAYED51 TID17 Finished RunGameStartOnBGThread in 101ms.  We have 33821 total items.
5/24/2024 3:50:47 PM	0.518	SINGLEP	DELAYED52 TID28 1550ms to read savegame 'Alias50/Autosave Landing Turn 78' to intermediate format.
5/24/2024 3:50:48 PM	0.518	SINGLEP	DELAYED53 TID28 768ms to process 'Alias50/Autosave Landing Turn 78' data fully.
5/24/2024 3:50:48 PM	0.518	SINGLEP	DELAYED54 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:50:49 PM	0.518	SINGLEP	DELAYED55 TID26 Finished RunGameStartOnBGThread in 262ms.  We have 33495 total items.
5/24/2024 3:51:22 PM	0.518	SINGLEP	DELAYED56 TID28 1574ms to read savegame 'Alias50/Confused Lookout' to intermediate format.
5/24/2024 3:51:22 PM	0.518	SINGLEP	DELAYED57 TID28 608ms to process 'Alias50/Confused Lookout' data fully.
5/24/2024 3:51:22 PM	0.518	SINGLEP	DELAYED58 TID28 Loaded tiles: 807 (841 cells)
5/24/2024 3:51:23 PM	0.518	SINGLEP	DELAYED59 TID11 Finished RunGameStartOnBGThread in 97ms.  We have 33821 total items.
5/24/2024 3:52:56 PM	0.518	SINGLEP	DELAYED60 TID23 1580ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:52:56 PM	0.518	SINGLEP	DELAYED61 TID23 630ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:52:56 PM	0.518	SINGLEP	DELAYED62 TID23 Loaded tiles: 807 (841 cells)
5/24/2024 3:52:57 PM	0.518	SINGLEP	DELAYED63 TID31 Finished RunGameStartOnBGThread in 100ms.  We have 33821 total items.
5/24/2024 3:53:40 PM	0.518	SINGLEP	DELAYED64 TID16 1531ms to read savegame 'Alias50/Autosave Landing Turn 150' to intermediate format.
5/24/2024 3:53:40 PM	0.518	SINGLEP	DELAYED65 TID16 604ms to process 'Alias50/Autosave Landing Turn 150' data fully.
5/24/2024 3:53:40 PM	0.518	SINGLEP	DELAYED66 TID16 Loaded tiles: 807 (841 cells)
5/24/2024 3:53:41 PM	0.518	SINGLEP	DELAYED67 TID25 Finished RunGameStartOnBGThread in 104ms.  We have 33521 total items.
5/24/2024 3:55:17 PM	0.518	SINGLEP	DELAYED68 TID24 World saved in 1,198 ms
5/24/2024 3:55:43 PM	0.518	SINGLEP	DELAYED69 TID27 1560ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:55:43 PM	0.518	SINGLEP	DELAYED70 TID27 600ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:55:43 PM	0.518	SINGLEP	DELAYED71 TID27 Loaded tiles: 807 (841 cells)
5/24/2024 3:55:44 PM	0.518	SINGLEP	DELAYED72 TID32 Finished RunGameStartOnBGThread in 104ms.  We have 33521 total items.
5/24/2024 3:59:43 PM	0.518	SINGLEP	DELAYED73 TID16 1553ms to read savegame 'Alias50/Event AP Test' to intermediate format.
5/24/2024 3:59:44 PM	0.518	SINGLEP	DELAYED74 TID16 602ms to process 'Alias50/Event AP Test' data fully.
5/24/2024 3:59:44 PM	0.518	SINGLEP	DELAYED75 TID16 Loaded tiles: 807 (841 cells)
5/24/2024 3:59:44 PM	0.518	SINGLEP	DELAYED76 TID32 Finished RunGameStartOnBGThread in 104ms.  We have 33521 total items.
5/24/2024 4:10:53 PM	0.518	SINGLEP	DELAYED77 TID15 World saved in 1,074 ms
5/24/2024 7:34:40 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 7:34:40 PM	SINGLEP	Opening Eyes (0.1308s)
5/24/2024 7:34:40 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 7:34:40 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 7:34:40 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 7:34:40 PM	0.518	SINGLEP	Game Version: 0.518  (Main Game
5/24/2024 7:34:40 PM	0.518	SINGLEP	Examining Inner Self (0.0840s)
5/24/2024 7:34:40 PM	0.518	SINGLEP	Returning King (0.0050s)
5/24/2024 7:34:40 PM	0.518	SINGLEP	Found 459 xml files in 225 folders in 40ms
5/24/2024 7:34:41 PM	0.518	SINGLEP	Check For Extra Squires (0.4260s)
5/24/2024 7:34:41 PM	0.518	SINGLEP	459 Xml Files Parsed in 380ms
5/24/2024 7:34:41 PM	0.518	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/24/2024 7:34:41 PM	0.518	SINGLEP	Bring Ambassador To Dinner (0.2270s)
5/24/2024 7:34:41 PM	0.518	SINGLEP	Update mod and expansion statuses!
5/24/2024 7:34:41 PM	0.518	SINGLEP	Check Nearby Fiefdoms (0.0310s)
5/24/2024 7:34:41 PM	0.518	SINGLEP	No resolution change was required.
5/24/2024 7:34:41 PM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 7:34:41 PM	0.518	SINGLEP	Disperse Diaspora (0.5920s)
5/24/2024 7:34:41 PM	0.518	SINGLEP	Wonder About Those Spiders (0.0625s)
5/24/2024 7:34:42 PM	0.518	SINGLEP	Reassure Self (0.0190s)
5/24/2024 7:34:42 PM	0.518	SINGLEP	Thinking Abstract Thoughts (0.1540s)
5/24/2024 7:34:43 PM	0.518	SINGLEP	Sound Search (1.2606s)
5/24/2024 7:34:43 PM	0.518	SINGLEP	Polishing Stones (0.0460s)
5/24/2024 7:34:43 PM	0.518	SINGLEP	Making Connections (0.1820s)
5/24/2024 7:34:43 PM	0.518	SINGLEP	3.2 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.3s)
5/24/2024 7:34:43 PM	0.518	SINGLEP	Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 7:34:43 PM	0.518	SINGLEP	Linked all icons to rows in 11ms.
5/24/2024 7:34:43 PM	0.518	SINGLEP	DELAYED3 TID22 Finished loading all LevelType contents in 0.2s
5/24/2024 7:34:43 PM	0.518	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 7:34:44 PM	0.518	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 7:34:44 PM	0.518	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 7:34:44 PM	0.518	SINGLEP	DELAYED4 TID27 4.0 seconds total load time and post-editing time.
5/24/2024 7:34:44 PM	0.518	SINGLEP	554 materials found.
5/24/2024 7:34:44 PM	0.518	SINGLEP	DELAYED5 TID12 1,463 pools initialized with 466,005 items in 323ms
5/24/2024 7:34:50 PM	0.518	SINGLEP	DELAYED6 TID25 1816ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 7:34:51 PM	0.518	SINGLEP	DELAYED7 TID25 904ms to process 'Alias50/I think Done' data fully.
5/24/2024 7:34:51 PM	0.518	SINGLEP	DELAYED8 TID25 Loaded tiles: 807 (841 cells)
5/24/2024 7:34:53 PM	0.518	SINGLEP	DELAYED9 TID20 Finished RunGameStartOnBGThread in 616ms.  We have 33205 total items.
5/24/2024 7:37:16 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 7:37:16 PM	SINGLEP	Opening Eyes (0.1310s)
5/24/2024 7:37:16 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 7:37:16 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 7:37:16 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 7:37:16 PM	0.518	SINGLEP	Game Version: 0.518  (Main Game
5/24/2024 7:37:16 PM	0.518	SINGLEP	Examining Inner Self (0.0830s)
5/24/2024 7:37:16 PM	0.518	SINGLEP	Returning King (0.0060s)
5/24/2024 7:37:16 PM	0.518	SINGLEP	Found 459 xml files in 225 folders in 38ms
5/24/2024 7:37:16 PM	0.518	SINGLEP	Check For Extra Squires (0.4230s)
5/24/2024 7:37:16 PM	0.518	SINGLEP	459 Xml Files Parsed in 381ms
5/24/2024 7:37:16 PM	0.518	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/24/2024 7:37:16 PM	0.518	SINGLEP	Bring Ambassador To Dinner (0.0400s)
5/24/2024 7:37:16 PM	0.518	SINGLEP	Update mod and expansion statuses!
5/24/2024 7:37:17 PM	0.518	SINGLEP	Check Nearby Fiefdoms (0.0330s)
5/24/2024 7:37:17 PM	0.518	SINGLEP	Resolution changed to fullscreen 1440x2560
5/24/2024 7:37:17 PM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 7:37:17 PM	0.518	SINGLEP	Disperse Diaspora (0.6015s)
5/24/2024 7:37:17 PM	0.518	SINGLEP	Wonder About Those Spiders (0.2527s)
5/24/2024 7:37:17 PM	0.518	SINGLEP	Reassure Self (0.0140s)
5/24/2024 7:37:18 PM	0.518	SINGLEP	Thinking Abstract Thoughts (0.1640s)
5/24/2024 7:37:19 PM	0.518	SINGLEP	Sound Search (1.2746s)
5/24/2024 7:37:19 PM	0.518	SINGLEP	Polishing Stones (0.0480s)
5/24/2024 7:37:19 PM	0.518	SINGLEP	Making Connections (0.1925s)
5/24/2024 7:37:19 PM	0.518	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Wonder About Those Spiders (0.3s)
Sound Search (1.3s)
5/24/2024 7:37:19 PM	0.518	SINGLEP	Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 7:37:19 PM	0.518	SINGLEP	Linked all icons to rows in 12ms.
5/24/2024 7:37:19 PM	0.518	SINGLEP	DELAYED3 TID26 Finished loading all LevelType contents in 0.2s
5/24/2024 7:37:19 PM	0.518	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 7:37:19 PM	0.518	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 7:37:20 PM	0.518	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 7:37:19 PM	0.518	SINGLEP	DELAYED4 TID5 3.7 seconds total load time and post-editing time.
5/24/2024 7:37:20 PM	0.518	SINGLEP	554 materials found.
5/24/2024 7:37:20 PM	0.518	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 324ms
5/24/2024 7:37:25 PM	0.518	SINGLEP	DELAYED6 TID32 1796ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 7:37:26 PM	0.518	SINGLEP	DELAYED7 TID32 1204ms to process 'Alias50/I think Done' data fully.
5/24/2024 7:37:26 PM	0.518	SINGLEP	DELAYED8 TID32 Loaded tiles: 807 (841 cells)
5/24/2024 7:37:27 PM	0.518	SINGLEP	DELAYED9 TID29 Finished RunGameStartOnBGThread in 236ms.  We have 33205 total items.
5/24/2024 7:38:54 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 7:38:55 PM	SINGLEP	Opening Eyes (0.1320s)
5/24/2024 7:38:55 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 7:38:54 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 7:38:54 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 7:38:55 PM	0.518	SINGLEP	Game Version: 0.518  (Main Game
5/24/2024 7:38:55 PM	0.518	SINGLEP	Examining Inner Self (0.0830s)
5/24/2024 7:38:55 PM	0.518	SINGLEP	Returning King (0.0060s)
5/24/2024 7:38:55 PM	0.518	SINGLEP	Found 459 xml files in 225 folders in 39ms
5/24/2024 7:38:55 PM	0.518	SINGLEP	Check For Extra Squires (0.4266s)
5/24/2024 7:38:55 PM	0.518	SINGLEP	459 Xml Files Parsed in 382ms
5/24/2024 7:38:55 PM	0.518	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/24/2024 7:38:55 PM	0.518	SINGLEP	Bring Ambassador To Dinner (0.2391s)
5/24/2024 7:38:55 PM	0.518	SINGLEP	Update mod and expansion statuses!
5/24/2024 7:38:55 PM	0.518	SINGLEP	Check Nearby Fiefdoms (0.0380s)
5/24/2024 7:38:56 PM	0.518	SINGLEP	No resolution change was required.
5/24/2024 7:38:56 PM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 7:38:56 PM	0.518	SINGLEP	Disperse Diaspora (0.6070s)
5/24/2024 7:38:56 PM	0.518	SINGLEP	Wonder About Those Spiders (0.0654s)
5/24/2024 7:38:56 PM	0.518	SINGLEP	Reassure Self (0.0130s)
5/24/2024 7:38:56 PM	0.518	SINGLEP	Thinking Abstract Thoughts (0.1592s)
5/24/2024 7:38:57 PM	0.518	SINGLEP	Sound Search (1.2059s)
5/24/2024 7:38:57 PM	0.518	SINGLEP	Polishing Stones (0.0440s)
5/24/2024 7:38:58 PM	0.518	SINGLEP	Making Connections (0.2230s)
5/24/2024 7:38:58 PM	0.518	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/24/2024 7:38:58 PM	0.518	SINGLEP	Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 7:38:58 PM	0.518	SINGLEP	Linked all icons to rows in 13ms.
5/24/2024 7:38:58 PM	0.518	SINGLEP	DELAYED3 TID17 Finished loading all LevelType contents in 0.2s
5/24/2024 7:38:58 PM	0.518	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 7:38:58 PM	0.518	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 7:38:59 PM	0.518	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 7:38:58 PM	0.518	SINGLEP	DELAYED4 TID15 3.9 seconds total load time and post-editing time.
5/24/2024 7:38:59 PM	0.518	SINGLEP	554 materials found.
5/24/2024 7:38:59 PM	0.518	SINGLEP	DELAYED5 TID20 1,463 pools initialized with 466,005 items in 311ms
5/24/2024 7:39:02 PM	0.518	SINGLEP	DELAYED6 TID22 1786ms to read savegame 'Alias50/I think Done' to intermediate format.
5/24/2024 7:39:03 PM	0.518	SINGLEP	DELAYED7 TID22 833ms to process 'Alias50/I think Done' data fully.
5/24/2024 7:39:03 PM	0.518	SINGLEP	DELAYED8 TID22 Loaded tiles: 807 (841 cells)
5/24/2024 7:39:04 PM	0.518	SINGLEP	DELAYED9 TID18 Finished RunGameStartOnBGThread in 622ms.  We have 33205 total items.
5/24/2024 8:41:48 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 8:41:49 PM	SINGLEP	Opening Eyes (0.1470s)
5/24/2024 8:41:49 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 8:41:48 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 8:41:48 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14477641 appID: 2604860
5/24/2024 8:41:49 PM	0.518	SINGLEP	Game Version: 0.518  (Main Game
5/24/2024 8:41:49 PM	0.518	SINGLEP	Examining Inner Self (0.0880s)
5/24/2024 8:41:49 PM	0.518	SINGLEP	Returning King (0.0050s)
5/24/2024 8:41:49 PM	0.518	SINGLEP	Found 459 xml files in 225 folders in 38ms
5/24/2024 8:41:49 PM	0.518	SINGLEP	Check For Extra Squires (0.4310s)
5/24/2024 8:41:49 PM	0.518	SINGLEP	459 Xml Files Parsed in 387ms
5/24/2024 8:41:49 PM	0.518	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/24/2024 8:41:49 PM	0.518	SINGLEP	Bring Ambassador To Dinner (0.2460s)
5/24/2024 8:41:49 PM	0.518	SINGLEP	Update mod and expansion statuses!
5/24/2024 8:41:49 PM	0.518	SINGLEP	Check Nearby Fiefdoms (0.0400s)
5/24/2024 8:41:50 PM	0.518	SINGLEP	No resolution change was required.
5/24/2024 8:41:50 PM	0.518	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 8:41:50 PM	0.518	SINGLEP	Disperse Diaspora (0.5920s)
5/24/2024 8:41:50 PM	0.518	SINGLEP	Wonder About Those Spiders (0.0743s)
5/24/2024 8:41:50 PM	0.518	SINGLEP	Reassure Self (0.0190s)
5/24/2024 8:41:50 PM	0.518	SINGLEP	Thinking Abstract Thoughts (0.1643s)
5/24/2024 8:41:51 PM	0.518	SINGLEP	Sound Search (1.2299s)
5/24/2024 8:41:52 PM	0.518	SINGLEP	Polishing Stones (0.0500s)
5/24/2024 8:41:52 PM	0.518	SINGLEP	Making Connections (0.2401s)
5/24/2024 8:41:52 PM	0.518	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/24/2024 8:41:52 PM	0.518	SINGLEP	Finished loading 5683 sprites from dictionaries! (2492 table rows waiting on them.)
5/24/2024 8:41:52 PM	0.518	SINGLEP	Linked all icons to rows in 11ms.
5/24/2024 8:41:52 PM	0.518	SINGLEP	DELAYED3 TID27 Finished loading all LevelType contents in 0.2s
5/24/2024 8:41:52 PM	0.518	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 8:41:52 PM	0.518	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/24/2024 8:41:53 PM	0.518	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 8:41:52 PM	0.518	SINGLEP	DELAYED4 TID21 3.9 seconds total load time and post-editing time.
5/24/2024 8:41:53 PM	0.518	SINGLEP	554 materials found.
5/24/2024 8:41:53 PM	0.518	SINGLEP	DELAYED5 TID17 1,463 pools initialized with 466,005 items in 320ms
5/24/2024 8:42:12 PM	0.518	SINGLEP	DELAYED6 TID28 Will generate map: 440 cells targeted. Existing tile count: 0
5/24/2024 8:42:16 PM	0.518	SINGLEP	DELAYED7 TID17 Generated names for 363 pois with missing names.
5/24/2024 8:42:16 PM	0.518	SINGLEP	DELAYED8 TID17 Finished FillAnyMissingSimBuildings, we had 32202 new buildings, and 32202 total items. SkippedBuildings: 0 AddedBuildings: 32202 CellCountChecked: 841
5/24/2024 8:42:16 PM	0.518	SINGLEP	DELAYED9 TID10 InitializePopulation WAS needed, 32202 buildings to handle.
5/24/2024 8:42:16 PM	0.518	SINGLEP	DELAYED10 TID17 Finished RunGameStartOnBGThread in 449ms.  We have 32202 total items.
5/24/2024 8:42:18 PM	0.518	SINGLEP	DELAYED11 TID9 Finished adding outdoor spots 841 cells, adding 33572 spots in the process.  This took 852ms
5/24/2024 8:42:18 PM	0.518	SINGLEP	DELAYED12 TID27 World saved in 1,220 ms
5/24/2024 8:42:19 PM	0.518	SINGLEP	DELAYED13 TID9 Finished adding initial NPC Guards for 374 pois, adding 614 guard NPCs in the process.  This took 1,034ms
5/24/2024 8:42:20 PM	0.518	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 8:50:01 PM	0.518	SINGLEP	DELAYED14 TID21 World saved in 1,308 ms
5/24/2024 8:50:22 PM	0.518	SINGLEP	DELAYED15 TID13 World saved in 1,198 ms
5/24/2024 8:50:29 PM	0.518	SINGLEP	DELAYED16 TID19 World saved in 1,197 ms
5/24/2024 8:50:32 PM	0.518	SINGLEP	DELAYED17 TID16 World saved in 1,193 ms
5/24/2024 8:50:34 PM	0.518	SINGLEP	DELAYED18 TID8 World saved in 1,160 ms
5/24/2024 8:50:40 PM	0.518	SINGLEP	DELAYED19 TID31 World saved in 1,182 ms
5/24/2024 8:50:42 PM	0.518	SINGLEP	DELAYED20 TID12 World saved in 1,179 ms
5/24/2024 8:50:46 PM	0.518	SINGLEP	DELAYED21 TID21 World saved in 1,202 ms
5/24/2024 8:52:17 PM	0.518	SINGLEP	DELAYED22 TID19 World saved in 1,228 ms
5/24/2024 11:17:54 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/24/2024 11:17:54 PM	SINGLEP	Opening Eyes (0.1330s)
5/24/2024 11:17:54 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/24/2024 11:17:53 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/24/2024 11:17:54 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14490927 appID: 2604860
5/24/2024 11:17:54 PM	0.520	SINGLEP	Game Version: 0.520  (Main Game
5/24/2024 11:17:54 PM	0.520	SINGLEP	Examining Inner Self (0.0870s)
5/24/2024 11:17:54 PM	0.520	SINGLEP	Returning King (0.0060s)
5/24/2024 11:17:54 PM	0.520	SINGLEP	Found 459 xml files in 225 folders in 38ms
5/24/2024 11:17:54 PM	0.520	SINGLEP	Check For Extra Squires (0.4360s)
5/24/2024 11:17:54 PM	0.520	SINGLEP	459 Xml Files Parsed in 393ms
5/24/2024 11:17:54 PM	0.520	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/24/2024 11:17:54 PM	0.520	SINGLEP	Bring Ambassador To Dinner (0.2447s)
5/24/2024 11:17:55 PM	0.520	SINGLEP	Update mod and expansion statuses!
5/24/2024 11:17:55 PM	0.520	SINGLEP	Check Nearby Fiefdoms (0.0360s)
5/24/2024 11:17:55 PM	0.520	SINGLEP	No resolution change was required.
5/24/2024 11:17:55 PM	0.520	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/24/2024 11:17:55 PM	0.520	SINGLEP	Disperse Diaspora (0.6051s)
5/24/2024 11:17:55 PM	0.520	SINGLEP	Wonder About Those Spiders (0.0693s)
5/24/2024 11:17:55 PM	0.520	SINGLEP	Reassure Self (0.0130s)
5/24/2024 11:17:55 PM	0.520	SINGLEP	Thinking Abstract Thoughts (0.1688s)
5/24/2024 11:17:57 PM	0.520	SINGLEP	Sound Search (1.2766s)
5/24/2024 11:17:57 PM	0.520	SINGLEP	Polishing Stones (0.0630s)
5/24/2024 11:17:57 PM	0.520	SINGLEP	Making Connections (0.2410s)
5/24/2024 11:17:57 PM	0.520	SINGLEP	3.4 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.3s)
5/24/2024 11:17:57 PM	0.520	SINGLEP	Finished loading 5683 sprites from dictionaries! (2507 table rows waiting on them.)
5/24/2024 11:17:57 PM	0.520	SINGLEP	Linked all icons to rows in 12ms.
5/24/2024 11:17:57 PM	0.520	SINGLEP	DELAYED3 TID25 Finished loading all LevelType contents in 0.2s
5/24/2024 11:17:57 PM	0.520	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/24/2024 11:17:57 PM	0.520	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/24/2024 11:17:58 PM	0.520	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/24/2024 11:17:57 PM	0.520	SINGLEP	DELAYED4 TID18 3.8 seconds total load time and post-editing time.
5/24/2024 11:17:58 PM	0.520	SINGLEP	555 materials found.
5/24/2024 11:17:58 PM	0.520	SINGLEP	DELAYED5 TID29 1,463 pools initialized with 466,005 items in 327ms
5/24/2024 11:18:18 PM	0.520	SINGLEP	DELAYED6 TID21 Will generate map: 440 cells targeted. Existing tile count: 0
5/24/2024 11:18:22 PM	0.520	SINGLEP	DELAYED7 TID6 Generated names for 364 pois with missing names.
5/24/2024 11:18:22 PM	0.520	SINGLEP	DELAYED8 TID6 Finished FillAnyMissingSimBuildings, we had 32823 new buildings, and 32823 total items. SkippedBuildings: 0 AddedBuildings: 32823 CellCountChecked: 841
5/24/2024 11:18:22 PM	0.520	SINGLEP	DELAYED9 TID19 InitializePopulation WAS needed, 32823 buildings to handle.
5/24/2024 11:18:22 PM	0.520	SINGLEP	DELAYED10 TID6 Finished RunGameStartOnBGThread in 464ms.  We have 32823 total items.
5/24/2024 11:18:24 PM	0.520	SINGLEP	DELAYED11 TID16 World saved in 1,252 ms
5/24/2024 11:18:24 PM	0.520	SINGLEP	DELAYED12 TID17 Finished adding outdoor spots 841 cells, adding 34053 spots in the process.  This took 840ms
5/24/2024 11:18:25 PM	0.520	SINGLEP	DELAYED13 TID17 Finished adding initial NPC Guards for 374 pois, adding 527 guard NPCs in the process.  This took 611ms
5/24/2024 11:23:00 PM	0.520	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/24/2024 11:24:53 PM	0.520	SINGLEP	DELAYED14 TID30 World saved in 1,217 ms
5/24/2024 11:28:22 PM	0.520	SINGLEP	DELAYED15 TID29 World saved in 1,120 ms
5/24/2024 11:33:49 PM	0.520	SINGLEP	DELAYED16 TID14 World saved in 1,166 ms
5/24/2024 11:37:42 PM	0.520	SINGLEP	DELAYED17 TID21 World saved in 1,183 ms
5/24/2024 11:39:15 PM	0.520	SINGLEP	DELAYED18 TID27 World saved in 1,160 ms
5/24/2024 11:48:53 PM	0.520	SINGLEP	DELAYED19 TID6 World saved in 1,130 ms
5/24/2024 11:55:46 PM	0.520	SINGLEP	DELAYED20 TID22 World saved in 1,164 ms
5/24/2024 11:58:22 PM	0.520	SINGLEP	DELAYED21 TID28 World saved in 1,221 ms
5/25/2024 11:33:52 AM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/25/2024 11:33:52 AM	SINGLEP	Opening Eyes (0.1580s)
5/25/2024 11:33:52 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/25/2024 11:33:52 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/25/2024 11:33:52 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14494226 appID: 2604860
5/25/2024 11:33:52 AM	0.521	SINGLEP	Game Version: 0.521  (Main Game
5/25/2024 11:33:52 AM	0.521	SINGLEP	Examining Inner Self (0.0900s)
5/25/2024 11:33:52 AM	0.521	SINGLEP	Returning King (0.0140s)
5/25/2024 11:33:52 AM	0.521	SINGLEP	Found 459 xml files in 225 folders in 375ms
5/25/2024 11:33:54 AM	0.521	SINGLEP	Check For Extra Squires (2.3798s)
5/25/2024 11:33:54 AM	0.521	SINGLEP	459 Xml Files Parsed in 1,992ms
5/25/2024 11:33:54 AM	0.521	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/25/2024 11:33:55 AM	0.521	SINGLEP	Bring Ambassador To Dinner (0.2245s)
5/25/2024 11:33:55 AM	0.521	SINGLEP	Update mod and expansion statuses!
5/25/2024 11:33:55 AM	0.521	SINGLEP	Check Nearby Fiefdoms (0.2167s)
5/25/2024 11:33:55 AM	0.521	SINGLEP	No resolution change was required.
5/25/2024 11:33:55 AM	0.521	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 11:33:56 AM	0.521	SINGLEP	Disperse Diaspora (1.0012s)
5/25/2024 11:33:56 AM	0.521	SINGLEP	Wonder About Those Spiders (0.0580s)
5/25/2024 11:33:56 AM	0.521	SINGLEP	Reassure Self (0.0120s)
5/25/2024 11:33:57 AM	0.521	SINGLEP	Thinking Abstract Thoughts (0.6635s)
5/25/2024 11:34:02 AM	0.521	SINGLEP	Sound Search (5.7074s)
5/25/2024 11:34:02 AM	0.521	SINGLEP	Polishing Stones (0.0430s)
5/25/2024 11:34:02 AM	0.521	SINGLEP	Making Connections (0.1591s)
5/25/2024 11:34:03 AM	0.521	SINGLEP	10.8 seconds total load time.
Check For Extra Squires (2.4s)
Disperse Diaspora (1.0s)
Thinking Abstract Thoughts (0.7s)
Sound Search (5.7s)
5/25/2024 11:34:03 AM	0.521	SINGLEP	Finished loading 5683 sprites from dictionaries! (2506 table rows waiting on them.)
5/25/2024 11:34:03 AM	0.521	SINGLEP	Linked all icons to rows in 18ms.
5/25/2024 11:34:04 AM	0.521	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/25/2024 11:34:04 AM	0.521	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/25/2024 11:34:05 AM	0.521	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/25/2024 11:34:05 AM	0.521	SINGLEP	DELAYED3 TID21 1,463 pools initialized with 466,005 items in 320ms
5/25/2024 11:34:05 AM	0.521	SINGLEP	555 materials found.
5/25/2024 11:34:05 AM	0.521	SINGLEP	DELAYED4 TID20 Finished loading all LevelType contents in 2.5s
5/25/2024 11:34:05 AM	0.521	SINGLEP	DELAYED5 TID19 13.1 seconds total load time and post-editing time.
5/25/2024 11:34:28 AM	0.521	SINGLEP	DELAYED6 TID14 1690ms to read savegame 'Ch1/First Turn In Landing' to intermediate format.
5/25/2024 11:34:28 AM	0.521	SINGLEP	DELAYED7 TID14 736ms to process 'Ch1/First Turn In Landing' data fully.
5/25/2024 11:34:28 AM	0.521	SINGLEP	DELAYED8 TID14 Loaded tiles: 807 (841 cells)
5/25/2024 11:34:30 AM	0.521	SINGLEP	DELAYED9 TID8 Finished RunGameStartOnBGThread in 592ms.  We have 32823 total items.
5/25/2024 11:34:31 AM	0.521	SINGLEP	DELAYED10 TID8 Finished adding outdoor spots 841 cells, adding 34016 spots in the process.  This took 1,018ms
5/25/2024 11:34:32 AM	0.521	SINGLEP	DELAYED11 TID8 Finished adding initial NPC Guards for 374 pois, adding 532 guard NPCs in the process.  This took 493ms
5/25/2024 11:37:48 AM	0.521	SINGLEP	DELAYED12 TID19 World saved in 1,151 ms
5/25/2024 11:41:18 AM	0.521	SINGLEP	DELAYED13 TID8 World saved in 1,108 ms
5/25/2024 11:43:29 AM	0.521	SINGLEP	No resolution change was required.
5/25/2024 11:43:29 AM	0.521	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 11:44:40 AM	0.521	SINGLEP	DELAYED14 TID13 World saved in 1,094 ms
5/25/2024 11:48:24 AM	0.521	SINGLEP	DELAYED15 TID14 2053ms to read savegame 'Ch1/Autosave Landing Turn 9' to intermediate format.
5/25/2024 11:48:24 AM	0.521	SINGLEP	DELAYED16 TID14 588ms to process 'Ch1/Autosave Landing Turn 9' data fully.
5/25/2024 11:48:24 AM	0.521	SINGLEP	DELAYED17 TID14 Loaded tiles: 807 (841 cells)
5/25/2024 11:48:25 AM	0.521	SINGLEP	DELAYED18 TID15 Finished RunGameStartOnBGThread in 90ms.  We have 32840 total items.
5/25/2024 11:51:10 AM	0.521	SINGLEP	DELAYED19 TID19 World saved in 1,114 ms
5/25/2024 11:51:55 AM	0.521	SINGLEP	DELAYED20 TID22 World saved in 1,173 ms
5/25/2024 11:53:26 AM	0.521	SINGLEP	DELAYED21 TID13 1486ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 11:53:26 AM	0.521	SINGLEP	DELAYED22 TID13 598ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 11:53:26 AM	0.521	SINGLEP	DELAYED23 TID13 Loaded tiles: 807 (841 cells)
5/25/2024 11:53:27 AM	0.521	SINGLEP	DELAYED24 TID21 Finished RunGameStartOnBGThread in 271ms.  We have 32844 total items.
5/25/2024 12:07:03 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/25/2024 12:07:03 PM	SINGLEP	Opening Eyes (0.1410s)
5/25/2024 12:07:03 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/25/2024 12:07:03 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/25/2024 12:07:03 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14494226 appID: 2604860
5/25/2024 12:07:03 PM	0.521	SINGLEP	Game Version: 0.521  (Main Game
5/25/2024 12:07:03 PM	0.521	SINGLEP	Examining Inner Self (0.0860s)
5/25/2024 12:07:03 PM	0.521	SINGLEP	Returning King (0.0060s)
5/25/2024 12:07:03 PM	0.521	SINGLEP	Found 459 xml files in 225 folders in 36ms
5/25/2024 12:07:03 PM	0.521	SINGLEP	Check For Extra Squires (0.4275s)
5/25/2024 12:07:03 PM	0.521	SINGLEP	459 Xml Files Parsed in 385ms
5/25/2024 12:07:03 PM	0.521	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/25/2024 12:07:04 PM	0.521	SINGLEP	Bring Ambassador To Dinner (0.2500s)
5/25/2024 12:07:04 PM	0.521	SINGLEP	Update mod and expansion statuses!
5/25/2024 12:07:04 PM	0.521	SINGLEP	Check Nearby Fiefdoms (0.0445s)
5/25/2024 12:07:04 PM	0.521	SINGLEP	No resolution change was required.
5/25/2024 12:07:04 PM	0.521	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 12:07:04 PM	0.521	SINGLEP	Disperse Diaspora (0.5960s)
5/25/2024 12:07:04 PM	0.521	SINGLEP	Wonder About Those Spiders (0.0700s)
5/25/2024 12:07:04 PM	0.521	SINGLEP	Reassure Self (0.0150s)
5/25/2024 12:07:05 PM	0.521	SINGLEP	Thinking Abstract Thoughts (0.1580s)
5/25/2024 12:07:06 PM	0.521	SINGLEP	Sound Search (1.2252s)
5/25/2024 12:07:06 PM	0.521	SINGLEP	Polishing Stones (0.0590s)
5/25/2024 12:07:06 PM	0.521	SINGLEP	Making Connections (0.2399s)
5/25/2024 12:07:06 PM	0.521	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/25/2024 12:07:06 PM	0.521	SINGLEP	Finished loading 5683 sprites from dictionaries! (2506 table rows waiting on them.)
5/25/2024 12:07:06 PM	0.521	SINGLEP	Linked all icons to rows in 12ms.
5/25/2024 12:07:06 PM	0.521	SINGLEP	DELAYED3 TID8 Finished loading all LevelType contents in 0.2s
5/25/2024 12:07:06 PM	0.521	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/25/2024 12:07:07 PM	0.521	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/25/2024 12:07:07 PM	0.521	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/25/2024 12:07:07 PM	0.521	SINGLEP	DELAYED4 TID32 4.0 seconds total load time and post-editing time.
5/25/2024 12:07:07 PM	0.521	SINGLEP	555 materials found.
5/25/2024 12:07:07 PM	0.521	SINGLEP	DELAYED5 TID16 1,463 pools initialized with 466,005 items in 319ms
5/25/2024 12:07:11 PM	0.521	SINGLEP	DELAYED6 TID26 1867ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 12:07:11 PM	0.521	SINGLEP	DELAYED7 TID26 823ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 12:07:11 PM	0.521	SINGLEP	DELAYED8 TID26 Loaded tiles: 807 (841 cells)
5/25/2024 12:07:13 PM	0.521	SINGLEP	DELAYED9 TID26 Finished RunGameStartOnBGThread in 575ms.  We have 32844 total items.
5/25/2024 12:16:49 PM	0.521	SINGLEP	DELAYED10 TID23 1959ms to read savegame 'Ch1/Autosave Landing Turn 9' to intermediate format.
5/25/2024 12:16:49 PM	0.521	SINGLEP	DELAYED11 TID23 596ms to process 'Ch1/Autosave Landing Turn 9' data fully.
5/25/2024 12:16:49 PM	0.521	SINGLEP	DELAYED12 TID23 Loaded tiles: 807 (841 cells)
5/25/2024 12:16:50 PM	0.521	SINGLEP	DELAYED13 TID15 Finished RunGameStartOnBGThread in 81ms.  We have 32840 total items.
5/25/2024 12:17:07 PM	0.521	SINGLEP	DELAYED14 TID9 1499ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 12:17:07 PM	0.521	SINGLEP	DELAYED15 TID9 603ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 12:17:07 PM	0.521	SINGLEP	DELAYED16 TID9 Loaded tiles: 807 (841 cells)
5/25/2024 12:17:08 PM	0.521	SINGLEP	DELAYED17 TID22 Finished RunGameStartOnBGThread in 229ms.  We have 32844 total items.
5/25/2024 12:17:26 PM	0.521	SINGLEP	DELAYED18 TID16 World saved in 1,172 ms
5/25/2024 12:17:38 PM	0.521	SINGLEP	DELAYED19 TID23 1560ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 12:17:38 PM	0.521	SINGLEP	DELAYED20 TID23 604ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 12:17:38 PM	0.521	SINGLEP	DELAYED21 TID23 Loaded tiles: 807 (841 cells)
5/25/2024 12:17:39 PM	0.521	SINGLEP	DELAYED22 TID15 Finished RunGameStartOnBGThread in 86ms.  We have 32844 total items.
5/25/2024 6:04:40 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/25/2024 6:04:40 PM	SINGLEP	Opening Eyes (0.1419s)
5/25/2024 6:04:40 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/25/2024 6:04:40 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/25/2024 6:04:40 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14494226 appID: 2604860
5/25/2024 6:04:40 PM	0.521	SINGLEP	Game Version: 0.521  (Main Game
5/25/2024 6:04:40 PM	0.521	SINGLEP	Examining Inner Self (0.0980s)
5/25/2024 6:04:40 PM	0.521	SINGLEP	Returning King (0.0120s)
5/25/2024 6:04:40 PM	0.521	SINGLEP	Found 459 xml files in 225 folders in 39ms
5/25/2024 6:04:42 PM	0.521	SINGLEP	Check For Extra Squires (1.5370s)
5/25/2024 6:04:42 PM	0.521	SINGLEP	459 Xml Files Parsed in 1,491ms
5/25/2024 6:04:42 PM	0.521	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/25/2024 6:04:42 PM	0.521	SINGLEP	Bring Ambassador To Dinner (0.2348s)
5/25/2024 6:04:42 PM	0.521	SINGLEP	Update mod and expansion statuses!
5/25/2024 6:04:42 PM	0.521	SINGLEP	Check Nearby Fiefdoms (0.0466s)
5/25/2024 6:04:43 PM	0.521	SINGLEP	No resolution change was required.
5/25/2024 6:04:43 PM	0.521	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 6:04:43 PM	0.521	SINGLEP	Disperse Diaspora (1.1862s)
5/25/2024 6:04:43 PM	0.521	SINGLEP	Wonder About Those Spiders (0.0582s)
5/25/2024 6:04:43 PM	0.521	SINGLEP	Reassure Self (0.0132s)
5/25/2024 6:04:43 PM	0.521	SINGLEP	Thinking Abstract Thoughts (0.2532s)
5/25/2024 6:04:45 PM	0.521	SINGLEP	Sound Search (1.1957s)
5/25/2024 6:04:45 PM	0.521	SINGLEP	Polishing Stones (0.0460s)
5/25/2024 6:04:45 PM	0.521	SINGLEP	Making Connections (0.1752s)
5/25/2024 6:04:45 PM	0.521	SINGLEP	5.0 seconds total load time.
Check For Extra Squires (1.5s)
Disperse Diaspora (1.2s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.2s)
5/25/2024 6:04:45 PM	0.521	SINGLEP	Finished loading 5683 sprites from dictionaries! (2506 table rows waiting on them.)
5/25/2024 6:04:45 PM	0.521	SINGLEP	Linked all icons to rows in 11ms.
5/25/2024 6:04:45 PM	0.521	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/25/2024 6:04:46 PM	0.521	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/25/2024 6:04:46 PM	0.521	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/25/2024 6:04:46 PM	0.521	SINGLEP	555 materials found.
5/25/2024 6:04:46 PM	0.521	SINGLEP	DELAYED3 TID16 1,463 pools initialized with 466,005 items in 333ms
5/25/2024 6:04:46 PM	0.521	SINGLEP	DELAYED4 TID22 Finished loading all LevelType contents in 1.7s
5/25/2024 6:04:46 PM	0.521	SINGLEP	DELAYED5 TID18 6.5 seconds total load time and post-editing time.
5/25/2024 6:04:49 PM	0.521	SINGLEP	DELAYED6 TID16 1881ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 6:04:50 PM	0.521	SINGLEP	DELAYED7 TID16 822ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 6:04:50 PM	0.521	SINGLEP	DELAYED8 TID16 Loaded tiles: 807 (841 cells)
5/25/2024 6:04:52 PM	0.521	SINGLEP	DELAYED9 TID15 Finished RunGameStartOnBGThread in 663ms.  We have 32844 total items.
5/25/2024 8:31:42 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/25/2024 8:31:43 PM	SINGLEP	Opening Eyes (0.1370s)
5/25/2024 8:31:43 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/25/2024 8:31:42 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/25/2024 8:31:42 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14494226 appID: 2604860
5/25/2024 8:31:43 PM	0.521	SINGLEP	Game Version: 0.521  (Main Game
5/25/2024 8:31:43 PM	0.521	SINGLEP	Examining Inner Self (0.0970s)
5/25/2024 8:31:43 PM	0.521	SINGLEP	Returning King (0.0120s)
5/25/2024 8:31:43 PM	0.521	SINGLEP	Found 459 xml files in 225 folders in 38ms
5/25/2024 8:31:44 PM	0.521	SINGLEP	Check For Extra Squires (1.3071s)
5/25/2024 8:31:44 PM	0.521	SINGLEP	459 Xml Files Parsed in 1,264ms
5/25/2024 8:31:44 PM	0.521	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/25/2024 8:31:44 PM	0.521	SINGLEP	Bring Ambassador To Dinner (0.2520s)
5/25/2024 8:31:44 PM	0.521	SINGLEP	Update mod and expansion statuses!
5/25/2024 8:31:44 PM	0.521	SINGLEP	Check Nearby Fiefdoms (0.0490s)
5/25/2024 8:31:45 PM	0.521	SINGLEP	No resolution change was required.
5/25/2024 8:31:45 PM	0.521	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/25/2024 8:31:45 PM	0.521	SINGLEP	Disperse Diaspora (1.1968s)
5/25/2024 8:31:46 PM	0.521	SINGLEP	Wonder About Those Spiders (0.0603s)
5/25/2024 8:31:46 PM	0.521	SINGLEP	Reassure Self (0.0120s)
5/25/2024 8:31:46 PM	0.521	SINGLEP	Thinking Abstract Thoughts (0.2563s)
5/25/2024 8:31:47 PM	0.521	SINGLEP	Sound Search (1.2121s)
5/25/2024 8:31:47 PM	0.521	SINGLEP	Polishing Stones (0.0520s)
5/25/2024 8:31:47 PM	0.521	SINGLEP	Making Connections (0.2400s)
5/25/2024 8:31:47 PM	0.521	SINGLEP	4.9 seconds total load time.
Check For Extra Squires (1.3s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (1.2s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.2s)
5/25/2024 8:31:47 PM	0.521	SINGLEP	Finished loading 5683 sprites from dictionaries! (2506 table rows waiting on them.)
5/25/2024 8:31:48 PM	0.521	SINGLEP	Linked all icons to rows in 13ms.
5/25/2024 8:31:48 PM	0.521	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/25/2024 8:31:48 PM	0.521	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/25/2024 8:31:48 PM	0.521	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/25/2024 8:31:48 PM	0.521	SINGLEP	555 materials found.
5/25/2024 8:31:48 PM	0.521	SINGLEP	DELAYED3 TID15 1,463 pools initialized with 466,005 items in 337ms
5/25/2024 8:31:49 PM	0.521	SINGLEP	DELAYED4 TID11 Finished loading all LevelType contents in 1.4s
5/25/2024 8:31:49 PM	0.521	SINGLEP	DELAYED5 TID19 6.1 seconds total load time and post-editing time.
5/25/2024 8:31:54 PM	0.521	SINGLEP	DELAYED6 TID23 1902ms to read savegame 'Ch1/Pre-Turn 10' to intermediate format.
5/25/2024 8:31:55 PM	0.521	SINGLEP	DELAYED7 TID23 826ms to process 'Ch1/Pre-Turn 10' data fully.
5/25/2024 8:31:55 PM	0.521	SINGLEP	DELAYED8 TID23 Loaded tiles: 807 (841 cells)
5/25/2024 8:31:56 PM	0.521	SINGLEP	DELAYED9 TID10 Finished RunGameStartOnBGThread in 512ms.  We have 32844 total items.
5/25/2024 8:33:18 PM	0.521	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 10:08:34 AM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 10:08:34 AM	SINGLEP	Opening Eyes (0.1746s)
5/26/2024 10:08:34 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 10:08:34 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 10:08:34 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14497485 appID: 2604860
5/26/2024 10:08:34 AM	0.522	SINGLEP	Game Version: 0.522  (Main Game
5/26/2024 10:08:34 AM	0.522	SINGLEP	Examining Inner Self (0.1025s)
5/26/2024 10:08:34 AM	0.522	SINGLEP	Returning King (0.0140s)
5/26/2024 10:08:34 AM	0.522	SINGLEP	Found 461 xml files in 225 folders in 120ms
5/26/2024 10:08:36 AM	0.522	SINGLEP	Check For Extra Squires (1.8535s)
5/26/2024 10:08:36 AM	0.522	SINGLEP	461 Xml Files Parsed in 1,726ms
5/26/2024 10:08:36 AM	0.522	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/26/2024 10:08:36 AM	0.522	SINGLEP	Bring Ambassador To Dinner (0.3311s)
5/26/2024 10:08:36 AM	0.522	SINGLEP	Update mod and expansion statuses!
5/26/2024 10:08:36 AM	0.522	SINGLEP	Check Nearby Fiefdoms (0.0690s)
5/26/2024 10:08:37 AM	0.522	SINGLEP	No resolution change was required.
5/26/2024 10:08:37 AM	0.522	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 10:08:37 AM	0.522	SINGLEP	Disperse Diaspora (0.9490s)
5/26/2024 10:08:37 AM	0.522	SINGLEP	Wonder About Those Spiders (0.0710s)
5/26/2024 10:08:37 AM	0.522	SINGLEP	Reassure Self (0.0150s)
5/26/2024 10:08:38 AM	0.522	SINGLEP	Thinking Abstract Thoughts (0.3952s)
5/26/2024 10:08:43 AM	0.522	SINGLEP	Sound Search (5.5344s)
5/26/2024 10:08:43 AM	0.522	SINGLEP	Polishing Stones (0.0580s)
5/26/2024 10:08:44 AM	0.522	SINGLEP	Making Connections (0.1991s)
5/26/2024 10:08:44 AM	0.522	SINGLEP	9.8 seconds total load time.
Check For Extra Squires (1.9s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.9s)
Thinking Abstract Thoughts (0.4s)
Sound Search (5.5s)
5/26/2024 10:08:44 AM	0.522	SINGLEP	Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 10:08:44 AM	0.522	SINGLEP	Linked all icons to rows in 17ms.
5/26/2024 10:08:45 AM	0.522	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 10:08:45 AM	0.522	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 10:08:46 AM	0.522	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 10:08:46 AM	0.522	SINGLEP	DELAYED3 TID34 Finished loading all LevelType contents in 2.0s
5/26/2024 10:08:46 AM	0.522	SINGLEP	DELAYED4 TID28 11.8 seconds total load time and post-editing time.
5/26/2024 10:08:46 AM	0.522	SINGLEP	556 materials found.
5/26/2024 10:08:46 AM	0.522	SINGLEP	DELAYED5 TID12 1,463 pools initialized with 466,005 items in 431ms
5/26/2024 10:08:55 AM	0.522	SINGLEP	DELAYED6 TID27 2204ms to read savegame 'Alias50/Autosave Landing Turn 210' to intermediate format.
5/26/2024 10:08:56 AM	0.522	SINGLEP	DELAYED7 TID27 935ms to process 'Alias50/Autosave Landing Turn 210' data fully.
5/26/2024 10:08:56 AM	0.522	SINGLEP	DELAYED8 TID27 Loaded tiles: 807 (841 cells)
5/26/2024 10:08:58 AM	0.522	SINGLEP	DELAYED9 TID29 Finished RunGameStartOnBGThread in 709ms.  We have 33534 total items.
5/26/2024 10:12:03 AM	0.522	SINGLEP	DELAYED10 TID36 World saved in 1,096 ms
5/26/2024 10:13:03 AM	0.522	SINGLEP	DELAYED11 TID18 World saved in 1,072 ms
5/26/2024 10:14:17 AM	0.522	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 10:15:30 AM	0.522	SINGLEP	DELAYED12 TID10 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/26/2024 10:15:30 AM	0.522	SINGLEP	DELAYED13 TID10 World saved in 1,286 ms
5/26/2024 10:15:34 AM	0.522	SINGLEP	DELAYED14 TID13 World saved in 1,097 ms
5/26/2024 10:19:09 AM	0.522	SINGLEP	DELAYED15 TID22 World saved in 1,096 ms
5/26/2024 11:52:31 AM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 11:52:31 AM	SINGLEP	Opening Eyes (0.1430s)
5/26/2024 11:52:31 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 11:52:31 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 11:52:31 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14499867 appID: 2604860
5/26/2024 11:52:31 AM	0.523	SINGLEP	Game Version: 0.523  (Main Game
5/26/2024 11:52:31 AM	0.523	SINGLEP	Examining Inner Self (0.0950s)
5/26/2024 11:52:31 AM	0.523	SINGLEP	Returning King (0.0130s)
5/26/2024 11:52:31 AM	0.523	SINGLEP	Found 461 xml files in 225 folders in 38ms
5/26/2024 11:52:33 AM	0.523	SINGLEP	Check For Extra Squires (1.4618s)
5/26/2024 11:52:33 AM	0.523	SINGLEP	461 Xml Files Parsed in 1,415ms
5/26/2024 11:52:33 AM	0.523	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/26/2024 11:52:33 AM	0.523	SINGLEP	Bring Ambassador To Dinner (0.2590s)
5/26/2024 11:52:33 AM	0.523	SINGLEP	Update mod and expansion statuses!
5/26/2024 11:52:33 AM	0.523	SINGLEP	Check Nearby Fiefdoms (0.0550s)
5/26/2024 11:52:34 AM	0.523	SINGLEP	No resolution change was required.
5/26/2024 11:52:34 AM	0.523	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 11:52:34 AM	0.523	SINGLEP	Disperse Diaspora (1.1524s)
5/26/2024 11:52:34 AM	0.523	SINGLEP	Wonder About Those Spiders (0.0570s)
5/26/2024 11:52:34 AM	0.523	SINGLEP	Reassure Self (0.0120s)
5/26/2024 11:52:34 AM	0.523	SINGLEP	Thinking Abstract Thoughts (0.2536s)
5/26/2024 11:52:36 AM	0.523	SINGLEP	Sound Search (1.5097s)
5/26/2024 11:52:36 AM	0.523	SINGLEP	Polishing Stones (0.0500s)
5/26/2024 11:52:36 AM	0.523	SINGLEP	Making Connections (0.1759s)
5/26/2024 11:52:36 AM	0.523	SINGLEP	5.3 seconds total load time.
Check For Extra Squires (1.5s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (1.2s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.5s)
5/26/2024 11:52:36 AM	0.523	SINGLEP	Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 11:52:36 AM	0.523	SINGLEP	Linked all icons to rows in 11ms.
5/26/2024 11:52:36 AM	0.523	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 11:52:36 AM	0.523	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 11:52:37 AM	0.523	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 11:52:37 AM	0.523	SINGLEP	556 materials found.
5/26/2024 11:52:37 AM	0.523	SINGLEP	DELAYED3 TID6 1,463 pools initialized with 466,005 items in 315ms
5/26/2024 11:52:37 AM	0.523	SINGLEP	DELAYED4 TID18 Finished loading all LevelType contents in 1.5s
5/26/2024 11:52:37 AM	0.523	SINGLEP	DELAYED5 TID17 6.6 seconds total load time and post-editing time.
5/26/2024 11:52:44 AM	0.523	SINGLEP	DELAYED6 TID19 Will generate map: 440 cells targeted. Existing tile count: 0
5/26/2024 11:52:49 AM	0.523	SINGLEP	DELAYED7 TID6 Generated names for 351 pois with missing names.
5/26/2024 11:52:49 AM	0.523	SINGLEP	DELAYED8 TID6 Finished FillAnyMissingSimBuildings, we had 33635 new buildings, and 33635 total items. SkippedBuildings: 0 AddedBuildings: 33635 CellCountChecked: 841
5/26/2024 11:52:49 AM	0.523	SINGLEP	DELAYED9 TID15 InitializePopulation WAS needed, 33635 buildings to handle.
5/26/2024 11:52:49 AM	0.523	SINGLEP	DELAYED10 TID6 Finished RunGameStartOnBGThread in 432ms.  We have 33635 total items.
5/26/2024 11:52:50 AM	0.523	SINGLEP	DELAYED11 TID31 Finished adding outdoor spots 841 cells, adding 34102 spots in the process.  This took 1,002ms
5/26/2024 11:52:50 AM	0.523	SINGLEP	DELAYED12 TID31 Finished adding initial NPC Guards for 361 pois, adding 501 guard NPCs in the process.  This took 365ms
5/26/2024 11:52:51 AM	0.523	SINGLEP	DELAYED13 TID19 World saved in 1,299 ms
5/26/2024 11:55:27 AM	0.523	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 12:16:13 PM	0.523	SINGLEP	DELAYED14 TID25 World saved in 1,112 ms
5/26/2024 12:20:16 PM	0.523	SINGLEP	DELAYED15 TID15 World saved in 1,124 ms
5/26/2024 12:28:54 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 12:28:54 PM	SINGLEP	Opening Eyes (0.1340s)
5/26/2024 12:28:54 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 12:28:54 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 12:28:54 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14499867 appID: 2604860
5/26/2024 12:28:54 PM	0.523	SINGLEP	Game Version: 0.523  (Main Game
5/26/2024 12:28:54 PM	0.523	SINGLEP	Examining Inner Self (0.0850s)
5/26/2024 12:28:54 PM	0.523	SINGLEP	Returning King (0.0090s)
5/26/2024 12:28:54 PM	0.523	SINGLEP	Found 461 xml files in 225 folders in 40ms
5/26/2024 12:28:55 PM	0.523	SINGLEP	Check For Extra Squires (0.4341s)
5/26/2024 12:28:55 PM	0.523	SINGLEP	461 Xml Files Parsed in 390ms
5/26/2024 12:28:55 PM	0.523	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/26/2024 12:28:55 PM	0.523	SINGLEP	Bring Ambassador To Dinner (0.2339s)
5/26/2024 12:28:55 PM	0.523	SINGLEP	Update mod and expansion statuses!
5/26/2024 12:28:55 PM	0.523	SINGLEP	Check Nearby Fiefdoms (0.0360s)
5/26/2024 12:28:55 PM	0.523	SINGLEP	No resolution change was required.
5/26/2024 12:28:55 PM	0.523	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 12:28:56 PM	0.523	SINGLEP	Disperse Diaspora (0.5870s)
5/26/2024 12:28:56 PM	0.523	SINGLEP	Wonder About Those Spiders (0.0636s)
5/26/2024 12:28:56 PM	0.523	SINGLEP	Reassure Self (0.0140s)
5/26/2024 12:28:56 PM	0.523	SINGLEP	Thinking Abstract Thoughts (0.1629s)
5/26/2024 12:28:57 PM	0.523	SINGLEP	Sound Search (1.2107s)
5/26/2024 12:28:57 PM	0.523	SINGLEP	Polishing Stones (0.0470s)
5/26/2024 12:28:57 PM	0.523	SINGLEP	Making Connections (0.2261s)
5/26/2024 12:28:57 PM	0.523	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/26/2024 12:28:58 PM	0.523	SINGLEP	Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 12:28:58 PM	0.523	SINGLEP	Linked all icons to rows in 12ms.
5/26/2024 12:28:58 PM	0.523	SINGLEP	DELAYED3 TID8 Finished loading all LevelType contents in 0.2s
5/26/2024 12:28:58 PM	0.523	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 12:28:58 PM	0.523	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 12:28:58 PM	0.523	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 12:28:58 PM	0.523	SINGLEP	DELAYED4 TID11 3.8 seconds total load time and post-editing time.
5/26/2024 12:28:58 PM	0.523	SINGLEP	556 materials found.
5/26/2024 12:28:58 PM	0.523	SINGLEP	DELAYED5 TID18 1,463 pools initialized with 466,005 items in 334ms
5/26/2024 12:29:04 PM	0.523	SINGLEP	DELAYED6 TID14 1831ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:29:05 PM	0.523	SINGLEP	DELAYED7 TID14 1169ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:29:05 PM	0.523	SINGLEP	DELAYED8 TID14 Profile name 'Mantis' did not match internally-stored 'Ariyah'.  Updating internal to match external folder.
5/26/2024 12:29:05 PM	0.523	SINGLEP	DELAYED9 TID14 Loaded tiles: 807 (841 cells)
5/26/2024 12:29:07 PM	0.523	SINGLEP	DELAYED10 TID32 Finished RunGameStartOnBGThread in 245ms.  We have 32728 total items.
5/26/2024 12:29:27 PM	0.523	SINGLEP	DELAYED11 TID14 1493ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:29:28 PM	0.523	SINGLEP	DELAYED12 TID14 596ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:29:28 PM	0.523	SINGLEP	DELAYED13 TID14 Profile name 'Mantis' did not match internally-stored 'Ariyah'.  Updating internal to match external folder.
5/26/2024 12:29:28 PM	0.523	SINGLEP	DELAYED14 TID14 Loaded tiles: 807 (841 cells)
5/26/2024 12:29:28 PM	0.523	SINGLEP	DELAYED15 TID20 Finished RunGameStartOnBGThread in 215ms.  We have 32728 total items.
5/26/2024 12:30:01 PM	0.523	SINGLEP	DELAYED16 TID19 1510ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:30:02 PM	0.523	SINGLEP	DELAYED17 TID19 608ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:30:02 PM	0.523	SINGLEP	DELAYED18 TID19 Profile name 'Mantis' did not match internally-stored 'Ariyah'.  Updating internal to match external folder.
5/26/2024 12:30:02 PM	0.523	SINGLEP	DELAYED19 TID19 Loaded tiles: 807 (841 cells)
5/26/2024 12:30:03 PM	0.523	SINGLEP	DELAYED20 TID24 Finished RunGameStartOnBGThread in 77ms.  We have 32728 total items.
5/26/2024 12:30:58 PM	0.523	SINGLEP	DELAYED21 TID11 1502ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:30:58 PM	0.523	SINGLEP	DELAYED22 TID11 605ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:30:58 PM	0.523	SINGLEP	DELAYED23 TID11 Profile name 'Mantis' did not match internally-stored 'Ariyah'.  Updating internal to match external folder.
5/26/2024 12:30:58 PM	0.523	SINGLEP	DELAYED24 TID11 Loaded tiles: 807 (841 cells)
5/26/2024 12:30:59 PM	0.523	SINGLEP	DELAYED25 TID28 Finished RunGameStartOnBGThread in 76ms.  We have 32728 total items.
5/26/2024 12:31:21 PM	0.523	SINGLEP	DELAYED26 TID17 1757ms to read savegame 'Mantis/NoBunker' to intermediate format.
5/26/2024 12:31:22 PM	0.523	SINGLEP	DELAYED27 TID17 601ms to process 'Mantis/NoBunker' data fully.
5/26/2024 12:31:22 PM	0.523	SINGLEP	DELAYED28 TID17 Profile name 'Mantis' did not match internally-stored 'Ariyah'.  Updating internal to match external folder.
5/26/2024 12:31:22 PM	0.523	SINGLEP	DELAYED29 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 12:31:22 PM	0.523	SINGLEP	DELAYED30 TID8 Finished RunGameStartOnBGThread in 72ms.  We have 32728 total items.
5/26/2024 12:35:16 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 12:35:16 PM	SINGLEP	Opening Eyes (0.1320s)
5/26/2024 12:35:16 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 12:35:16 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 12:35:16 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14499867 appID: 2604860
5/26/2024 12:35:16 PM	0.523	SINGLEP	Game Version: 0.523  (Main Game
5/26/2024 12:35:16 PM	0.523	SINGLEP	Examining Inner Self (0.0843s)
5/26/2024 12:35:16 PM	0.523	SINGLEP	Returning King (0.0050s)
5/26/2024 12:35:16 PM	0.523	SINGLEP	Found 461 xml files in 225 folders in 37ms
5/26/2024 12:35:16 PM	0.523	SINGLEP	Check For Extra Squires (0.4100s)
5/26/2024 12:35:16 PM	0.523	SINGLEP	461 Xml Files Parsed in 368ms
5/26/2024 12:35:16 PM	0.523	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/26/2024 12:35:17 PM	0.523	SINGLEP	Bring Ambassador To Dinner (0.2210s)
5/26/2024 12:35:17 PM	0.523	SINGLEP	Update mod and expansion statuses!
5/26/2024 12:35:17 PM	0.523	SINGLEP	Check Nearby Fiefdoms (0.0320s)
5/26/2024 12:35:17 PM	0.523	SINGLEP	No resolution change was required.
5/26/2024 12:35:17 PM	0.523	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 12:35:17 PM	0.523	SINGLEP	Disperse Diaspora (0.5970s)
5/26/2024 12:35:17 PM	0.523	SINGLEP	Wonder About Those Spiders (0.0632s)
5/26/2024 12:35:17 PM	0.523	SINGLEP	Reassure Self (0.0150s)
5/26/2024 12:35:17 PM	0.523	SINGLEP	Thinking Abstract Thoughts (0.1714s)
5/26/2024 12:35:19 PM	0.523	SINGLEP	Sound Search (1.2235s)
5/26/2024 12:35:19 PM	0.523	SINGLEP	Polishing Stones (0.0460s)
5/26/2024 12:35:19 PM	0.523	SINGLEP	Making Connections (0.2225s)
5/26/2024 12:35:19 PM	0.523	SINGLEP	3.2 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/26/2024 12:35:19 PM	0.523	SINGLEP	Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 12:35:19 PM	0.523	SINGLEP	Linked all icons to rows in 12ms.
5/26/2024 12:35:19 PM	0.523	SINGLEP	DELAYED3 TID20 Finished loading all LevelType contents in 0.3s
5/26/2024 12:35:19 PM	0.523	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 12:35:20 PM	0.523	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 12:35:20 PM	0.523	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 12:35:20 PM	0.523	SINGLEP	DELAYED4 TID27 3.9 seconds total load time and post-editing time.
5/26/2024 12:35:20 PM	0.523	SINGLEP	556 materials found.
5/26/2024 12:35:20 PM	0.523	SINGLEP	DELAYED5 TID5 1,463 pools initialized with 466,005 items in 327ms
5/26/2024 12:35:25 PM	0.523	SINGLEP	DELAYED6 TID11 1836ms to read savegame 'Prologue/Autosave Landing Turn 6' to intermediate format.
5/26/2024 12:35:26 PM	0.523	SINGLEP	DELAYED7 TID11 1096ms to process 'Prologue/Autosave Landing Turn 6' data fully.
5/26/2024 12:35:26 PM	0.523	SINGLEP	DELAYED8 TID11 Loaded tiles: 807 (841 cells)
5/26/2024 12:35:27 PM	0.523	SINGLEP	DELAYED9 TID12 Finished RunGameStartOnBGThread in 294ms.  We have 33635 total items.
5/26/2024 12:35:56 PM	0.523	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 12:36:30 PM	0.523	SINGLEP	DELAYED10 TID28 World saved in 1,154 ms
5/26/2024 12:37:03 PM	0.523	SINGLEP	DELAYED11 TID19 World saved in 1,140 ms
5/26/2024 12:37:52 PM	0.523	SINGLEP	DELAYED12 TID26 1521ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:37:53 PM	0.523	SINGLEP	DELAYED13 TID26 606ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:37:53 PM	0.523	SINGLEP	DELAYED14 TID26 Loaded tiles: 807 (841 cells)
5/26/2024 12:37:53 PM	0.523	SINGLEP	DELAYED15 TID16 Finished RunGameStartOnBGThread in 80ms.  We have 33635 total items.
5/26/2024 12:38:20 PM	0.523	SINGLEP	DELAYED16 TID13 1491ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:38:21 PM	0.523	SINGLEP	DELAYED17 TID13 608ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:38:21 PM	0.523	SINGLEP	DELAYED18 TID13 Loaded tiles: 807 (841 cells)
5/26/2024 12:38:21 PM	0.523	SINGLEP	DELAYED19 TID22 Finished RunGameStartOnBGThread in 81ms.  We have 33635 total items.
5/26/2024 12:39:25 PM	0.523	SINGLEP	DELAYED20 TID17 1521ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:39:25 PM	0.523	SINGLEP	DELAYED21 TID17 604ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:39:25 PM	0.523	SINGLEP	DELAYED22 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 12:39:26 PM	0.523	SINGLEP	DELAYED23 TID24 Finished RunGameStartOnBGThread in 80ms.  We have 33635 total items.
5/26/2024 12:40:18 PM	0.523	SINGLEP	DELAYED24 TID17 1555ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:40:19 PM	0.523	SINGLEP	DELAYED25 TID17 610ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:40:19 PM	0.523	SINGLEP	DELAYED26 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 12:40:19 PM	0.523	SINGLEP	DELAYED27 TID24 Finished RunGameStartOnBGThread in 78ms.  We have 33635 total items.
5/26/2024 12:40:33 PM	0.523	SINGLEP	DELAYED28 TID13 1751ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:40:34 PM	0.523	SINGLEP	DELAYED29 TID13 617ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:40:34 PM	0.523	SINGLEP	DELAYED30 TID13 Loaded tiles: 807 (841 cells)
5/26/2024 12:40:34 PM	0.523	SINGLEP	DELAYED31 TID25 Finished RunGameStartOnBGThread in 300ms.  We have 33635 total items.
5/26/2024 12:40:46 PM	0.523	SINGLEP	DELAYED32 TID15 1553ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:40:47 PM	0.523	SINGLEP	DELAYED33 TID15 625ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:40:47 PM	0.523	SINGLEP	DELAYED34 TID15 Loaded tiles: 807 (841 cells)
5/26/2024 12:40:47 PM	0.523	SINGLEP	DELAYED35 TID21 Finished RunGameStartOnBGThread in 78ms.  We have 33635 total items.
5/26/2024 12:41:13 PM	0.523	SINGLEP	DELAYED36 TID15 1538ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:41:13 PM	0.523	SINGLEP	DELAYED37 TID15 609ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:41:13 PM	0.523	SINGLEP	DELAYED38 TID15 Loaded tiles: 807 (841 cells)
5/26/2024 12:41:14 PM	0.523	SINGLEP	DELAYED39 TID16 Finished RunGameStartOnBGThread in 80ms.  We have 33635 total items.
5/26/2024 12:41:27 PM	0.523	SINGLEP	DELAYED40 TID17 1766ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:41:27 PM	0.523	SINGLEP	DELAYED41 TID17 600ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:41:27 PM	0.523	SINGLEP	DELAYED42 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 12:41:27 PM	0.523	SINGLEP	DELAYED43 TID5 Finished RunGameStartOnBGThread in 76ms.  We have 33635 total items.
5/26/2024 12:42:27 PM	0.523	SINGLEP	DELAYED44 TID18 1788ms to read savegame 'Prologue/Bunker' to intermediate format.
5/26/2024 12:42:28 PM	0.523	SINGLEP	DELAYED45 TID18 611ms to process 'Prologue/Bunker' data fully.
5/26/2024 12:42:28 PM	0.523	SINGLEP	DELAYED46 TID18 Loaded tiles: 807 (841 cells)
5/26/2024 12:42:28 PM	0.523	SINGLEP	DELAYED47 TID23 Finished RunGameStartOnBGThread in 80ms.  We have 33635 total items.
5/26/2024 1:11:32 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 1:11:32 PM	SINGLEP	Opening Eyes (0.1370s)
5/26/2024 1:11:32 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 1:11:32 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 1:11:32 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14499867 appID: 2604860
5/26/2024 1:11:32 PM	0.523	SINGLEP	Game Version: 0.523  (Main Game
5/26/2024 1:11:32 PM	0.523	SINGLEP	Examining Inner Self (0.0880s)
5/26/2024 1:11:32 PM	0.523	SINGLEP	Returning King (0.0060s)
5/26/2024 1:11:32 PM	0.523	SINGLEP	Found 461 xml files in 225 folders in 38ms
5/26/2024 1:11:33 PM	0.523	SINGLEP	Check For Extra Squires (0.4195s)
5/26/2024 1:11:33 PM	0.523	SINGLEP	461 Xml Files Parsed in 376ms
5/26/2024 1:11:33 PM	0.523	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/26/2024 1:11:33 PM	0.523	SINGLEP	Bring Ambassador To Dinner (0.2530s)
5/26/2024 1:11:33 PM	0.523	SINGLEP	Update mod and expansion statuses!
5/26/2024 1:11:33 PM	0.523	SINGLEP	Check Nearby Fiefdoms (0.0380s)
5/26/2024 1:11:33 PM	0.523	SINGLEP	No resolution change was required.
5/26/2024 1:11:33 PM	0.523	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 1:11:34 PM	0.523	SINGLEP	Disperse Diaspora (0.5940s)
5/26/2024 1:11:34 PM	0.523	SINGLEP	Wonder About Those Spiders (0.0614s)
5/26/2024 1:11:34 PM	0.523	SINGLEP	Reassure Self (0.0130s)
5/26/2024 1:11:34 PM	0.523	SINGLEP	Thinking Abstract Thoughts (0.1568s)
5/26/2024 1:11:35 PM	0.523	SINGLEP	Sound Search (1.1963s)
5/26/2024 1:11:35 PM	0.523	SINGLEP	Polishing Stones (0.0490s)
5/26/2024 1:11:35 PM	0.523	SINGLEP	Making Connections (0.2225s)
5/26/2024 1:11:35 PM	0.523	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/26/2024 1:11:35 PM	0.523	SINGLEP	Finished loading 5693 sprites from dictionaries! (2527 table rows waiting on them.)
5/26/2024 1:11:35 PM	0.523	SINGLEP	Linked all icons to rows in 11ms.
5/26/2024 1:11:35 PM	0.523	SINGLEP	DELAYED3 TID17 Finished loading all LevelType contents in 0.2s
5/26/2024 1:11:36 PM	0.523	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 1:11:36 PM	0.523	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 1:11:36 PM	0.523	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 1:11:36 PM	0.523	SINGLEP	DELAYED4 TID8 3.9 seconds total load time and post-editing time.
5/26/2024 1:11:36 PM	0.523	SINGLEP	556 materials found.
5/26/2024 1:11:36 PM	0.523	SINGLEP	DELAYED5 TID22 1,463 pools initialized with 466,005 items in 327ms
5/26/2024 1:11:50 PM	0.523	SINGLEP	DELAYED6 TID18 Will generate map: 440 cells targeted. Existing tile count: 0
5/26/2024 1:11:54 PM	0.523	SINGLEP	DELAYED7 TID14 Generated names for 380 pois with missing names.
5/26/2024 1:11:54 PM	0.523	SINGLEP	DELAYED8 TID14 Finished FillAnyMissingSimBuildings, we had 32610 new buildings, and 32610 total items. SkippedBuildings: 0 AddedBuildings: 32610 CellCountChecked: 841
5/26/2024 1:11:54 PM	0.523	SINGLEP	DELAYED9 TID13 InitializePopulation WAS needed, 32610 buildings to handle.
5/26/2024 1:11:55 PM	0.523	SINGLEP	DELAYED10 TID14 Finished RunGameStartOnBGThread in 435ms.  We have 32610 total items.
5/26/2024 1:11:57 PM	0.523	SINGLEP	DELAYED11 TID11 Finished adding outdoor spots 841 cells, adding 33953 spots in the process.  This took 936ms
5/26/2024 1:11:57 PM	0.523	SINGLEP	DELAYED12 TID22 World saved in 1,249 ms
5/26/2024 1:11:57 PM	0.523	SINGLEP	DELAYED13 TID11 Finished adding initial NPC Guards for 390 pois, adding 513 guard NPCs in the process.  This took 488ms
5/26/2024 1:11:58 PM	0.523	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 1:14:14 PM	0.523	SINGLEP	DELAYED14 TID15 World saved in 1,047 ms
5/26/2024 1:14:19 PM	0.523	SINGLEP	DELAYED15 TID47 1951ms to read savegame 'CheatsTime/CHEAT' to intermediate format.
5/26/2024 1:14:19 PM	0.523	SINGLEP	DELAYED16 TID47 613ms to process 'CheatsTime/CHEAT' data fully.
5/26/2024 1:14:19 PM	0.523	SINGLEP	DELAYED17 TID47 Loaded tiles: 807 (841 cells)
5/26/2024 1:14:20 PM	0.523	SINGLEP	DELAYED18 TID29 Finished RunGameStartOnBGThread in 173ms.  We have 32610 total items.
5/26/2024 1:17:51 PM	0.523	SINGLEP	DELAYED19 TID19 World saved in 1,079 ms
5/26/2024 1:18:18 PM	0.523	SINGLEP	DELAYED20 TID17 1734ms to read savegame 'CheatsTime/Autosave Landing Turn 3' to intermediate format.
5/26/2024 1:18:19 PM	0.523	SINGLEP	DELAYED21 TID17 582ms to process 'CheatsTime/Autosave Landing Turn 3' data fully.
5/26/2024 1:18:19 PM	0.523	SINGLEP	DELAYED22 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 1:18:19 PM	0.523	SINGLEP	DELAYED23 TID44 Finished RunGameStartOnBGThread in 81ms.  We have 32610 total items.
5/26/2024 1:21:25 PM	0.523	SINGLEP	DELAYED24 TID24 World saved in 1,088 ms
5/26/2024 1:26:01 PM	0.523	SINGLEP	DELAYED25 TID6 World saved in 1,070 ms
5/26/2024 1:26:17 PM	0.523	SINGLEP	DELAYED26 TID17 1515ms to read savegame 'Alias50/I think Done' to intermediate format.
5/26/2024 1:26:18 PM	0.523	SINGLEP	DELAYED27 TID17 649ms to process 'Alias50/I think Done' data fully.
5/26/2024 1:26:18 PM	0.523	SINGLEP	DELAYED28 TID17 Loaded tiles: 807 (841 cells)
5/26/2024 1:26:18 PM	0.523	SINGLEP	DELAYED29 TID12 Finished RunGameStartOnBGThread in 118ms.  We have 33205 total items.
5/26/2024 10:13:15 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/26/2024 10:13:15 PM	SINGLEP	Opening Eyes (0.1550s)
5/26/2024 10:13:15 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/26/2024 10:13:15 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/26/2024 10:13:15 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860
5/26/2024 10:13:15 PM	0.524	SINGLEP	Game Version: 0.524  (Main Game
5/26/2024 10:13:15 PM	0.524	SINGLEP	Examining Inner Self (0.0950s)
5/26/2024 10:13:15 PM	0.524	SINGLEP	Returning King (0.0120s)
5/26/2024 10:13:15 PM	0.524	SINGLEP	Found 462 xml files in 225 folders in 84ms
5/26/2024 10:13:17 PM	0.524	SINGLEP	Check For Extra Squires (1.3949s)
5/26/2024 10:13:17 PM	0.524	SINGLEP	462 Xml Files Parsed in 1,301ms
5/26/2024 10:13:17 PM	0.524	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/26/2024 10:13:17 PM	0.524	SINGLEP	Bring Ambassador To Dinner (0.2630s)
5/26/2024 10:13:17 PM	0.524	SINGLEP	Update mod and expansion statuses!
5/26/2024 10:13:17 PM	0.524	SINGLEP	Check Nearby Fiefdoms (0.0500s)
5/26/2024 10:13:17 PM	0.524	SINGLEP	No resolution change was required.
5/26/2024 10:13:17 PM	0.524	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/26/2024 10:13:18 PM	0.524	SINGLEP	Disperse Diaspora (0.7927s)
5/26/2024 10:13:18 PM	0.524	SINGLEP	Wonder About Those Spiders (0.0620s)
5/26/2024 10:13:18 PM	0.524	SINGLEP	Reassure Self (0.0140s)
5/26/2024 10:13:18 PM	0.524	SINGLEP	Thinking Abstract Thoughts (0.3249s)
5/26/2024 10:13:23 PM	0.524	SINGLEP	Sound Search (5.2178s)
5/26/2024 10:13:23 PM	0.524	SINGLEP	Polishing Stones (0.0460s)
5/26/2024 10:13:23 PM	0.524	SINGLEP	Making Connections (0.1660s)
5/26/2024 10:13:23 PM	0.524	SINGLEP	8.6 seconds total load time.
Check For Extra Squires (1.4s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.8s)
Thinking Abstract Thoughts (0.3s)
Sound Search (5.2s)
5/26/2024 10:13:24 PM	0.524	SINGLEP	Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.)
5/26/2024 10:13:24 PM	0.524	SINGLEP	Linked all icons to rows in 12ms.
5/26/2024 10:13:25 PM	0.524	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/26/2024 10:13:25 PM	0.524	SINGLEP	DELAYED3 TID14 Finished loading all LevelType contents in 1.7s
5/26/2024 10:13:25 PM	0.524	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/26/2024 10:13:25 PM	0.524	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/26/2024 10:13:25 PM	0.524	SINGLEP	DELAYED4 TID11 10.4 seconds total load time and post-editing time.
5/26/2024 10:13:25 PM	0.524	SINGLEP	556 materials found.
5/26/2024 10:13:26 PM	0.524	SINGLEP	DELAYED5 TID15 1,463 pools initialized with 466,005 items in 310ms
5/26/2024 10:13:50 PM	0.524	SINGLEP	DELAYED6 TID28 Will generate map: 440 cells targeted. Existing tile count: 0
5/26/2024 10:13:54 PM	0.524	SINGLEP	DELAYED7 TID10 Generated names for 370 pois with missing names.
5/26/2024 10:13:54 PM	0.524	SINGLEP	DELAYED8 TID10 Finished FillAnyMissingSimBuildings, we had 33083 new buildings, and 33083 total items. SkippedBuildings: 0 AddedBuildings: 33083 CellCountChecked: 841
5/26/2024 10:13:54 PM	0.524	SINGLEP	DELAYED9 TID15 InitializePopulation WAS needed, 33083 buildings to handle.
5/26/2024 10:13:54 PM	0.524	SINGLEP	DELAYED10 TID10 Finished RunGameStartOnBGThread in 410ms.  We have 33083 total items.
5/26/2024 10:13:56 PM	0.524	SINGLEP	DELAYED11 TID22 World saved in 1,237 ms
5/26/2024 10:13:56 PM	0.524	SINGLEP	DELAYED12 TID34 Finished adding outdoor spots 841 cells, adding 33791 spots in the process.  This took 887ms
5/26/2024 10:13:56 PM	0.524	SINGLEP	DELAYED13 TID34 Finished adding initial NPC Guards for 380 pois, adding 525 guard NPCs in the process.  This took 284ms
5/26/2024 10:14:17 PM	0.524	SINGLEP	Set secondary AA type on Zodiac Camera to: SMAAHigh
5/26/2024 10:14:34 PM	0.524	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/26/2024 10:14:47 PM	0.524	SINGLEP	Set secondary AA type on EndOfTime Camera to: SMAAHigh
5/26/2024 10:22:14 PM	0.524	SINGLEP	DELAYED14 TID8 World saved in 1,068 ms
5/26/2024 10:22:26 PM	0.524	SINGLEP	DELAYED15 TID16 World saved in 1,056 ms
5/27/2024 9:11:37 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/27/2024 9:11:37 PM	SINGLEP	Opening Eyes (0.1590s)
5/27/2024 9:11:37 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/27/2024 9:11:37 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/27/2024 9:11:37 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14514020 appID: 2604860
5/27/2024 9:11:37 PM	0.525	SINGLEP	Game Version: 0.525  (Main Game
5/27/2024 9:11:37 PM	0.525	SINGLEP	Examining Inner Self (0.0970s)
5/27/2024 9:11:37 PM	0.525	SINGLEP	Returning King (0.0100s)
5/27/2024 9:11:38 PM	0.525	SINGLEP	Found 462 xml files in 225 folders in 88ms
5/27/2024 9:11:39 PM	0.525	SINGLEP	Check For Extra Squires (1.5043s)
5/27/2024 9:11:39 PM	0.525	SINGLEP	462 Xml Files Parsed in 1,410ms
5/27/2024 9:11:39 PM	0.525	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/27/2024 9:11:39 PM	0.525	SINGLEP	Bring Ambassador To Dinner (0.2780s)
5/27/2024 9:11:39 PM	0.525	SINGLEP	Update mod and expansion statuses!
5/27/2024 9:11:39 PM	0.525	SINGLEP	Check Nearby Fiefdoms (0.0430s)
5/27/2024 9:11:39 PM	0.525	SINGLEP	No resolution change was required.
5/27/2024 9:11:39 PM	0.525	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 9:11:40 PM	0.525	SINGLEP	Disperse Diaspora (0.7830s)
5/27/2024 9:11:40 PM	0.525	SINGLEP	Wonder About Those Spiders (0.0593s)
5/27/2024 9:11:40 PM	0.525	SINGLEP	Reassure Self (0.0120s)
5/27/2024 9:11:40 PM	0.525	SINGLEP	Thinking Abstract Thoughts (0.3234s)
5/27/2024 9:11:46 PM	0.525	SINGLEP	Sound Search (5.3178s)
5/27/2024 9:11:46 PM	0.525	SINGLEP	Polishing Stones (0.0430s)
5/27/2024 9:11:46 PM	0.525	SINGLEP	Making Connections (0.1411s)
5/27/2024 9:11:46 PM	0.525	SINGLEP	8.8 seconds total load time.
Check For Extra Squires (1.5s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (0.8s)
Thinking Abstract Thoughts (0.3s)
Sound Search (5.3s)
5/27/2024 9:11:46 PM	0.525	SINGLEP	Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.)
5/27/2024 9:11:46 PM	0.525	SINGLEP	Linked all icons to rows in 12ms.
5/27/2024 9:11:47 PM	0.525	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/27/2024 9:11:48 PM	0.525	SINGLEP	DELAYED3 TID17 Finished loading all LevelType contents in 1.7s
5/27/2024 9:11:48 PM	0.525	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/27/2024 9:11:48 PM	0.525	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/27/2024 9:11:48 PM	0.525	SINGLEP	DELAYED4 TID10 10.5 seconds total load time and post-editing time.
5/27/2024 9:11:48 PM	0.525	SINGLEP	556 materials found.
5/27/2024 9:11:48 PM	0.525	SINGLEP	DELAYED5 TID19 1,463 pools initialized with 466,005 items in 312ms
5/27/2024 9:11:56 PM	0.525	SINGLEP	DELAYED6 TID12 1970ms to read savegame 'Alias50/I think Done' to intermediate format.
5/27/2024 9:11:57 PM	0.525	SINGLEP	DELAYED7 TID12 707ms to process 'Alias50/I think Done' data fully.
5/27/2024 9:11:57 PM	0.525	SINGLEP	DELAYED8 TID12 Loaded tiles: 807 (841 cells)
5/27/2024 9:11:57 PM	0.525	SINGLEP	DELAYED9 TID6 Finished RunGameStartOnBGThread in 592ms.  We have 33205 total items.
5/27/2024 9:13:51 PM	0.525	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/27/2024 10:05:35 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/27/2024 10:05:35 PM	SINGLEP	Opening Eyes (0.1330s)
5/27/2024 10:05:35 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/27/2024 10:05:34 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/27/2024 10:05:35 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14514020 appID: 2604860
5/27/2024 10:05:35 PM	0.525	SINGLEP	Game Version: 0.525  (Main Game
5/27/2024 10:05:35 PM	0.525	SINGLEP	Examining Inner Self (0.0851s)
5/27/2024 10:05:35 PM	0.525	SINGLEP	Returning King (0.0050s)
5/27/2024 10:05:35 PM	0.525	SINGLEP	Found 462 xml files in 225 folders in 39ms
5/27/2024 10:05:35 PM	0.525	SINGLEP	Check For Extra Squires (0.4144s)
5/27/2024 10:05:35 PM	0.525	SINGLEP	462 Xml Files Parsed in 370ms
5/27/2024 10:05:35 PM	0.525	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/27/2024 10:05:35 PM	0.525	SINGLEP	Bring Ambassador To Dinner (0.0380s)
5/27/2024 10:05:35 PM	0.525	SINGLEP	Update mod and expansion statuses!
5/27/2024 10:05:36 PM	0.525	SINGLEP	Check Nearby Fiefdoms (0.2540s)
5/27/2024 10:05:36 PM	0.525	SINGLEP	No resolution change was required.
5/27/2024 10:05:36 PM	0.525	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 10:05:36 PM	0.525	SINGLEP	Disperse Diaspora (0.5720s)
5/27/2024 10:05:36 PM	0.525	SINGLEP	Wonder About Those Spiders (0.0729s)
5/27/2024 10:05:36 PM	0.525	SINGLEP	Reassure Self (0.0150s)
5/27/2024 10:05:36 PM	0.525	SINGLEP	Thinking Abstract Thoughts (0.1681s)
5/27/2024 10:05:38 PM	0.525	SINGLEP	Sound Search (1.2714s)
5/27/2024 10:05:38 PM	0.525	SINGLEP	Polishing Stones (0.0440s)
5/27/2024 10:05:38 PM	0.525	SINGLEP	Making Connections (0.1765s)
5/27/2024 10:05:38 PM	0.525	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Check Nearby Fiefdoms (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.3s)
5/27/2024 10:05:38 PM	0.525	SINGLEP	Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.)
5/27/2024 10:05:38 PM	0.525	SINGLEP	Linked all icons to rows in 12ms.
5/27/2024 10:05:38 PM	0.525	SINGLEP	DELAYED3 TID9 Finished loading all LevelType contents in 0.2s
5/27/2024 10:05:38 PM	0.525	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/27/2024 10:05:39 PM	0.525	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/27/2024 10:05:39 PM	0.525	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/27/2024 10:05:39 PM	0.525	SINGLEP	DELAYED4 TID8 3.9 seconds total load time and post-editing time.
5/27/2024 10:05:39 PM	0.525	SINGLEP	556 materials found.
5/27/2024 10:05:39 PM	0.525	SINGLEP	DELAYED5 TID17 1,463 pools initialized with 466,005 items in 331ms
5/27/2024 10:05:44 PM	0.525	SINGLEP	DELAYED6 TID15 1859ms to read savegame 'Alias50/I think Done' to intermediate format.
5/27/2024 10:05:45 PM	0.525	SINGLEP	DELAYED7 TID15 847ms to process 'Alias50/I think Done' data fully.
5/27/2024 10:05:45 PM	0.525	SINGLEP	DELAYED8 TID15 Loaded tiles: 807 (841 cells)
5/27/2024 10:05:47 PM	0.525	SINGLEP	DELAYED9 TID12 Finished RunGameStartOnBGThread in 714ms.  We have 33205 total items.
5/27/2024 10:21:56 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/27/2024 10:21:56 PM	SINGLEP	Opening Eyes (0.1501s)
5/27/2024 10:21:56 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3700X 8-Core Processor 
processorCount: 16
processorFrequency: 3593
systemMemorySize: 32695
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/27/2024 10:21:56 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/27/2024 10:21:56 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14514020 appID: 2604860
5/27/2024 10:21:56 PM	0.525	SINGLEP	Game Version: 0.525  (Main Game
5/27/2024 10:21:56 PM	0.525	SINGLEP	Examining Inner Self (0.0810s)
5/27/2024 10:21:56 PM	0.525	SINGLEP	Returning King (0.0060s)
5/27/2024 10:21:56 PM	0.525	SINGLEP	Found 462 xml files in 225 folders in 39ms
5/27/2024 10:21:57 PM	0.525	SINGLEP	Check For Extra Squires (0.4340s)
5/27/2024 10:21:57 PM	0.525	SINGLEP	462 Xml Files Parsed in 389ms
5/27/2024 10:21:57 PM	0.525	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/27/2024 10:21:57 PM	0.525	SINGLEP	Bring Ambassador To Dinner (0.0470s)
5/27/2024 10:21:57 PM	0.525	SINGLEP	Update mod and expansion statuses!
5/27/2024 10:21:57 PM	0.525	SINGLEP	Check Nearby Fiefdoms (0.2690s)
5/27/2024 10:21:57 PM	0.525	SINGLEP	Resolution changed to fullscreen 1440x2560
5/27/2024 10:21:57 PM	0.525	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 10:21:57 PM	0.525	SINGLEP	Disperse Diaspora (0.5733s)
5/27/2024 10:21:58 PM	0.525	SINGLEP	Wonder About Those Spiders (0.0631s)
5/27/2024 10:21:58 PM	0.525	SINGLEP	Reassure Self (0.0210s)
5/27/2024 10:21:58 PM	0.525	SINGLEP	Thinking Abstract Thoughts (0.1520s)
5/27/2024 10:21:59 PM	0.525	SINGLEP	Sound Search (1.2210s)
5/27/2024 10:21:59 PM	0.525	SINGLEP	Polishing Stones (0.0480s)
5/27/2024 10:21:59 PM	0.525	SINGLEP	Making Connections (0.2076s)
5/27/2024 10:21:59 PM	0.525	SINGLEP	3.3 seconds total load time.
Check For Extra Squires (0.4s)
Check Nearby Fiefdoms (0.3s)
Disperse Diaspora (0.6s)
Sound Search (1.2s)
5/27/2024 10:21:59 PM	0.525	SINGLEP	Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.)
5/27/2024 10:21:59 PM	0.525	SINGLEP	Linked all icons to rows in 13ms.
5/27/2024 10:21:59 PM	0.525	SINGLEP	DELAYED3 TID30 Finished loading all LevelType contents in 0.2s
5/27/2024 10:21:59 PM	0.525	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/27/2024 10:22:00 PM	0.525	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders.
5/27/2024 10:22:00 PM	0.525	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/27/2024 10:22:00 PM	0.525	SINGLEP	DELAYED4 TID26 3.9 seconds total load time and post-editing time.
5/27/2024 10:22:00 PM	0.525	SINGLEP	556 materials found.
5/27/2024 10:22:00 PM	0.525	SINGLEP	DELAYED5 TID24 1,463 pools initialized with 466,005 items in 325ms
5/27/2024 10:22:09 PM	0.525	SINGLEP	Resolution changed to windowed 2500x1400
5/27/2024 10:22:09 PM	0.525	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 10:22:12 PM	0.525	SINGLEP	Resolution changed to fullscreen 1440x2560
5/27/2024 10:22:12 PM	0.525	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/27/2024 10:22:19 PM	0.525	SINGLEP	DELAYED6 TID11 1653ms to read savegame 'Alias50/I think Done' to intermediate format.
5/27/2024 10:22:20 PM	0.525	SINGLEP	DELAYED7 TID11 1042ms to process 'Alias50/I think Done' data fully.
5/27/2024 10:22:20 PM	0.525	SINGLEP	DELAYED8 TID11 Loaded tiles: 807 (841 cells)
5/27/2024 10:22:21 PM	0.525	SINGLEP	DELAYED9 TID26 Finished RunGameStartOnBGThread in 391ms.  We have 33205 total items.
5/27/2024 10:35:54 PM	0.525	SINGLEP	DELAYED10 TID9 1489ms to read savegame 'Alias50/I think Done' to intermediate format.
5/27/2024 10:35:54 PM	0.525	SINGLEP	DELAYED11 TID9 603ms to process 'Alias50/I think Done' data fully.
5/27/2024 10:35:54 PM	0.525	SINGLEP	DELAYED12 TID9 Loaded tiles: 807 (841 cells)
5/27/2024 10:35:55 PM	0.525	SINGLEP	DELAYED13 TID28 Finished RunGameStartOnBGThread in 108ms.  We have 33205 total items.
5/27/2024 10:37:34 PM	0.525	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/27/2024 10:40:10 PM	0.525	SINGLEP	DELAYED14 TID11 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/27/2024 10:40:10 PM	0.525	SINGLEP	DELAYED15 TID11 World saved in 1,941 ms
5/27/2024 11:09:00 PM	0.525	SINGLEP	Unfortunately, 'Backward? 0_0' is not a valid filename, because the character '?' cannot be used in filenames.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.Universal.ArcenIO.IsValidFilename (System.String Filename) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.DoSave () [0x00000] in <f9f2cbb1cba84a3fabc72f326721095c>:0 
  at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f9f2cbb1cba84a3fabc72f326721095c>:0 
  at Arcen.Universal.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 

5/27/2024 11:09:17 PM	0.525	SINGLEP	Unfortunately, 'Backward? 0_0' is not a valid filename, because the character '?' cannot be used in filenames.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.Universal.ArcenIO.IsValidFilename (System.String Filename) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.DoSave () [0x00000] in <f9f2cbb1cba84a3fabc72f326721095c>:0 
  at Arcen.HotM.ExternalVis.Window_SaveGameMenu+bSave.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f9f2cbb1cba84a3fabc72f326721095c>:0 
  at Arcen.Universal.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <4360adaf680d4a9480ace413a4c867b2>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <8f1170782b8a45afa93ce751a4cc3cd9>:0 

5/27/2024 11:14:56 PM	0.525	SINGLEP	DELAYED16 TID24 World saved in 1,101 ms
5/27/2024 11:15:06 PM	0.525	SINGLEP	DELAYED17 TID16 Pruned autosave: 'G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alias50/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile)
5/27/2024 11:15:06 PM	0.525	SINGLEP	DELAYED18 TID16 World saved in 1,103 ms
HeartOfTheMachineLog.txt (187,222 bytes)   

Chris_McElligottPark

May 29, 2024 10:42 am

administrator   ~0068836

Thanks!

* Fixed an issue where invalid filenames that were entered were throwing an exception after nicely telling you what the problem was. Also it now removes the invalid characters so you can just click again if you want.

Issue History

Date Modified Username Field Change
May 28, 2024 1:16 am Alias50 New Issue
May 28, 2024 1:16 am Alias50 File Added: 01-InvalidSaveThrow.png
May 28, 2024 1:16 am Alias50 File Added: 02-InvalidSaveCatch.png
May 28, 2024 1:16 am Alias50 File Added: HeartOfTheMachineLog.txt
May 28, 2024 10:32 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 28, 2024 10:32 am Chris_McElligottPark Status new => confirmed
May 29, 2024 10:42 am Chris_McElligottPark Status confirmed => resolved
May 29, 2024 10:42 am Chris_McElligottPark Resolution open => fixed
May 29, 2024 10:42 am Chris_McElligottPark Fixed in Version => 0.527 Wednesday Test Group
May 29, 2024 10:42 am Chris_McElligottPark Note Added: 0068836